Override Custom UITableView Class Method - ios

I am using MWPhotoBrowser to display some photos in an app and I would like for example to change the title of the navigation controller. With a value I have in my current view controller. From the current view controller I modally call MWPhotoBrowser like this
MWPhotoBrowser *browser = [[MWPhotoBrowser alloc] initWithDelegate:self];
//Tried this below didn't work
browser.title = #"MY NEW TITLE";
UINavigationController *nc = [[UINavigationController alloc] initWithRootViewController:browser];
nc.modalTransitionStyle = UIModalTransitionStyleCrossDissolve;
[self presentViewController:nc animated:YES completion:nil];
So I went into the actually files of this class and in MWPhotoBrowser.m there is a function like this
- (void)updateNavigation {
NSUInteger numberOfPhotos = [self numberOfPhotos];
self.title = [NSString stringWithFormat:#"%lu Photots", photosText];
}
And I could just change it manually (hard code a value) there but I want the value to change depending on my original view controller, so I want to pass it a value to be able to set it on my original view controller. So I tried something like this, below updateNavigation I put
-(void)updateTitle:(NSString*)title {
self.title = title;
}
And then in my original view controller I tried
MWPhotoBrowser *browser = [[MWPhotoBrowser alloc] initWithDelegate:self];
[browser updateTitle:#"TEST TITLE"];
But this didn't work either, so how can I set the title of the MWPhotoBrowser form my current view controller, without hard coding a value?
Thanks

updateNavigation can be called anywhere after you called your updateTitle: method, so thats why it didn't work. Also, changing/adding something to external libraries is a bad idea, because when you udpate them you have to remember to apply all your changes again.
Now the easiest way to achieve what you want would be to create a simple subclass of MWPhotoBrowser, something like this :
CustomTitlePhotoBrowser.h
#import <MWPhotoBrowser/MWPhotoBrowser.h> //I'm not sure if this is a correct import, change accordingly
#interface CustomTitlePhotoBrowser : MWPhotoBrowser
-(void)updateTitle:(NSString *)title;
#end
CustomTitlePhotoBrowser.m
#import "CustomBrowser.h"
#interface CustomTitlePhotoBrowser()
#property(nonatomic, copy) NSString *customTitle;
#end
#implementation CustomTitlePhotoBrowser
-(void)updateTitle:(NSString *)title {
self.customTitle = title;
[self updateNavigation];
}
-(void)updateNavigation {
self.title = self.customTitle;
}
#end
And to use it :
CustomTitlePhotoBrowser *browser = [[CustomTitlePhotoBrowser alloc] initWithDelegate:self];
[browser updateTitle:#"TEST TITLE"];
There are two things added in the subclass :
We add a stored property customTitle, so that whenever updateNavigation is called, we still remember what we want to show. I also decided to call [self updateNavigation] here - this may not be needed, but gives you a possibility to change the title while the browser is shown.
We override updateNavigation - this is the clue of all of this. When using CustomTitlePhotoBrowser, whenever the original code calls updateNavigation, our overriden implementation will be called instead.

Related

Access view controller without re-initializing

Essentially I'm working with 3 view controllers.
Main view which starts a download. (Webview based which passes the download).
Modal download controller. (Tab based).
Downloader (HCDownload).
In the main view my download gets passed like so:
//Fire download
[activeDL downloadURL:fileURL userInfo:nil];
[self presentViewController:vc animated:YES completion:nil];
activeDL is initialized in viewDidLoad:
activeDL = [[HCDownloadViewController alloc] init];
If I removed the presentViewController, it still downloads, which is fine. Then i tap my Downloads button, it brings up the controller which defines the tabs like so:
center = [[CenterViewController alloc] init];
activeDL = [[HCDownloadViewController alloc] init];
completedDL = [[DownloadsViewController alloc] init];
activeDL.tabBarItem = [[UITabBarItem alloc] initWithTitle:#"Active Downloads"
image:nil //[UIImage imageNamed:#"view1"]
tag:1];
completedDL.tabBarItem = [[UITabBarItem alloc] initWithTitle:#"Completed Downloads"
image:nil //[UIImage imageNamed:#"view3"]
tag:2];
[self setViewControllers:[NSArray arrayWithObjects:activeDL, completedDL, nil]];
However, it is not passing the current active download. I don't know if it's a initialization problem, or my tab issue of showing the current download.
From his github, he suggests to get the current number of downloads is to call: dlvc.numberOfDownloads which for me would be
[activeDL numberOfDownloads].
I call this in the the Downloader viewWillAppear but nothing shows.
Does anybody has any suggestions or have worked with this controller?
Any help would be appreciated.
When you call:
activeDL = [[HCDownloadViewController alloc] init];
You are creating a new download controller, which has its own internal downloads array. This library, as written, has no way to pass this information from one HCDownloadViewController object to another.
Tying downloads to VC's like this will cause problems -- I recommend you rewrite this code to split that apart.
To hack around it, try to create just one HCDownloadViewController object and pass it around.
Ok so with the last comment of the other answer, "Make activeDL a member variable instead of a local variable.", got me Googling and with some tinkering and bug fixing along the way I managed to get it all up and running perfect.
I declared it all in my AppDelegate.
AppDelegate.h
#interface SharedDownloader : HCDownloadViewController <HCDownloadViewControllerDelegate>
+ (id)downloadingView;
#end
AppDelegate.m
static HCDownloadViewController *active;
#implementation SharedDownloader
+ (id)downloadingView {
if (active == nil)
active = [[HCDownloadViewController alloc] init];
return active;
}
#end
Calling to the class for downloading in my main view controller:
-(id)init{
activeDL = [SharedDownloader downloadingView];
return self;
}
//Spot where I fire the download
if (navigationAction.navigationType == WKNavigationTypeLinkActivated) {
//More code here
[activeDL downloadURL:fileURL userInfo:nil];
}
Lastly in my tab bar controller:
-(id)init {
activeDL = [SharedDownloader downloadingView];
return self;
}
- (void)viewDidLoad {
[super viewDidLoad];
activeDL.tabBarItem = [[UITabBarItem alloc] initWithTitle:#"Active Downloads" image:nil] tag:2];
}
I believe that's all of it. In any case, thanks to Lou Franco for pointing me in the right direction.

Change UILabel Text from UiViewController in another UIViewController

Okay it seems like I have made some mistakes and I did not get it with pointer and initializations by now...
Here is the problem :
I have a UIViewController for a registration process called : RegisterViewController
It calls a method in its ViewDidLoad :
[self performSelector:#selector(activateUsernamePopover) withObject:nil afterDelay:0.1];
This method looks like this :
- (void) activateUsernamePopover {
PopoverViewController *popcontroller = [[PopoverViewController alloc] init];
popcontroller.title = nil;
[popcontroller setPopoverText:#"Test"];
FPPopoverController *popover = [[FPPopoverController alloc] initWithViewController:popcontroller];
popover.arrowDirection = FPPopoverArrowDirectionUp;
popover.border = NO;
popover.tint = MgoGreyTint;
[popover setShadowsHidden:true];
[popover presentPopoverFromView:_usernameInput]; }
This will made a Popover visible. This works great.
But I Do have a few more TextFields where I want to show a Popover with a different text.
So I made a method in the PopoverViewController called setPopoverText :
- (void)setPopoverText:(NSString *)text {
[_popoverLabel setText:text];
[_popoverLabel setNeedsDisplay]; }
I call it in my activateUsernamePopover method :
[popcontroller setPopoverText:#"Test"];
And there is the problem.
I can log the text in the PopoverViewControllers method setPopoverText its fine.
But it did not change the text. I logged the _popoverLabel like this :
NSLog(#"%#",_popoverLabel);
and its (null).
I know there is some issue with the pointer or the instance of PopoverViewController I am working with, but objective c is not that clear to me yet.
Anyone got some answers for me ?
How can I change the Text of that UILabel ?
I also could imagine giving the Text to the Controller while instancing it.
Something like that :
PopoverViewController *popcontroller = [[PopoverViewController alloc] initWithPopoverText:#"Test"];
But I don´t know how. I don´t need to change the Text while the popover is visible. It will be released when the user taps in the TextField or elsewhere.
Thanks so far.
Since the UILabel is not created yet when you call init method. the way to do it is to keep text in the NSString property.
In you PopoverViewController, create the init method like this
#interface ViewController : UIViewController
- (id)initWithPopoverText:(NSString *)text;
#end
In the implementation file, keep hold of the text in the property and on viewDidLoad, you could set the text to the label.
#interface PopoverViewController ()
#property (nonatomic) NSString *popoverText;
#end
#implement PopoverViewController
- (id)initWithPopoverText:(NSString *)text {
self = [super init];
if (self) {
_popoverText = text;
}
return self;
}
- (void)viewDidLoad {
[super viewDidLoad];
//set label.text here
self.popoverLabel.text = self.popoverText;
}
#end

Calling method from another class doesn't work properly

I am trying to change the text and the position of a UILabel from another class.
I have successfully managed to call my -changeLabel method, which is in my FirstViewController class, from my SecondViewController class. Here is the code I have used in my two classes:
SecondViewController:
#import "FirstViewController.h"
#interface SecondViewController ()
#property (nonatomic,strong) FirstViewController *firstViewController;
#end
#implementation SecondViewController
#synthesize firstViewController;
- (IBAction)button:(id)sender {
firstViewController = [[FirstViewController alloc] init];
[firstViewController changeLabel];
}
FirstViewController:
- (void)changeLabel {
NSLog(#"changeLabel is called!");
label.text = #"New text.";
label.frame = CGRectMake(10, 100, 150, 40);
NSLog(#"%#", label.text);
NSLog(#"%f", label.frame.size.width);
}
The weird thing is that the logger looks like this after pressing the "button" that calls the method:
"2013-12-30 19:24:50.303 MyApp[655:70b] changeLabel is called!"
"2013-12-30 19:24:50.305 MyApp[655:70b] New text."
"2013-12-30 19:24:50.308 MyApp[655:70b] 0.000000"
So it seems the label text change, but it doesn't show up on the screen. And the label width is logged as 0.0.. even though I just set it to 150.
Why is this happening? Am I not able to change frame variables from another class? Is there another way to do this?
IMPORTANT:
As the FirstViewController is the main view controller while the SecondViewController is a side menu, similar to the facebook app:
I want to be able to press a "button" on the SecondViewController(side menu) and call a method in the FirstViewController(main) that changes the position(frame) of a UILabel.
EDIT:
Here is how I created the UILabel:
label = [[UILabel alloc] init];
label.frame = CGRectMake(0, 0, 150, 40);
label.text = #"Text."
[self.view addSubview:label];
I think problem is this. You are calling method from new instance of FirstViewController.
Let assume
1. FirstViewController at stack[0].
2. SecondViewController at stack[1].
If you are navigating or moving from
FirstViewController->SecondViewController
In this case FirstViewController already in memory with some address 0x23ffff.
And in SecondViewController you are again creating new instance of FirstViewController which is point to another address '0x234jurhu`
- (IBAction)button:(id)sender {
firstViewController = [[FirstViewController alloc] init];
[firstViewController changeLabel];
}
Don't create new instance here.
You can use delegate or NSNotification concept for this.
How are you displaying FirstViewController?
Here is the issue:
firstViewController = [[FirstViewController alloc] init];
[firstViewController changeLabel];
You creating a new instance of FirstViewController and updating the label text. If your using these VC's in a navigation stack and you pop back to FirstViewController from SecondViewController, you won't see any label change because they are different instances of the class.
If your using FirstViewController as a childViewController of SecondViewController (with naming of them I don't think this what your doing), then in the - (IBAction)button:(id)sender method you don't need to instantiate a new instance of FirstViewController on each button press.
I have figured out a way to do this thanks to "#Gaurav Wadhwani" answer on this question: call method from other class (self issue).
I added this code in my FirstViewController.h:
+ (FirstViewController *)singletonInstance;
And then added this code in my FirstViewController.m
static FirstViewController *_singletonInstance = nil;
+(FirstViewController*)singletonInstance
{
#synchronized([FirstViewController class])
{
if (!_singletonInstance)
_singletonInstance = [[self alloc] init];
return _singletonInstance;
}
return nil;
}
+(id)alloc
{
#synchronized([FirstViewController class])
{
NSAssert(_singletonInstance == nil, #"Attempted to allocate a second instance of a singleton.");
_singletonInstance = [super alloc];
return _singletonInstance;
}
return nil;
}
Then I added this code in my SecondViewController to run the changeLabel method:
[[FirstViewController singletonInstance] changeLabel];
And that seems to work just fine so far. I hope it wont cause any other "problems" in the future, but right now it seems to be perfect.
Try doing this:
[label setNeedsDisplay];
After the last line in changeLabel.

Passing NSString from one class to another. (ECSlidingViewController?)

Firstly, I've already tried to search for solutions online but none works for me and I'm thinking since I'm using ECSlidingViewController to navigate around the app, I can't utilise the prepareForSegue method thus, my problem may need a different approach.
I have a class called viewInits which holds properties in the .h file that I want allow other classes to set and get it's values. In this case, the property is an NSString *navBarTitle.
In ClassA, I have a tableView:didSelectRowAtIndexPath: method, where I
Create an ViewInits class object - *viewInits.
I then set the setNavBarTitle: to the value of [self.MenuRowsArray objectAtIndex:indexPath.row].
In the next line, I did an NSLog to check and yes, viewInits.navBarTitle now holds the value I desire.
In ClassB's viewDidloadMethod, similarly, I created a ViewInits object - *viewInits and did an NSLog check for viewInits.navBarTitle. But it returns (null). What seems to be the problem here?
Here is the code for how I'm trying to pass the NSString. What am I doing wrong?
viewInit .h
#interface ViewInits : NSObject
#property (strong, nonatomic) NSString *navBarTitle;
#end
ClassA.m tableView:didSelectRowAtIndexPath: method:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *identifier = [self.MenuRowsArray objectAtIndex:indexPath.row];
UIViewController *newTopViewController = [self.storyboard instantiateViewControllerWithIdentifier:identifier];
// *---------- Assign identifier to NSString viewInits ----------*
ViewInits *viewInits = [[ViewInits alloc] init];
[viewInits setNavBarTitle:identifier];
NSLog(#"%#", viewInits.navBarTitle);
// *---------- Assign identifier to NSString viewInits ----------*
[self.slidingViewController anchorTopViewOffScreenTo:ECRight animations:nil onComplete:^
{
CGRect frame = self.slidingViewController.topViewController.view.frame;
self.slidingViewController.topViewController = newTopViewController;
self.slidingViewController.topViewController.view.frame = frame;
[self.slidingViewController resetTopView];
}];
}
ClassB.m
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
// *========== ECSlidingViewController ==========*
self.view.layer.shadowOpacity = 0.75f;
self.view.layer.shadowRadius = 10.0f;
self.view.layer.shadowColor = [UIColor blackColor].CGColor;
if (![self.slidingViewController.underLeftViewController isKindOfClass:[MenuViewController class]])
{
self.slidingViewController.underLeftViewController = [self.storyboard instantiateViewControllerWithIdentifier:#"Menu"];
}
[self.view addGestureRecognizer:self.slidingViewController.panGesture];
// *========== ECSlidingViewController ==========*
ViewInits *viewInits = [[ViewInits alloc] init]; // Create ViewInit class object
self.navBar.topItem.title = viewInits.navBarTitle;
NSLog(#"%#", viewInits.navBarTitle); // <<--- This always ends up null. What's wrong?
}
Your help are much appreciated. Thank you.
If you want to use ViewInit as a common store of settings it should be a singleton so that all other instances in the app can get it. Currently you're creating a new instance each time you want to use it, so the new instance doesn't have any of your previous settings.
Aside, I know what the sliding view controller is, I ask about it because you may be using it incorrectly. If you have a view controller which is the current top view controller and it changes the top view controller (class A might be doing this, not sure) then the reference self.slidingViewController will stop working part way through your code.

Update UIViewController after Dismissing Modal Segue

I am currently designing the structure for my first iPhone game and ran into a problem. Currently, I have a 'MenuViewController' that allows you to pick the level to play and a 'LevelViewController' where the level is played.
A UIButton on the 'MenuViewController' triggers a modal segue to the 'LevelViewController'.
A UIButton on the 'LevelViewController' triggers the following method to return to the 'MenuViewController':
-(IBAction)back:(id)sender //complete
{
[self dismissModalViewControllerAnimated:YES];
}
The problem is, I have a UILabel on the menu page that prints the number of total points a player has. Whenever I go back to the menu from the level, I want this label to automatically update. Currently, the label is defined programmatically in the 'MenuViewController':
-(void)viewDidLoad {
[super viewDidLoad];
CGRect pointsFrame = CGRectMake(100,45,120,20);
UILabel *pointsLabel = [[UILabel alloc] initWithFrame:pointsFrame];
[pointsLabel setText:[NSString stringWithFormat:#"Points: %i", self.playerPoints]];
[self.pointsLabel setTag:-100]; //pointsLabel tag is -100 for id purposes
}
self.playerPoints is an integer property of MenuViewController
Is there a way I could update the label? Thanks ahead of time!
This is a perfect case for delegation. When the LevelViewController is done, it needs to fire off a delegate method which is handled in the MenuViewController. This delegate method should dismiss the modal VC and then do whatever else you need it to do. The presenting VC should normally handled the dismissal of modal views it presents.
Here is a basic example of how to implement this:
LevelViewController.h (Above the Interface declaration):
#protocol LevelViewControllerDelegate
-(void)finishedDoingMyThing:(NSString *)labelString;
#end
Same file inside ivar section:
__unsafe_unretained id <LevelViewControllerDelegate> _delegate;
Same File below ivar section:
#property (nonatomic, assign) id <LevelViewControllerDelegate> delegate;
In LevelViewController.m file:
#synthesize delegate = _delegate;
Now in the MenuViewController.h, #import "LevelViewController.h" and declare yourself as a delegate for the LevelViewControllerDelegate:
#interface MenuViewController : UIViewController <LevelViewControllerDelegate>
Now inside MenuViewController.m implement the delegate method:
-(void)finishedDoingMyThing:(NSString *)labelString {
[self dismissModalViewControllerAnimated:YES];
self.pointsLabel.text = labelString;
}
And then make sure to set yourself as the delegate for the LevelViewController before presenting the modal VC:
lvc.delegate = self; // Or whatever you have called your instance of LevelViewController
Lastly, when you are done with what you need to do inside the LevelViewController just call this:
[_delegate finishedDoingMyThing:#"MyStringToPassBack"];
If this doesn't make sense, holler and I can try to help you understand.
Make a property self.pointsLabel that points to the UILabel, then you can just call something like [self.pointsLabel setText:[NSString stringWithFormat:#"Points: %i", self.playerPoints]]; to update the label with the new score
In your modal view header file, add the property:
#property (nonatomic,assign) BOOL updated;
Then in your main view controller, use didViewAppear with something like:
-(void)viewDidAppear:(BOOL)animated{
if (modalView.updated == YES) {
// Do stuff
modalView.updated = NO;
}
}
Where "modalView" is the name of that UIViewController that you probably alloc/init there.
Add more properties if you want to pass more info, like what level the user picked.

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