How to have UISearchController wait until search is clicked - ios

I am trying to implement the search in my SWIFT code. I want it to wait until the search button is clicked before it does anything. What I have so far.
func updateSearchResultsForSearchController(searchController: UISearchController)
{
self.filteredCats.removeAll(keepCapacity: false)
filteredCats = art.filter{
$0.sarticleTitle.lowercaseString.rangeOfString(searchController.searchBar.text!.lowercaseString) != nil
}
print(searchController.searchBar.text)
self.tableView.reloadData()
}
It prints out all the information once the user types something. I want it to wait till the search button is clicked or when the user has finished typing everything.

You should set delegate like this your view controller.
var resultSearchController = UISearchController()
resultSearchController.searchBar.delegate = self
extension ViewController: UISearchBarDelegate {
func searchBarSearchButtonClicked(_ searchBar: UISearchBar) {
print("search button click")
}
}

Use the UISearchBarDelegate method searchBarSearchButtonClicked(_:) Reference
class MySearchController:UISearchController, UISearchBarDelegate {
override init(searchResultsController: UIViewController?) {
super.init(searchResultsController: searchResultsController)
// Set the searchbar delegate
self.searchBar.delegate = self
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func searchBarSearchButtonClicked(searchBar: UISearchBar) {
// Start the search
}
}
Importantly, make sure you tell the UISearchBar that you want the UISearchController to be it's delegate, the above is an un-tested example, your exact initialisation may differ.

implement "searchController.searchBar.delegate" & "searchBarSearchButtonClicked" method
self.searchController.searchBar.delegate = self;
func searchBarSearchButtonClicked(searchBar: UISearchBar) {
//enter your search code
}

Related

Making search bar notify the viewController that user is about to search

I am implementing a search feature in my app. The app consists of a view controller and a custom class that handles the search logic. This custom class is called SearchController.
My goal is to make the searchBar notify the view controller when the user is about to begin searching (exactly the same behaviour as the UISearchBarDelegate method searchBarShouldBeginEditing).
Normally, you would just declare searchBarShouldBeginEditing inside SearchController but I am trying to call this method from inside the viewController because I want something in my view to change when this event happens (and thus the viewController should be handling it, not the searchController).
SearchController class:
class SearchController: NSObject, UISearchBarDelegate {
let searchBar = UISearchBar()
var searchButton = UIBarButtonItem? = nil
/* Other irrelevant class properties */
func setup() {
searchBar.delegate = self
/* other setup */
}
}
ViewController class:
class ViewController: UIViewController {
private let searchController = SearchController()
override func viewDidLoad() {
super.viewDidLoad()
searchController.delegate = self
searchController.setup()
}
/* setup a tableview to display results... this part of the implementation works fine */
}
I omitted the majority of these two classes because the search feature already works. The only thing I am struggling with is finding a way to let viewController know when the user is about to begin typing into the search field.
I tried making viewController implement UISearchBarDelegate but I am already making SearchController implement UISearchBarDelegate so why can't I access the delegate methods inside viewController?
I hope I made myself clear, I can clarify this post further if necessary. I have been tearing my hair out trying to figure this out on my own.
Ok, a searchBar cannot have 2 delegates, so you're gonna have to find a way to work around that.
One way to go about this is this:
protocol SearchControllerDelegate: class{
func searchBarDidBeginEditing()
}
class SearchController: NSObject, UISearchBarDelegate {
weak var delegate: SearchControllerDelegate?
private let searchBar = UISearchBar()
func setup() {
searchBar.delegate = self
}
func searchBarTextDidBeginEditing(_ searchBar: UISearchBar) {
delegate?.searchBarDidBeginEditing()
}
}
class ViewController: UIViewController, SearchControllerDelegate{
var searchController = SearchController()
func setUP(){
self.searchController.delegate = self
}
func searchBarDidBeginEditing() {
/// perform some action here
}
}
You can use UISearchController as rmaddy suggested, implement UISearchResultsUpdating
ViewController class:
class ViewController: UIViewController, UISearchResultsUpdating {
private let searchController = UISearchController(searchResultsController: nil)
override func viewDidLoad() {
super.viewDidLoad()
searchController.searchResultsUpdater = self
searchController.delegate = self
....
}
// Called when the search bar's text or scope has changed or when the search bar becomes first responder.
func updateSearchResults(for searchController: UISearchController) {
//Do something...
}
}
Or if you really want to implement the search bar logic yourself, you can go with the closure:
SearchController class:
class SearchController: NSObject, UISearchBarDelegate {
let searchBar = UISearchBar()
var searchButton = UIBarButtonItem? = nil
var didBeginSearching: (() -> ())?
/* Other irrelevant class properties */
func setup() {
searchBar.delegate = self
/* other setup */
}
func searchBarTextDidBeginEditing(_ searchBar: UISearchBar) {
didBeginSearching?()
}
}
ViewController class:
class ViewController: UIViewController {
private let searchController = SearchController()
override func viewDidLoad() {
super.viewDidLoad()
searchController.setup()
searchController.didBeginSearching = { [weak self] in
//Do something...
}
}
}

How can i fix searchcontroller animate ui screen when add to naviationitem to searchbar in ios 11?

How can I fix the search controller animate UI screen when adding to navigation item to the search bar in IOS 11?
I have tested it for iPhone X and its working fine. Make sure your navigation controller isn't nil in viewcontroller.
class ViewController: UIViewController {
var searchController: UISearchController!
override func viewDidLoad() {
super.viewDidLoad()
self.searchController = UISearchController(searchResultsController: nil)
self.searchController.hidesNavigationBarDuringPresentation = false
self.searchController.searchBar.delegate = self
self.searchController.dimsBackgroundDuringPresentation = true
navigationItem.titleView = searchController.searchBar
definesPresentationContext = true
// Do any additional setup after loading the view, typically from a nib.
}
}
extension ViewController: UISearchBarDelegate {
func searchBarCancelButtonClicked(_ searchBar: UISearchBar) {
// self.dismiss(animated: true, completion: nil)
}
func searchBarTextDidBeginEditing(_ searchBar: UISearchBar) {
}
func searchBarTextDidEndEditing(_ searchBar: UISearchBar) {
}
func searchBarSearchButtonClicked(_ searchBar: UISearchBar) {
search(sender: searchBar)
}
}

IOS Swift how can I include the search function inside another function

I have 2 Controllers and one is a SubView. The MainController has access to the SearchBar property and the SubViewController does not . There is a SearchBar function in the Main Controller that I would like to invoke in the SubView Controller it is this function
// MainController
func searchBarCancelButtonClicked(_ searchBar: UISearchBar) {
// Stop doing the search stuff
// and clear the text in the search bar
searchBar.text = ""
// Hide the cancel button
searchBar.showsCancelButton = false
searchBar.endEditing(true)
Popup.Close_View()
}
What I am trying to do is wrap that function above in another function like this
func Selected_Location() {
searchBarCancelButtonClicked(SearchBar)
}
so that in my SubView Controller I can do
// SubView Controller
let Select_Close = MainController()
Select_Close.Selected_Location()
I am new to Swift and as stated before how can I get the searchBarCancelButtonClicked function and call it inside another function with ? I have tried doing it in several ways such as
func Selected_Location() {
searchBarCancelButtonClicked(_ searchBar: UISearchBar)
}
func Selected_Location() {
searchBarCancelButtonClicked(searchBar)
}
Again my SubView Controller does not have access to a UISearchBar so I am trying to call the SearchBar close function from within the SubView.
In Subview, keep weak reference of MainViewController, and then call one method of mainviewcontroller searchBarCancel
class MainViewController:UIViewController {
var subViewController: SubViewController
func searchBarCancel(){
searchBarCancelButtonClicked(self.searchBar)
}
func func2(){
subViewController.mainController = self
}
}
class SubViewController:UIView {
weak var mainController: MainViewController?
func Selected_Location() {
mainController!.searchBarCancel()
}
}

Swift: How use delegate

I have AllOrganizacionUIView class, I used UISearchBarDelegate delegate, on workink
class AllOrganizacionUIView: UIView , UISearchBarDelegate {
#IBOutlet var SearchBar: UISearchBar!
var searchActive : Bool = false
func searchBarTextDidBeginEditing(searchBar: UISearchBar) {
searchActive = true;
}
func searchBarTextDidEndEditing(searchBar: UISearchBar) {
searchActive = false;
}
func searchBarCancelButtonClicked(searchBar: UISearchBar) {
searchActive = false;
}
func searchBarSearchButtonClicked(searchBar: UISearchBar) {
searchActive = false;
aa.SearchBar.endEditing(true)
print("hajox")
}
}
I Have use UISearchBarDelegate delegate in ViewController class,
class ViewController: UIViewController{
#IBOutlet var SearchBar: UISearchBar!
// not working
func searchBarShouldBeginEditing(searchBar: UISearchBar) -> Bool {
self.CircleImageView_3.image = UIImage(named: "FullCircle")
self.CircleImageView_2.image = UIImage(named: "Circle")
self.CircleImageView_1.image = UIImage(named: "Circle")
self.mMainCategory.hidden = true
self.mAllCategores.hidden = true
self.mAllOrganizations.hidden = false
self.FooterViewController.text = "Основные категории"
return true
}
}
Help me please with this problem.
You have to set delegate for your search bar, possibly in viewDidLoad():
override func viewDidLoad() {
super.viewDidLoad()
self.SearchBar.delegate = self
}
But it will be much better if you point the delegate on storyboard instead of code.
So, I see two problems in your code. First, you mean that your delegate is an UIView subclass. But then you mean that you want to use delegate which is implemented in UIViewController subclass.
You're able to have only one delegate at the same time. Choose one (view controller is preferred), and implement all delegate methods there. Then just set delegate as I said at the beginning of my answer.
Actually, I suggest you to read about protocols and delegates at the official Apple's documentation website. It is really necessary to read documentation carefully, because there are a lot of unique things in iOS that are different to another platforms.
override func viewDidLoad() {
super.viewDidLoad()
self.SearchBar.delegate = self
}
or set your delegate in storyboard .

Reload/Update View In Swift

I'm busy making an app with an account page. I want that users can logon via that page and as soon as they have done so successfully that the page reloads to display their account information rather than the standard message stating that they have to logon to make use of the page.
However when I get sent back to the account page from logging on the view doesn't really update. So therefore I am wondering if I can't reload the view after certain buttons are pressed that can check again wether the user is logged on or not and deal accordingly.
if you want to trigger layouting or just drawing there is setNeedsLayout and setNeedsDisplay
There is no built-in method to reload custom data (on iOS)
so do a reload and inside a reload -- call setNeedsDisplay
import UIKit
protocol MyViewDelegate {
func viewString() -> String;
}
class MyView : UIView {
var myViewDelegate : MyViewDelegate?
private var str : String?
func reloadData() {
if myViewDelegate != nil {
str = myViewDelegate!.viewString()
}
self.setNeedsDisplay()
}
override func drawRect(rect: CGRect) {
UIColor.whiteColor().setFill()
UIRectFill(self.bounds)
if str != nil {
let ns = str! as NSString
ns.drawInRect(self.bounds, withAttributes: [NSForegroundColorAttributeName: UIColor.blueColor(), NSFontAttributeName: UIFont.systemFontOfSize(10)])
}
}
}
class ViewController: UIViewController, MyViewDelegate {
func viewString() -> String {
return "blabla"
}
var v : MyView!
override func viewDidLoad() {
super.viewDidLoad()
v = MyView(frame: self.view.bounds)
self.view.addSubview(v)
v.myViewDelegate = self;
}
override func viewWillAppear(animated: Bool) {
v.reloadData()
}
}
In Swift use this,
If you wants to reload the UIView present in the viewController just use NotificationCenter.
In ViewController class add this in viewWillAppear
override func viewWillAppear(_ animated: Bool) {
//Trigger notification
NotificationCenter.default.post(name: NSNotification.Name(rawValue: "update"), object: nil)
}
In UIView class add Observer for the notification
required init?(coder aDecoder: NSCoder) {
//Add Observer
NotificationCenter.default.addObserver(self, selector: #selector(updateList), name: NSNotification.Name(rawValue: "update"), object: nil)
}
#objc func updateList(){
//write Reload data here......
tableView.reloadData()
}
The Swift have really advanced itself and for many people if they don't know we can refresh the whole view with just one simple line of code.
viewWillAppear(true)

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