My table view isn't loading the custom cells that are put into an array when I do a certain function. I know the the array contains the cells, but am at a loss as to why the cells aren't showing. It did work before but I made a few changes elsewhere in the code and now it does not work. Below is the code where I believe the error might possibly be:
#IBOutlet weak var incomeExpenseTableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
incomeExpenseTableView.reloadData()
incomeExpenseTableView.delegate = self
incomeExpenseTableView.dataSource = self
}
override func viewDidAppear(animated: Bool) {
incomeExpenseTableView.reloadData()
}
#IBAction func addButtonPressed(sender: AnyObject) {
let addMessage = SCLAlertView()
addMessage.addButton("Income") {
self.performSegueWithIdentifier("incomeSegue", sender: self)
}
addMessage.addButton("Expense") {
self.performSegueWithIdentifier("expenseSegue", sender: self)
}
addMessage.showInfo("New Entry", subTitle: "Select either an income or expense to add")
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let post = DATA_KEY._loadedPosts[indexPath.row]
if let cell = tableView.dequeueReusableCellWithIdentifier("IncomeExpenseCell") as? IncomeExpenseCell {
cell.configureCell(post)
return cell
} else {
let cell = IncomeExpenseCell()
cell.configureCell(post)
return cell
}
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return DataService.instance._loadedPosts.count
}
func onPostsLoaded(notif: AnyObject) {
incomeExpenseTableView.reloadData()
}
FYI DATA_KEY = DataService.instance
Thanks
if you have a tableviewcell's identifier named "IncomeExpenseCell", the "if let" will always be successful, why using else, you can use as! instead of as?, you don't need 'else' here, and IncomeExpenseCell() maybe will not satisfy your 'cell init'
if let cell = tableView.dequeueReusableCellWithIdentifier("IncomeExpenseCell") as? IncomeExpenseCell {
cell.configureCell(post)
return cell
}
let cell = tableView.dequeueReusableCellWithIdentifier("IncomeExpenseCell") as! IncomeExpenseCell {
cell.configureCell(post)
return cell
}
Related
So I have been trying to get my custom cells to show up on this tableview, but I am not sure as to why they are not showing up
I have already checked other stack overflow questions and tried their fixes, to no avail. Please ignore the aws stuff as you can see I have the text hard coded so I can just get them to appear for now.
This is the code within the class holding the tableview
import Foundation
import AWSDynamoDB
import AWSCognitoIdentityProvider
import UIKit
// this will be the main feed class showing the user data
class UserDetailTableViewController : UITableViewController {
// attributes for the custome cell
#IBOutlet weak var testing: UITextField!
#IBOutlet var Table: UITableView!
var response: AWSCognitoIdentityUserGetDetailsResponse?
var user: AWSCognitoIdentityUser?
var pool: AWSCognitoIdentityUserPool?
var questiondata : Array<Phototext> = Array()
override func viewDidLoad() {
tableView.delegate = self
tableView.dataSource = self
super.viewDidLoad()
self.pool = AWSCognitoIdentityUserPool(forKey: AWSCognitoUserPoolsSignInProviderKey)
if (self.user == nil) {
self.user = self.pool?.currentUser()
}
// grabbing data from our aws table
updateData()
self.refresh()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
self.navigationController?.setToolbarHidden(true, animated: true)
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
self.navigationController?.setToolbarHidden(false, animated: true)
}
#IBAction func Questions(_ sender: Any) {
performSegue(withIdentifier: "ask", sender: self)
}
// MARK: - IBActions
#IBAction func signOut(_ sender: AnyObject) {
self.user?.signOut()
self.title = nil
self.response = nil
self.refresh()
}
// reloads the prior view
func refresh() {
self.user?.getDetails().continueOnSuccessWith { (task) ->
AnyObject? in
DispatchQueue.main.async(execute: {
self.response = task.result
self.title = self.user?.username
// saving the user name from the main menu
username123 = self.user?.username! ?? "broken"
})
return nil
}
}
// function that calls to our aws dynamodb to grab data from the
// user
//and re update questions
// the array list
func updateData(){
let scanExpression = AWSDynamoDBScanExpression()
scanExpression.limit = 20
// testing to grabt the table data upon startup
let dynamoDBObjectMapper = AWSDynamoDBObjectMapper.default()
dynamoDBObjectMapper.scan(Phototext.self, expression:
scanExpression).continueWith(block: {
(task:AWSTask<AWSDynamoDBPaginatedOutput>!) -> Any? in
if let error = task.error as NSError? {
print("The request failed. Error: \(error)")
} else if let paginatedOutput = task.result {
// passes down an array of object
for Photo in paginatedOutput.items as! [Phototext] {
// loading in the arraylist of objects
// adding the objects to an arraylist
self.questiondata.append(Photo)
}
DispatchQueue.main.async {
//code for updating the UI
}
}
return ()
})
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// returning the number of rows
return 3
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath:
IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier:
"Questionpost", for: indexPath) as! QuestionCell
cell.QuestionText.text = "call it"
cell.Subject.text = "a day"
return cell
}
}
}
Here is the code for the QuestionCell class
import UIKit
class QuestionCell: UITableViewCell {
#IBOutlet weak var Subject: UILabel!
#IBOutlet weak var QuestionText: UITextView!
}
The cell class is called QuestionCell and the identifier I left on the cell in the storyboard is Questionpost
Here is a photo of my story board:
I have fixed it by declaring an extension with the proper types.
extension UserDetailTableViewController: UITableViewDataSource,UITableViewDelegate{
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// returning the number of rows
return 3
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Questionpost", for: indexPath) as! QuestionCell
cell.QuestionText.text = "call it"
cell.Subject.text = "a day"
return cell
}}
good explanation of what's going on, you need to conform to the UITableViewDataSource and UITableViewDelegate when you inbed a tableview.
Redundant conformance of TableView to protocol UITableViewDataSource with Xib Files
I am quite new to Swift programming, but I am having trouble setting UILabel text in my UITableView class for individual UITableViewCell instances.
I have created a custom subclass of UITableViewCell called PizzaTableViewCell and a custom UITableView class called PizzaListTableViewController. I am trying to populate the UITableView instance with data from an array, which is being populated from an API call to my node.js server.
I have included my UITableView subclass, custom UITablveViewCell class, the struct for the data, and a link to a screenshot of the Simulator loading what I have done. Any help is greatly appreciated!
I have verified that the data is being put in the array with no issues, as I can print the contents after the call to fetchInventory method. I have been able to set a single textLabel with
cell.textLabel?.text = pizzas[indexPath.row].name
along with an image in the array with:
cell.imageView?.image = pizzas[indexPath.row].image
but I have 2 more labels that I need in each cell which I cannot set. I have checked my IBOutlets and Storyboard identifiers, and they match the code.
class PizzaListTableViewController: UITableViewController {
var pizzas: [Pizza] = []
override func viewDidLoad() {
super.viewDidLoad()
//title you will see on the app screen at the top of the table view
navigationItem.title = "Drink Selection"
tableView.register(PizzaTableViewCell.self, forCellReuseIdentifier: "Pizza")
//tableView.estimatedRowHeight = 134
//tableView.rowHeight = UITableViewAutomaticDimension
fetchInventory { pizzas in
guard pizzas != nil else { return }
self.pizzas = pizzas!
print(self.pizzas)
//self.tableView.reloadData()
//print(self.pizzas)
DispatchQueue.main.async { [weak self] in
self?.tableView.reloadData()
}
}
} //end of viewDidLoad
private func fetchInventory(completion: #escaping ([Pizza]?) -> Void) {
Alamofire.request("http://127.0.0.1:4000/inventory", method: .get)
.validate()
.responseJSON { response in
guard response.result.isSuccess else { return completion(nil) }
guard let rawInventory = response.result.value as? [[String: Any]?] else { return completion(nil) }
let inventory = rawInventory.compactMap { pizzaDict -> Pizza? in
var data = pizzaDict!
data["image"] = UIImage(named: pizzaDict!["image"] as! String)
//print(data)
//print("CHECK")
print("Printing each item: ", Pizza(data: data))
//printing all inventory successful
return Pizza(data: data)
}
completion(inventory)
}
}
#IBAction func ordersButtonPressed(_ sender: Any) {
performSegue(withIdentifier: "orders", sender: nil)
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
//PRINTING ROWS 0 TWICE in console
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
print("ROWS", pizzas.count)
return self.pizzas.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell: PizzaTableViewCell = tableView.dequeueReusableCell(withIdentifier: "Pizza", for: indexPath) as! PizzaTableViewCell
//cell.backgroundColor = Services.baseColor
//cell.pizzaImageView?.image = pizzas[indexPath.row].image
//THESE WORK BUT ARE A STATIC WAY OF SETTING THE CELLS
//CAN ONLY SET THE SELL WITH A SINGLE TEXT LABEL FROM THE DATA ARRAY
cell.imageView?.image = pizzas[indexPath.row].image
cell.textLabel?.text = pizzas[indexPath.row].name
//cell.textLabel?.text = pizzas[indexPath.row].description
//cell.textLabel?.text = "$\(pizzas[indexPath.row].amount)"
// cell.name?.text = pizzas[indexPath.row].name
// cell.imageView?.image = pizzas[indexPath.row].image
// cell.amount?.text = "$\(pizzas[indexPath.row].amount)"
// cell.miscellaneousText?.text = pizzas[indexPath.row].description
//print(cell.name?.text! as Any)
print(cell.imageView as Any)
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 100.0
} //END OF
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "pizzaSegue", sender: self.pizzas[indexPath.row] as Pizza)
} //END OF override func tableView
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "pizzaSegue" {
guard let vc = segue.destination as? PizzaViewController else { return }
vc.pizza = sender as? Pizza
}
} //END OF override preppare func
}
class PizzaListTableViewController: UITableViewController {
var pizzas: [Pizza] = []
override func viewDidLoad() {
super.viewDidLoad()
//title you will see on the app screen at the top of the table view
navigationItem.title = "Drink Selection"
tableView.register(PizzaTableViewCell.self, forCellReuseIdentifier: "Pizza")
//tableView.estimatedRowHeight = 134
//tableView.rowHeight = UITableViewAutomaticDimension
fetchInventory { pizzas in
guard pizzas != nil else { return }
self.pizzas = pizzas!
print(self.pizzas)
//self.tableView.reloadData()
//print(self.pizzas)
DispatchQueue.main.async { [weak self] in
self?.tableView.reloadData()
}
}
} //end of viewDidLoad
private func fetchInventory(completion: #escaping ([Pizza]?) -> Void) {
Alamofire.request("http://127.0.0.1:4000/inventory", method: .get)
.validate()
.responseJSON { response in
guard response.result.isSuccess else { return completion(nil) }
guard let rawInventory = response.result.value as? [[String: Any]?] else { return completion(nil) }
let inventory = rawInventory.compactMap { pizzaDict -> Pizza? in
var data = pizzaDict!
data["image"] = UIImage(named: pizzaDict!["image"] as! String)
//print(data)
//print("CHECK")
print("Printing each item: ", Pizza(data: data))
//printing all inventory successful
return Pizza(data: data)
}
completion(inventory)
}
}
#IBAction func ordersButtonPressed(_ sender: Any) {
performSegue(withIdentifier: "orders", sender: nil)
}
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
//PRINTING ROWS 0 TWICE in console
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
print("ROWS", pizzas.count)
return self.pizzas.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell: PizzaTableViewCell = tableView.dequeueReusableCell(withIdentifier: "Pizza", for: indexPath) as! PizzaTableViewCell
//cell.backgroundColor = Services.baseColor
//cell.pizzaImageView?.image = pizzas[indexPath.row].image
//THESE WORK BUT ARE A STATIC WAY OF SETTING THE CELLS
//CAN ONLY SET THE SELL WITH A SINGLE TEXT LABEL FROM THE DATA ARRAY
cell.imageView?.image = pizzas[indexPath.row].image
cell.textLabel?.text = pizzas[indexPath.row].name
//cell.textLabel?.text = pizzas[indexPath.row].description
//cell.textLabel?.text = "$\(pizzas[indexPath.row].amount)"
// cell.name?.text = pizzas[indexPath.row].name
// cell.imageView?.image = pizzas[indexPath.row].image
// cell.amount?.text = "$\(pizzas[indexPath.row].amount)"
// cell.miscellaneousText?.text = pizzas[indexPath.row].description
//print(cell.name?.text! as Any)
print(cell.imageView as Any)
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 100.0
} //END OF
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "pizzaSegue", sender: self.pizzas[indexPath.row] as Pizza)
} //END OF override func tableView
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "pizzaSegue" {
guard let vc = segue.destination as? PizzaViewController else { return }
vc.pizza = sender as? Pizza
}
} //END OF override preppare func
}
struct Pizza {
let id: String
let name: String
let description: String
let amount: Float
//let amount: String
let image: UIImage
init(data: [String: Any]) {
//print("CHECK:: pizza.swift")
self.id = data["id"] as! String
self.name = data["name"] as! String
// self.amount = data["amount"] as! Float
self.amount = ((data["amount"] as? NSNumber)?.floatValue)!
self.description = data["description"] as! String
self.image = data["image"] as! UIImage
}
}
As noted above, I have been able to print the contents of the data array with beer names, pictures, descriptions and etc. I have tried to print to console
print(cell.name?.text)
after setting
cell.name?.text = pizzas[indexPath.row].name
but it prints nil and this is a problem. I have been stuck with this for about 2 weeks!
IBOutlets screenshot:
I think i found your Problem, let me explain
What you are doing here is you have a custom UITableViewCell defined in the Storyboard in a Controller named "Root View Controller" which is not your PizzaListTableViewController to put it simply
And as you said you have absolutely no issue regarding the IBOutlets
Now when you say
tableView.register(PizzaTableViewCell.self, forCellReuseIdentifier: "Pizza")
In Your PizzaListTableViewController you are not linking it with the UI of the cell rather just the Code (This is only used when there is no xib of the cell)
Now what you can do to solve this
Solution # 1
Move/Copy your UI of the PizzaTableViewCell to PizzaListTableViewController in the storyboard from your "Root View Controller"
Make sure you add a Reuse Identifier in the Attribute Inspector of the cell in the storyboard
remove tableView.register(PizzaTableViewCell.self, forCellReuseIdentifier: "Pizza") this wont give you an error this time as it will automatically get register
Make sure all the IBOutlets are connected
Solution # 2
create a separate Nib (xib) of the cell
and now you have to register the cell here like
tableView.register(UINib(nibName: "PizzaTableViewCell", bundle: Bundle.main), forCellReuseIdentifier: "PizzaCell")
Hope this helps.
Try this
cell.name?.text = ...
cell.amount?.text = ...
cell.miscellaneousText?.text = ...
cell.pizzaImageView?.image = ...
If it still does not work then make sure your cell and your outlets are not null when setting its value. Hope it helps !
There is something definitely strange going on with your setup.
If you try to name the IBOutlets with the same name as the UITableViewCell default property it'll throw an error. The fact that you were able to set those names and build successfully is strange.
From the screenshot above you can see what happens when I attempted to do this.
Make sure your Table View Controller class is set in the storyboard.
Make sure your Table View Cell class is set in the storyboard.
Make sure that all your outlets are properly connected.
Make sure your Table View Cell Identifier is provided in the storyboard.
My Table View Controller Subclass
My Table View Cell Subclass
cell.imageView?.image and cell.textLabel?.text are optional properties of the table view itself. They are not the properties of the custom cell that you designed.
You use tableView.register(PizzaTableViewCell.self, forCellReuseIdentifier: "Pizza") when you have designed a table view cell in XIB. But as you have designed the cell in the storyboard itself you should set the cell reuse identifier and cell class in the storyboard.
I hope this will help you out.
I am struggling with getting my care data to populate my second tableview controller. The data is populating the first tableview and I can select a row and the segue is used to go to the second table but the labels are not populated.
I've looked all over and have found older samples or obj-c but I cannot figure it out, so any help pointing this n00b in the right direction will be helpful.
Here is what I have, I think I am missing how to populate a variable to pass in prepareForSegue in the list tableview, but I could be wrong. I get a warning error in that function (Warning cannot assign value of type 'ListEntity' to type '[ListEntity]').
CoreData
Entity = ListEntity
Attributes = title, event & location (all as Strings)
listTableViewController
import UIKit
import CoreData
class ListTableViewController: UITableViewController {
let managedObjectContext = (UIApplication.sharedApplication().delegate as! AppDelegate).managedObjectContext
var lists = [ListEntity]()
override func viewDidLoad() {
super.viewDidLoad()
self.title = "The List"
let addButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Add, target: self, action: #selector(ListTableViewController.addButtonMethod))
navigationItem.rightBarButtonItem = addButton
}
func addButtonMethod() {
print("Perform action")
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
reloadData()
tableView.reloadData()
}
func reloadData() {
let fetchRequest = NSFetchRequest(entityName: "ListEntity")
do {
if let results = try managedObjectContext.executeFetchRequest(fetchRequest) as? [ListEntity] {
lists = results
}
} catch {
fatalError("There was an error fetching the list!")
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
// MARK: - Table view data source
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return lists.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("ListCell") as! ListTableViewCell
let list = lists[indexPath.row]
cell.configurationWithSetup(list)
return cell
}
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
performSegueWithIdentifier("DetailsSegue", sender: self)
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "DetailsSegue" {
let destinationVC = segue.destinationViewController as! DetailsTableViewController
let indexPath : NSIndexPath = self.tableView.indexPathForSelectedRow!
print(indexPath.row) // Print the Row selected to console
// Place the code to pass data here?
// destinationVC.lists = lists[indexPath.row]
// Warning cannot assign value of type 'ListEntity' to type '[ListEntity]'
}
}
}
listTableViewCell
import UIKit
class ListTableViewCell: UITableViewCell {
#IBOutlet weak var titleLabel: UILabel!
func configurationWithSetup(list: AnyObject) {
titleLabel.text = list.valueForKey("title") as! String?
}
}
detailsTableViewController
import UIKit
import CoreData
class DetailsTableViewController: UITableViewController {
let managedObjectContext = (UIApplication.sharedApplication().delegate as! AppDelegate).managedObjectContext
var lists = [ListEntity]()
override func viewDidLoad() {
super.viewDidLoad()
}
// MARK: - Table view data source
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("DataCell") as! DetailsTableViewCell
let list = lists[indexPath.row]
cell.configurationWithSetup(list)
return cell
}
}
detailsTableViewCell
import UIKit
import CoreData
class DetailsTableViewCell: UITableViewCell {
#IBOutlet weak var titleLabel: UILabel!
#IBOutlet weak var eventLabel: UILabel!
#IBOutlet weak var locationLabel: UILabel!
func configurationWithSetup(list: AnyObject) {
titleLabel.text = list.valueForKey("title") as! String?
eventLabel.text = list.valueForKey("event") as! String?
locationLabel.text = list.valueForKey("location") as! String?
}
}
The warning contains the answer - just change
var lists = [ListEntity]() to
var lists = ListEntity(), or var lists:ListEntity! and when you prepare for segue set that value.
Then you will need to change
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("DataCell") as! DetailsTableViewCell
// as data source is not array you can just you the item you passed
// let list = lists[indexPath.row]
cell.configurationWithSetup(lists)
return cell
}
You should use a static table view if you just want one cell
More info per you current issue
class DetailsTableViewController: UITableViewController {
let managedObjectContext = (UIApplication.sharedApplication().delegate as! AppDelegate).managedObjectContext
var theDetailListEntity:ListEntity!
override func viewDidLoad() {
super.viewDidLoad()
print(theDetailListEntity) // check that you passed it across
}
// MARK: - Table view data source
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("DataCell") as! DetailsTableViewCell
cell.configurationWithSetup(theDetailListEntity)
return cell
}
}
Don't forget to add prepare for segue in the listTableViewController otherwise theDetailListEntity won't be set... and then it will crash.
Depending on how you set up your segue, it may differ. But this is what you need
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
performSegueWithIdentifier("showMyDetailView", sender: indexPath)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "showMyDetailView" {
guard let
vc = segue.destinationViewController as? DetailsTableViewController,
ip = sender as? NSIndexPath else { fatalError() }
let item = lists[ip.row]
vc.theDetailListEntity = item
// set the item in the next VC
tableView.deselectRowAtIndexPath(ip, animated: true)
}
}
I created a UITableView and fed it some data using code.
While running the application on Xcode simulator it works fine but when I deploy it on physical device, the UITableView is not visible.
Image - 1 (Simulator)
Image - 2 (Device)
Below is my Code:
import UIKit
class OTCMedicines: UIViewController, UITableViewDelegate, UITableViewDataSource{
#IBOutlet weak var tableView: UITableView!
struct Med {
var name:String
var detail:String
var imageName:String
var image: UIImage {
get {
return UIImage(named: imageName)!
}
}
}
var data:[Med]=[Med]()
override func viewDidLoad() {
super.viewDidLoad()
print("OTC Loaded")
data.append(Med(name:"Nimprex P",detail:"Fever and Painkiller",imageName:"db"))
data.append(Med(name:"Cozi Plus",detail:"Cold and Fever",imageName:"db"))
data.append(Med(name:"Combiflam",detail:"Headach and Painkiller",imageName:"db"))
data.append(Med(name:"Flexon",detail:"Muscle Painkiller",imageName:"db"))
data.append(Med(name:"Avil",detail:"Antibiotic",imageName:"db"))
data.append(Med(name:"Cetirizine",detail:"Antibiotic and Allergy",imageName:"db"))
data.append(Med(name:"LIV 52",detail:"Lever Problems",imageName:"db"))
data.append(Med(name:"Perinorm",detail:"Stomach-ach and Puke",imageName:"db"))
data.append(Med(name:"Edicone Plus",detail:"Fever and Cold",imageName:"db"))
data.append(Med(name:"L-Hist Mont",detail:"Peanut Allergies",imageName:"db"))
tableView.delegate = self
tableView.dataSource = self
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return data.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("MedicineCell") as! OTCMedCell!
let medView = data[indexPath.row]
print("OTC Table Cell Loaded")
cell.medName.text = medView.name
cell.medImage.image = medView.image
cell.medDetail.text = medView.detail
return cell
}
// MARK: UITableViewDelegate Methods
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath, animated: true)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "OTCMedPush" {
if let destination = segue.destinationViewController as? OTCMedicineDetail {
if let medIndex = tableView.indexPathForSelectedRow?.row {
destination.medicineValue = data[medIndex].name
}
}
}
}
}
Both simulator and iPhone are model 5s, running on iOS 9.2
I believe you need to reload the table after you added all the elements in viewDidLoad.
self.UITableView.reloadData()
Seems you must insert these lines in viewDidLoad:
self.tableView.registerNib(UINib(nibName: "OTCMedCell", bundle:nil), forCellReuseIdentifier: "MedicineCell")
self.tableView.reloadData()
Also, in your cellForRowAtIndexPath modify your line:
let cell = tableView.dequeueReusableCellWithIdentifier("MedicineCell") as! OTCMedCell!
with:
let cellIdentifier : String! = "MedicineCell"
var cell = tableView.dequeueReusableCellWithIdentifier(cellIdentifier) as? OTCMedCell!
if cell == nil {
cell = OTCMedCell(style: UITableViewCellStyle.Default, reuseIdentifier: (cellIdentifier))
}
In my app I have two table view controllers.
tableViewController1 has a list of rows with text label and loads some data from Core Data, an important value is a 'deviceid' that I need pretty much for anything in my app.
tableViewController2 has 1-5 rows depending on which row you selected in tableViewController1.
I've implemented a prototype custom cell that has its own class and implemented a label (label2) and a segment control (segment1).
When I select for example the first row on tableViewController1, I see 3 rows in tableViewController2, thus 3 segment controls.
With a protocol I can trigger back to the tableViewController2 that the segment control has changed value but how do I know which one of the three was triggered?
I tried using the didSelectRowAtIndexPath but if the user taps the segment control only then the row is not selected so it doesn't trigger.
Also if I want to pass the 'deviceid' from the tableViewController2 to the prototype cell, is that possible? I tried again with the protocol but had no luck.
Code for what I'm trying to do:
[EDIT] I took the input and managed to get it working without the need for protocol but adding an action at cell level, is this the 'proper' way to do it though?
class TableViewController1: UITableViewController {
var rowItems = ["Row 1", "Row 2", "Row 3"]
var deviceid = "123456789"
var rowToSend: Int = 0
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return rowItems.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCellWithIdentifier("CustomCell1") as! TableViewCell1
cell.label1.text = rowItems[indexPath.row]
return cell
}
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
rowToSend = indexPath.row
performSegueWithIdentifier("seg1", sender: self)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if (segue.identifier == "seg1") {
let theDestination = (segue.destinationViewController as! TableViewController2)
theDestination.deviceid = deviceid
theDestination.incomingRow = rowToSend
}
}
}
class TableViewController2: UITableViewController {
var deviceid = ""
var incomingRow: Int = 0
var parameterItems = ["Parameter 1", "Parameter 2", "Parameter 3"]
override func viewDidLoad() {
super.viewDidLoad()
if incomingRow < 2 {
parameterItems = ["Parameter 1", "Parameter 2", "Parameter 3"]
} else {
parameterItems = ["Parameter 1", "Parameter 4", "Parameter 5"]
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return parameterItems.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell = tableView.dequeueReusableCellWithIdentifier("CustomCell2") as! TableViewCell2
cell.label2.text = parameterItems[indexPath.row]
cell.segment1.addTarget(self, action: "controlChanged:", forControlEvents: UIControlEvents.ValueChanged)
return cell
}
func controlChanged(sender: UISegmentedControl) {
let pointInTable: CGPoint = sender.convertPoint(sender.bounds.origin, toView: self.tableView)
let cellIndexPath = self.tableView.indexPathForRowAtPoint(pointInTable)
if let myRow = cellIndexPath?.row {
println("row: \(myRow) with value: \(sender.selectedSegmentIndex) for deviceid: \(deviceid)")
}
}
}
class TableViewCell2: UITableViewCell {
#IBOutlet weak var label2: UILabel!
#IBOutlet weak var segment1: UISegmentedControl!
override func awakeFromNib() {
super.awakeFromNib()
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
}
}
The way to get from a control to the index path of the cell is as follows:
func controlChanged(sender: UISegmentedControl) {
let point = sender.convertPoint(CGRectZero toView: self.tableView)
let indexPath = self.tableView(indexPathForRowAtPoint: point)
// your logic based on indexPath
}