Proper way to dismiss multiple UIViews? - ios

I have a UIViewController (HomeView) that shows my UIView called GameView via a Segue.
[self performSegueWithIdentifier: #"segue_playgame" sender: self];
The GameView calls a UIView (PauseView) when the use presses a button. This pause view is shown via just adding the PauseView to the UIView.
UIView *pv = [[PauseView alloc] initWithFrame:self.view.bounds];
[self.view addSubview:pv];
To remove the PauseView I call
[pv removeFromSuperview];
Is there a way to call an "End Game" method in the PauseView that will remove both the PauseView and the GameView taking the user back the HomeView (UIViewController)?
And side note, is there a better way to handle showing views and removing them? Or is how I am doing it pretty much standard?

What you are missing here is a UINavigationController. From the official documentation:
The UINavigationController class implements a specialized view
controller that manages the navigation of hierarchical content. This
navigation interface makes it possible to present your data
efficiently and makes it easier for the user to navigate that content.
You generally use this class as-is but you may also subclass to
customize the class behavior.
With your views managed by the UINavigationController stack you can use:
- (NSArray<__kindofUIViewController *> *)popToRootViewControllerAnimated:(BOOL)animated
To pop back to the root view controller which in your case is your home view controller.

Related

setting Delegates on destination viewController

This is puzzling me.
The context
The original tutorial I'm following.
Where the segue is added to the Main View via a custom segue:
- (void) perform {
MainViewController *source = (MainViewController *)self.sourceViewController;
UIViewController *destination = (UIViewController *) self.destinationViewController;
for(UIView *view in source.main.subviews){
[view removeFromSuperview];
}
source.currentViewController = destination;
destination.view.frame = CGRectMake(0, 0, source.main.frame.size.width, source.main.frame.size.height);
[source.main addSubview:destination.view];
}
The TextField is connected as delegate in the child View Controller. All things being equal I get the app crashed without any message.
The workaround
In the Main View Controller, in -(void)prepareForSegue: I've added [segue.destinationViewController setDelegate:self]; in the meantime I've added a property in the child View Controller id<UITextFieldDelegate> delegate and modified the textfield delegate as self.delegate.
This works, but the trouble is that I've to set the delegated methods in Main View Controller which is not quite efficient as I have more View Controllers to add.
The Objective
How do I set each View Controller to be the delegate for itself without crashing?
The immediate cause of your error is that the view controller that your views belong to is being deallocated. The fact that your views are on screen while their view controller is deallocated highlights a fundamental flaw in the approach of taking views off one view controller and adding them to another. View controller containment is the correct way to solve an issue like this.
Changing the currentViewController property to strong will fix the memory management issue you're seeing, but it's just a bandaid. Your currentViewController will still be missing rotation methods, appearance and disappearance methods, layout methods, and so forth. View controller containment ensures these methods get called for the view controller whose views are on screen.
Here is an altered version of your project that illustrates how to use view controller containment. I think that will be a better solution than manually removing and adding subviews of the view controllers themselves. See the Apple docs for more info on custom view controller containers.
At first, let's see crash report. Please, do the following:
1. Add Exception Breakpoint
2. Edit it as in the picture
You should create a custom class for the destinationViewController wich will implement UITextFieldDelegate
#interface DestinationViewController <UITextFieldDelegate>
#end
And from storyboard add the class to UIViewController that has TextField
And make the connections for elements and TextField delegate.
Implement delegate methods.
You will not need the implementation of prepareForSegue: anymore. You will have two different classes with different elements. Only if you need to pass something from source to destination then you use prepareForSegue:
Hope you'll understand

Some code not executing in a method called from another ViewController

My problem
I have a standard UIViewController. With the press of a button, it loads a form sheet modal view controller. When dismissing this modal view with the press of a UIBarButtonItem I call a method by doing:
ViewController *main = [[ViewController alloc] initWithNibName:nil bundle:nil];
[main updateLabel];
In the method -(void)updateLabel in the main ViewController I'm setting the text of a label, but the label won't change. But I know the function gets called, because if I do a NSLog(#"Method call test); instead of label.text = #"Test" I can see the message in console.
What am I doing wrong? It must be the way I'm calling the method in the main ViewController, because I can easily change the label anywhere else.
What I want to do:
When dismissing a modal view controller, I want a method to be called in the main view controller, and in this case change the text of a label.
Thanks for your help!
You're creating a new instance of ViewController with that code, not getting a pointer to the one you already have.
If ViewController is the controller that presented the modal view, then you can get a pointer to it with,
ViewController *main = self.presentingViewController;
A better way to do this would be to use the delegate pattern.
https://developer.apple.com/library/ios/documentation/general/conceptual/DevPedia-CocoaCore/Delegation.html
The following is a design pattern suggestion
The modal view controller shouldn't know how to dismiss itself, that is the responsibility of the presenting view controller. After all, it could have been presented in many different ways (modally, popover, push navigation). Using the delegate pattern, the modal view controller would tell its delegate that it should be dismissed when the bar button item gets pressed. The delegate, which is the presenting view controller, would then dismiss the modal view and update the label mentioned in your question.

Unable to display view when I call it from a separate ViewController in iOS

I have a view controller in my application where on my screen I have a UIView that the user is required to tap on. When they do that, I want to call another viewController's view, and display it on the screen for the user. Unfortunately, I am having trouble displaying the view.
The name of my viewController that I am making the call from is called "MainViewController", and the ViewController whose view I wish to display is called, "NextViewController"
Here is my code from where I make the call:
- (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
NSLog(#"I was touched.");
_nextView = [[NextViewController alloc] init]; //this code is not being called
[self.view addSubview:_nextView.view]; //neither is this being called
}
Where _nextView is a property that I declare in the .h file of MainViewController.
This method is being called, but for some reason because I am able to see the log statements print to the output, but for some reason I am unable to call the lines after that. What am I doing wrong?
You shouldn't add the view of another view controller to your view without making that view controller a child view controller. If you just want a view, then set one up in a xib file and add it to your view as a subview. If you want to use a view controller, then you should present it modally, and dismiss it when you're done. This kind of situation where you want to gather some info from the user to use in your app, is an appropriate place to use a modal view controller. MainViewController should set itself as the delegate of NextViewController, and NextViewController should define a delegate protocol to send the data back to MainViewController.
To present it modally, do this:
_nextView = [[NextViewController alloc] initWithNibName:#"your nib name here" bundle:nil];
[self presentViewController:_nextView animated:YES completion:nil];
Are you using a Navigation Controller? Or Storyboards? One way of displaying another view controller would be like this:
[self presentViewController:_nextView animated:YES completion:^{
}];
A couple of things:
- If your NSLog gets called, then so do the other two lines you say do not.
- I assume you mean you want to display the other view controller on screen, not display the other view controller's view on the first view controller. These are two very different things, the second of which you wouldn't want to do.

My viewController doesn't show up right

in my iPad-app I am trying to present one of my views with a modal formsheet-style.
Here's some code:
-(void)present
{
SecondViewController *modal = [[SecondViewController alloc]init];
modal.modalPresentationStyle = UIModalPresentationStyleFormSheet;
[self presentModalViewController:modal animated:YES];
}
I am using Storyboard, and I have put stuff like a textView and toolbars in the view I'd like to show. I have set the right class in Identity Inspector, and in the class-files I have checked that it's the right view appearing with putting NSLog(#"Right view");
When calling the void present, a view is appearing, but only as a dark-white square. Nothing og my content from Storyboard is in it, I even tried changing the background color of the view and the textView to see if something was just outside the square, but the whole thing stayed white. It feels like it's not using the view I created in storyboard, but I have set it to the correct class, and the NSLog gets printed out when calling it. I have not connected the two views in any way in Storyboard, the SecondViewController is just floating around, so that might be the problem? The button that calls for -(void)present is created programmatically, so I can't ctrl+drag it to the button either.
Why is it showing an empty version of my class?
In the "Identity Inspector" set a "Storyboard ID" for your ViewController, and then present it like this:
-(void)present
{
SecondViewController *modal = [self.storyboard instantiateViewControllerWithIdentifier:#"myStoryboardID"];
modal.modalPresentationStyle = UIModalPresentationStyleFormSheet;
[self presentModalViewController:modal animated:YES];
}
And if you're using iOS6, presentModalViewController:animated: is deprecated, so use this:
-(void)present
{
SecondViewController *modal = [self.storyboard instantiateViewControllerWithIdentifier:#"myStoryboardID"];
modal.modalPresentationStyle = UIModalPresentationStyleFormSheet;
[self presentViewController:modal animated:YES completion:nil];
}
Your problem is that you're assuming the program will intrinsically know where to find the, already laid out, view for this controller when that's simply not how storyboards work. The code you list about will create a view controller, but without an associated view it will simply show as a black square.
There's a few ways to solve your dilemma:
Add the modal transition as a segue in the view controller, this would be the simplest way and is what iOS storyboards expect you to do.
Move the view from the storyboard to an external .xib and call the initWithNibName:bundle: method to load this as your view controller's view. This is the best solution if you just want to programmatically load the view.
Load the view from your storyboard programmatically with the instantiateViewControllerWithIdentifier: method, this is probably a bad idea as it goes against the design of storyboards.
I can elaborate on those if you want.

iOS uiview and uiviewcontroller

Hy
i have two classes uiviewcontroller and uiview. I have one view controller. Inside i have uiview. Inside uiview i have textfield and when i write a text and click done i need to refresh uiviewcontroller.
I tried with this in uiview class:
-(IBAction)textFieldReturn:(id)sender
{
ViewController *vc = [[ViewController alloc] init];
[vc viewDidLoad];
}
i need refresh the same as you click the button and open viewcontroller.
I am guessing you mean that you want to "refresh" the view, not the view controller. To do that simply call [self setNeedsDisplay] from the view, or [self.view setNeedsDisplay] from the view controller. Also make sure that the textfield is a subview of the uiview. Either do that in the nib file or in code by calling [self addSubview: (textfield here)].
Also, if you want to access the view controller from the view you will need to create an IBOutlet, simply allocating a new ViewController object within the view does not mean that the created view controller controls the view. Hopefully that makes sense. I'd recommend going through some ios starter tutorials as well. Just google that there are a lot.

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