Developer option missing in Setting menu ios9.1 - ios

Yesterday i updated my iphone5s to ios9.1 with help of ipsw file. Now I am not able to see Developer option in Setting menu. I want to check my application in Low Connectivity situation.
Please suggest.

Its very easy now,
You need to attach your iOS Device with Mac and select trust option in device.
Then open Xcode and select attached iOS Device . You will automatically get Developer options under Settings App.
I am using current Xcode 7.3

Download Hardware IO Tools for Xcode from here.
And there's Network Link Conditioner app, which can help to simulate low connectivity, so you can test your app in Simulator.

Related

How can I run my own ios app on my iphone 6S with iOs 10.2?

I developed an app with XCode 8. However, I don't really find any help how to run my app on my own phone. There are just some tutorials for running it on my phone with XCode 7 but those don't really work for me.
Does somebody know how to do that ? Thank you !
Go to http://developer.apple.com and log in with your Apple developer account.
Create a developer certificate
Create an app id for your app
Create a provisioning profile
Download the provisioning profile and import it into Xcode.
Connect your iPhone to your computer. Select your iPhone in Xcode.
Build and run your app.
Or let Xcode do all that for you, since it happens automatically if Xcode is connected to your developer account.
This process is all documented on Apple's developer web site.
AFAIK you just need to:
Start Xcode
Unlock your iPhone
Connect your iPhone to your mac using the Lightning USB cable.
You should be asked (by Xcode) if you want to use the connected phone as a development device.
You can check, if the device is know to Xcode by clicking on Window / Devices. If you connect a device for the first time a little bit of 'magic' is going on that takes a while to complete.
Something like this maybe shown add 'Devices':

iOS – Run/Debug/Install builds over Wi-Fi

We have iPad and iPhone devices, but short of wires. Is there any way that we can install/debug the builds over Wi-Fi in iOS?
I know the way in Android, but not of iOS.
Now by using Xcode 9 and iOS 11 it is possible to run apps by using Wi-Fi.
Connect the iPhone via USB, go into the device window (Cmd-Shift-2), select your phone, and check the connect via network box.
More thorough instructions with screenshots here
Pre-Xcode 9 answer:
Over Wi-Fi installing and debugging of applications is not possible in iOS.
But there are some websites where you can upload your builds and then download on device and test it.
(Before you read make sure your running IOS 11 and Xcode 9!) Connect your device (Via USB), once you do go on 'Add Additional Simulators' (See image 2 at the bottom), and tick 'connect via network' (See Image One). Once XCode proccesses this, disconnect the device (via USB) and it should now appear with a globe next to it (See image 2)! Also make sure the device and computer are on the same network!
Image 1
Image 2
Simple Solution: http://diawi.com
Upto Xcode 8 & iOS 10 : Through wifi its not possible.
You just upload your ".ipa" file to this website http://diawi.com & get sort link for that. After that install build by requesting that link in iphone browser.
From Xcode 9+ & iOS 11+ : Its possible install debug build through wifi.
Open your project on Xcode
Connect your ios device with USB cable.
In xcode menu open Window -> Devices and Simulators or press (Cmd-Shift-2). You should see your device as connected devices.
Select your device and enable check box “Connect via network”.
Now you can see a network icon next to your phone name. This icon confirms that you can able to run build in wifi.
Now run your build through wifi to install build in your ios devices.
Using Xcode 9 you can debug over wifi(same network).
Make sure you have at least Xcode 9 or later and a device with iOS 11 or later
1- Open your project on Xcode
2- Plugged in your iPhone with USB cable.
3- Open Window > Devices and Simulators
You should see your device as connected devices
4- Select Devices from the top, Select your device from left and Check the “Connect via network” box
5- Now if Xcode can connect to your device via network, you should see a network icon after your phone name
6- Unplug your USB cord
7- Go back to Xcode and Hit the Run button
For deployment/CI I have tried and highly recommend BuddyBuild solution, here is some of the many features it has:
Excellent user help (chat/email) system and online service.
Supports webhooks so that a build is started whenever you push to your App repository. (All Git source control repos supported)
You can arrange system to auto send your builds to a preset list of testers/users whenever builds are ready.
You can [Auto] integrate their SDK to allow user feedback and crash reports.
It auto checks your app for compatibility with latest Xcode versions.
To activate a Wireless Debugging for iOS device to Run|Debug|Install your builds over Wi-Fi, you need to take six steps:
Connect a device via USB cable to the Mac with macOS 10.12.4+ and Xcode 9+ installed.
Launch Xcode.
Press Shift-Command-2 or go to Window-Devices and Simulators menu.
In the Devices tab select the devices from the Connected section.
Select the Connect via network checkbox (and wait for a few minutes when it's finished).
Disconnect USB cable.
This Network icon in the left panel means – Wireless Debugging is OK.
On iPhone go to General–Device Management–Application to trust and press TRUST.
Now you can Run | Debug | Install your builds over Wi-Fi.
To do this, connect your iOS device to your Mac using the appropriate USB cable, and select the Window tab in the menu bar, open the Devices and Simulators window by selecting Devices and Simulators from the Window dropdown or Cmd + Shift + 2.
Ensure that your device is selected in the list farthest to the left in the Devices and Simulators window. Check the Connect via network box.
If your device is on the same network as your Mac, you’ll see a globe appear next to your device’s name within a few moments. This indicates that your device is wirelessly connected.
You can now disconnect the USB cable connecting your device to your Mac, and build and run your app wirelessly.
Please check out this tutorial,
http://honzadvorsky.com/articles/2015-10-21-17-40-xcode_server_tutorials_4_certificates__provisioning_profiles/
here you can find a way for "App Installation over Wi-Fi"
I have not get a chance to implement it yet, but may be will try it out asap. meanwhile if someone is free then can try and post their view here so others can get help. Thanks
Requirements: iOS 11 and XCode 9, iOS device and computer on same wifi network.
Connect your device with USB Cable, launch Xcode, then on Xcode menu, choose: Window->Devices and Simulators. Choose device and check "Connect via network". Now you can disconnect USB and develop on device using wifi.
ScreenShot
" http://diawi.com "
this provides you build link of your project.
Whereas with wifi its not at all possible.
Wireless debug requires Xcode 9 or later and iOS 11 or later. Check this link. Here are detail steps to connect device for wireless debugging.
Connect the iOS device via USB. Go into the device window (Cmd-Shift-2), Select your device and check [x] connect via network. Remove USB cable and IMPORTANT: Connect your device via Personal Hotspot.
Agree with Amr I have found buddybuild as Jenkins+Hockey in one. Extremely useful and so far it seems good product.
With buddybuild you dont need to ask anyones UDID of their iOS device. Also I use it for test automation, where they give you freedom to spin whatever you want as long as you know how to set it up in their postbuild and prebuild scripts
To add to the above answers, for me the Mac and the iPhone should be connected to the SAME wifi network. Otherwise it will not recognise each other.
Over Wifi app installation is possible after we generate an IPA .
Create a plist file with bundle identifier
(See apple documentation for steps )
Create a HTML file
(give the source of IPA (link tag) and bundle identifier / Provisioning profile)

My iOS device not appearing in xcode device list, showing in organizer

I m having xcode 4.5,
I have connected my iTouch(registered in developer program) to Mac Machine. It is appearing in Organizer's Device list. But, it is not appearing in xcode's device list(where simulators are) in one of my project. It is also shown when i open my other proejects.
So, What may be the problem in my this project, in which device is not appearing. Is any settings should be changed??
See the image below and change the settings.
You might need to "trust" the computer - a device will not show up in the organizer if the computer is not trusted.
Restart the iPad while it is connected to the computer. When it restarts, it will ask if you want to "Trust" the computer or not. Do so, then the device will show up in the Xcode Organizer.
Restart XCode
Try Changing the USB Port.
Clean Project. Shift + command + K.
Clear Derive Data.
I tried everything and then found that my device was identified on a different Mac but not mine. Quit and Reopen XCode resolved it.
The deployment target for your project is probably too high (e.g. iOS 7 if you are using Xcode 5 DP). Change it to a minimum version compatible with your device and try again.
Go to organiser, select your device, click on remove button at bottom of organiser screen, unplug your device and connect it once again. That's it. your device should be appear in xcode.
Go to organiser and click your device in the left panel. On the right, see if it is registered for development or not. If not, click "Use for development".
Hope it helps !!
Got this problem too. I plug my phone to Apple Cinema Display. Turns out I forgot to plug in the display's USB cable to my MacBook Air, so only power goes to my device but no data transmission (/me facepalm big time).
My case, I was trying to run a sample app I just downloaded and didn't knew it was iPad only. And I had plugged-in an iPhone. :)
I’m using a MacBook Pro (13-inch, 2019, Two Thunderbolt 3 ports) and my iPhone was connected through a USB-C Digital AV Multiport Adapter. The iPhone was no longer shown as a connected device. Tried connecting the iPhone directly to the MacBook without the Adapter and now it IS a connected device. I’m going to consider using a wireless connection for development.

Where is the iOS Developer Menu in General Settings

I have many iOS devices and someone showed me their Developer entry in Settings -> General.
None of my devices have this...
How do I enable it? Does the device have to be added to the portal through the IDE of my machine? I can't find a way to get the menu to show up.
Connect your device to your mac via USB, open Xcode → Organizer and select Use for Development.
They removed it with iOS 6 I think. You have to now go into Mobile Safari Settings and under advanced enable web inspector.

Using the Network Link Conditioner on iOS devices

How can I simulate various network conditions directly on my iOS device? I know this is possible on a Mac thanks to the Network Link Conditioner. Is there something similar on iOS devices?
Yes, with iOS 6, it is now possible to use the Network Link Conditioner directly on your iOS device, if your device is set to be enabled for development.
Simply go to Settings > Developer > Network Link Conditioner to enable it.
If you don't see Settings > Developer, to enable it:
Connect your iPhone to your Mac.
Xcode > Organizer
Select your iPhone.
Click Use for Development.
I've noticed that sometimes the Developer menu item disappears. It reappears again when installing an app using Xcode.
Might also mention that the developer option doesn't show up in settings sometimes until you tether the device and launch Xcode.
Close Settings>tether device>launch Xcode> Open Settings
So strange thing happened for me and hopefully it'll save someone the hassle.
I had my phone set to developer mode as I've used to build multiple apps previously.
For some reason, searching "Network Link Conditioner" in Settings doesn't bring up anything. Searching "Developer" brings up the Apple Developer app (if you have it installed) that shows info about WWDC videos, news etc. about Apple development.
For a little while I thought my phone wasn't in developer mode but scrolling thru Settings to see the other "Developer" option for actual developer settings of the device, its still there.
As an update for iOS8, and for people confused about the next step, if you have already gotten to the step in which you deploy to your device, all you need to do is go to on the device > Settings > Developer > Network Link Conditioner.

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