I have an app that have user feedback feature. I have done the view as shown in the image.
Feedback view that I made
Message area is using UITextView.
What I want to do now is when user finished editing the textView, then they click other places such as the star rating or any area besides textview, it will hide the cursor on the textview but it will keep the written text at the same time.
Can anyone help me with this? Thank you.
You can make the tint color transparent to hide the cursor.
textView.tintColor = UIColor.clearColor()
In Swift 3:
textView.tintColor = UIColor.clear
Update for Swift 3.x:
textField.tintColor = .clear
Try this:
1) Add a tap gesture recogniser to your view in an appropriate place (viewDidLoad for example)
let tapRecognizer = UITapGestureRecognizer(target: self, action: "hideKeyboard")
view.addGestureRecognizer(tapRecognizer)
2) Then you need to add hideKeyboard method. Example implementation
func hideKeyboard() {
view.endEditing(true)
}
That should do it :)
Related
Currently, I set my textfield with LeftView ( icon ) but I want to toggle show it when click some button.
My code.
let imageIconLeftView = UIImageView(image: UIImage())
view.addSubview(imageIconLeftView)
self.inputTextField.leftView = view
self.inputTextField.leftViewMode = .always
I have a button for toggle it but I have no idea to do this.
func hideIcon() {
/// code for hide textfield's leftView
}
Can someone suggest some idea about it?.
In your hideIcon method, try self.inputTextField.leftView = nil and don't forget to call your hideIcon method.
I have a custom UIButton but I am not able to make changing background or text color based on a quick tap. If something works, it's only on long press:
buton.isUserInteractionEnabled = true
buton.setTitle("text_normal", for: .normal)
buton.setTitle("text_highlighted", for: .highlighted)
buton.setTitle("text_selected", for: .selected)
buton.setTitle("text_focused", for: .focused)
The only text I can get is "text_highlighted" after holding the button ~1 second. But nothing happens on short tap.
But the action is triggered correctly:
let tap2 = UITapGestureRecognizer(target: self, action: #selector(handleTap))
buton.addGestureRecognizer(tap2)
#objc func handleTap(sender: UITapGestureRecognizer) {
print("click")
}
What I tried:
Adding custom
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
...
which is also triggered later. And combining with tocuhesEnded didn't change the color temporarily as well (maybe it was too quick).
I can't use UIButton(type: .system) as well - it's not system styled button.
Similar as with changing text this is not working as well:
self.setTitleColor(UIColor.gray, for: .normal)
self.setTitleColor(UIColor.yellow, for: .selected)
self.setTitleColor(UIColor.yellow, for: .highlighted)
self.setTitleColor(UIColor.yellow, for: .focused)
I can see yellow only when long pressed. I am looking for something like this, but it needs to work on quick tap as well.
Custom button is modifying layoutSubviews(), but not colors. Custom button contains default image and label. Whole button has rounded corners. But overall nothing special is in there.
I am not using any storyboard or XIB - everything is in Swift 4 programatically.
The button is supposed to lead to another ViewController, but I want to see the immediate feedback on click. Something like when created from storyboard: https://youtu.be/lksW12megQg?t=3m25s - not even simple alpha change works for me right now.
check isselected property of uibutton if button is selected then change the background color of button
Jen Jose was right - there was a problem with my parent class which was 'eating up' my touches. I confirmed this when moving it to different ViewController + I had the same issue with table, which couldn't handle touch events (https://stackoverflow.com/a/9248827/1317362)
EDIT:
To be precise - this button was in a UIScrollView.
Adding scrollView.delaysContentTouches = NO; solved the issue completely.
Details: https://stackoverflow.com/a/16650610/1317362
I have an Text Field in my layout, which gets filled out, and afterwards when clicking on the UIButton in the layout, I want to hide the virtual keyboard.
I assume this can be done easily?
You can put below line in button click action.
self.view.endEditing(true)
extension UIViewController {
func hideKeyboardWhenTappedAround() {
let tap: UITapGestureRecognizer =
UITapGestureRecognizer(target: self, action: #selector(UIViewController.dismissKeyboard))
view.addGestureRecognizer(tap)
}
#objc func dismissKeyboard() {
view.endEditing(true)
}
}
Use this Extension.
You can hide the Keyboard by tapping anywhere on the screen or just call dissmissKeyboard() to hide it.
text box means UITextView?
if it is UITextView then resignFirstResponder() is not allowed
you have to hide keyboards by clicking on background view
I'm new to Swift and I'm trying to change the button colour on tap. When the button is tapped, it should change colour and when released it should go back to the original button colour.
An example of this is the calculator. When you tap a button, it changes from light grey to dark grey and when the user removes their finger off the button, it goes back to the original light grey colour. How do I go about doing that?
So far, I've only got this..
#IBAction func changeButtonColourOnTouch(sender: UIButton) {
zeroButton.backgroundColor = UIColor.blueColor()
}
The above code changes the button colour to blue but stays blue.
The problem is, after releasing the button, you should return the color to the original state.
You can link direct from storyboard, in the action TouchUpInside (release) and TouchDown (press) , to change the button color to the correct state in each event.
Or you can add a Target in the button by code, linking to the functions, as the code bellow shows it.
zeroButton.addTarget(self, action: Selector("holdRelease:"), forControlEvents: UIControlEvents.TouchUpInside);
zeroButton.addTarget(self, action: Selector("HoldDown:"), forControlEvents: UIControlEvents.TouchDown)
//target functions
func HoldDown(sender:UIButton)
{
zeroButton.backgroundColor = UIColor.blueColor()
}
func holdRelease(sender:UIButton)
{
zeroButton.backgroundColor = UIColor.whiteColor()
}
Code adapted by the present in the link UIButton with hold down action and release action
The checked answer above works, but if the user holds down on the button, then drags out, the background color won't return to normal. It's a tiny UI bug, but a simple fix. This includes the code of the checked answer.
zeroButton.addTarget(self, action: #selector(holdRelease), for: .touchUpInside);
zeroButton.addTarget(self, action: #selector(heldDown), for: .touchDown)
zeroButton.addTarget(self, action: #selector(buttonHeldAndReleased), for: .touchDragExit)
//target functions
#objc func heldDown()
{
zeroButton.backgroundColor = .blue
}
#objc func holdRelease()
{
zeroButton.backgroundColor = .white
}
#objc func buttonHeldAndReleased(){
zeroButton.backgroundColor = .blue
}
you could also use a tap gesture and change the color of the button as the user is tapping on the button
you could see apple documentation regarding UIGestureRecognizer in here
it is a little bit advanced, but you will learn a lot from it.
You can also use setbackgroundImageForState to define color image as button background for all UIControlState you are interested in e.g. Normal, Highlighted, Disabled, Selected.
let cx = UIGraphicsGetCurrentContext()
let color = UIColor.redColor()
let state = UIControlState.Selected
UIGraphicsBeginImageContext(CGSize(width:1, height:1))
CGContextSetFillColorWithColor(cx, color.CGColor)
CGContextFillRect(cx, CGRect(x:0, y:0, width:1, height:1))
let colorImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
self.zeroButton.setBackgroundImage(colorImage, forState: state)
Now color changes automatically and you don't have to handle it manually.
If you want that for a programmatically defined button, just declare the button of type system during its initialisation:
let button = UIButton(type: .system)
I want to remove the clear button (gray x) from the UISearchBar. I tried to do it like described in this answer, but it doesn't work.
I translated the Objective-C code from the answer and the comment below to following Swift code:
for subview in searchBar.subviews {
configureSearchBarView(subview as UIView)
}
func configureSearchBarView(view: UIView) {
for subview in view.subviews {
self.configureSearchBarView(subview as UIView)
}
if subview.conformsToProtocol(UITextInputTraits) {
var clearView = view as UITextField
clearView.clearButtonMode = UITextFieldViewMode.Never
}
}
Unfortunatly this doesn't remove the clear button.
Another answer suggests to work with appearanceWhenContainedIn, but this method doesn't seem to be implemented in Swift.
Any ideas?
Swift
I found a better way that completely removes the button, using clearButtonMode = .never
let searchBarStyle = searchBar.value(forKey: "searchField") as? UITextField
searchBarStyle?.clearButtonMode = .never
Swift 5
Tested on iOS 13
As I pointed out in another answer, this is the one liner working for me to make it disappear completely:
searchBar.searchTextField.clearButtonMode = .never
However you may also set it to .whileEditing if you only want it displayed when the user is typing and then make it disappear when the search bar loses focus.
I found a solution. It is possible to exchange the clear button with a custom image:
UISearchBar.appearance().setImage(UIImage(named: "emptyImg"), forSearchBarIcon: UISearchBarIcon.Clear, state: UIControlState.Normal)
UISearchBar.appearance().setImage(UIImage(named: "emptyImg"), forSearchBarIcon: UISearchBarIcon.Clear, state: UIControlState.Highlighted)
emptyImg is an png that contains one white pixel. Found in this answer