iOS AVPlayer stuck - ios

I am using AVPlayer for playing remote .mp4 files (in Objective C). The video loads from remote url, but after 1 sec of playing the player freeze. The video got stucked and not playing it.
Can any one please help me?
NSString *encodedString = [urlString stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
NSURL *videoUrl = [[NSURL alloc]initWithString:encodedString];
self.asset = [AVAsset assetWithURL:videoUrl];
self.player = [AVPlayer playerWithURL:videoUrl];
self.player.actionAtItemEnd = AVPlayerActionAtItemEndNone;
self.playerLayer = [AVPlayerLayer playerLayerWithPlayer:self.player];
self.playerLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;
[self.player addObserver:self forKeyPath:#"status" options:0 context:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(playerItemDidReachEnd:)
name:AVPlayerItemDidPlayToEndTimeNotification
object:[self.player currentItem]];
self.playerLayer.frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height);
[self.myPlayerView.layer addSublayer:self.playerLayer];
self.videoPlaybackPosition = 0;
[self.player play];
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if (object == self.player && [keyPath isEqualToString:#"status"]) {
if (self.player.status == AVPlayerStatusFailed) {
NSLog(#"AVPlayer Failed --> %ld",(long)self.player.currentItem.status);
} else if (self.player.status == AVPlayerStatusReadyToPlay) {
NSLog(#"AVPlayerStatusReadyToPlay");
[self.player play];
} else if (self.player.status == AVPlayerItemStatusUnknown) {
NSLog(#"AVPlayer Unknown");
}
}
}

Related

How to sync multiple AVPlayer while play the same local video

I have to play the same local video file with the AVPlayer at the same time, and I created 4 AVPlayer instance, and the AVPlayerLayers was added to tha same layer. But the question is that 4 player were not begin at the same time. How to make them begin at the same time? here is my code:
self.players = #[].mutableCopy;
CMAudioClockCreate(kCFAllocatorDefault, &_syncClock);
AVPlayerItem *item = [[AVPlayerItem alloc] initWithURL:self.url];
for (NSInteger i = 0; i<playerNum; i++) {
AVPlayer *avPlayer = [AVPlayer playerWithPlayerItem:item.copy];
AVPlayerLayer *playerLayer = [AVPlayerLayer playerLayerWithPlayer:avPlayer];
//设置模式
playerLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;
playerLayer.contentsScale = [UIScreen mainScreen].scale;
CGPoint pos = [playerOriginArr[i] CGPointValue];
playerLayer.frame = CGRectMake(pos.x, pos.y, playerSize.width, playerSize.height);
[self.playBackBgView.layer addSublayer:playerLayer];
avPlayer.masterClock = _syncClock;
[avPlayer.currentItem addObserver:self forKeyPath:#"status" options:NSKeyValueObservingOptionNew context:nil];
[avPlayer play];
[self.players addObject:avPlayer];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object
change:(NSDictionary *)change context:(void *)context {
if ([keyPath isEqualToString:#"status"] && [object isKindOfClass:[AVPlayerItem class]]) {
AVPlayerItem *playerItem = (AVPlayerItem *)object;
if (playerItem.status == AVPlayerStatusReadyToPlay) {
for (AVPlayer *player in self.players) {
if (player.currentItem == playerItem) {
[player prerollAtRate:1.0 completionHandler:^(BOOL finished) {
if (finished) {
}
}];
player.automaticallyWaitsToMinimizeStalling = NO;//如果是
NSLog(#"setRate");
[player setRate:1.0 time:kCMTimeInvalid atHostTime:CMClockGetTime(_syncClock)];
}
}
}
}
}
Create just one AVPlayer and create multiple AVPlayerLayers from that.
The layers will be synchronized.

iOS avplayer not playing remote video

I want to play a remote .mp4 video in AvPlayer. Here is my code
NSString *encodedString = [urlString stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
NSURL *videoUrl = [[NSURL alloc]initWithString:encodedString];
self.asset = [AVAsset assetWithURL:videoUrl];
self.player = [AVPlayer playerWithURL:videoUrl];
self.player.actionAtItemEnd = AVPlayerActionAtItemEndNone;
self.playerLayer = [AVPlayerLayer playerLayerWithPlayer:self.player];
self.playerLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;
[self.player addObserver:self forKeyPath:#"status" options:0 context:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(playerItemDidReachEnd:)
name:AVPlayerItemDidPlayToEndTimeNotification
object:[self.player currentItem]];
self.playerLayer.frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height);
[self.myPlayerView.layer addSublayer:self.playerLayer];
self.videoPlaybackPosition = 0;
[self.player play];
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if (object == self.player && [keyPath isEqualToString:#"status"]) {
if (self.player.status == AVPlayerStatusFailed) {
NSLog(#"AVPlayer Failed --> %ld",(long)self.player.currentItem.status);
} else if (self.player.status == AVPlayerStatusReadyToPlay) {
NSLog(#"AVPlayerStatusReadyToPlay");
[self.player play];
} else if (self.player.status == AVPlayerItemStatusUnknown) {
NSLog(#"AVPlayer Unknown");
}
}
}
AVPlayerStatusReadyToPlay is taking some time to buffering the video and it only working for one time.
But the same code I use to record a video and play it from temp file. In that case it works fine. After uploading the video to server, when I try to play it from server, the video plays for just 1-2 seconds. After that the video got stuck, and nothing happens. I can't understand where is my problem.
Can any one please help me?

AVPlayerViewController not playing video and showing Quicktime logo

I am trying to play video with new AVPlayerViewController introduced in XCode 6.
To play video i have done this setup.
Using local mp4 file to play video
Extended AVPlayerViewController
Player setup code :
-(void)setupPlayer
{
NSString* filePath = [[NSBundle mainBundle] pathForResource:#"exodus_trailer" ofType:#"mp4"];
NSLog(#"File Path : %#",filePath);
AVAsset *avAsset = [AVAsset assetWithURL:[NSURL URLWithString:filePath]];
AVPlayerItem *avPlayerItem =[[AVPlayerItem alloc]initWithAsset:avAsset];
self.player = [[AVPlayer alloc]initWithPlayerItem:avPlayerItem];
[self.player addObserver:self forKeyPath:#"status" options:0 context:nil];
[self.player play];
}
KVO handling :
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context
{
if (object == self.player && [keyPath isEqualToString:#"status"])
{
if (self.player.status == AVPlayerStatusFailed)
{
NSLog(#"AVPlayer Failed");
}
else if (self.player.status == AVPlayerStatusReadyToPlay)
{
NSLog(#"AVPlayerStatusReadyToPlay");
[self.player play];
}
else if (self.player.status == AVPlayerItemStatusUnknown)
{
NSLog(#"AVPlayer Unknown");
}
}
}
Issue :
KVO log is printing AVPlayerStatusReadyToPlay and file path seems ok. Previously view was at least showing player with all default controls, but now without any changes it started to show Quick time logo without any control. What is meaning of showing this logo ? what i am doing wrong here ?
Screenshot :
Here is exactly like what you wanted to do. The problem with your code is that you are not using file path, use this to load the file path NSURL *url = [NSURL fileURLWithPath:urlString]
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
NSString *urlString = [[NSBundle mainBundle] pathForResource:#"testfile" ofType:#"mp4"];
NSURL *url = [NSURL fileURLWithPath:urlString];
self.player = [[AVPlayer alloc] initWithURL:url];
[self.player addObserver:self forKeyPath:#"status"
options:NSKeyValueObservingOptionNew
context:NULL];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context
{
if (object == self.player) {
AVPlayerStatus status = [change[NSKeyValueChangeNewKey] integerValue];
if (status == AVPlayerStatusReadyToPlay) {
[self.player play];
[self.player removeObserver:self forKeyPath:#"status"];
}
}
else {
[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
}
}
#end

avplayer is not playing the URL

I am using avplayer for play audio url, but it is not working, I don't know where i am wrong
NSString *radioURL = #"https://www.example.com";
radioPlayer = [AVPlayer playerWithURL:[NSURL URLWithString:radioURL]] ;
// [radioPlayer seekToTime:kCMTimeZero];
NSLog(#"radio player %#",radioPlayer.currentItem);
[radioPlayer play];
Any help would be appreciated.
I strongly recommended the code below to play radio streaming: please take a look also AVPlayer_Class
-(void)Play{
NSString *radioURL = #"https://www.example.com"; //this url must valid
AVPlayer *player = [[AVPlayer alloc]initWithURL:[NSURL URLWithString:radioURL]];
self.songPlayer = player; //self.songPlayer is a globle object of avplayer
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(playerItemDidReachEnd:)
name:AVPlayerItemDidPlayToEndTimeNotification
object:[songPlayer currentItem]];
[self.songPlayer addObserver:self forKeyPath:#"status" options:0 context:nil];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if (object == songPlayer && [keyPath isEqualToString:#"status"]) {
if (songPlayer.status == AVPlayerStatusFailed) {
NSLog(#"AVPlayer Failed");
} else if (songPlayer.status == AVPlayerStatusReadyToPlay) {
NSLog(#"AVPlayerStatusReadyToPlay");
[self.songPlayer play];
} else if (songPlayer.status == AVPlayerItemStatusUnknown) {
NSLog(#"AVPlayer Unknown");
}
}
}
- (void)playerItemDidReachEnd:(NSNotification *)notification {
// code here to play next sound file
}
Ref link is - Streaming mp3 audio with AVPlayer
I had the same issue and just realized that I wasn't retaining the player (using ARC)! So it gets deallocated and stop playing immediately after start.
You need to make sure that you have a strong property radioPlayer and use self.radioPlayer instead of radioPlayer.
You are doing good but your method need to correct on one place.Check using the below method:
NSURL *audioURL = [NSURL URLWithString:radioURL];
NSData *audioData = [NSData dataWithContentsOfURL:audioURL];
self.audioPlayer = [[AVAudioPlayer alloc] initWithData:audioData error:nil];
self.audioPlayer.numberOfLoops = -1;
self.audioPlayer.delegate = self;
[self.audioPlayer prepareToPlay];
self.audioPlayer.volume=1.0;
[self.audioPlayer autorelease];
[self.audioPlayer Play];
and add proper delegate methods for AVAudioPlayer.
Make Sure URL is AddingPercentEscapes.
NSURL *audioURL = // Your Url;
NSString *encodedString = [#"Your Url" stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
NSURL *myURL = [[NSURL alloc] initWithString:encodedString]
AVPlayer *player = [AVPlayer playerWithURL:myURL];
[player prepareToPlay];
player play];
Did you forgot to set the attribute App Transport Security Settings -> Allow Arbitrary Loads (Yes)?

AVPlayer not working in custom Class

I dont know where I am going wrong. [audioPlayer play], [audioPlayer stop] not working. because audioPlayer goes nil. But if I try to play audioPlayer in Status Check AVPlayerStatusReadyToPlay, then it works fine, but still other buttons not works same audioPlayer nil.
customClass.h
#property (nonatomic, retain) AVPlayer *audioPlayer;
customClass.m
-(void)prepareAudioPlayerFor:
NSURL *urlPath = [NSURL URLWithString:#"http://freshmp3music.ru/music/04.2013/chris_brown_-_fine_china_(www.freshmp3music.ru).mp3"];
AVAsset *asset = [AVURLAsset URLAssetWithURL:urlPath options:nil];
AVPlayerItem *anItem = [AVPlayerItem playerItemWithAsset:asset];
AVPlayer *player = [AVPlayer playerWithPlayerItem:anItem];
audioPlayer = player;
[[NSNotificationCenter defaultCenter] addObserver:self
selector:#selector(playerItemDidReachEnd:)
name:AVPlayerItemDidPlayToEndTimeNotification
object:[audioPlayer currentItem]];
[audioPlayer addObserver:self forKeyPath:#"status" options:0 context:nil];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if (object == audioPlayer && [keyPath isEqualToString:#"status"]) {
if (audioPlayer.status == AVPlayerStatusFailed) {
NSLog(#"AVPlayer Failed");
} else if (audioPlayer.status == AVPlayerStatusReadyToPlay) {
NSLog(#"AVPlayerStatusReadyToPlay");
if(audioPlayer.currentItem == nil)
{
UIAlertView* alert = [[UIAlertView alloc] initWithTitle:#"Alert" message:#"No Audio Anthem Found" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
}else
{
NSLog(#"readyToPlay");
// [audioPlayer play]; // Here Play works fine but still other buttons not work
}
} else if (audioPlayer.status == AVPlayerItemStatusUnknown) {
NSLog(#"AVPlayer Unknown");
}
}
}
- (void)playerItemDidReachEnd:(NSNotification *)notification {
NSLog(#"finished");
// [self playPauseBtn:nil];
CMTime fiveSecondsIn = CMTimeMake(0, 1);
[audioPlayer seekToTime:fiveSecondsIn];
[audioPlayer pause];
}
- (IBAction)playBtn:(id)sender {
if (audioPlayer == nil) {
NSLog(#"Player Nil");
}
[audioPlayer play]; // this don't work why
}
OUTPUT : AVPlayerStatusReadyToPlay
OUTPUT : readyToPlay
OUTPUT : Player Nil

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