I'll make it short as possible.
I have an API request that I fetch data from (i.e. Parse).
When I'm getting the results I'm writing it to Realm and then adding them to a UICollectionView's data source.
There are requests that take a bit more time, which run asynchronous. I'm getting the needed results after the data source and collection view was already reloaded.
I'm writing the needed update from the results to my Realm database.
I have read that it's possible to use Realm's Results. But I honestly didn't understood it. I guess there is a dynamic and safe way working with collection views and Realm. Here is my approach for now.
This is how I populate the collection view's data source at the moment:
Declaration
var dataSource = [Realm_item]()
where Realm_item is a Realm Object type.
Looping and Writing
override func viewDidLoad() {
super.viewDidLoad()
for nowResult in FetchedResultsFromAPI
{
let item = Realm_item()
item.item_Title = nowResult["Title"] as! String
item.item_Price = nowResult["Price"] as! String
// Example - Will write it later after the collectionView Done - Async request
GetFileFromImageAndThanWriteRealm(x.image)
// Example - Will write it later after the collectionView Done - Async request
dataSource.append(item)
}
//After finish running over the results *Before writing the image data*
try! self.realm.write {
self.realm.add(self.dataSource)
}
myCollectionView.reloadData()
}
After I write the image to Realm to an already created "object". Will the same Realm Object (with the same primary key) automatically update over in the data source?
What is the right way to update the object from the data source after I wrote the update to same object from the Realm DB?
Update
Model class
class Realm_item: Object {
dynamic var item_ID : String!
dynamic var item_Title : String!
dynamic var item_Price : String!
dynamic var imgPath : String?
override class func primaryKey() -> String {
return "item_ID"
}
}
First I'm checking whether the "object id" exists in the Realm. If it does, I fetch the object from Realm and append it to the data source. If it doesn't exist, I create a new Realm object, write it and than appending it.
Fetching the data from Parse
This happens in the viewDidLoad method and prepares the data source:
var query = PFQuery(className:"Realm_item")
query.limit = 100
query.findObjectsInBackgroundWithBlock { (respond, error) -> Void in
if error == nil
{
for x in respond!
{
if let FetchedItem = self.realm.objectForPrimaryKey(Realm_item.self, key: x.objectId!)
{
self.dataSource.append(FetchedItem)
}
else
{
let item = Realm_item()
item.item_ID = x.objectId
item.item_Title = x["Title"] as! String
item.item_Price = x["Price"] as! String
let file = x["Images"] as! PFFile
RealmHelper().getAndSaveImageFromPFFile(file, named: x.objectId!)
self.dataSource.append(item)
}
}
try! self.realm.write {
self.realm.add(self.dataSource)
}
self.myCollectionView.reloadData()
print(respond?.count)
}
}
Thank you!
You seem to have a few questions and problems here, so I'll do my best.
I suggest you use the Results type as your data source, something like:
var dataSource: Results<Realm_item>?
Then, in your viewDidLoad():
dataSource = realm.objects(Realm_item).
Be sure to use the relevant error checking before using dataSource. We use an optional Results<Realm_item> because the Realm object you're using it from needs to be initialised first. I.e., you'll get something like "Instance member * cannot be used on type *" if you try declaring the results like let dataSource = realm.objects(Realm_item).
The Realm documentation (a very well-written and useful reference to have when you're using Realm as beginner like myself), has this to say about Results...
Results are live, auto-updating views into the underlying data, which means results never have to be re-fetched. Modifying objects that affect the query will be reflected in the results immediately.
Your mileage may vary depending on how you have everything set up. You could try posting your Realm models and Parse-related code for review and comment.
Your last question:
What is the right way to update the "object" from the Data Source after i wrote the update to same object from the Realm DB?
I gather you're asking the best way to update your UI (CollectionView) when the underlying data has been updated? If so...
You can subscribe to Realm notifications to know when Realm data is updated, indicating when your app’s UI should be refreshed for example, without having to re-fetch your Results.
Related
Say I am creating an object that takes two strings and acts like a dictionary.
class WordInDictionary: Object {
#objc dynamic var word: String = ""
#objc dynamic var meaning: String = ""
What should I do if I wanted to have some initial objects that get added to the database just once upon installation/update of the app?
Also, is there a way to make it so that just those initial objects can't be deleted?
"What should I do if I wanted to have some initial objects that get added to the database just once upon installation/update of the app?"
One option would be to have some code near the realm initialisation that checks if there are any WordInDictionary objects already in the realm - if not then add the required default objects.
E.g.
let realm = try! Realm()
if realm.objects(WordInDictionary.self).isEmpty
{
// Add required words here
}
"Also, is there a way to make it so that just those initial objects can't be deleted?"
I don't know of a way to make realm objects read-only. You'd have to implement this in code in some way, e.g. have a isDeletable boolean member which is true for every user-created object and false for your default members, then only delete those from realm.
E.g. for your deletion code:
func deleteWords(wordsToDelete: Results<WordInDictionary>)
{
try! realm.write
{
realm.delete(wordsToDelete.filter("isDeletable = true")
}
}
I have a firebase query that observes data from a posts child.
func fetchPosts () {
let query = ref.queryOrdered(byChild: "timestamp").queryLimited(toFirst: 10)
query.observe(.value) { (snapshot) in
for child in snapshot.children.allObjects as! [DataSnapshot] {
if let value = child.value as? NSDictionary {
let post = Post()
let poster = value["poster"] as? String ?? "Name not found"
let post_content = value["post"] as? String ?? "Content not found"
let post_reveals = value["Reveals"] as? String ?? "Reveals not found"
post.post_words = post_content
post.poster = poster
post.Reveals = post_reveals
self.postList.append(post)
DispatchQueue.main.async { self.tableView.reloadData() }
//make this for when child is added but so that it also shows psots already there something like query.observre event type of
}
}
However, when a user posts something, it creates a more than one cell with the data. For instance, if I post "hello", a two new cards show up with the hello on it. However, when I exit the view and recall the fetch posts function, it shows the correct amount of cells. Also, when I delete a post from the database, it adds a new cell as well and creates two copies of it until I reload the view, then it shows the correct data from the database.
I suspect this has something to do with the observe(.value), as it might be getting the posts from the database and each time the database changes it creates a new array. Thus, when I add a new post, it is adding an array for the fact that the post was added and that it now exists in the database, and when I refresh the view it just collects the data directly from the database.
Also, sometimes the correct amount of cells show and other times there's multiple instances of random posts, regardless of whether I have just added them or not.
How can I change my query so that it initially loads all the posts from the database, and when some post is added it only creates one new cell instead of two?
Edit: The logic seeming to occur is that when the function loads, it gets all the posts as it calls the fetchPosts(). Then, when something is added to the database, it calls the fetchPosts() again and adds the new data to the array while getting all the old data. yet again.
One thing I always do when appending snapshots into an array with Firebase is check if it exists first. In your case I would add
if !self.postList.contains(post) {
self.postList.append...
however, to make this work, you have to make an equatable protocol for what I'm guessing is a Post class like so:
extension Post: Equatable { }
func ==(lhs: Post, rhs: Post) -> Bool {
return lhs.uid == rhs.uid
}
You are right in thinking that the .value event type will return the entire array each time there is a change. What you really need is the query.observe(.childAdded) listener. That will fetch individual posts objects rather than the entire array. Call this in your viewDidAppear method.
You may also want to implement the query.observe(.childRemoved) listener as well to detect when posts are removed.
Another way would be to call observeSingleEvent(.value) on the initial load then add a listener query.queryLimited(toLast: 1).observe(.childAdded) to listen for the latest post.
I'm learning to be an iOS app developer and I want to make an app which stores core data. I know how to do it using tables but is there a way I can store data without using tables? Like I'm trying to make an app which saves about a 100 different variables but m not using tables in it. Can someone please direct me to a full tutorial of how it's done? I came across one tutorial on Ray weindervich but it was done on swift 1.2 and it didn't work for me. Thanks
Core data depends on entities, now something that might help to share (probably you knew this already) is that Core data entity is not a table it represents a thing that can be identify and quantify for example a fruit regardless what your back end is; with that been said, now I have a question, when you say table do do you mean the entities or an actual database table? If you mean entity, with Core data you can say use SQLite as backend or xml file as back end but regardless how you store the data you will need to create at least one entity.
What was suggested in the comments still using entities. So my suggestion would be just create one entity using one of this options:
1. Entity
variable1 datatype
variable2 datatype
...
...
variable n datatype
or
2. Entity
key String
Value object
With option one you will have to know all the possible variables that your application will use and one good advantage is that you won't have to do down casting neither unwrapping.
With option two you don't need to know all the possible variables and also your data can grow without changing the app, the only downside is you will have to wrap and unwrap the data from each record.
These are my suggestions for you.
Hope this help
UPDATE :
So here are the steps that I think you need to follow to achieve your request (important: this a simple sample):
Make sure your project has enable since creation Core Data.
In the Model add the Entity as the picture shows:
Then add the attributes as the picture shows:
Add the add the subclass; this part is not mandatory but makes it easy to handle each entity and its properties.
Then you should have something similar to the following code for the entity:
import Foundation
import CoreData
class Generic: NSManagedObject {
#NSManaged var key: String?
#NSManaged var value: NSObject?
}
And your view controller should have something like this in order to read and save the data:
import UIKit
import CoreData
class ViewController: UIViewController {
#IBOutlet var txtVariable: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let delegate = UIApplication.sharedApplication().delegate as! AppDelegate
let context = delegate.managedObjectContext
let request = NSFetchRequest(entityName: "Generic")
let filter = NSPredicate(format: "key = %#", "xyz")
request.predicate = NSCompoundPredicate(andPredicateWithSubpredicates: [filter])
do {
let records = try context.executeFetchRequest(request) as! [Generic]
if (records.count>0)
{
txtVariable.text = (records[0].value as! String)
}
}
catch let error as NSError{
NSLog(error.localizedDescription)
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
#IBAction func btnSave_Click(sender: AnyObject) {
let delegate = UIApplication.sharedApplication().delegate as! AppDelegate
let context = delegate.managedObjectContext
let record = NSEntityDescription.insertNewObjectForEntityForName("Generic", inManagedObjectContext: context) as? Generic
record?.key = "xyz"
record?.value = txtVariable.text
do {
try context.save()
}
catch let error as NSError{
NSLog(error.localizedDescription)
}
}}
Before getting into my issue, please have a look at this image.
Here is the actual data model:
I retrieve a set of Records from a web API, create objects out of them, save them in core data and display them in the Today view. By default these records are returned for the current date.
The user can tap on Past button to go to a separate view where he can choose a past or future date from a date picker view and view Records for that selected date. This means I have to call the API again passing the selected date, retrieve the data and save that data in core data and display them. When the user leaves this view, this data should be discarded.
This is the important part. Even though I get a new set of data, the old original data for the current date in the Today view must not go away. So if/when the user returns to the Today view, that data should be readily available as he left it without the app having to call the API and get the data for the current date again.
I thought of creating a separate NSManagedObjectContext to hold these temporary data.
I have a separate class called DatabaseManager to handle core data related tasks. This class initializes with an instance of `NSManagedObjectContext. It creates the managed object classes in the given context.
import CoreData
import Foundation
import MagicalRecord
import SwiftyJSON
public class DatabaseManager {
private let context: NSManagedObjectContext!
init(context: NSManagedObjectContext) {
self.context = context
}
public func insertRecords(data: AnyObject, success: () -> Void, failure: (error: NSError?) -> Void) {
let json = JSON(data)
if let records = json.array {
for recordObj in records {
let record = Record.MR_createInContext(context) as Record
record.id = recordObj["Id"].int
record.name = recordObj["Name"].string!
record.date = NSDate(string: recordObj["Date"].string!)
}
context.MR_saveToPersistentStoreAndWait()
success()
}
}
}
So in the Today view I pass NSManagedObjectContext.MR_defaultContext() to insertRecords() method. I also have a method to fetch Records from the given context.
func fetchRecords(context: NSManagedObjectContext) -> [Record]? {
return Record.MR_findAllSortedBy("name", ascending: true, inContext: context) as? [Record]
}
The data is retrieved from the API, saved in core data and gets displayed successfully. All good so far.
In the Past View, I have to do basically the same thing. But since I don't want the original data to change. I tried to do this a few ways which MagicalRecord provides.
Attempt #1 - NSManagedObjectContext.MR_context()
I create a new context with NSManagedObjectContext.MR_context(). I change the date in Past view, the data for that selected date gets retrieved and saved in the database successfully. But here's the issue. When I fetch the objects from core data, I get that old data as well. For example, each day has only 10 records. In Today view I display 10 records. When the fetch objects in the Past view, I get 20 objects! I assume it's the old 10 objects plus the new ones. Also when I try to display them in the tableview, it crashes with a EXC_BAD_ACCESS error in the cellForRowAtIndexPath method.
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as UITableViewCell
let record = records[indexPath.row]
cell.textLabel?.text = record.name // EXC_BAD_ACCESS
cell.detailTextLabel?.text = record.date.toString()
return cell
}
Attempt #2 - NSManagedObjectContext.MR_newMainQueueContext()
The app crashes when I change the date with the following error.
'+entityForName: nil is not a legal NSPersistentStoreCoordinator for searching for entity name 'Record''
Attempt #3 - NSManagedObjectContext.MR_contextWithParent(NSManagedObjectContext.MR_defaultContext())
Same result as Attempt #1.
Attempt #4 - From Hal's Answer I learned that even though I create two MOCs, they both refer to the same NSPersistentStore. So I created another new store to hold the temporary data in my AppDelegate.
MagicalRecord.setupCoreDataStackWithStoreNamed("Records")
MagicalRecord.setupCoreDataStackWithStoreNamed("Records-Temp")
Then when I change the date to get the new data, I set that temporary store as the default store like this.
func getDate(date: NSDate) {
let url = NSPersistentStore.MR_urlForStoreName("Records-Temp")
let store = NSPersistentStore(persistentStoreCoordinator: NSPersistentStoreCoordinator.MR_defaultStoreCoordinator(), configurationName: nil, URL: url, options: nil)
NSPersistentStore.MR_setDefaultPersistentStore(store)
let context = NSManagedObjectContext.MR_defaultContext()
viewModel.populateDatabase(date, context: context)
}
Note that I'm using the default context. I get the data but it's the same result as Attempt 1 and 3. I get 20 records. They include data from both the old date and the new date. If I use NSManagedObjectContext.MR_context(), it would simply crash like in Attempt 1.
I also discovered something else. After creating the stores in App Delegate, I printed out the default store name println(MagicalRecord.defaultStoreName()) in the Today's view. Strangely it didn't print the name I gave the store which is Records. Instead it showed Reports.sqlite. Reports being the project's name. Weird.
Why do I get the old data as well? Am I doing something with when initializing a new context?
Sorry if my question is a little confusing so I uploaded a demo project to my Dropbox. Hopefully that will help.
Any help is appreciated.
Thank you.
Thread Safety
First of all I want to mention the Golden Rule of Core Data. NSManagedObject's are not thread safe, hence, "Thou shalt not cross the streams" (WWDC). What this means is that you should always access a Managed Object in its context and never pass it outside of its context. This is why your importer class worries me, you are inserting a bunch of objects into a context without guaranteeing that you are running the insert inside the Context.
One simple code change would fix this:
public func insertRecords(data: AnyObject, success: () -> Void, failure: (error: NSError?) -> Void) {
let json = JSON(data)
context.performBlock { () -> Void in
//now we are thread safe :)
if let records = json.array {
for recordObj in records {
let record = Record.MR_createInContext(context) as Record
record.id = recordObj["Id"].int
record.name = recordObj["Name"].string!
record.date = NSDate(string: recordObj["Date"].string!)
}
context.MR_saveToPersistentStoreAndWait()
success()
}
}
}
The only time you don't need to worry about this is when you are using the Main Queue Context and accessing objects on the main thread, like in tableview's etc.
Don't forget that MagicalRecord also has convenient save utilities that create context's ripe for saving :
MagicalRecord.saveWithBlock { (context) -> Void in
//save me baby
}
Displaying Old Records
Now to your problem, the following paragraph in your post concerns me:
The user can tap on Past button to go to a separate view where he can
choose a past or future date from a date picker view and view Records
for that selected date. This means I have to call the API again
passing the selected date, retrieve the data and save that data in
core data and display them. When the user leaves this view, this data
should be discarded.
I don't like the idea that you are discarding the information the user has requested once they leave that view. As a user I would expect to be able to navigate back to the old list and see the results I just queried without another unecessary network request. It might make more sense to maybe have a deletion utility that prunes your old objects on startup rather than while the user is accessing them.
Anyways, I cannot illustrate how important it is that you familiarize yourself with NSFetchedResultsController
This class is intended to efficiently manage the results returned from
a Core Data fetch request.
You configure an instance of this class using a fetch request that
specifies the entity, optionally a filter predicate, and an array
containing at least one sort ordering. When you execute the fetch, the
instance efficiently collects information about the results without
the need to bring all the result objects into memory at the same time.
As you access the results, objects are automatically faulted into
memory in batches to match likely access patterns, and objects from
previous accessed disposed of. This behavior further serves to keep
memory requirements low, so even if you traverse a collection
containing tens of thousands of objects, you should never have more
than tens of them in memory at the same time.
Taken from Apple
It literally does everything for you and should be your go-to for any list that shows objects from Core Data.
When I fetch the objects from core data, I get that old data as well
Thats to be expected, you haven't specified anywhere that your fetch should include the reports in a certain date range. Here's a sample fetch:
let fetch = Record.MR_createFetchRequest()
let maxDateForThisController = NSDate()//get your date
fetch.predicate = NSPredicate(format: "date < %#", argumentArray: [maxDateForThisController])
fetch.fetchBatchSize = 10// or an arbitrary number
let dateSortDescriptor = NSSortDescriptor(key: "date", ascending: false)
let nameSortDescriptor = NSSortDescriptor(key: "name", ascending: true)
fetch.sortDescriptors = [dateSortDescriptor,nameSortDescriptor]//the order in which they are placed in the array matters
let controller = NSFetchedResultsController(fetchRequest: fetch,
managedObjectContext: NSManagedObjectContext.MR_defaultContext(),
sectionNameKeyPath: nil, cacheName: nil)
Importing Discardable Records
Finally, you say that you want to see old reports and use a separate context that won't save to the persistent store. Thats also simple, your importer takes a context so all you would need to do is make sure that your importer can support imports without saving to the persistent store. That way you can discard the context and the objects will go with it. So your method signature could look like this:
public func insertRecords(data: AnyObject, canSaveToPersistentStore: Bool = true,success: () -> Void, failure: (error: NSError?) -> Void) {
/**
Import some stuff
*/
if canSaveToPersistentStore {
context.MR_saveToPersistentStoreWithCompletion({ (complete, error) -> Void in
if complete {
success()
} else {
error
}
})
} else {
success()
}
}
The old data that was in your persistent store, and addressed with the original MOC, is still there, and will be retrieved when the second MOC does a fetch. They're both looking at the same persistent store. It's just that the second MOC also has new data fetched from your API.
A synchronous network operation saving to Core Data will hang your app, and (for a large enough set of records) cause the system to kill your app, appearing to the user as a crash. Your client is wrong on that point, and needs to be educated.
Break apart your logic for fetching, saving, and viewing. Your view that shows a particular date's records should just do that--which it can do, if it accepts a date and uses a predicate.
Your 'cellForRowAtIndexPath' crash smells like a problem with a missing or misspelled identifier. What happens if you hard code a string instead of using 'record.name'?
I'm trying to make an iOS 8 App with Swift and i need to download data from JSON and save it , but i don't understand Core Data mechanism. (I'm coming from Android with ORM Lite and Windows Phone with sqlite-net).
I'm trying to make two tasks, "GetAllNewsTask" returning all News from database , and "UpdateAllNewsTask" downloading JSON and parsing it, save to database and return all News.
The function getEntitiesFromJson transform parsed JSON string to entity object
class func getEntitiesFromJson(json: JSONValue) -> [NewsEntity]?{
var rList : [NewsEntity] = []
var array = json.array
var countItr = array?.count ?? 0
if(array == nil){
return nil
}
if(countItr > 0){
for index in 0...countItr-1{
var news = NewsEntity()
var jsonVal = array?[index]
news.id = jsonVal?["id"].integer ?? 0
........
rList.append(news)
}
}
return rList
}
GetAllNewsTask (newsDao.findAll() currently return an harcoded empty array, i didn't found how to select all NewsEntity synchronously)
class GetAllNewsTask:NSOperation {
var result : Array<News>?
override func main() -> (){
result = executeSync()
}
func executeSync() -> Array<News>? {
let newsDao = NewsDAO()
let entities = newsDao.findAll()
return NewsModel.getVOsFromEntities(entities)
}
UpdateAllNewsTask
class UpdateAllNewsTask:NSOperation {
var result : Array<News>?
override func main() -> (){
result = executeSync()
}
func executeSync() -> Array<News>? {
let response = JsonServices.getAllNews()
var managedObjectContext = (UIApplication.sharedApplication().delegate as AppDelegate).managedObjectContext!
var entityDescription = NSEntityDescription.entityForName("NewsEntity", inManagedObjectContext: managedObjectContext)
var entities = NewsModel.getEntitiesFromJson(response)
//TODO insert new, update existing and remove old
return GetAllNewsTask().executeSync()
}
I'm trying to add or update all NewsEntity and delete old, in Java i used List.removeAll(Collection<T>) but i can't found how to do this in Swift.
I got an exception when i override equals and hashcode in NewsEntity class.
Before continuing, is it the correct way to do this ?
If yes there is any good tutorial which demonstrate how to do this?
If no what is the correct way ?
Typically Core Data transactions should always be performed on the object's Managed Object Context thread. For this reason you will see the performBlock and performBlockAndWait calls in NSManagedObjectContext.
Since you are using the main thread you are technically synchronous assuming you are making those update calls on the main thread. If you are not then I would suggest wrapping your synch call into a performBlockAndWait call.
That being said, you should leverage Apple's Documentation on the subject as they explain how you can implement multithreaded core data. You should always perform your server related updates on a background thread.
If you want to implement a removeAll feature you will need to manually fetch all the objects you want to remove and call context.deleteObject(managedObject). Alternatively if you want something more powerful that should enforce cascade deletion, you can set this in your model editor when you select the relationship. The following Delete Rules are available:
Nullify
Cascade
No Action
Deny
Finally, you might find this post useful in explaining some of the commonly used Core Data stack setups and the various performance of each.
Welcome to iOS and good luck:)
EDIT
As an aside you might find Ray Wenderlich provides some great Core Data Tutorials