iOS UIStackView unable to simultaneously satisfy constraints if set hidden - ios

I have a problem referring to an UIStackView. I created a StackView and added a few items bundled into another StackViews to it. Now I want to animate the inner StackViews with the hidden attribute to switch between different objects. For that I call StackView.hidden in code in ViewDidLoad for hiding the StackView with the items in it. The codes seems to work in Simulator, but it throws an error:
Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(
"<NSLayoutConstraint:0x7fd29d00b460 'UISV-canvas-connection' UIStackView:0x7fd29acdb3b0.top == UIStackView:0x7fd29acdc120.top>",
"<NSLayoutConstraint:0x7fd29d00b5a0 'UISV-canvas-connection' V:[UISlider:0x7fd29accb620]-(0)-| (Names: '|':UIStackView:0x7fd29acdb3b0 )>",
"<NSLayoutConstraint:0x7fd29d00f8d0 'UISV-hiding' V:[UIStackView:0x7fd29acdb3b0(0)]>",
"<NSLayoutConstraint:0x7fd29d00b9a0 'UISV-spacing' V:[UIStackView:0x7fd29acdc120]-(10)-[UISlider:0x7fd29accb620]>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x7fd29d00b9a0 'UISV-spacing' V:[UIStackView:0x7fd29acdc120]-(10)-[UISlider:0x7fd29accb620]>
I identified the problem inside the inner StackView to be the Spacing. If I switch the spacing to 0, the problem disappears. But I don't want to miss the spacing. I think another option is to hide every single object inside the inner StackView, but that's an enormous effort and it's more simple to hide the StackView. Is there any idea how to fix that problem?
Thanks for your help!

Just for future reference: I have had this happen when I wanted to hide a UIStackView. I would suggest putting the UIStackView you wish to hide in another UIStackView with distribution set to fill not fill proportionally

Related

Autolayouts warning,Unable to simultaneously satisfy constraints

Tableview is displaying in iphone5 ,but in other than iphone 5 i am getting this warning.could some one lemme know what is this warning all about?
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(
"<NSLayoutConstraint:0x60800008a820 UIImageView:0x7f8193515be0.height == 0.75*UITableViewCellContentView:0x7f81935153f0.height - 21 (active)>",
"<NSLayoutConstraint:0x60800008d2a0 'UIView-Encapsulated-Layout-Height' UITableViewCellContentView:0x7f81935153f0.height == 0.5 (active)>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x60800008d2a0 'UIView-Encapsulated-Layout-Height' UITableViewCellContentView:0x7f81935153f0.height == 0.5 (active)>
You have a constraint conflict, you could solve this by adding different priorities to your constraints, or deleting one of them.
You could also, give all the views you're using a restoration id, so in place of "UIImageView:0x7f8193515be0.height", it would appear 'id name'.height. This way you could see which view is having trouble with constraints.
You should study autolayout if you don't want to have these problems again...
AutoLayout guide
Firstly, try to change priorities for each height constraint in your table view cell to be at least 999.f
Obviously, you have an issue with height constraint.

What exactly does lowering the priority of a constraint do?

I am constructing a variable size table view within another view. The table view should not scroll so I am programmatically determining its content size and adjusting a height constraint so that the table view always fits its content.
The problem I run into is a warning about a broken constraint:
Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints)
(
"<NSAutoresizingMaskLayoutConstraint:0x170498b00 h=--& v=--& UIView:0x1024f2c90.height == 322 (active)>",
"<NSLayoutConstraint:0x17428d660 UITableView:0x103152400.height == 322 (active)>",
"<NSLayoutConstraint:0x174482da0 V:[UITableView:0x103152400]-(27)-| (active, names: '|':UIView:0x1024f2c90 )>",
"<NSLayoutConstraint:0x17429da10 V:|-(16)-[UITableView:0x103152400] (active, names: '|':UIView:0x1024f2c90 )>"
)
To fix this, I tried 2 things:
Set translatesAutoresizingMaskIntoConstraints = false. This causes everything to go haywire with the table view.
Lower the priority of the adjustable height constraint to 999.
Point 2 solves my problem and I'm able to adjust the height of the view using the lower priority constraint. But, I don't understand why this works.
So, how does Auto Layout interpret the priority of a constraint? I would've expected the NSAutoresizingMaskLayoutConstraint to take over the lower priority constraint and make it so I could not resize the view using the constraint.
To answer the question in the headline: Lowering the priority of a constraint tells the autolayout that the constraint is less important than all constraints with a higher priority.
This means that if two constraints are conflicting autolayout will use the one with the highest priority and disregard the other.
If two required constraints with identical priorities conflict, you will have an error message like the one you describe.
Since you are setting the height at run time I would select the height/vertical constraint in IB you don't need at run time and turn the 'Placeholder' for the constraint to 'Remove at build time', this should remove your warnings.
The priority setting determines when there are conflicting constraints which one will be used.

Autolayout Issues in iOS 7 in Custom TableViewCell

I'm having issues with an Autolayout custom TableViewCell in iOS 7. The cell appears to display correctly, but I get a good deal of debugging console output, such as the following:
Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property
translatesAutoresizingMaskIntoConstraints)
(
"<NSLayoutConstraint:0x7f9c1a4b8500 V:[UILabel:0x7f9c1a4b72d0]-(0)-[UILabel:0x7f9c1a4b7680]>",
"<NSLayoutConstraint:0x7f9c1a4b8550 V:[UILabel:0x7f9c1a4b7680]-(0)-[UILabel:0x7f9c1a488910]>",
"<NSLayoutConstraint:0x7f9c1a4b85c0 V:[UILabel:0x7f9c1a488910]-(NSSpace(20))-| (Names: '|':UITableViewCellContentView:0x7f9c1a4b66d0 )>",
"<NSLayoutConstraint:0x7f9c1a4b87f0 V:|-(NSSpace(20))-[UILabel:0x7f9c1a4b6f00] (Names: '|':UITableViewCellContentView:0x7f9c1a4b66d0 )>",
"<NSLayoutConstraint:0x7f9c1a4b8840 V:[UILabel:0x7f9c1a4b6f00]-(NSSpace(8))-[UILabel:0x7f9c1a4b72d0]>",
"<NSAutoresizingMaskLayoutConstraint:0x7f9c1a4a70e0 h=--& v=--& V:[UITableViewCellContentView:0x7f9c1a4b66d0(44)]>"
)
I only get this output in iOS 7, and I see it on all of my custom table view cells, across multiple view controllers. I have followed all of the steps in this post:(Using Auto Layout in UITableView for dynamic cell layouts & variable row heights). I have tried adjusting the AutoresizingMask of the content view in these cells, but it does not stop these errors from appearing. I would greatly appreciate some advice on fixing these errors. Thanks!
The last one,
"NSAutoresizingMaskLayoutConstraint:0x7f9c1a4a70e0 h=--& v=--& V:[UITableViewCellContentView:0x7f9c1a4b66d0(44)]"
could indicate that in the tableviewcell the translatesAutoresizingMaskIntoConstraints property is set to YES. If this is the case try to set it to NO to avoid conflicts between your constraints and the automatic ones.
This means that you have constraints that conflict, and it is picking to satisfy one since they cannot all be satisfied.
Usually this means that you either have:
1)Constraints you know will not be satisfied simultaneously such as a minimum size or offset combined with a percentage or ratio. In this case all you need to do is reduce the priority of the one you want to break first.
Or, 2) duplicate constraints worded differently(center vertically, but also trailing space, etc) this one is harder for me to remotely diagnose, so posting the constraint would be important.
If the particular constraints are not that important to you (AKA you didn't spend that long adding them) then removing them all, adding suggested, and working from there is a very valid starting point.

Contraints greyed-out in Xcode

I am trying to debug+understand autolayout constraints and I notice that when debugging the view with xcode (using the cool layer thing) I noticed that on one element in the view the constraints look like this
and the view is indeed ignoring these constraints.
All constraints have the same priority (1000) since I want them all. All constraints were made with interface builder and not through code, and there are not warning or conflicts in IB.
But in runtime I do see this
Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints)
(
"<NSLayoutConstraint:0x79684f10 V:[UIImageView:0x79686800(>=160)]>",
"<NSLayoutConstraint:0x7968a310 V:[UIImageView:0x79686800]-(130.5)-| (Names: '|':UIView:0x79686790 )>",
"<NSLayoutConstraint:0x7968a340 V:|-(0)-[UIImageView:0x79686800] (Names: '|':UIView:0x79686790 )>",
"<NSLayoutConstraint:0x796997b0 'UIView-Encapsulated-Layout-Height' V:[CoverCell:0x79686570(192)]>",
"<NSAutoresizingMaskLayoutConstraint:0x7969cd30 h=-&- v=-&- UIView:0x79686790.height == CoverCell:0x79686570.height>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x79684f10 V:[UIImageView:0x79686800(>=160)]>
So from this I understand that some rules conflict, but I'm not sure how to read this
the >=160 is a rule on the UIImageView so it would have height of atleast 160 and 130.5 is the bottom padding of the imageview (so when using systemLayoutSizeFittingSize:UILayoutFittingCompressedSize the height won't be 0. So the minimum height for the entire cell is 160+130.5)
The rest of the error I don't understand.
What is wrong with the constraints and why do constraint conflicts occur in runtime and not in IB?
XCode 6 now supports different layouts. This greyed out constraints exist in Compact Width | Any Height layout, for example, but you currently editing Any Width | Any Height.
More detailed:
Storyboard View Elements Greyed Out
It depends. If you don't use size classes the grey ones are the removed ones. And you need to remove them second time. No matter how stupid it sounds.
If you use size classes, it means that your current size class is different than for greyed constraint. (however the first scenario is also possible...)
In your case it looks like this is the first case. You need to remove greyed constraints once again.

Unable to simultaneously satisfy constraints, will attempt to recover by breaking constraint

Below is the error message I receive in the debug area. It runs fine and nothing is wrong except that I receive this error. Would this prevent apple accepting the app? How do I fix it?
2012-07-26 01:58:18.621 Rolo[33597:11303] Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints)
(
"<NSAutoresizingMaskLayoutConstraint:0x887d630 h=--& v=--& V:[UIButtonLabel:0x886ed80(19)]>",
"<NSAutoresizingMaskLayoutConstraint:0x887d5f0 h=--& v=--& UIButtonLabel:0x886ed80.midY == + 37.5>",
"<NSAutoresizingMaskLayoutConstraint:0x887b4b0 h=--& v=--& V:[UIButtonLabel:0x72bb9b0(19)]>",
"<NSAutoresizingMaskLayoutConstraint:0x887b470 h=--& v=--& UIButtonLabel:0x72bb9b0.midY == - 0.5>",
"<NSLayoutConstraint:0x72bf860 V:[UILabel:0x72bf7c0(17)]>",
"<NSLayoutConstraint:0x72c2430 UILabel:0x72bfad0.top == UILabel:0x72bf7c0.top>",
"<NSLayoutConstraint:0x72c2370 UILabel:0x72c0270.top == UILabel:0x72bfad0.top>",
"<NSLayoutConstraint:0x72c22b0 V:[UILabel:0x72bf7c0]-(NSSpace(8))-[UIButton:0x886efe0]>",
"<NSLayoutConstraint:0x72c15b0 V:[UILabel:0x72c0270]-(NSSpace(8))-[UIRoundedRectButton:0x72bbc10]>",
"<NSLayoutConstraint:0x72c1570 UIRoundedRectButton:0x72bbc10.baseline == UIRoundedRectButton:0x7571170.baseline>",
"<NSLayoutConstraint:0x72c21f0 UIRoundedRectButton:0x7571170.top == UIButton:0x886efe0.top>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x72bf860 V:[UILabel:0x72bf7c0(17)]>
Break on objc_exception_throw to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKit/UIView.h> may also be helpful.
I would recommend to debug and find which constraint is "the one you don't want". Suppose you have following issue:
Always the problem is how to find following Constraints and Views.
There are two solutions how to do this:
DEBUG VIEW HIERARCHY (Do not recommend this way)
Since you know where to find unexpected constraints (PBOUserWorkDayHeaderView) there is a way to do this fairly well. Let's find UIView and NSLayoutConstraint in red rectangles. Since we know their id in memory it is quite easy.
Stop app using Debug View Hierarchy:
Find the proper UIView:
The next is to find NSLayoutConstraint we care about:
As you can see, the memory pointers are the same. So we know what is going on now. Additionally you can find NSLayoutConstraint in view hierarchy. Since it is selected in View, it selected in Navigator also.
If you need you may also print it on console using address pointer:
(lldb) po 0x17dce920
<UIView: 0x17dce920; frame = (10 30; 300 24.5); autoresize = RM+BM; layer = <CALayer: 0x17dce9b0>>
You can do the same for every constraint the debugger will point to you:-) Now you decide what to do with this.
PRINT IT BETTER (I really recommend this way, this is of Xcode 7)
set unique identifier for every constraint in your view:
create simple extension for NSLayoutConstraint:
SWIFT:
extension NSLayoutConstraint {
override public var description: String {
let id = identifier ?? ""
return "id: \(id), constant: \(constant)" //you may print whatever you want here
}
}
OBJECTIVE-C
#interface NSLayoutConstraint (Description)
#end
#implementation NSLayoutConstraint (Description)
-(NSString *)description {
return [NSString stringWithFormat:#"id: %#, constant: %f", self.identifier, self.constant];
}
#end
build it once again, and now you have more readable output for you:
once you got your id you can simple tap it in your Find Navigator:
and quickly find it:
HOW TO SIMPLE FIX THAT CASE?
try to change priority to 999 for broken constraint.
The problem you're having is the NSAutoresizingMaskLayoutConstraints should not be in there. This is the old system of springs and struts. To get rid of it, run this method on each view that you're wanting to constrain:
[view setTranslatesAutoresizingMaskIntoConstraints:NO];
Be careful, that you do not use more than one constraint in the same direction and type.
For example:
Vertical constraint for trailing = 15 and another one is >= 10.
Sometimes, Xcode creates some constraints you don't notice.
You have to get rid of redundant constraints and the log warning will surely disappear.
Additionaly, you can read and detect some certain reasons, directly from the log:
NSLayoutConstraint:0xa338390 V:|-(15)-[UILabel:0xa331260] (Names:
'|':UILabel:0xa330270 )>
This we can read as problem in UILabel constraint, it is leading vertical constraint being 15pt long.
NSLayoutConstraint:0x859ab20 H:-(13)-|[UIView:0x85a8fb0]...
This would be trailing horizontal constraint etc.
use swift this code
view.translatesAutoresizingMaskIntoConstraints = false
I had quite a number of these exceptions thrown, the fastest and easiest way I found to solve them was to find unique values in the exceptions which I then searched for in the storyboard source code. This helped me to find the actual view(s) and constraint(s) causing the problem (I use meaningful userLabels on all of the views, which makes it a lot easier to track the constraints and views)...
So, using the above exceptions I would open the storyboard as "source code" in xcode (or another editor) and look for something I can find...
<NSLayoutConstraint:0x72bf860 V:[UILabel:0x72bf7c0(17)]>
.. this looks like a vertical (V) constraint on a UILabel with a value of (17).
Looking through the exceptions I also find
<NSLayoutConstraint:0x72c22b0 V:[UILabel:0x72bf7c0]-(NSSpace(8))-[UIButton:0x886efe0]>
Which looks like the UILabel(0x72bf7c0) is close to a UIButton(0x886efe0) with some vertical spacing (8)..
That will hopefully be enough for me to find the specific views in the storyboard source code (probably by searching the text for "17" initially), or at least a few likely candidates. From there I should be able to actually figure out which views these are in the storyboard which will make it a lot easier to identify the problem (look for "duplicated" pinning or pinning that conflicts with size constraints).
I had a hard time figuring out what constraints were causing this error. Here is a simpler way to do it.
I'm using Xcode 6.1.1
"Command + A" to select all the UILabels, UIImages etc.
Click Editor -> Pin > (Select...) to Superview
again click Editor -> Resolve Auto Layout Issues -> Add Missing Constraints or Reset to Suggested Constraints. It depends on your case.
I had this issue because my .xib files were using autolayout.
In the file inspector, first tab. Unticking "Use Autolayout" solved the problem.
Here is my experience and Solution.
I didn't touched code
Select view (UILabel, UIImage etc)
Editor > Pin > (Select...) to Superview
Editor > Resolve Auto Layout Issues > Add Missing Constraints
I have followed SO questions and answers from each search query. But they all are related with specific one.
At the basic, I mean before you are going to write down a format (may be a simple one) it will gives you a warnings.
From iOS 8.0 by default views are size classes. Even if you disable size classes it will still contains some auto layout constraints.
So if you are planning to set constrains via code using VFL. Then you must take care of one below line.
// Remove constraints if any.
[self.view removeConstraints:self.view.constraints];
I had search a lot in SO, but the solution was lies in Apple Sample Code.
So you must have to remove default constraints before planning to add new one.
For me the main reason of this problem was that I forgot to uncheck AutoLayout in the Xib editor.
In fact, I did a lot of adjustments of the XIB in code.
for(UIView *view in [self.view subviews]) {
[view setTranslatesAutoresizingMaskIntoConstraints:NO];
}
This helped me catch the view causing the problem.
None of the foregoing answers is helpful in my situation. I am running XCode 10.1 and testing my app on the simulator for an "iPad (5th generation)". The simulator is running iOS 12.1.
I've got a simple root view in my storyboard, with two UITextField subviews. There are no constraints being used in the storyboard at all. And I have no UIButtonBarView objects in the app or the storyboard.
No messages get printed when the app launches and lays the root view out. None when the simulated device is rotated.
But in the simulator, the moment I click on one of the text fields, the keyboard extension arises from the bottom of the screen, although not the full keyboard, which never seems to show up in the simulator. But the following is printed out on the terminal:
Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints)
(
"<NSAutoresizingMaskLayoutConstraint:0x6000034e7700 h=--& v=--& UIKeyboardAssistantBar:0x7f9c7d714af0.height == 0 (active)>",
"<NSLayoutConstraint:0x6000034aba20 V:|-(0)-[_UIUCBKBSelectionBackground:0x7f9c7d51ec70] (active, names: '|':_UIButtonBarButton:0x7f9c7d51de40 )>",
"<NSLayoutConstraint:0x6000034aba70 _UIUCBKBSelectionBackground:0x7f9c7d51ec70.bottom == _UIButtonBarButton:0x7f9c7d51de40.bottom (active)>",
"<NSLayoutConstraint:0x6000034fb3e0 V:|-(0)-[_UIButtonBarStackView:0x7f9c7d715880] (active, names: '|':UIKeyboardAssistantBar:0x7f9c7d714af0 )>",
"<NSLayoutConstraint:0x6000034fb750 V:[_UIButtonBarStackView:0x7f9c7d715880]-(0)-| (active, names: '|':UIKeyboardAssistantBar:0x7f9c7d714af0 )>",
"<NSLayoutConstraint:0x6000034abc00 'UIButtonBar.maximumAlignmentSize' _UIButtonBarButton:0x7f9c7d51de40.height == UILayoutGuide:0x600002ef4e00'UIViewLayoutMarginsGuide'.height (active)>",
"<NSLayoutConstraint:0x6000034d7cf0 'UIView-bottomMargin-guide-constraint' V:[UILayoutGuide:0x600002ef4e00'UIViewLayoutMarginsGuide']-(9)-| (active, names: '|':_UIButtonBarStackView:0x7f9c7d715880 )>",
"<NSLayoutConstraint:0x6000034d7c50 'UIView-topMargin-guide-constraint' V:|-(10)-[UILayoutGuide:0x600002ef4e00'UIViewLayoutMarginsGuide'] (active, names: '|':_UIButtonBarStackView:0x7f9c7d715880 )>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x6000034aba70 _UIUCBKBSelectionBackground:0x7f9c7d51ec70.bottom == _UIButtonBarButton:0x7f9c7d51de40.bottom (active)>
Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKitCore/UIView.h> may also be helpful.
It certainly appears to me that all this has to do with nothing in my app, and everything to do with how Apple is creating its own keyboard view, even with my small extension declared to be combined with it.
So the question remains, is there something I as an app developer am responsible for doing (on the presumption this is a bunch of stuff worth attending to) or is it just Apple's own problem/bug?
FWIW, this constraint problem message doesn't occur when simulating a newer iPad model, such as the iPad Pro 12.9-inch (3rd generation). But the message does show up when simulating an iPad Pro 9.7-inch". All claiming they're running iOS 12.1.
I am getting this same error, but only on a specific view, when I touch the first textfield, and then the next textfield down.
I am writing in SwiftUI for iOS 13.4
Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(
"<NSLayoutConstraint:0x2809b6760 'assistantHeight' TUISystemInputAssistantView:0x105710da0.height == 44 (active)>",
"<NSLayoutConstraint:0x2809ccff0 'assistantView.bottom' TUISystemInputAssistantView:0x105710da0.bottom == _UIKBCompatInputView:0x10525ae10.top (active)>",
"<NSLayoutConstraint:0x2809cccd0 'assistantView.top' V:|-(0)-[TUISystemInputAssistantView:0x105710da0] (active, names: '|':UIInputSetHostView:0x105215010 )>",
"<NSLayoutConstraint:0x2809ca300 'inputView.top' V:|-(0)-[_UIKBCompatInputView:0x10525ae10] (active, names: '|':UIInputSetHostView:0x105215010 )>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x2809ccff0 'assistantView.bottom' TUISystemInputAssistantView:0x105710da0.bottom == _UIKBCompatInputView:0x10525ae10.top (active)>
Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKitCore/UIView.h> may also be helpful.
One thing to watch out for (at least this tripped me up) was that I was removing the constraint from the wrong view. The constraint I was trying to remove was not a child constraint of my view so when I did
myView.removeConstraint(theConstraint)
it wasn't actually removing anything because I needed to call
myView.superView.removeConstraint(theConstraint)
since the constraint was technically sibling constraint of my view.
I was also getting the same issue of breaking constraints in the log, for a viewCircle in the xib. I almost tried everything listed above and nothing was working for me.
Then I tried to change the priority of the Height constraint which was breaking in the log(confirmed by adding an identifiers for the constraints on the xib)enter image description here
Basically, you just have to remove that constraint from the associated view. For instance, if is the height constraint giving warning, just remove it from your view; it will not affect the view.
swift 4
I just add this line in viewDidLoad and work fine with me.
view.removeConstraints(view.constraints)

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