IOS MKMapView not called delegate - ios

I had created a MKMapView and set delegate for this. But, it's not called delegate for this MKMapView.
- (id)initWith_latitudeObject:(NSString *)latitudeObject longitudeObject:(NSString *)longitudeObject fromUser:(NSString *)fromUser
{
CGRect frame = CGRectMake(0, 0, 200, 200);
self = [super initWithFrame:frame];
if (self) {
// Initialization code
_mkMapView = [[MKMapView alloc] initWithFrame:frame];
[_mkMapView setDelegate:self];
MKCoordinateRegion mapRegion;
mapRegion.center.latitude = [latitudeObject doubleValue];
mapRegion.center.longitude = [longitudeObject doubleValue];
mapRegion.span.latitudeDelta = 0.005;
mapRegion.span.longitudeDelta = 0.005;
_mkMapView.region = mapRegion;
[self addSubview:_mkMapView];
[self getLocationMapView];
}
return self;
}
It's not call:
- (void)mapViewDidFinishRenderingMap:(MKMapView *)mapView fullyRendered:(BOOL)fullyRendered{
UIImage *img = [self renderToImage:mapView];
}
How to I can resolve this problem! Please help me.
I had set delegate for this, but it's not called delegate for this MKMapView

Related

the #property showsIndoorMap is invalid in MAMapView of AMap3DMap Pod

- (void)viewDidLoad
{
[super viewDidLoad];
[MAMapServices sharedServices].apiKey = #"xxx";
self.mapView = [[MAMapView alloc] initWithFrame:CGRectMake(0, 0, CGRectGetWidth(self.view.bounds), CGRectGetHeight(self.view.bounds))];
self.mapView.delegate = self;
self.mapView.showsIndoorMap = YES;
self.mapView.showsCompass = NO;
[self.view addSubview:self.mapView];
}
I use the code above to show the map in my app. I want to use "self.mapView.showsIndoorMap = YES;" to show the indoor map but it failed. How can i see the indoor map ?

UIMapView has a delegate set but it never gets called

I had created a UIMapView and set delegate, but it's not called delegate of mapview.
#import <MapKit/MapKit.h>
#interface MapViewController : UIView <MKMapViewDelegate>
- (id)initWith_Latitude:(NSString *)Latitude Longitude:(NSString *)Longitude;
- (id)initWith_Latitude:(NSString *)Latitude Longitude:(NSString *)Longitude
{
CGRect frame = CGRectMake(0, 0, 200, 200);
self = [super initWithFrame:frame];
if (self) {
// Initialization code
mapView = [[MKMapView alloc] initWithFrame:frame];
MKCoordinateRegion mapRegion;
[mapView setUserInteractionEnabled:YES];
[mapView setDelegate:self];
mapRegion.center.latitude = [Latitude doubleValue];
mapRegion.center.longitude = [Longitude doubleValue];
mapRegion.span.latitudeDelta = 0.005;
mapRegion.span.longitudeDelta = 0.005;
mapView.region = mapRegion;
[self addSubview:mapView];
}
return self;
}
delegate is not called:
- (void)mapViewDidFinishRenderingMap:(MKMapView *)mapView2 fullyRendered:(BOOL)fullyRendered{
NSLog(#"abc...");
}
How to I can resolve this problem, please help me.

Objective-C Mapview only works once

I have a problem with my mapview. When I go to the view it works but when I go to another view and go back to the mapview it doesn't work anymore. I get the right latitude and longitude when I NSLog() it, so that is not the problem.
Code:
- (void) viewDidAppear:(BOOL)animated {
if(IS_IPHONE5) {
mapView = [[MKMapView alloc] initWithFrame:CGRectMake(0,300,320,300)];
} else {
mapView = [[MKMapView alloc] initWithFrame:CGRectMake(0,250,320,250)];
}
mapView.mapType = MKMapTypeStandard;
CLLocationCoordinate2D coord = {.latitude = [testLatitude floatValue], .longitude = [testLongitude floatValue]};
MKCoordinateSpan span = {.latitudeDelta = 0.05, .longitudeDelta = 0.05};
MKCoordinateRegion region = {coord, span};
[mapView setRegion:region];
[self.view addSubview:mapView];
CLLocationCoordinate2D annotationCoord;
annotationCoord.latitude = [testLatitude floatValue];
annotationCoord.longitude = [testLongitude floatValue];
MKPointAnnotation *annotationPoint = [[MKPointAnnotation alloc] init];
annotationPoint.coordinate = annotationCoord;
annotationPoint.title = stringTitle;
[mapView addAnnotation:annotationPoint];
}
based on what you've shown you keep adding map views (a new one each time the VC appears)
you seem to have forgotten to remove it!?
why are you allocating your mapview in viewdidAppear? it will add you map view multiple times on the screen if it is not removed on viewdidDisAppear
In your case you are not removing the map view that is already added , what you can do is use
- (void)viewWillAppear Method to Remove the map like that
- (void)viewWillAppear:(BOOL)animated
{
if(map != nil)
{
[map removeFromSuperview];
}
}
it will removed the previous map view before adding the new map
Add this code to your view:
-(void)viewDidDisappear:(BOOL)animated {
if(mapView)
{
[mapView removeFromSuperview];
}
}
}
Also to remove all subviews:
-(void)viewWillAppear:(BOOL)animated {
for (UIView *view in self.subviews) {
[view removeFromSuperview];
}
}
Try like this it may help
- (void) viewDidAppear:(BOOL)animated {
[super viewDidAppear:(BOOL)animated];
if(IS_IPHONE5) {
if (mapView == nil){
mapView = [[MKMapView alloc] initWithFrame:CGRectMake(0,300,320,300)];
[mapview setDelegate:self];
}
} else {
if (mapView == nil){
mapView = [[MKMapView alloc] initWithFrame:CGRectMake(0,250,320,250)];
[mapview setDelegate:self];
}
}
//Add ramaining Code
}
viewDidDisappear Code
- (void)viewDidDisappear:(BOOL)animated {
[super viewDidDisappear:(BOOL)animated];
[mapView removeFromSuperview];
mapView = nil;
}
ViewDidAppear: if mapview nil we are creating the mapview otherwise not
viewDidDisappear:if we go outside view we are removing the map

How to add a toolbar over GMSMapView

I am making an iPhone application that uses a GMSMapView and I want to be able to add a toolbar on top of the map. This is my code:
#import "MapViewController.h"
#import <GoogleMaps/GoogleMaps.h>
#interface MapViewController ()
#end
#implementation MapViewController
{
GMSMapView *mapView_;
id<GMSMarker> myMarker;
}
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)back:(id)sender
{
[self dismissViewControllerAnimated:YES completion:NULL];
}
// You don't need to modify the default initWithNibName:bundle: method.
- (void)loadView
{
GMSCameraPosition *camera = [GMSCameraPosition cameraWithLatitude:30.616083 longitude:-96.338908 zoom:13];
mapView_ = [GMSMapView mapWithFrame:CGRectZero camera:camera];
mapView_.myLocationEnabled = YES;
mapView_.delegate = self;
self.view = mapView_;
GMSMarkerOptions *options = [[GMSMarkerOptions alloc] init];
options.position = CLLocationCoordinate2DMake(30.616083, -96.338908);
options.title = #"College Station";
options.snippet = #"Texas";
[mapView_ addMarkerWithOptions:options];
}
#pragma mark - GMSMapViewDelegate
- (void)mapView:(GMSMapView *)mapView
didTapAtCoordinate:(CLLocationCoordinate2D)coordinate
{
[myMarker remove];
NSLog(#"You tapped at %f,%f", coordinate.latitude, coordinate.longitude);
GMSMarkerOptions *marker = [[GMSMarkerOptions alloc] init];
marker.position = CLLocationCoordinate2DMake(coordinate.latitude, coordinate.longitude);
marker.title = #"Tap Event";
// (icon for marker) marker.icon = [UIImage imageNamed:#"house"];
myMarker = [mapView_ addMarkerWithOptions:marker];
}
#end
In my storyboard i have a toolbar but I do not know how to get it to be displayed over the GMSMapView. Im new to iOS and have searched for solutions online but haven't had any luck with GMSMapView.
Because you set the view to the mapView_, the view made in StoryBoard is overriden. I've added a toolbar with an Segmented Control and an button using the following code:
CGRect screenBounds = [[UIScreen mainScreen] bounds];
UINavigationBar *navBar = [[UINavigationBar alloc]initWithFrame:CGRectMake(0, 0, screenBounds.size.width, 44)];
UINavigationItem *navItems = [[UINavigationItem alloc]init];
UIBarButtonItem *barButtonRight = [[UIBarButtonItem alloc]initWithTitle:#"" style:UIBarButtonItemStylePlain target:self action:#selector(SettingsButtonPressed)];
UISegmentedControll *segControl = [[UISegmentedControl alloc]initWithItems:[NSArray arrayWithObjects:#"Opt1",#"Opt2",#"Opt3", nil]];
UIImage *imageSettings= [UIImage imageNamed:#"36-toolbox.png"];
[segControl setSegmentedControlStyle:UISegmentedControlStyleBar];
[segControl setSelectedSegmentIndex:0];
[segControl setFrame:CGRectMake(10, 5, 150, 32)];
[segControl addTarget:self action:#selector(KiesVC:) forControlEvents:UIControlEventValueChanged];
[barButtonRight setImage:imageSettings];
[navItems setRightBarButtonItem:barButtonRight];
[navItems setTitleView:segControl];
[navBar setItems:[NSArray arrayWithObject:navItems] animated:NO];
You then add the toolbar by calling :
[self.view addSubview:navBar];
Hope it helps

Scrolling UIScrollView on external screen attached to an iPad

Hey. I've achieved making a programmatic UIScrollView with zooming, but now I've been trying to take the scrollable/zoomable image to an external screen if plugged in.
#implementation MapVC
UIScrollView *mapScrollView;
UIImageView *mapImageView;
UIImageView *mapImageViewEx;
CGFloat lastScale = 0;
NSMutableArray *map_List;
- (id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
mainMenuAppDelegate *del = (mainMenuAppDelegate *)[[UIApplication sharedApplication] delegate];
map_List = [[NSMutableArray alloc] init];
[map_List addObject:#"Pacific_Map.png"];
[map_List addObject:#"Atlantic_Map.png"];
CGRect mapScrollViewFrame = CGRectMake(0, 0, 1024, 768);
mapScrollView = [[UIScrollView alloc] initWithFrame:mapScrollViewFrame];
mapScrollView.backgroundColor = [UIColor blackColor];
[mapScrollView setDelegate:(id<UIScrollViewDelegate>)self];
mapScrollView.contentSize = CGSizeMake(2437, 1536);
mapScrollView.bounces = NO;
mapScrollView.bouncesZoom = NO;
mapScrollView.minimumZoomScale = .5;
mapScrollView.maximumZoomScale = 1.5;
[mapScrollView setZoomScale:mapScrollView.minimumZoomScale];
UIImage *mapImage = [UIImage imageNamed:[map_List objectAtIndex:mapNum]];
mapImageView = [[UIImageView alloc] initWithImage: mapImage];
[mapImage release];
if(exScreenEnabled==1){
UIImage *mapImageEx = [UIImage imageNamed:[map_List objectAtIndex:mapNum]];
mapImageViewEx = [[UIImageView alloc] initWithImage: mapImageEx];
[mapImageEx release];
UIView *containerExViewP = (UIView*)[del.switchExVC.view viewWithTag:9000];
[containerExViewP addSubview:mapImageViewEx];
}else{
[mapScrollView addSubview:mapImageView];
}
[self addSubview:mapScrollView];
mapImageView.userInteractionEnabled = YES;
UIImage *footerMapIMG = [UIImage imageNamed:#"footer_map_alternate.png"];
UIImageView *footerMapView = [[UIImageView alloc] initWithImage:(UIImage *)footerMapIMG];
CGRect footerMapFrame = CGRectMake(0, 686, 213, 82);
footerMapView.frame = footerMapFrame;
[self addSubview:footerMapView];
footerMapView.image = footerMapIMG;
[footerMapView release];
CGRect backBTNFrame = CGRectMake(20, 714, 140, 52);
UIButton *MAP_backButton = [[UIButton alloc] init];
MAP_backButton.frame = backBTNFrame;
UIImage *MAP_backButtonIMG = [UIImage imageNamed:#"button_back.png"];
[MAP_backButton setImage:MAP_backButtonIMG forState:UIControlStateNormal];
MAP_backButton.backgroundColor = [UIColor clearColor];
[self addSubview:MAP_backButton];
[MAP_backButton release];
[MAP_backButton addTarget:del.switchVC
action:#selector(gotoMapAndListChooser)
forControlEvents:UIControlEventTouchUpInside];
}
return self;
}
- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView{
if(exScreenEnabled==1){
return mapImageViewEx;
}else{
return mapImageView;
}
}
(Sorry I've had no luck getting that formatted to look right on this site)
If a video cable is plugged into an iPad, there's no image on the iPad, which is what I want. The image on the external screen zooms correctly when you do the gesture on the iPad, but I can't figure out how to make it scroll. Thanks in advance.
edit: I now have this -
#implementation MapVC
UIScrollView *mapScrollView;
UIImageView *mapImageView;
UIImageView *mapImageViewEx;
CGFloat lastScale = 0;
NSMutableArray *map_List;
int touchesNum = 0;
-(void)touchesBegan:(NSSet *)theTouches withEvent:(UIEvent *)event {
NSSet *touches = [event allTouches];
touchesNum=[touches count];
NSLog(#"number of touches %i", touchesNum);
}
- (id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
mainMenuAppDelegate *del = (mainMenuAppDelegate *)[[UIApplication sharedApplication] delegate];
map_List = [[NSMutableArray alloc] init];
[map_List addObject:#"Pacific_Map.png"];
[map_List addObject:#"Atlantic_Map.png"];
CGRect mapScrollViewFrame = CGRectMake(0, 0, 1024, 768);
mapScrollView = [[UIScrollView alloc] initWithFrame:mapScrollViewFrame];
mapScrollView.backgroundColor = [UIColor blackColor];
[mapScrollView setDelegate:(id<UIScrollViewDelegate>)self];
mapScrollView.contentSize = CGSizeMake(2437, 1536);
mapScrollView.bounces = NO;
mapScrollView.bouncesZoom = NO;
mapScrollView.minimumZoomScale = .5;
mapScrollView.maximumZoomScale = 1.5;
[mapScrollView setZoomScale:mapScrollView.minimumZoomScale];
UIImage *mapImage = [UIImage imageNamed:[map_List objectAtIndex:mapNum]];
mapImageView = [[UIImageView alloc] initWithImage: mapImage];
[mapImage release];
if(exScreenEnabled==1){
UIImage *mapImageEx = [UIImage imageNamed:[map_List objectAtIndex:mapNum]];
mapImageViewEx = [[UIImageView alloc] initWithImage: mapImageEx];
[mapImageEx release];
UIView *containerExViewP = (UIView*)[del.switchExVC.view viewWithTag:9000];
[containerExViewP addSubview:mapImageViewEx];
}else{
[mapScrollView addSubview:mapImageView];
}
[self addSubview:mapScrollView];
mapImageView.userInteractionEnabled = YES;
UIImage *footerMapIMG = [UIImage imageNamed:#"footer_map_alternate.png"];
UIImageView *footerMapView = [[UIImageView alloc] initWithImage:(UIImage *)footerMapIMG];
CGRect footerMapFrame = CGRectMake(0, 686, 213, 82);
footerMapView.frame = footerMapFrame;
[self addSubview:footerMapView];
footerMapView.image = footerMapIMG;
[footerMapView release];
CGRect backBTNFrame = CGRectMake(20, 714, 140, 52);
UIButton *MAP_backButton = [[UIButton alloc] init];
MAP_backButton.frame = backBTNFrame;
UIImage *MAP_backButtonIMG = [UIImage imageNamed:#"button_back.png"];
[MAP_backButton setImage:MAP_backButtonIMG forState:UIControlStateNormal];
MAP_backButton.backgroundColor = [UIColor clearColor];
[self addSubview:MAP_backButton];
[MAP_backButton release];
[MAP_backButton addTarget:del.switchVC
action:#selector(gotoMapAndListChooser)
forControlEvents:UIControlEventTouchUpInside];
mapScrollView.multipleTouchEnabled = YES;
}
return self;
}
- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView{
if(exScreenEnabled==1){
return mapImageViewEx;
}else{
return mapImageView;
}
}
- (void)scrollViewDidScroll:(UIScrollView *)inscrollView{
if(touchesNum==0){
CGPoint p = mapScrollView.contentOffset;
mapImageViewEx.frame = CGRectMake((p.x*-1), (p.y*-1), mapImageViewEx.frame.size.width, mapImageViewEx.frame.size.height);
}
}
- (void)dealloc {
[mapScrollView release];
[mapImageView release];
[map_List release];
[super dealloc];
}
#end
As I said below, I can now get either scroll or zooming to work separately, but zooming is all messed up if scrolling is working, because when zooming it thinks it's also scrolling. So I want to avoid it scrolling when zooming, and to do this I want to detect the number of touches, which I must be doing wrong!
Got it working with the image being on the iPad and external screen. I'll probably swap it in with a rectangular area because the image is resource heavy to be both the iPad and external screen.
#import "exGlobal.h"
#import "mapVC.h"
#import "switchVC.h"
#import "switchExVC.h"
#import "mainMenuAppDelegate.h"
#import <MobileCoreServices/MobileCoreServices.h>
#implementation MapVC
UIScrollView *mapScrollView;
UIImageView *mapImageView;
UIImageView *mapImageViewEx;
CGFloat lastScale = 0;
NSMutableArray *map_List;
static int toggleScroll = 1;
- (id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if (self) {
mainMenuAppDelegate *del = (mainMenuAppDelegate *)[[UIApplication sharedApplication] delegate];
map_List = [[NSMutableArray alloc] init];
[map_List addObject:#"Pacific_Map.png"];
[map_List addObject:#"Atlantic_Map.png"];
CGRect mapScrollViewFrame = CGRectMake(0, 0, 1024, 768);
mapScrollView = [[UIScrollView alloc] initWithFrame:mapScrollViewFrame];
mapScrollView.backgroundColor = [UIColor blackColor];
[mapScrollView setDelegate:(id<UIScrollViewDelegate>)self];
mapScrollView.contentSize = CGSizeMake(2437, 1536);
mapScrollView.bounces = NO;
mapScrollView.bouncesZoom = NO;
mapScrollView.minimumZoomScale = .5;
mapScrollView.maximumZoomScale = 1.5;
[mapScrollView setZoomScale:mapScrollView.minimumZoomScale];
UIImage *mapImage = [UIImage imageNamed:[map_List objectAtIndex:mapNum]];
mapImageView = [[UIImageView alloc] initWithImage: mapImage];
[mapImage release];
if(exScreenEnabled==1){
UIImage *mapImageEx = [UIImage imageNamed:[map_List objectAtIndex:mapNum]];
mapImageViewEx = [[UIImageView alloc] initWithImage: mapImageEx];
[mapImageEx release];
UIView *containerExViewP = (UIView*)[del.switchExVC.view viewWithTag:9000];
[containerExViewP addSubview:mapImageViewEx];
[mapScrollView addSubview:mapImageView]; // see if this works ok on iPad. Map on TV AND iPad.
}else{
[mapScrollView addSubview:mapImageView];
}
[self addSubview:mapScrollView];
mapImageView.userInteractionEnabled = YES;
UIImage *footerMapIMG = [UIImage imageNamed:#"footer_map_alternate.png"];
UIImageView *footerMapView = [[UIImageView alloc] initWithImage:(UIImage *)footerMapIMG];
CGRect footerMapFrame = CGRectMake(0, 686, 213, 82);
footerMapView.frame = footerMapFrame;
[self addSubview:footerMapView];
footerMapView.image = footerMapIMG;
[footerMapView release];
CGRect backBTNFrame = CGRectMake(20, 714, 140, 52);
UIButton *MAP_backButton = [[UIButton alloc] init];
MAP_backButton.frame = backBTNFrame;
UIImage *MAP_backButtonIMG = [UIImage imageNamed:#"button_back.png"];
[MAP_backButton setImage:MAP_backButtonIMG forState:UIControlStateNormal];
MAP_backButton.backgroundColor = [UIColor clearColor];
[self addSubview:MAP_backButton];
[MAP_backButton release];
[MAP_backButton addTarget:del.switchVC
action:#selector(gotoMapAndListChooser)
forControlEvents:UIControlEventTouchUpInside];
mapScrollView.multipleTouchEnabled = YES;
}
return self;
}
- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView{
return mapImageView;
}
-(void)scrollViewDidZoom:(UIScrollView *)scrollView {
if(exScreenEnabled==1){
CGPoint p = mapScrollView.contentOffset;
mapImageViewEx.frame = CGRectMake((p.x*-1), (p.y*-1), mapImageView.frame.size.width, mapImageView.frame.size.height);
}
}
- (void)scrollViewDidScroll:(UIScrollView *)inscrollView{
if(exScreenEnabled==1 && toggleScroll==1){
CGPoint p = mapScrollView.contentOffset;
mapImageViewEx.frame = CGRectMake((p.x*-1), (p.y*-1), mapImageView.frame.size.width, mapImageView.frame.size.height);
}
}
- (void)scrollViewWillBeginZooming:(UIScrollView *)theScrollView withView:(UIView *)view{
NSLog(#"BEGIN ZOOMING");
toggleScroll=0;
}
- (void)scrollViewDidEndZooming:(UIScrollView *)theScrollView withView:(UIView *)view atScale:(float)scale{
NSLog(#"END ZOOMING");
toggleScroll=1;
}
- (void)dealloc {
[mapScrollView release];
[mapImageView release];
[map_List release];
[super dealloc];
}
#end
I pressed the space bar (4) times for code, and NOPE doesn't work stack overflow still broken. :)

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