how to build a guidance after the launchScreen? - ios

I want to build a SrcollViewController which has some imageView as a guide view after the launchScreen done. In appDelegate ,i want to use window.rootViewController. But the project is using JASidePanels,window.rootViewController has been used. And it seem hard to change this.Is there any other way to insert a viewController between the launchScreen and JASidePanels?

One option is to present it as a modal viewcontroller over the rootViewController

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iOS The viewcontrollers in the storyboard are grouped into another storyboard

The answer I found after a week
I am trying to copy a storyboard's cell to another cell and it succeeds. Then I thought if it would work if I copied the viewcontroller directly to another storyboard, the answer is yes. I am very sorry that I can't upload the image details.
This is the step:
1、Select View Controller Scene in the storyboard and copy it.
2、To another storyboard you need to move to, paste
3、Delete the View Controller Scene in the storyboard in the first step.
If you have other answers, please give me the answer, thank you very much.
The following is my original question
Before the storyboard didn't divide the business, many different business pages were in a storyboard, and now I want to group them out. Grouped into multiple storyboards by business, just like folder grouping.
Example:
A.storyboard contains a.viewcontroller, b.viewcontroller, c.viewcontroller, d.viewcontroller
Because of business needs, you need to group a.viewcontroller, b.viewcontroller to B.storyboard.
Some methods
I noticed a feature of Xcode, Editor -> Refactor to Storyboard, which narrows the selected viewcontroller to a reference tag and points to another Storyboard. But this can only be done by grouping a viewcontroller into a Storyboard. It is not possible to group multiple viewcontrollers into a Storyboard.
So can I group multiple viewcontrollers in the current Storyboard to another Storyboard? Do you need to start with Source Code? If you know the method, please let me know, thank you very much.
Yes you can.
This is a good way to write codes.
group multiple viewcontrollers in the Storyboard

UIViewController defined in a xib file doesn't load in the storyboard

I'm trying to load a subclass of a UIViewController with its views defined in a xib file into a storyboard. Let's call it a NibViewController.
The point of this approach is to reuse the same ViewController in multiple screens of the app.
I know it's possible to do it manually in the code, but I'm looking for a solution in the storyboard. I've tried suggestions from other topics like this one, but nothing worked. The ViewController is correctly displayed in the simulator but not in the storyboard. Here is the code: https://github.com/srstanic/NibViewControllerInStoryboard
and here is the screenshot:
Am I mistaken to expect the contents of the NibViewController to appear in the storyboard?
Am I mistaken to expect the contents of the NibViewController to appear in the storyboard?
Yes, you are mistaken. Your app is working perfectly so you should stop worrying and just proceed.
By deleting the view from the view controller in the storyboard, you have specifically instructed the storyboard: "Do not make a view for this view controller. At runtime, the view should come from the xib file, not from you."
And that is exactly what does happen at runtime. So just design your interface in the xib file and all will be well.

iOS Launch Image without Storyboard or Images

I am trying to programmatically set up a Launch Image without using storyboards or images. I understand the two ways to set up a launch image are 'Launch Image Source(image)' & 'Launch Screen File (storyboard)'. Within storyboard it launches a UIViewController then you drag and drop items into the storyboard VC. I don't want to do any drag and drops is there a way to just do it all in code. I am completely want to avoid storyboards I don't want to have an empty one then it launches a simple VC then I go do designated VC I want simple VC then designated VC. I am looking for an answer in Swift, I assume I would have to have code in AppDelegate but thats just a guess.
There is no way to do this. You either have to provide images or a storyboard file. You can choose to show a custom launch screen afterwards that is programmatic, but you cannot create the initial one programmatically.

iOS Development: How can I build a complex structured iPad Application?

I have a scenario with 3 sub-applications embedded into a main one.
I'm trying to use the splitviewcontroller to change my detailview's content, but I couldn't replace the detailviewcontroller without losing the popover.
Questions:
1-How can I build a organized structure to maintain my project?
2-How can I replace my detailviews viewcontroller by another?
3-Should I use storyboard or separated XIB's?
4-Can I "call" a splitviewcontroller from a simple view? (Login(single)->AppSelection(single)->App1(splitview).
Here is a sketch of my project
Looks like you've already got it mostly storyboarded, so I would definitely recommend that approach!
I wasn't able to figure out how to segue to a split view using just storyboards and nothing else. You will have to get the button press and replace the window's rootViewController with your split view (which you could load from a storyboard, or just a plain nib, if you wanted.)

Using Storyboard how to interact with viewcontroller objects

I've reviewed many websites and youtube videos that have IOS 5 storyboarding information. Most of them are pretty basic and only describe how to get started with storyboarding and how to segue into other views. I'm interested in taking it a step further and actually adding custom code to the views contained within the storyboard.
Is the "normal" workflow when creating an IOS app using storyboard?
Create the layout of an app using storyboard (adding views and objects to those views).
Create viewcontroller files (.h and .m), one for each view contained within the storyboard.
Hook up the scenes from the storyboard with your own view controller subclasses by editing the "class" values in Identity Inspector.
I believe I followed those steps, but when I implemented step #3 above and ran my application, I was only able to see a black screen. The view I had created in storyboard wouldn't display.
You have the right steps. Make sure you create your .m and .h without a xib. Post your code for the view controller for your first view to get more help.
yes, this is the normal workflow. have you set the "initial viewcontroller? ?
see this image: http://dl.dropbox.com/u/31437518/Screen%20Shot%202012-01-24%20at%2012.29.34%20AM.png
It sounds like you made a storyboard file but it isn't being loaded.
Do you have the main storyboard setting in the target summary screen filled in?

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