Is it possible to disable the UIModalPresentationFormSheet animation? - ios

On iPad, when a viewcontroller is shown using UIModalPresentationFormSheet and and the keyboard shows up, the system automatically move this viewcontroller up of about 55 px. This happens only in landscape.
Unfortunately this animation brake our way to deal with keyboard.
Does someone know how to disable it?

Related

How to prevent popover scaling when keyboard appears?

My iPad app has a popover with a few UITextFields at the top half.
When tapping a textfield, which makes the keyboard appear, iOS scales (and moves) my popover. I don't want that.
How do I prevent iOS from doing that?
This answer suggests to override some keyboardWillShow() and keyboardWillHide() functions, but it's unclear where these are defined.

iPad application, changing popover dimensions whilst view is loaded

I have an app in which its my intention to change screen orientation as the user rotates the iPad. In my app I have several popovers.
The potential issue I'm concerned about is one of my popovers covers most the screen so if rotation changes, I'd want the popover to change view dimensions. Is it possible whilst a view is open or will i have to close it and reopen it.
Thanks
If your using a UIPopoverController the standard behaviour it does is to hide the popover when you rotate. It try's to then reposition it for you, this tends not to work so you want to use popoverController:willRepositionPopoverToRect:inView to set your new position and resize as needed.
If you use setPopoverContentSize:animated: it will re size for you, If your using autolayout you'll want to use preferredContentSize in the content viewController.
Apple Doc:
If the user rotates the device while a popover is visible, the popover
controller hides the popover and then shows it again at the end of the
rotation. The popover controller attempts to position the popover
appropriately for you but you can also implement the
popoverController:willRepositionPopoverToRect:inView: method in the
popover delegate to specify a new position.

How to fix the position of a UIPopoverController?

I have a UIPopoverController and a UITextfield embedded in it. When I tap the text field, the keyboard pops up and my popover controller shift up a bit to make space for the keyboard. But I want my popover to stay in the same position no matter if the keyboard is present. How can I do this?
The Apple popover controller adjusts itself to appear above the keyboard, and you cannot change this behavior. You only options is to either roll your own implementation or use an open-source popover implementation.

Adjust UIPopover when the iPad keypad splits

I have an iPad app in landscape orientation.
Which has multiple UIButtons on the screen from top to bottom which present a UIPopover with a TextView in it.
When the keyboard appears and covers the button, the popover moves over the keyboard, and comes back nicely when the keyboard is dismissed.
but when the keyboard is suddenly put into split mode and if the popover was for a button below the keyboard then the popover comes back and goes behind one of the halves of the keyboard.
How should such situation be handled gracefully ?
Would creating a transparent view/button that you launch the Popover view from work? Then you could move the button to where ever you want.

Programmatically change frame of the UIkeyboard after rotation

Since i have a complex hierarchy of views i handle the rotation manually with CGAffineTransformMakeRotation.
Everything rotates in harmony, status bars, navigation bar etc. The only problem is, if the keyboard was on screen before rotation, it gets the orientation of the satiates bar but its size is not right.
How can i force it to fill the entire width and get the right height?
I tested with a single test UIview and it looks likes this.
http://dl.dropbox.com/u/15251533/iPhoneSimulatorScreenshot_20120430_133558.png
I found a simple approach to get rid of this situation.
If you call resignFirstResponder on the Textfield and afterwards becomefirstresdonder consequently.The keyboard appears in the right position after rotation.It also does not disturb the animation if you have one.

Resources