In one of my application, I need to check whether device is rooted or not. For Android and iPhone , there are information available to check whether device is rooted or not, But I am not able to find any information for blackberry device.Kindly help me.Thank you so much.
That's because BlackBerry 10 cannot be rooted right now.
Every part of a BlackBerry is locked down, from the hardware, boot process, OS, to the app containers. Interestingly, the BlackBerry checks itself for signs of compromise, and it won't start if this test fails. In my personal opinion, it is likely safe to skip this check in your app.
Good luck!
Related
I understand how to simulate a city run, freeway drive when testing on a simulator. I just wondered if it's possible to do so on an actual device. Thanks in advance
You can, but not without modifying your ios version... You could try jailbreaking (with checkra1n for exemple) and then installing a tool from cydia like a gps spoofer. It seem like jailbreaking is the only solution to achieve what you're trying to do.
WARNING : I'm not responsible in either way of damage that could create jailbreaking and modifying your ios version on your device
I'm in the process of testing routerequipment, and in that test i'd like to control wireless devices, so that they simulate leaving the area.
On android I have created a small app that receives commands (e.g. watch this on netflix, turn wifi off, browse to this page), to simulate user activity. Though this is great, it's not possible (maybe it is, but I have no iOS development skills, and my research tells me that it's almost impossible to automate, espeacially things as wifi, on iOS, unless you jailbreak it, and use private SDK's).
So my question here is more of a way to get ideas. Does anybody have any idea how to automaticly turn wifi off an iphone to simulate it leaving the wifi coverage area?
Bear in mind that this needs to be automated somehow. The best thing I can think of now is simply cutting the power to the iphone, and turning it back on and let the iPhone boot. Another solution, rather wicked, would be a small model-train leaving the wifi-coverage with the iPhone - haha, how awesome would that be!
Another thing I've tried is jamming by sending deauth-signals to the iPhone. While that works, it does not automaticly log back on the wifi, unless you manually lock and unlock the iphone. It would have been a great and simple solution, but it doesn't work.
I really hope somebody here has a great idea :)
have a great day! :)
/Benjamin
I am developing an app for one of my client,he wants me to provide a functionality to lock all available apps on his iPhone using this app,but i haven't much idea about it,i know about the screen lock like passcode app but not this one.
Please suggest some best tutorial link.
Thanks
You can't access another app functionality from your app according to Apple guidelines so it is not possible.
Unfortunately, it is not possible to lock the device programmatically. There is no available API for this.
It's not possible, Apple didn't allowed it.
This could've been possible in Android but sorry this is impossible in iOS. Apple doesnt allow that.
It's not possible for an app to lock itself down. However if you have access to the device you can set up Guided Access when the app is open, preventing it from being closed. If you have an enterprise setup you are also able to set up Supervised Mode where you should be able to configure Guided Access over wifi.
I'm making an app for jailbreak that lock the device when the user launch the app. I've tried GSEventLockDevice(); from GraphicsServices.framework but this does not work properly because it locks the screen but does not power off the screen. Is there another way to lock the screen without MobileSubstrate?
Just as another alternative, check out this answer, which uses SBDimScreen(). You could use that in conjunction with GSEventLockDevice().
It appears that you may now (iOS 5+) need to add an entitlement to your app to use this call successfully. If you haven't done that before, here is an example of how to do so. Obviously, in this case, the entitlement in question must be changed to com.apple.backboard.client.
You also might see if #VictorRonin has experimented with this, as he commented on the question I linked to. I tested SBDimScreen() on a jailbroken iOS 4.2.1 device, but my newer devices are currently unavailable to run this test. I'll try it later on iOS 5.x and post an update.
Note: the answer I linked to from Elias has a different call altogether for iOS 6.
Look at these several questions:
Simulating System Wide Touch Events on iOS
Simulating System Wide Touch Events in iOS without jailbreaking the device
How to send a touch event to iPhone OS?
The idea is that you can simulate system wide events. One of events is power down event. If you simulate it, it will turn off device and will lock it.
BTW. You may be interested to google more on GSEvent which is the key for even simulation.
Here are couple of useful links:
http://iphonedevwiki.net/index.php/GSEvent
http://networkpx.blogspot.com/2009/08/gsevent-recording-and-playback-in-30.html
Also, this approach isn't limited to jailbroken phones. It works on jailed phone too (however, you won't be able to post it to AppStore).
This may sound a little strange, so I have to tell you why I am making this app. I just got a very old iMac that has very low processing power. I am attempting to make an application for my iPod Touch that can make it act as an external processor for OS X Panther. I have almost everything worked out, but I need the iPhone to be able to interact directly with the OS X app I am making, like iTunes does.
To be clear, I only want the iPod to work as an external processor by moving data from my OS X app to the iPod app, complete the code blocks, and send it back (thats the easy part). It does not have to work with any other OS X app. What I need to know is how I can send data through the cable to my iOS app directly. If this cannot be done, I have a backup data transmitting solution, but the cable would be much faster. Any ideas?
Good idea, don't post good idea's online ;-)
I'm going to tell you up front; unless you are lucky I don't think you will be able to get this to work.
I know that someone once found out that iTunes uses some kind of daemon program to communicate with your iDevices. I'm not sure if this is still true, but that daemon is undocumented but 'available'. I have no more clues than this, maybe you get lucky and find something on Google.
I'd go with wireless communication, I don't think speed is such an issue if we're talking about small instruction sets.
Also there's this, but I'm not sure if that will be of any help to you.
UPDATE:
found this post: Where is the mount point for the iPod/iPhone in Mac?
Which should help you write to the iDevice disk. You should be able to continuously look for filesystem updates on your device to process the data, and vice versa, to establish some kind of transfer system.