Ionic serve and Ionic run android livereload give timeout - timeout

recently I was unable to debug in serve mode or livereload... Does anyone have some suggestion because I'm a bit lost right now..
Ionic 1.2.1
Ionic CLI 1.7.9
Cordova 5.4.1
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Ionic native plugin not working after build --prod

I implemented some ionic native plugins in an app (standard install and imported to app.module properly). When I tested it, it worked fine in my DevApp. After I built it with ionic build --prod and open it, my plugins are not working at all. I'm building it as an iOS app. Is there any steps I'm missing?
My steps:
create ionic 4 app
ionic cordova platform add ios
build my app and install plugins
test it on DevApp and it's fine
ionic build --prod (I'm thinking maybe this step is wrong? Should I build in other ways to make native plugins work or included on iOS device?)
Thanks for your help!

Why Ionic Native Device Plugin is not working in Ionic 4?

I'm creating Ionic 4 Angular app , and using Ionic Native Device plugin but it is not working as expected or shown in their documentation ? any
solution how to use this plugin ?
It is simple thing,we are run app on browser that's why it's give warning message.cordova act as bridge between web app to native app.when app run on any emulator or devices at that time cordova plugin used,when app run on broswer ,then cordova plugin not used

Ionic 3 build with --minifyjs flag get stucks on first load of app only in iOS

I have an Ionic 3 app that runs well in Android and iOS without the --prod flag. Now I want to test the App in production mode in iOS and Android.
When I try to run it on Android everything works great! and a little bit faster and smoother. Now I try to run it on iOS which it doesn't work. It gets stuck on the first load of the App on the Splashscreen. At first I expect that there is something wrong in my plugins or versions compatibility of my plugins and to the version of the iOS device.
But I was wrong I try to run it without the --uglifyjs, --minifycss, -aot, --optimizejs and it works, the app didn't get stuck at the first booth or first load. All these flags are part of the --prod flag right? But you notice that I didn't include --minifyjs in the flag. Because when I try to run it on --minifyjs the problem occurs again when it got stucks on the first load of the app.
I have also reference to my old question: Ionic cordova run ios --prod gets stuck on splash screen loader but that wasn't the problem anymore. It only happens when I try to use the --minifyjs flag.
Here is my ionic info:
cli packages: (/usr/local/lib/node_modules)
#ionic/cli-utils : 1.19.2
ionic (Ionic CLI) : 3.20.0
global packages:
cordova (Cordova CLI) : 7.1.0
local packages:
#ionic/app-scripts : 3.2.0
Cordova Platforms : ios 4.5.5
Ionic Framework : ionic-angular 3.9.2
System:
ios-deploy : 1.9.2
Node : v8.9.3
npm : 5.5.1
OS : macOS High Sierra
Xcode : Xcode 10.0 Build version 10A255
Environment Variables:
ANDROID_HOME : not set
Misc:
backend : pro
So what can be the problem with that? I think it is more of a compiling issue of minifying js files by angular and ionic by reducing its size. I think it affects some of the js files that caused the problem.
Appreciate if someone could help. Thanks in advance.

APP only works the first time on ios

im having a problem since I’m trying to test my app on iOS.
The first time I install my app on an emulator/device the app works correctly. But if I close my app, and open again the app don’t work anymore and get stuck on the white screen forever.
My ionic info is:
cli packages: (/usr/local/lib/node_modules)
#ionic/cli-utils : 1.14.0
ionic (Ionic CLI) : 3.14.0
global packages:
cordova (Cordova CLI) : 7.1.0
local packages:
#ionic/app-scripts : 3.0.1
Cordova Platforms : ios 4.5.2
Ionic Framework : ionic-angular 3.7.1
System:
Node : v8.7.0
npm : 5.4.2
OS : macOS Sierra
Xcode : Xcode 9.0 Build version 9A235
Misc:
backend : pro
I tried so many solutions, like remove and add de platforms, remove and add de plugin one by one. The app works on Android perfectly, but on iOS I have this problem.
Can someone help me?
We can debug ios application
ionic emulate ios -lc
Which runs app using simulator and outputs console logs and errors to terminal with live reloading.
There are three primary options.
Debug using Safari. This is good for debugging a hybrid app, but
cannot tell you output related to native plugins.
http://webdesign.tutsplus.com/articles/quick-tip-using-web-inspector-to-debug-mobile-safari--webdesign-8787
Open the project and build to device in Xcode. This shows the output of the entire device http://cordova.apache.org/docs/en/3.5.0/guide_platforms_ios_index.md.html#iOS%20Platform%20Guide
Debug with Ionic CLI. Using ionic run ios -l -c -s with the flags will use live reload and print the logs to the console. http://ionicframework.com/blog/live-reload-all-things-ionic-cli/
From: Debug Ionic app on IOS?

Cordova platform add IOS Cocoapods and phonegap-push-plugin error in CMD

I'm working on a Cordova app in Visual Studio 2015.
I tried to add the iOS platform to cordova by running this in cmd
C:\cordovaProjectDirectory > cordova platform add iOS
this is the error I get
cocoapods error.jpg
I have been trying to get push notifications to work on my iOS device via remote build and I suspect this might be causing the problem.
Android device is working fine
What I have tried :
removing and installing phonegap-push-plugin
removing and installing ios platform
deleting platform/ios folder and clearing cordova cache
create empty project and run same cmds
Some info :
cordova cli 6.3.1
phonegap-push-plugin 1.9.2
node 5.6.0
npm 3.6.0
Alot of the solutions I see for installing Cocoapods are for MAC Terminal.
I have no idea what I'm missing or doing wrong.
Any advice is greatly appreciated!

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