I am trying to leave the initial view controller, and go into the blank view controller. That is fine, but that would make the blank view controller also part of the navigation controller, which is not what I want. I want to segue out of the view controller.
In the view controller I try to segue out of, it pops it self, and when I try the method in the view will appear of the target view controller, self.navigationController?.topViewController returns itself, but self.navigationController?.popViewControllerAnimated(animated) doesn't work
If you have a navigationController do
self.navigationController?.popViewControllerAnimated(false)
Otherwise do
self.dismissViewControllerAnimated(false, completion: nil)
Update
Go to your Storyboard, select the ViewController you want to navigate to and add a storyboard id. Make sure the click "Use Storyboard ID"
Go to the class you want to navigate from and add the following code
let storyboard = UIStoryboard(name: "Main", bundle: nil)
// vc is the Storyboard ID that you added
// as! ... Add your ViewController class name that you want to navigate to
let controller = storyboard.instantiateViewControllerWithIdentifier("vc") as! ViewController
self.presentViewController(controller, animated: true, completion: { () -> Void in
})
Add this code in the action that you use when you want to navigate.
I believe this can be done without having to write any code at all. To Segue out of a Navigation Controller follow these steps:
Create a Segue from the View Controller that has a Navigation Controller as it's root view controller to the View Controller that you would like to go to next (without being inside the Navigation Controller)
Click on the new Seque
Open the Attributes Inspector
Choose 'Kind' -> 'Present Modally'
Choose 'Present' -> 'Over Current Context'
Related
I'm trying to move from a View Controller to another.
I worte this function to use when the user tap on a button to move to the new view controller:
#objc private func infoButtonTap(){
let navVC = UINavigationController()
navVC.addChild(AboutViewController())
self.navigationController?.pushViewController(AboutViewController(), animated: true)
}
The problem is that the new view controller is presented on the screen but I don't have a navigation bar and a back button to move back.
I do not use Storyboard as I want to learn coding the UI.
I tried few things I found here on Stackoverflow but none worked for me.
How can I set the new view controller to have a navigation bar with back button?
UINavigationController has a variable isNavigationBarHidden
#objc private func infoButtonTap(){
let navVC = UINavigationController()
navVC.addChild(AboutViewController())
self.navigationController?.isNavigationBarHidden = false
self.navigationController?.pushViewController(AboutViewController(), animated: true)
}
You need to push the view Controller. Try this
let aboutVC = AboutVC()
self.navigationController?.pushViewController(aboutVC, animated: true)
You don't need to write any code.
Select the Root Navigation Controller the will control the app. In the Inspector Bar, select Simulated Metrics ( The Third Selection from the Right in the Inspector) and Check the Box " Is Initial View Controller". Then connect the next View controller which will be in essence the Landing page for the app. Once you connect other View Controllers to that View controller via a button for instance ( Select the button, then press Control Key + Drag to View Controller, select Show) , you will see the navigation Bar with "Back" displayed. Once that's done, you can add other view controllers and connect them from the landing page view controller and the Navigation Bars will be displayed.
For navigation to be visible and of use in an app , first you need to set up a Navigation controller with a Root view controller i.e your first controller and from there you can use push method on your navigation controller object to push a controller on to the stack.
For eg
let navVC = UINavigationController.init(rootViewController: YourFirstViewControllerObject())
navVC.pushViewController(NewViewControllerObj(), animated: true)
I want a my app can go to a first view controller when every time users want it.
So I want to create a function to dismiss all the view controllers, regardless of whether it is pushed in navigation controllers or presented modally or opened anything methods.
I tried various ways, but I failed to dismiss all the view controllers certainly.
Is there an easy way?
Try This :
self.view.window?.rootViewController?.dismiss(animated: true, completion: nil)
it should dismiss all view controllers above the root view controller.
If that doesn't work than you can manually do that by running a while loop like this.
func dismissViewControllers() {
guard let vc = self.presentingViewController else { return }
while (vc.presentingViewController != nil) {
vc.dismiss(animated: true, completion: nil)
}
}
It would dismiss all viewControllers until it has a presentingController.
Edit : if you want to dismiss/pop pushed ViewControllers you can use
self.navigationController?.popToRootViewController(animated: true)
Hope it helps.
If you are using Navigation you can use first one
or if you are presenting modally you can second one:
For Navigation
self.navigationController?.popToRootViewController(animated: true)
For Presenting modally
self.view.window!.rootViewController?.dismissViewControllerAnimated(false, completion: nil)
Hello everyone here is the answer for Swift-4.
To go back to root view controller, you can simply call a line of code and your work will be done.
self.view.window?.rootViewController?.dismiss(animated: true, completion: nil)
And if you have the splash screen and after that the login screen and you want to go to login screen you can simply append presentedviewcontroller in the above code.
self.view.window?.rootViewController?.presentedViewController!.dismiss(animated: true, completion: nil)
Simply ask your rootViewController to dismiss any ViewController if presenting.
if let appDelegate = UIApplication.shared.delegate as? AppDelegate {
appDelegate.window?.rootViewController?.dismiss(animated: true, completion: nil)
(appDelegate.window?.rootViewController as? UINavigationController)?.popToRootViewController(animated: true)
}
The strategy to go back to your initial view controller could vary depending on your view controllers are stacked.
There could be multiple scenarios and depending on your situation, you can decide which approach is the best.
Scenario 1
Navigation controller is set as the root view controller
Navigation controller sets View Controller A as the root
Navigation controller pushes View Controller B
Navigation controller pushes View Controller C
This is a straightforward scenario where navigationController?.popToRootViewController(animated:true) is going to work from any view controller and return you back to View Controller A
Scenario 2
Navigation controller is set as the root view controller
Navigation controller sets View Controller A as the root
View Controller A presents View Controller B
View Controller B presents View Controller C
This scenario can be solved by the answers above
self?.view.window?.rootViewController.dismiss(animated: true) and will bring you back to View Controller A
Scenario 3
Navigation controller 1 is set as the root view controller
Navigation controller 1 sets View Controller A as the root
Navigation controller 1 pushes View Controller B
View Controller B presents Navigation Controller 2
Navigation Controller 2 sets View Controller D as the root
Navigation controller 2 pushes View Controller E
Now imagine that you need to go from View Controller E all the way back to A
Using the 2 answers above will not solve your problem this time as popping to root cannot happen if the navigation controller is not on the screen.
You might try to add timers and listeners for dismissing of view controllers and then popping which can work, I think there was an answer like this above with a function dismissPopAllViewViewControllers - I notice this leads to unusual behavior and with this warning Unbalanced calls to begin/end appearance transitions for
I believe what you can do to solve such scenarios is to
start by presenting your modal views controllers from the navigation controller itself
now you have better control to do what you want
So I would change the above to this architecture first:
Navigation controller 1 is set as the root view controller (same)
Navigation controller 1 sets View Controller A as the root (same)
Navigation controller 1 pushes View Controller B (same)
Navigation controller 1 presents Navigation Controller 2 (change)
Navigation Controller 2 sets View Controller D as the root (same)
Navigation controller 2 pushes View Controller E (same)
Now from View Controller E, if you add this:
let rootViewController = self?.view.window?.rootViewController as? UINavigationController
rootViewController?.setViewControllers([rootViewController!.viewControllers.first!],
animated: false)
rootViewController?.dismiss(animated: true, completion: nil)
you will be transported all the way back to View Controller A without any warnings
You can adjust this based on your requirements but this is the concept on how you can reset a complex view controller hierarchy.
Use this code for dismiss presented viewcontrollers and pop to navigation rootviewcontroller swift 4
// MARK:- Dismiss and Pop ViewControllers
func dismissPopAllViewViewControllers() {
if let appDelegate = UIApplication.shared.delegate as? AppDelegate {
appDelegate.window?.rootViewController?.dismiss(animated: true, completion: nil)
(appDelegate.window?.rootViewController as? UINavigationController)?.popToRootViewController(animated: true)
}
}
Swift 5.4:
self.navigationController?.popToRootViewController(animated: true)
Pops all the view controllers on the stack except the root view controller and updates the display.
func popToRootViewController(animated: Bool)
But if you want to go to specific controller just use the below function.
func popToViewController(UIViewController, animated: Bool)
Pops view controllers until the specified view controller is at the top of the navigation stack.
To achieve what you want, modify your navigation stack, then do popViewController.
let allControllers = NSMutableArray(array: navigationController!.viewControllers)
let vcCount = allControllers.count
for _ in 0 ..< vcCount - 2 {
allControllers.removeObject(at: 1)
}
// now, allControllers[0] is root VC, allControllers[1] is presently displayed VC. write back to nav stack
navigationController!.setViewControllers(allControllers as [AnyObject] as! [UIViewController], animated: false)
// then pop root VC
navigationController!.popViewController(animated: true)
See this for the way to further manipulate the navigation stack. If your topmost VC is modal, dismiss it first before the code above.
Create an Unwind Segue (You can find it at https://developer.apple.com/library/archive/featuredarticles/ViewControllerPGforiPhoneOS/UsingSegues.html copyright of Apple Inc.)
Unwind segues let you dismiss view controllers that have been
presented. You create unwind segues in Interface Builder by linking a
button or other suitable object to the Exit object of the current view
controller. When the user taps the button or interacts with the
appropriate object, UIKit searches the view controller hierarchy for
an object capable of handling the unwind segue. It then dismisses the
current view controller and any intermediate view controllers to
reveal the target of the unwind segue.
To create an unwind segue
Choose the view controller that should appear onscreen at the end of an unwind segue.
Define an unwind action method on the view controller you chose.
The Swift syntax for this method is as follows:
#IBAction func myUnwindAction(unwindSegue: UIStoryboardSegue)
The Objective-C syntax for this method is as follows:
- (IBAction)myUnwindAction:(UIStoryboardSegue*)unwindSegue
3. Navigate to the view controller that initiates the unwind action.
Control-click the button (or other object) that should initiate the unwind segue. This element should be in the view controller you want to dismiss.
Drag to the Exit object at the top of the view controller scene.
https://developer.apple.com/library/archive/featuredarticles/ViewControllerPGforiPhoneOS/Art/segue_unwind_linking_2x.png
Select your unwind action method from the relationship panel.
You must define an unwind action method in one of your view controllers before trying to create the corresponding unwind segue in Interface Builder. The presence of that method is required and tells Interface Builder that there is a valid target for the unwind segue.
In case anyone looking for an Objective-C implementation of the question's answer,
[self.view.window.rootViewController dismissViewControllerAnimated:true completion:nil];
func dismiss_all(view: UIView){
view.window!.rootViewController?.dismiss(animated: true, completion: nil)
}
May be what you are looking for is unwind segue.
Unwind segues give you a way to "unwind" the navigation stack back
through push, modal, popover, and other types of segues. You use
unwind segues to "go back" one or more steps in your navigation
hierarchy.
Link to documentation:
https://developer.apple.com/library/archive/technotes/tn2298/_index.html
The best and prefered way to do this is to create an unwind segue. Just follow this documentation https://developer.apple.com/library/archive/featuredarticles/ViewControllerPGforiPhoneOS/UsingSegues.html. It can de done in code or through the interface builder.
I make an app that has 3 tabs. I want to make my tab bar controller dynamically change the view controller of the first tab bar according to the logged in user type. The rest two tab bars are static. For example, if the user type is 1, I want to show ViewController1 for the first tab, and if the user type is 2, I want to show ViewController2 instead. Is this impossible to achieve when the tab bar is designed in the storyboard? I use storyboard in the app.
You can change these by using the function on a tabview controller setviewcontrollers (see documentation here: https://developer.apple.com/documentation/uikit/uitabbarcontroller/1621177-setviewcontrollers).
For instance I have a storyboard with 4 Viewcontrollers in a tabviewcontroller, and then in the first viewController that loads, I added the following in viewDidLoad()"
let storyboard = UIStoryboard(name: "myStoryboard", bundle: nil)
let newTab = storyboard.instantiateViewController(withIdentifier: "testControllerID") as! TestViewController
let myControllers = [newTab, tabButton2, tabButton3, self, tabButton4]
tabBarController?.setViewControllers(myControllers, animated: true)
So I was able to rearrange my previously defined tabs as well as add "newTab", which is a VC designed on the storyboard, given an identifier, but not actually added to the tabViewController.
Hope that helps
In Swift 2, Xcode 7.1
As the image above, TabBarController will be the main view. Anonymous user can go to the home tab, if they click on the "Me" (Profile) tab, I want the app will pop up the new login segue (navigation controller). User need to login 1st before they can go into the "Me" tab.
Currently I have override the TabbarControllerDelegate in the TabBarController class, which as below (I use Parse, so user = PFUser.currentUser(), Parse will cache the user):
func tabBarController(tabBarController: UITabBarController, shouldSelectViewController viewController: UIViewController) -> Bool {
if (viewController is MeViewController && user == nil) {
print("login \(viewController)")
// How could I go to the Login Segue from here?
return false
} else {
return true
}
}
How could I achieve my goal from here? Or any better advice? Btw, I am not able to use performSegueWithIdentifier with the TabBarController class unless I use it within the ProfileViewController class (UIViewController) to achieve it. But if I did that, the app will display the view in 'Me' Tab first then go to the 'Login' segue, which is not what I wanted
It will be great thanks for any advices
If you want the user to not be able to go to me before login, you can just do a check with a static bolean which will be initialize in app delegate.
Then if the bolean is set to false (default value), you can invoke the your login popup.
No point here to perform a segue, just put an identifier on the view in the storyboard (identity inspector => storyboard id) and then you can invoke this particular view of the storyboard like this :
let SB = UIStoryboard(name: "MyStoryboard", bundle: nil)
let controller = SB.instantiateViewControllerWithIdentifier("MyId")
self.presentViewController(controller, animated: true, completion: nil)
Segues are only for views which are linked to each other, i personnaly almost never used them.
I recommend that you make the login UINavigationController segue come directly from the UITabBarController instead of on the "Me" controller. This is because you can't modally present your login controller through the "Me" controller if its not on the screen.
Give the segue an identifier (eg. "my-identifier"):
Click on the segue in the storyboard editor and fill in the identifier field in the right sidebar.
After this is configured correctly, the following code will perform the login segue (note the use of tabBarController since you should have the segue configured from the UITabBarController:
tabBarController.performSegueWithIdentifier("my-identifier", sender: self)
I have MainViewController, which contains buttons(onclick pushViewController).
In inner page i write:
let vc = MainViewController(nibName: "View", bundle: nil);
self.navigationController?.presentViewController(vc, animated: true, completion: nil)
Buttons do not work after returning to MainViewController (onlick nothing happens)
ok. Issue here is with navigation.
1) You are opening second view with Push
2) You are again opening main view but with present
Issues:
1) Presented view controller must have navigation controller in order to do Push.
2) Why you want to present main view again. You can directly use popToRootView method to go back on main view.