I am developing an iOS app to monitor iBeacons. It works well in both foreground and background. I also need it to keep monitoring even when the screen is off. Now my problem is, when I turn off the screen with the shoulder button, NSLog shows that the iBeacon signal goes off (RSSI=0, beacon.accuracy=-1.0) accordingly, and 10 seconds later, there is no beacon found at all, while the delegate method locationManager:didRangeBeacons:inRegion: is called continuously. It seems that the app is running when the screen is off but iOS turns off the location service for iBeacon ranging. I tried to set "locationManager.pausesLocationUpdatesAutomatically = NO;" but still doesn't work. Is there any advice on this issue? Thanks in advance.
It seems that you're doing ranging instead of monitoring. Ranging only works when the app is active—either in the foreground or in the background. The catch is, iOS will automatically put an app to sleep a few seconds after you navigate away from it, or lock the screen.
What you have to keep in mind is, there's really no such thing as "permanent background state" on iOS. Apps run in the background for some limited time while transitioning to the suspended state (to let them, e.g., finish uploads/downloads), and there are also Background Modes that sometimes enable an app to run in the background, but these are usually reserved for very specific apps—e.g., the "audio" Background Mode means an app can be running in the background as long as it plays music, etc. There is a Background Mode for "location" services, but it's reserved for turn-by-turn navigation apps.
Beacon monitoring however continues running even if your app goes to sleep, or gets terminated by the iOS due to memory pressure. When you go in or out of range of a beacon, iOS will launch your app into the background to handle the event, giving it a few seconds (which you can extend up to a few minutes with a Background Execution Task) to do so (you can range during that time), but then it's back to sleep.
You might also want to take a look at this question:
Receive signal from beacon while app is in the background
Related
Is there a way to detect lock after the app has entered background? For example,
I have my app (A) open at the foreground
Then I bring another app (B) to the foreground
Then lock the screen
Is it possible for (A) to detect the lock?
The answer is "In theory yes, but usually not."
Apps actually have more states than active and background.
The states are:
Active
Background (still running, but another app is in the foreground)
Suspended (in memory, but not getting any CPU time)
Not running. (no longer running or in memory.)
When the user swaps apps, presses the home button, or locks their device, your app gets notified that it is going into the background, but it actually only runs in the background for a VERY short time. It transitions to suspended almost immediately. Once you're suspended, you can be terminated at any time without further notice.
If you need more time to finish a task when you get notified that you are being moved to the background, you can ask for it using the beginBackgroundTaskWithExpirationHandler call. However, as of this writing you get at most 3 minutes, and then your expiration handler fires and your app is suspended.
As a result of this, you don't actually get to run in the background for very long and it's likely that by the time the user locks the screen (or it locks automatically) you are already suspended and don't get notified.
Is it possible for (A) to detect the lock?
No, for two reasons:
You cannot detect, under any circumstances, that the screen has been locked. Even if your app is frontmost when the screen is locked, all you learn is that your app was backgrounded, without your being able to learn why.
In your scenario, by the time the screen is locked, your app isn't even running — it has been suspended. So it cannot "detect" anything.
Still fighting with iBeacon monitoring for screen-off mode in my iOS app.
In my experiment, when the screen is turned off, the delegate method "locationManager:didRangeBeacons:inRegion:" is still triggered continuously, but, as soon as the screen is off, the signal disappears accordingly(RSSI=0, beacon.accuracy=-1.0), and then, 10 seconds later, there is no beacon found at all.
I found some important information in this post saying that "iOS uses beacons in two different ways: region monitoring and beacon ranging. The latter does NOT work in the background ..., or when the app is terminated.
CLLocationManager will ONLY fire off ONE delegate call when a region is entered. If you start monitoring for a region while inside of that said region, the entry delegate will NOT be called. Your app will have to manually call the CLLocationManager’s requestStateForRegion method. Once you’ve exited the monitored region(s), CLLocationManager will call the didExitRegion approximately 30-45 seconds later."
Now I tried to call the "requestStateForRegion:" method continuously when the screen is off. The result is:
If my iPhone is already in the iBeacon region, the delegate method
"didDetermineState" gives "CLRegionStateInside" continuously;
When I hold my iPhone and walk outside the iBeacon region, or just
shut down the iBeacon's advertising, after 30-45 seconds, the
delegate method "didDetermineState" turns to "CLRegionStateOutside"
and keeps in "outside" state;
When I hold my iPhone and walk inside the iBeacon region, or turn on
the iBeacon's advertising again, the delegate method
"didDetermineState" still gives "outside" continuously and NEVER
TURNS BACK TO "inside".
What I need is, when the screen is off, I can detect as soon as my iOS device enters the iBeacon region. Asking for help...Thanks in advance.
Have you added the NSLocationAlwaysUsageDescription in your info.plist? I can really recommend you to follow this tutorial which goes through all this.
When you start monitoring, there's always an initial call to the didDetermineState delegate. This is how you can figure out if you're already in the beacon region. From then on, you can continue relying on didEnter/didExit (didDetermineState is also called alongside these). The only catch is, if the user turns Bluetooth off and then back on again—you will lose any state transitions that ordinarily would've happened during that time—so it's a good idea to call requestState after you detect Bluetooth is back on, to get caught up on the current state.
All in all, there's no need to call requestState continuously, and you can't ordinarily even do so when the screen is locked—iOS will put your app to sleep, per my answer to your other question. Unless you're using Background Modes to keep the app running in the background, but then you must be able to defend it when you submit your app for review, as Background Modes are reserved for very specific use cases. You should rely on automatic calls to didEnter/didExit/didDetermineState, aided by requestState if Bluetooth is turned off and on.
When I hold my iPhone and walk inside the iBeacon region, or turn on the iBeacon's advertising again, the delegate method "didDetermineState" still gives "outside" continuously and NEVER TURNS BACK TO "inside".
Keep in mind that depending on hardware capabilities of your iOS device (you haven't mentioned which one you're testing with), the "enter" event might take a while to trigger. The guys at Radius did some testing long time ago, and it was up to 15 minutes for iPhone 4S on iOS 7.1. That's b/c iPhone 4S doesn't support offloading BLE scanning to the Bluetooth chip, unlike newer iPhone models. But even on these newer models, there's a limit of how many scans can be offloaded to the chip, which Radius also measured to be 30 (on iOS 8.3 and with 3 different iOS devices).
I am working on an app that records journeys by tracking the GPS. Everything is working fine in background if we start the process from the foreground (by tapping the button "Start Journey").
Now the idea is start record these journeys automatically triggered by a iBeacon. When the iPhone gets inside of a beacon region, the app is detecting this and calls the function LocationManager.StartUpdatingLocation();
PROBLEM:
Using iBeacons from background, we only get 10 seconds ranging and that is the same figure I have got to get location updates from GPS.
All I need is detect I am inside of beacon region, start GPS and keep it running, and only disable the GPS when I am outside of the region.
Unfortunately, you can use CoreLocation geofences in the background, but you can't get fine GPS updates continually. This isn't a Xamarin thing -- it is an iOS restriction.
I wrote the blog post that #RobertN referenced about extending background beacon ranging to 3 minutes. But I don't think this is much help to you because you want to do get GPS updates continually, which Apple simply does not allow.
We actually recently wanted to implement this behavior in one of our apps too, and found that if we start significant location updates (startMonitoringSignificantLocationChanges) in the foreground, then we're able to start regular location updates (startUpdatingLocation) in the background, in our didEnterRegion implementation.
(Naturally, your app needs the "always" authorization to access Location Services, and the "Location updates" Background Mode enabled.)
Our app is still pending review, so whether that's a bug or a feature of Core Location, and whether Apple is okay with that, remains to be seen.
The best explanation to this I seen can extend that 10 seconds to 3 minutes, but that is it... App rejection is an issue with continuous background operation unless your app truly is reviewed as a Navigation app:
A second approach involves tracking the beacon in the background,
noting its estimated distance, and only triggering an action when the
beacon is estimated to be within a specific range. This approach is
problematic on iOS, because CoreLocation generally allows only 10
seconds of ranging time when an app is in the background. If a beacon
is first detected at 50 meters, and a person is approaching the beacon
at one meter per second, the mobile device will still be 40 meters
away when iOS suspends the app and stops it from ranging.
The good news is that it is possible to extend background ranging time
on iOS. If your app is a navigation app, you can specify location
updates in the “Required background modes” in your Info.plist. But
this approach makes it harder to get AppStore approval -- you have to
convince reviewers that your app is providing navigation services to
the user. This probably isn’t true for many apps that simply want to
use beacons to trigger at a specific distance.
Fortunately, you can still extend background ranging time without
requesting special background modes. The time you can get is limited
-- only three minutes. But this clock restarts each time your app is woken up in the background, meaning you can get an extra three minutes
of ranging time each time your app detects a beacon (enters a beacon
region) or stops seeing beacons (exits a beacon region.)
Via: http://developer.radiusnetworks.com/2014/11/13/extending-background-ranging-on-ios.html
I read that iOS7.1 was supposed to have fixed iBeacon monitoring in the background. I am seeing that it takes about 15 minutes for a monitored beacon to call the didExitRegion while in the background, regardless of what background capabilities I add. This makes it rather unusable for my scenario.
Is there any way to get more frequent updates? Short of that, are there any other ways to keep my app alive in background so that I get more frequent monitoring and possibly even ranging?
Background detection times still take up to 15 minutes on iOS 7.1, especially on older models like the iPhone 4S. I did tests to demonstrate this, which you can read about here: http://developer.radiusnetworks.com/2014/03/12/ios7-1-background-detection-times.html
It is possible to keep your app alive in the background so these detectuons are faster, but unless you have a navigation or audio app, allowing app store approval for special background modes, you are limited to 3 minutes of background activity at a time. See here for details:
http://developer.radiusnetworks.com/2014/11/13/extending-background-ranging-on-ios.html
First of all I hope don't repeat any topic, I have spent a lot of time reading on internet about this before ask.
I'm developing an app for iOS => 5 and I need get the user location, but I don't need always a great accurate position, so when the app goes to background I change the normal location mode to Significant Location Changes and when the app come to foreground I stop the significant location change mode and get back the normal location mode, that's all goes fine,
my problem is when the app goes to background mode or even the user KILL the app the GPS signal (the purple arrow) still appear ALWAYS, even after restart the device, the only way to make disappear it is un-installing the or disabling the significant location changes when the app goes to background, but I need this mode working when the user goes to background mode, maybe not when the app is killed.
I don't know how to stop the service when the user kill the app... because event "applicationWillTerminate" is not called if you have multitask ON.
My main reason because I don't want the purple arrow appear always, even the app is killed is because I don't want the user think the app is drying the battery... so the user won't want the app installed.
First question: Is normal that the purple arrow appear always, even the app is killed if the Significant location change is enabled for the app?
Second question: Is any way to change this, to stop the service at least when the app is killed to hide the purple arrow?
Thank you all.
Sorry for my english if something is wrong.
After few days researching to be sure about this service, seems like there is NO way to use significant locations change in the background without the arrow in the top bar. I have been testing with different apps and reading through internet and nothing to solve this.
The only ""way to solve"" this is disable multitask mode in the app and disable the significant locations change in the event "applicationWillTerminate" but don't make sense... I'm losing the background location always not only when the app is killed... so is not useful.
It's bad... is a really good service to get locations saving battery but as user and developer I don't want an app that make appear this icon ALWAYS even after the app is killed, as developer I don't want that people uninstall the app for this reason and as normal user I don't know what mean this icon if is normal GPS or Significant locations change and what mean this... if my battery is being drain or not.
The other option to get locations in background task but has a big impact over the battery....
I hope apple fix this in future versions... adding at least a new arrow or showing only when a new location arrive instad of always or allowing to stooped when the app is killed.
All this has been researched over iOS - 6.1
Thanks to all.
When you use the significant location change service, the OS keeps your app running. If the app is in the background and is killed, the OS restarts it, so the purple arrow will always show. When a new location is detected, the app is restarted. From the docs:
If you leave this service running and your app is subsequently suspended or terminated, the service automatically wakes up your app when new location data arrives. At wake-up time, your app is put into the background and given a small amount of time to process the location data. ... To stop the significant change location service, call the stopMonitoringSignificantLocationChanges method.
Hmmm, interesting. I've just seen that problem with another app - seeing the arrow still active made me want to disable location updates for that app so the problem is real. Best thing I can think of is to have some kind of timer to disable the location monitoring after a certain amount of time if that is appropriate for your app.