Is there any Way to Not Get our App Blocked by Twitter - twitter

I have coded a Fine bot which Tweets every 150 seconds time.sleep(150) . I have made a APP from twitter with Read / Write Permissions . But after 30 Tweets, Twitter Blocks the Application. So is there any way to Bypass it. ? Or has someone ever Tried bots in Twitter. Their are some grammar Bots, RT's Bot in twitter which has almost 110k Tweets and they tweet every 30 seconds .. How do they bypass the Frame Limit Protection
Specific Error Restricted from performing write actions and Code Stops.

The docs at least don't specify the rate limit rules, only that there's one. But it does state that you can not have duplicate texts. Is that the case possibly? What HTTP Error are you receiving? Since they don't explicitely post the rules that apply to the rate limit, I'd suppose they might have internal algorithms to tell if it's bot-like behaviour, which I'm sure they do not want to allow. Especially if you set up a new app, regulations might be more strict.
Edit:
If you're completely certain that you're not firing up too many requests at once (e.g. check with fiddler to make sure), then twitter suggests to get in touch and check the email address of the associated account for any mail from the operations team in order to resolve possible misinterpretations.
This also might be useful: API developers: abuse prevention and security

I faced the exact same problem with my twitter bot. I basically made a bot to auto-reply to a specific user and ran that script on cron of 1 minute. Got blocked even though my replies weren't spam but AI generated replies from https://qnamaker.ai/
My script is a bit heavy so it is not feasible for me to keep it running 24*7 as it'll create overhead on server system. But since you keep running it(picked that up because of the delay function), one thing you can do is keep changing the time interval in which your bot makes a tweet. Make it random so that it doesn't look scheduled and bot-like.
You can use the random class in python for that.
import random
y=random.randint(100,150)
time.sleep(y)
This way your code resumes after random intervals of time. This prevented my bot from getting blocked for a long time. Hope this helps.

Your bot seems to be banned, their algorithms probably flaged your posting as similar to spam accounts.
You should contact Twitter and explain the situation, using the following page:
Twitter API Policy Support, give them the details of why they should allow your bot to act as you wish.

Related

How to do the fastest connection between twitter and discord webhook?

I am new to coding and I am doing my own twitter monitor that will post all tweets from user that I set before to discord webhook. The thing I carry about the most is the delay between Tweet post time and discord webhook post time. How do you think I should do that script and what language should I learn? Does language even means when it comes to lagtime even if I set the same parameters? Do you have any tips to do it as fast as possible? Please lmk.
Language doesn't matter. Your bottleneck won't be processing the tweets. The bottleneck will be waiting for the tweets to arrive.
Python is a beginner friendly language since it doesn't require compilation and the syntax is less strict.
The fastest and most consistent way of getting tweets is through the Twitter API. More specifically through the statuses/filter endpoint.
I happen to have a project that does exactly what you are asking for.

How to make sure that timed out request was not carried out? ios

Hey I'm developing an iOS application which communicates with an external web service in order to make various kinds of requests.
I'm aware of Murphy's Law "Anything that can go wrong, will go wrong" and that made me think about timeouts. Currently my application does not handle the situation when a request get completed and times out simultaneously. How should I handle such situations?
Without cooperation from the service provider there's not a lot you can do. If your app sees a timeout it cannot from that deduce whether the request actually completed or not. Could be it worked and something in the infrastructure failed to deliver the response, could be that it failed and hence you saw no timely response.
You have some actions you can take that will help the user. I assume that you have available to you the details of the request you attempted to send, your app should keep that locally. You are now in a position to do some useful things:
Some service authors allow you to safely submit the same request twice. So just resubmit, if it previously worked the service will just say "yep, already done that, here's the details|, if not it will just do the work as normal.
Some service authors allow you to query the status of previous request, so you can determine what has been done and what has not.
In some cases there is no IT system way to deal with the problem, the user will need to contact a help desk or call centre. Here having the details of what was previously attempted can be very useful.

getting random 404 errors using Valence

When I make API calls to the server, I'm getting 404 errors for various data -- grades, role IDs, terms -- that I won't get on the next time I call it. The data's there on the server, viewable by the same user, and is often returned successfully, but not every time. The same user context will return data successfully for other calls.
Any ideas what could be causing this?
I'm using the Valence API with the Python client library and our 9.4.1 SP18 instance of Desire2Learn in a non-interactive script.
more detail: the text it returns on the bad 404s is " ErrorThe system cannot find the path specified."
It would help enormously to gather data about your case: packet traces that can show successful calls from your client alongside unsuccessful calls, in particular, would be very useful to see. If you are quite certain (and I see no reason you shouldn't be from your description) that you're forming the calls in the right way each time you make them, then the kind of behaviour you're noticing would seem to speak to some wider network or configuration issue: sometimes your calls are properly getting through the web service layer, and sometimes they are not -- this would seem therefore not to be down to the way you're using the API but in the way the service is able to receive that request.
I would encourage you, especially if you can gather data to provide showing this behaviour, to open a support incident with Desire2Learn's help desk in conjunction with your Approved Support Contact, or your Partner Manager (depending on whether you're a D2L client or a D2L partner).

FedEx Track Web Service isn't recognizing any tracking numbers

I'm trying to use the FedEx API to track packages. I can authenticate to their test server successfully (using my user credentials, account number, and meter number). However, I receive the same unhelpful response for most tracking numbers that I use in my requests; both test tracking numbers (like 999999999999) and real tracking numbers (that work well on the FedEx website) return the following:
Error Code 9040.
No information for the following shipments has been received by our system yet. Please try again or contact Customer Service at 1.800.Go.FedEx(R) 800.463.3339.
The only requests that fetch a different response are the clearly invalid ones, like "test", which returns:
Error Code 5508.
Invalid tracking number.
I tried SOAP requests using their wsdl (TrackService_v5) as well as manual non-SOAP HTTP POST requests, but their responses are exactly the same in both cases. Is something wrong on their side, or am I doing something wrong?
It seems that FedEx has disabled any test tracking numbers, in the past 999999999999 would work just fine, but now that doesn't even work. To the best of my knowledge, the only way to resolve this is to move to production. Which IMHO is bad because you have to test the tracking part of your application until you move to production.
999999999999 worked for me, but I think I am already in production environment.

Is it okay for my online store to send order confirmation emails via Gmail synchronously?

When a user completes an order at my online store, he gets an email confirmation.
Currently we're sending this email via Gmail (which we chose over sendmail for greater portability) after we authorize the user's credit card and before we show him a confirmation message (i.e., synchronously).
It's working fine in development, but I'm wondering if this will cause a problem in production. Will it require making the user wait too long? Will many simultaneous Gmail connections get us in trouble? Any other general caveats?
If sending the emails synchronously will be a problem, could someone recommend an asynchronous solution (is ar_mailer any good?)
The main issue I can think of is that Gmail limits the amount of email you can send daily, so if you get too many orders a day it might break.
As they say :
"In an effort to fight spam and
prevent abuse, Google will temporarily
disable your account if you send a
message to more than 500 recipients or
if you send a large number of
undeliverable messages. If you use a
POP or IMAP client (Microsoft Outlook
or Apple Mail, e.g.), you may only
send a message to 100 people at a
time. Your account should be
re-enabled within 24 hours. "
http://mail.google.com/support/bin/answer.py?hl=en&answer=22839
I would recommend using sendmail on your server in order to have greater control over what's going on and don't depend on another service, especially when sendmail is not really complicated to set up.
The internet is not as resilient as some people would have you believe, the link between you and GMail will break at some point or GMail will go offline causing the user to think that they have not paid sucessfully.
I would put some other queue in place, sendmail sounds acceptable and you can't create your site now for where it 'might' be hosted in the future.
Ryan
If the server waits for the email to be sent before giving the user any feedback, were there problems connecting to the mailserver (timeouts, server down etc) the user request would timeout too and he wouldn't be told anything about the status of his order, so I believe you should really do this asynchronously.
Also, you should check whether doing that is even allowed by GMail's TOS. If that's not the case, you may check if that's allowed if you purchase one of their subscriptions. Also, there's surely a limit to the number of outgoing emails you may send within a given timeframe so if you're expecting your online store to be successful, you may hit that limit and bump into some nasty issue. If you're not self-hosting the site, you should check whether your host offers email servers (several plans include them for free) as then using your host's ISP would be the most obvious choice.
FACT: Gmail crashes. Not often, but it happens, and you can't control it or test it.
The simplest quick-fix is to start a separate thread or fork a subprocess to send the email. Yes, there likely will arise problems from using Gmail, and I really have no input on that vs. the alternatives. But from a design perspective, there's just no reason to make the user wait for that process to complete.
From a testing perspective, this might be where a proxy pattern might come in handy. It might be easy for you to directly invoke Gmail to send a message. Make it harder. Put in a proxy object that does the mailing for you that you can turn off (because heaven knows you can't for testing purposes make Gmail crash). Just make your team follow what happens in the event of an email malfunction by turning off the proxy and trying to complete an order. If you are doing it synchronously, then all the plagues mentioned here by other posters will rear their heads. If you are doing it asynchronously, you should be able to allow it to fail silently (from the user's perspective--from your perspective there should be enormous logging statements and text messages in the middle of the night and possibly a mild electric current arcing across the surface of someone's skin).

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