I am trying to play video from local and put it in a slider, video is playing but one the play button are disappear nothing is working in the video.
playVideo () {
guard let videoPath = NSBundle.mainBundle().pathForResource(files.fileImage, ofType: "mp4")
else {
print ("Error")
break
}
let player = AVPlayer(URL: NSURL(fileURLWithPath: videoPath))
let playerController = AVPlayerViewController()
playerController.player = player
playerController.view.frame = svSlider.frame
playerController.showsPlaybackControls = true
let videoPlayerView = playerController.view
videoPlayerView.frame = svSlider.frame
self.svSlider.addSubview(videoPlayerView)
fromLeft += videoPlayerView.frame.width
}
Related
The login screen I am designing is near complete but fails to properly display both the username and password textfields once the view controller loads
The following function executes when the view loads - it properly plays the video and displays both the image and loginButton correctly, it appears to also appears to display the textfields for a split second until the video fully loads and plays.
func playVideo() {
guard let path = Bundle.main.path(forResource: "videoFile", ofType: "mp4") else {
return
}
let asset: AVAsset = AVAsset(url: URL(fileURLWithPath: path))
let playerItem = AVPlayerItem(asset: asset)
let queuePlayer = AVQueuePlayer(playerItem: playerItem)
self.playerLooper = AVPlayerLooper(player: queuePlayer, templateItem: playerItem)
let playerLayer = AVPlayerLayer(player: queuePlayer)
playerLayer.frame = self.view.bounds
playerLayer.videoGravity = .resizeAspectFill
self.videoLayer.layer.addSublayer(playerLayer)
queuePlayer.play()
videoLayer.bringSubviewToFront(img)
videoLayer.bringSubviewToFront(usernameTF)
videoLayer.bringSubviewToFront(passwordTF)
videoLayer.bringSubviewToFront(signinButton)
}
Any ideas what could be causing this?
You can change this code according to your need.
var player : AVPlayer?
var playerViewController : AVPlayerViewController?
func playLiveUrl(url:String){
let videoURL = URL(string: "http://bla blah.com")
self.player = AVPlayer(url: videoURL!)
self.playerViewController = AVPlayerViewController()
playerViewController?.player = self.player
playerViewController?.view.frame = self.topPlayerView.frame
playerViewController?.player?.play()
self.topPlayerView.addSubview(playerViewController?.view ?? UIView()) // Container topPlayerView which contains a player
}
var topPlayerView : UIView = {
let view = UIView()
view.translatesAutoresizingMaskIntoConstraints = false
view.backgroundColor = .black
return view
}()
I am trying to play a video in AVplayer with below code but it's showing black screen.I also tried googling but didn't get any luck
let url = URL(string: "https://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4")
let asset = AVURLAsset(url: url!)
let item = AVPlayerItem(asset: asset)
let player = AVPlayer.init(playerItem: item)
let playerController = AVPlayerViewController()
playerController.player = player
self.addChildViewController(playerController)
self.view.addSubview(playerController.view)
playerController.view.frame = self.view.frame
player.play()
I also added plist entry for TransportSecurity.
I have a video which I want to download from a server and stream it in a fixed view.
I've set a UIView in my storyboard with fixed constraints, and here is what I've done in code:
#IBOutlet weak var videoView: UIView!
var player: AVPlayer!
var avpController = AVPlayerViewController()
And in my viewDidLoad I've done this:
let url = URL(string:myURL)
player = AVPlayer(url: url!)
avpController.player = player
avpController.videoGravity = AVLayerVideoGravity.resizeAspect.rawValue
self.addChildViewController(avpController)
avpController.view.frame = videoView.frame
self.containerView.addSubview(avpController.view)
videoView.layer.masksToBounds = true
My problem is my video is not with the size that I've set to videoView and in every device my video is in a different size. In some devices, the video height is larger than the height that I've set and it overlays the items that I have below videoView. How can I play video in a view in a right way?
If you want to use AVPlayerViewController:
let videoURL = URL(string: "https://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4")
let player = AVPlayer(url: videoURL!)
let playerViewController = AVPlayerViewController()
playerViewController.player = player
self.present(playerViewController, animated: true) {
playerViewController.player!.play()
}
For AVPlayer:
let videoURL = URL(string: "https://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4")
let player = AVPlayer(url: videoURL!)
let playerLayer = AVPlayerLayer(player: player)
playerLayer.frame = self.view.bounds
self.view.layer.addSublayer(playerLayer)
player.play()
the only way to add a video to a UIView with fixed constraints in storyboard, was this :
let url = URL(string:myURL)
player = AVPlayer(url: url!)
avpController.player = player
avpController.view.frame.size.height = videoView.frame.size.height
avpController.view.frame.size.width = videoView.frame.size.width
self.videoView.addSubview(avpController.view)
I hope other can use this! :)
You can try to use AVPlayerLayer in a AVPlayer.
let player = AVPlayer(url: video) // your video url
let playerLayer = AVPlayerLayer(player: player)
playerLayer.frame = videoView.bounds
videoView.layer.addSublayer(playerLayer)
player.play()
This is how you can add and remove player in uiview.
var player: AVPlayer?
var playerController: AVPlayerViewController?
func removePlayer() {
player?.pause()
player = nil
playerController?.player?.pause()
playerController?.player = nil
if let view = playerController?.view {
videoView.willRemoveSubview(view)
}
playerController?.view.removeFromSuperview()
playerController = nil
}
func setVideo(url: URL) {
removePlayer()
player = AVPlayer(url: url)
playerController = AVPlayerViewController()
playerController?.player = player
self.videoView.addSubview((playerController?.view)!)
playerController?.view.frame = CGRect(x: 0, y: 0, width: self.videoView.bounds.width, height: self.videoView.bounds.height)
// player.play()
}
So I have a view on my HomeViewController that I want to play a video inside of. on viewDidLoad() I am calling playVideo() here is my code:
func playVideo() {
guard let filePath = Bundle.main.path(forResource: "video", ofType: "mov") else {
debugPrint("video.mov not found.")
return
}
let avPlayer = AVPlayer(url: URL(fileURLWithPath: filePath))
let avPlayerController = AVPlayerViewController()
avPlayerController.player = avPlayer
avPlayerController.view.frame = playerView.bounds
avPlayerController.showsPlaybackControls = false
avPlayerController.player?.play()
playerView.addSubview(avPlayerController.view)
playerView.bringSubview(toFront: QRButton)
}
All I get is a black background and no video. What am I doing wrong? I have tried to solve this for a while now.
iOS: 11.2 beta
Xcode: 9.2 beta
Try to use avPlayer as a class variable, maybe it has been released before it can start to play.
class ViewController: UIViewController {
var avPlayer:AVPlayer?
func playVideo() {
guard let filePath = Bundle.main.path(forResource: "video", ofType: "mov") else {
debugPrint("video.mov not found.")
return
}
avPlayer? = AVPlayer(url: URL(fileURLWithPath: filePath))
let avPlayerController = AVPlayerViewController()
avPlayerController.player = avPlayer
avPlayerController.view.frame = playerView.bounds
avPlayerController.showsPlaybackControls = false
avPlayerController.player?.play()
playerView.addSubview(avPlayerController.view)
playerView.bringSubview(toFront: QRButton)
}
}
I am using AVPlayer to play local video in background using loop and video is playing fine but after finishing video it takes pause to play video in loop. I have tried many methods and also seen many post on stack overflow but i failed to find appropriate solution. I am using Swift3.
Code is here :
var videoplayer :AVPlayer = AVPlayer()
override func viewDidLoad() {
super.viewDidLoad()
let path = Bundle.main.path(forResource: "background4", ofType: "mp4")
videoplayer = AVPlayer(url: URL(fileURLWithPath: path!))
videoplayer.volume = 0
videoplayer.actionAtItemEnd = AVPlayerActionAtItemEnd.none;
let playerLayer = AVPlayerLayer(player: videoplayer)
playerLayer.frame = self.view.frame
playerLayer.videoGravity = AVLayerVideoGravityResizeAspectFill
if (videoplayer.rate != 0) {
print("playing videoplayer")
self.blurBgImage.isHidden = true
}
playerLayer.zPosition = -1
videoplayer.rate = 0
videoplayer.play()
self.blurBgImage.layer.addSublayer(playerLayer)
NotificationCenter.default.addObserver(forName: .AVPlayerItemDidPlayToEndTime, object: videoplayer.currentItem, queue: nil, using: { (_) in
DispatchQueue.main.async {
let t1 = CMTimeMake(5, 100)
self.videoplayer.seek(to: t1)
self.videoplayer.play()
}
})
}
I have also tried AVPlayerLooper.
Code is :
var playerLooper: NSObject?
var playerLayer:AVPlayerLayer!
var queuePlayer: AVQueuePlayer?
func playVideo(_ filmName: String){
if let path = Bundle.main.path(forResource: filmName, ofType: "mp4") let url = URL(fileURLWithPath: path)
if #available(tvOS 10.0, *) {
let playerItem = AVPlayerItem(url: url as URL)
self.videoplayer = AVQueuePlayer(items: [playerItem])
self.playerLayer = AVPlayerLayer(player: self.videoplayer)
self.playerLooper = AVPlayerLooper(player: self.videoplayer as! AVQueuePlayer, templateItem: playerItem)
self.blurBgImage.layer.addSublayer(playerLayer!)
self.playerLayer?.frame = self.view.frame
self.videoplayer.volume = 10
self.videoplayer.play()
} else {
videoplayer = AVPlayer(url: url)
videoplayer.play()
loopVideo(videoplayer)
}
}
}
What should i do for seamless looping? Thanks in Advance.
FYI there is sample code here: https://developer.apple.com/library/content/samplecode/avloopplayer/Introduction/Intro.html
#matt's deleted answer works fine for me (on device / simulator) for iOS 10+ devices:
Use AVPlayerLooper. That is exactly what it is for.
https://developer.apple.com/reference/avfoundation/avplayerlooper
Basically it implements AVQueuePlayer for you, constantly updating the
queue so that it never ends.
It seamlessly loops without any white/black blip.
E.g.
private var looper: AVPlayerLooper?
...
let queuePlayer = AVQueuePlayer(playerItem: item)
looper = AVPlayerLooper(player: queuePlayer, templateItem: item)
videoPlayerLayer.player = queuePlayer
If you end up doing this in a reusable cell (e.g. UICollectionView), then make sure you disable looping before cell re-use or you'll get some obscure crashes:
looper?.disableLooping()