I am working on a project which is ionic and objective c based. I was able to add the XWalkView and crosswalk files. I tried to override Web view with XWALKVIEW, but it's not working. How do I know if crosswalk Web view is loaded.. And if it's working or not. I have seen sample project and it's in swift.
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When I use the following command line interface in Cordova to add the iOS platform to my project the project is always built in Objective C. Is there a way I can get it to be built in Swift? I have tried the Cordova Swift Plugin but it has not worked.
cordova platform add ios
I met some tutorial which introduces how to integrate legacy Unity exported iOS project into Objective-C iOS project. Like:
https://www.youtube.com/watch?v=2PW7_CfIwY0
However, some of these tutorials are merge and hybrid two iOS projects into one, not a framework.
Is there a solution to integrate Unity build iOS project as a framework of a Swift iOS project?
I'm pretty sure you can't export a Unity project as an iOS framework. Your only option is to do the following:
Use this method to integrate your Unity build into an iOS project as a subview (it works for 2017.3.0f3! tested it myself)
Create an iOS framework out of the UIViewController containing the Unity view (this SO answer explains how to instantiate the VC from the framework)
That way, instead of getting a hybrid of two projects, it's one project integrated within the other as a framework
All the examples of the crosswalk for the iOS are shown in swift language. I have a project which is working and developed with the help of ionic and objective c. I would like to know who to integrate crosswalk in my project. Also, how can I differentiate if my plugin is integrated or not.
Ionic does it for you. Just run
ionic browser add crosswalk and recompile your app.
More information here: http://ionicframework.com/docs/cli/browsers.html
I want to integrate Xloudia Augmented reality in my iOS project. They don't have iOS sdk for integration but they are providing unity package for integration.
They told like that you have to export unity package and integrate it in your Xcode project.
I export unity project as a Xcode project. Now i have to add that project in my existing Xcode project. But i don't know how to add it.
Can any one please help me to integrate Xloudia in iOS?
Try this. Its not for vuforia but might help since it involves Unity into iOS
Link
I'm new to iOS Development but I know C#, Python and Java. I'm looking to integrate Linphone into IOS project via Swift programming language.
I found a build of Linphone with all security features enabled at:
https://github.com/guardianproject/linphone-ios-secure
I build and ran the hello-world with no errors but nothing came up in the simulator.
What is the best way to start my project, I’ve created my storyboard to pass by configuration for my SIP account. I include all Lib’s and h files in my build setting and it compile with no errors.
My goal is to programmatically place a video call using Linphone.
Does anyone have a sample Swift or Objective-C XCode 6 project or code snippet?
Thanks in advance!!!!!
Stan
I've created a example Swift project on github which is using linphone SDK.
The main idea is to create Swift <-> Objective-C bridge.
https://github.com/basefx/linphone-swift