How to execute IOS app in background - ios

I am currently working on streaming app which stream iPhone song to other hardware over TCP network, hence the sound will come out of a hardware that is connected to the iPhone by wifi.
It's working fine when the app is foreground but in the background the app will be terminated after some time.
There is one app "Sonos" which is working in background. I don't know how it streaming in background to hardware, Is there any different approach used?
Could you tell me the solution that will accept by apple?
Thanks in advance........

Apple supports backgroundmode for certain operations/task. Check the screenshot.Select your target and go to capabilities tab there you can find this options.Select the task/operation for which your want background support.

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How to save a bluetooth connection to settings using CoreBluetooth and Swift

I have a device I want to keep connected to my iPhone while the app I'm building is not running. Currently, I'm at the point where I connect to the bluetooth device, hop over to settings, and can see the device there (I'm using the Nordic Thingy for testing).
I know it is possible because I have a Bose app that does the same thing with my headphones: it doesn't need me to have the app open or even in the background for the headphones to work after I've connected to them via the app.
I've looked into how to persist the bluetooth connections with my team, but we've only found guides similar to this one on how to save data in the background for autoconnection when the app is open again, or guides on how to work with bluetooth devices when your app is in the background.
Is there a way to mimic Bose's behavior here?

TokBox iOS - App Background process singal not working

We are facing some strange issue in the iOS app , we are handling the signal when app in background mode.
It's perfectly working in xcode simulator and the same thing it's not working in real iOS devices. The signals not receiving in app background mode.
Do we need to enable any settings in iOS devices to handle this?
And, It's perfectly working in android devices.
Please help on this.
(Also Project->Capabilities-> Background Modes -> Audio,AirPlay,PIP is enabled for this to work in background.)
Apps sent to the background are generally expected to get suspended unless there is a reason for the process to stay running. In the case of using the OpenTok SDK, usually this means the app will be suspended unless there is a Publisher and/or Subscriber running -- background permission is tied to the AVAudioSession.
If you are trying to just keep a session connected without any subscribers/publishers while the app is in the background, this is not a recommended implementation. Keeping a websocket active for an OpenTok session requires trickling data every few seconds, creating an unnecessary burden on energy and data costs. For this reason, it is recommended to do your offline signaling via APNS rather than through an OpenTok session.
I trust you may have already seen this, but just for completeness, a more in-depth writeup on the topic is available here: https://tokbox.com/developer/sdks/ios/background-state.html
Disclosure: I work for TokBox.

Ios Application connected in Background with device

i have an application that is connected with a chip by bluetooth.
Device and phone are constantly connected to calculate the distance between them by bluetooth delay in reply.
App is working fine in foreground.
When i go background the app is still running, but cannot connect to the device.
I already tried to fix with this guide: Core Bluetooth Programming Guide
but i didnt made it.
Some suggestion?
You need to introduce more detail.
Your app will not run in background mode even bluetooth connection is on.
But your app still have a chance to execute some code in a short time if some bluetooth event happen.
Connection lost.
Notification received.
If your application work like anti-loss bluetooth tag, you need
Enable background in iOS app.
Write your code in core bluetooth delegate.
And One reminder: Calculate distance based on bluetooth relay is not smart. Bluetooth communication is not designed to support this kind of feature.
It work on license free 2.4G band and human body has big impact on it.

CoreBluetooth advertising in background on iOS 10

First: I have an iPad Air 2, and an iPhone 7. For further reading we estimate that the app is active and open on iPad and in background mode on iPhone. The app is exactly the same, even with same Bluetooth Service UUIDs and same DataLocalNameKey.
I want to write an app that can advertise a bluetooth service in background and is able to discover this service (optimal in background too). As I already read I can't use apples beacon technology cause there it's only possible to get scanning/notified by beacons in near in background (I tested this, works fine) but not to advertise. So I started to use CoreBluetooth as described in the mentioned SO answer cause there it's possible to advertise in background.
My app calls didDiscoverPeripheral method in CBCentralManagerDelegate on the iPhone (app in background), so it detected the iPad. The isAdvertising property of CBPeripheralManager on iPhone is true. But didDiscoverPeripheral is not called on iPad. I'm a little bit confused. One option is my iPad is not able to detect the iPhone anymore for some reasons or my iPhone is lying and it's not advertising.
So i thought I'm just a little bit of dumb and googled for "CoreBluetooth debug apps". I found Vicinity and AltBeacon. And with both apps the behavior is the same! If you background (press home/sleep button) the advertising app, the browsing app is not able to discover it anymore. If you open the backgrounded the app it will instant discover it. Both apps mention that its possible with them to broadcast in background.
Am I doing something wrong; is this behavior expected? Did I misunderstood the framework? Can you confirm this behavior?
To confirm this, the fastest way is to install Vicinity on two devices (you have to add the NSBluetoothPeripheralUsageDescription key to Info.plist) set one device to broadcast and press the home button.
This isn't anything specific to iOS 10 -- it's always been this way on iOS. On iOS, apps simply cannot send out standard Bluetooth LE advertisements when they are in the background. They have to be in the foreground to do this.
That said, there is limited support in iOS for apps advertising GATT Services in the background. This uses a proprietary technique that only works with other iOS devices that are looking for those services. (Because it uses a non-standard proprietary scheme, the same technique won't work for beacon advertisements, for example.)
Here's how Apple describes it:
...you should be aware that advertising while your app is in the background operates differently than when your app is in the foreground. In particular, when your app is advertising while in the background:
The CBAdvertisementDataLocalNameKey advertisement key is ignored, and the local name of peripheral is not advertised.
All service UUIDs contained in the value of the CBAdvertisementDataServiceUUIDsKey advertisement key are placed in a special “overflow” area; they can be discovered only by an iOS device that is explicitly scanning for them.
If all apps that are advertising are in the background, the frequency at which your peripheral device sends advertising packets may decrease.
Read more here: https://developer.apple.com/library/content/documentation/NetworkingInternetWeb/Conceptual/CoreBluetooth_concepts/CoreBluetoothBackgroundProcessingForIOSApps/PerformingTasksWhileYourAppIsInTheBackground.html
it was a bug in ios 10.0.(1) and partially fixed in ios 10.1
src: https://forums.developer.apple.com/thread/51309

Force other apps to release microphone in iOS

I noticed it is possible for an iOS app to continue recording audio in the background while another app is in the foreground recording audio (note that this isn't strait forward on the iOS simulator, but a hack involving a background process makes it possible).
Is there any way to ensure that no other apps are recording audio before you start to record? If so, is there any way to stop other recording apps so that an app can record?
No, you cannot hinder another applications functions (well not using the iOS SDK) the only way this would be possible is on a jailbroken iPhone. But with an application built for the App Store this is not possible.
I think you may just tell user you can not get access, let them to turn off other background app.

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