Any way to fix the overlapping of the button and the text? - ios

I have a button on the right in a cell and text as well. The text overlaps the button. I want the text to go to the next line before it touches the button. How would I do that?
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = table.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as! ProfileMusicCell
cell.customtitle.text = ret[indexPath.row]
cell.customartist.text = ter[indexPath.row]
cell.customtitle.font = UIFont(name: "Lombok", size: 22)
cell.customtitle.textColor = UIColorFromRGB("4A90E2")
cell.customartist.font = UIFont(name: "Lombok", size: 16)
cell.customartist.textColor = UIColor.blackColor()
cell.playbutton.tag = indexPath.row
cell.playbutton.addTarget(self, action: "playmusic:", forControlEvents: .TouchUpInside)
cell.contentView.addSubview(playButton)
cell.textLabel?.numberOfLines = 0;
cell.textLabel?.lineBreakMode = NSLineBreakMode.ByWordWrapping
cell.backgroundColor = UIColor.clearColor()
return cell
}
func playmymusic(sender: UIButton!) {
let playButtonrow = sender.tag
print(ret[playButtonrow])
print(ter[playButtonrow])
}

You can set frame for your uilabel and uibutton, like :
cell.detailTextLabel.frame = CGRectMake(cell.detailTextLabel.frame.origin.x, cell.detailTextLabel.frame.origin.y, self.frame.size.width - playButton.frame.size.with - cell.detailTextLabel.frame.origin.y, cell.detailTextLabel.frame.height)
But, i think you should create a custom uitableviewcell for yourself, in there you can use autolayout, it better

Related

Dynamically resize TableViewController Cell

In my project I have a SignUpViewController which looks like this:
All the textFields are custom-cells within a tableViewController.
TableView:
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 7
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
// 1st cell -> email textfield
if indexPath.row == 0 {
let cell = tableView.dequeueReusableCell(withIdentifier: "SignUpEmailCell", for: indexPath) as! SignUpEmailCell
return cell
// 2nd cell -> anzeigename
}else if indexPath.row == 1 {
let cell = tableView.dequeueReusableCell(withIdentifier: "SignUpAnzeigeName", for: indexPath) as! SignUpAnzeigeName
return cell
// 3rd cell -> Wishlist-Handle
}else if indexPath.row == 2 {
let cell = tableView.dequeueReusableCell(withIdentifier: "SignUpHandleCell", for: indexPath) as! SignUpHandleCell
return cell
// 4th cell -> passwort textfield
}else if indexPath.row == 3 {
let cell = tableView.dequeueReusableCell(withIdentifier: "SignUpPasswordCell", for: indexPath) as! SignUpPasswordCell
return cell
// 5th cell -> repeat password textfield
}else if indexPath.row == 4 {
let cell = tableView.dequeueReusableCell(withIdentifier: "SignUpPasswordRepeatCell", for: indexPath) as! SignUpPasswordRepeatCell
return cell
// 6th cell -> document label
}else if indexPath.row == 5 {
let cell = tableView.dequeueReusableCell(withIdentifier: "SignUpDocumentCell", for: indexPath) as! SignUpDocumentCell
return cell
}
// last cell -> signUpButton
let cell = tableView.dequeueReusableCell(withIdentifier: "SignUpButtonCell", for: indexPath) as! SignUpButtonCell
return cell
}
Password-Cell: (basic structure is the same for every cell)
class SignUpPasswordCell: UITableViewCell, UITextFieldDelegate {
public static let reuseID = "SignUpPasswordCell"
lazy var eyeButton: UIButton = {
let v = UIButton()
v.addTarget(self, action: #selector(eyeButtonTapped), for: .touchUpInside)
v.setImage(UIImage(named: "eyeOpen"), for: .normal)
v.translatesAutoresizingMaskIntoConstraints = false
return v
}()
lazy var passwordTextField: CustomTextField = {
let v = CustomTextField()
v.borderActiveColor = .white
v.borderInactiveColor = .white
v.textColor = .white
v.font = UIFont(name: "AvenirNext-Regular", size: 17)
v.placeholder = "Passwort"
v.placeholderColor = .white
v.placeholderFontScale = 0.8
v.minimumFontSize = 13
v.borderStyle = .line
v.addTarget(self, action: #selector(SignUpPasswordCell.passwordTextFieldDidChange(_:)),for: .editingChanged)
v.translatesAutoresizingMaskIntoConstraints = false
return v
}()
required init?(coder: NSCoder) {fatalError("init(coder:) has not been implemented")}
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
self.backgroundColor = .clear
passwordTextField.delegate = self
eyeButton.isHidden = true
passwordTextField.textContentType = .newPassword
passwordTextField.isSecureTextEntry.toggle()
setupViews()
}
func setupViews(){
contentView.addSubview(passwordTextField)
contentView.addSubview(eyeButton)
passwordTextField.centerYAnchor.constraint(equalTo: centerYAnchor).isActive = true
passwordTextField.leadingAnchor.constraint(equalTo: leadingAnchor).isActive = true
passwordTextField.trailingAnchor.constraint(equalTo: trailingAnchor).isActive = true
passwordTextField.heightAnchor.constraint(equalToConstant: 60).isActive = true
eyeButton.trailingAnchor.constraint(equalTo: trailingAnchor, constant: -5).isActive = true
eyeButton.centerYAnchor.constraint(equalTo: centerYAnchor, constant: 10).isActive = true
}
var check = true
#objc func eyeButtonTapped(_ sender: Any) {
check = !check
if check == true {
eyeButton.setImage(UIImage(named: "eyeOpen"), for: .normal)
} else {
eyeButton.setImage(UIImage(named: "eyeClosed"), for: .normal)
}
passwordTextField.isSecureTextEntry.toggle()
if let existingText = passwordTextField.text, passwordTextField.isSecureTextEntry {
/* When toggling to secure text, all text will be purged if the user
continues typing unless we intervene. This is prevented by first
deleting the existing text and then recovering the original text. */
passwordTextField.deleteBackward()
if let textRange = passwordTextField.textRange(from: passwordTextField.beginningOfDocument, to: passwordTextField.endOfDocument) {
passwordTextField.replace(textRange, withText: existingText)
}
}
/* Reset the selected text range since the cursor can end up in the wrong
position after a toggle because the text might vary in width */
if let existingSelectedTextRange = passwordTextField.selectedTextRange {
passwordTextField.selectedTextRange = nil
passwordTextField.selectedTextRange = existingSelectedTextRange
}
}
#objc func passwordTextFieldDidChange(_ textField: UITextField) {
if textField.text == "" {
self.eyeButton.isHidden = true
}else {
self.eyeButton.isHidden = false
}
}
}
Problem:
I would like to be able to show some extra information on some textFields when selected.
For example: When passwordTextField is editing I would like to show the password requirements right below the textfield. But the extra information should only be displayed while editing or after editing. When the ViewController is being displayed at first it should still look like the picture above.
I hope my problem is clear and I am grateful for every help.

Can't remove view from superview on reusable tableview cell

func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell: EventCommentsCustom = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath) as! EventCommentsCustom
guard let release = array[exist: indexPath.section] else { return cell }
if release.user == "condition" {
let image = UIImage()
let imageView = UIImageView(image: image)
imageView.sd_setImage(with: URL(string: "https://example.com/" + TegKeychain.get("profile_pic")!))
imageView.frame = CGRect(x: 20, y: 10, width: 50, height:50)
imageView.layer.borderWidth = 0.4
imageView.layer.masksToBounds = false
imageView.layer.borderColor = UIColor.gray.cgColor
imageView.layer.cornerRadius = 25
imageView.clipsToBounds = true
imageView.tag = 3
cell.addSubview(imageView)
let button = UIButton(frame: CGRect(x: 90, y: 10, width: 200, height: 50))
button.contentHorizontalAlignment = .left
button.setTitleColor(UIColor.lightGray, for: .normal)
button.setTitle(NSLocalizedString("Say something...", comment: ""), for: .normal)
button.addTarget(self, action: #selector(EventComments.openInput), for: .touchUpInside)
button.tag = 3
cell.addSubview(button)
} else {
if let viewWithTag = cell.viewWithTag(3) {
if viewWithTag is UIImageView {
print("DONE")
viewWithTag.removeFromSuperview()
}
}
if let viewWithTag = cell.viewWithTag(3) {
if viewWithTag is UIButton {
print("DONE")
viewWithTag.removeFromSuperview()
}
}
}
return cell
}
I am trying to remove views that I created with a tag in a reusable tableview cell.
However, I still can see UIButton and UIImageview when first reused (5. section of tableview), then It starts to remove properly
Why don't they get removed at the first reuse?
I guess that reusing in your case could mean that the image view and button get added twice for a cell. You only remove one of them though. I think you should take a different approach (like different prototype cells as #vadian stated) into consideration but for now (assuming my assumption is correct) you could try this to fix your problem:
Replace ...
if let viewWithTag = cell.viewWithTag(3) {
if viewWithTag is UIImageView {
print("DONE")
viewWithTag.removeFromSuperview()
}
}
if let viewWithTag = cell.viewWithTag(3) {
if viewWithTag is UIButton {
print("DONE")
viewWithTag.removeFromSuperview()
}
}
With ...
while let viewToRemove = cell.viewWithTag(3) {
if viewToRemove is UIImageView || viewToRemove is UIButton {
viewToRemove.removeFromSuperview()
}
}
Update -
The approach with different cell types would look something like this:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
guard let release = array[exist: indexPath.section] else { return cell }
if release.user == "condition" {
let cell = tableView.dequeueReusableCell(withIdentifier: "OneIdentifier", for: indexPath) as! OneCustomCellType
// configure your cell
return cell
} else {
let cell = tableView.dequeueReusableCell(withIdentifier: "AnotherIdentifier", for: indexPath) as! AnotherCustomCellType
// configure your cell
return cell
}
}

Not able to change the font size and color of my collectionView cell's button

I am populating my CollectionView cell programmatically with two labels and two buttons. I have looked on stack overflow for a few different ways to change the title font size and color of the buttons, and textcolor of the labels. This is the solution for most of the problems I find, but it still doesn't work. Any help is greatly appreciated! Thanks!
code for my labels:
let nameLabel: UILabel = {
let label = UILabel()
label.text = "name"
label.font = label.font.withSize(13)
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
code for my buttons:
let kickButton: UIButton = {
let btn = UIButton()
btn.setTitle("Kick", for: .normal)
btn.titleLabel?.textColor = UIColor.black
btn.titleLabel?.font = UIFont(name: "System", size: 6)
btn.translatesAutoresizingMaskIntoConstraints = false
return btn
}()
code to create a new cell:
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "playerItem", for: indexPath) as! PlayerCollectionViewCell
cell.setupViews(parentSize: Int(self.playerCollectionView.frame.width))
print(self.playerArrayList[indexPath.item].userName)
cell.layer.cornerRadius = 6
cell.layer.borderWidth = 2
return cell
}

Swift - How to change the color of an accessoryType (disclosureIndicator)?

I have question about the accessoryType of cells. I am using a cell with an disclosureIndicator as accessoryType and I want to change it's color but I can't.
Does anyone know if this is a bug or if Apple forces me to use the grey color?
Actually I can change the colors of other accessoryType.
My code looks like this:
let cell = tableView.dequeueReusableCell(withIdentifier: "identifier", for: indexPath) as! customCell
cell.tintColor = UIColor.red
cell.accessoryType = .disclosureIndicator
And my arrow is still grey. But if I use a checkmark accessoryType it becomes red.
Is there any way to fix this or do I have to use a colored image?
You can do something like this
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath)
cell.tintColor = UIColor.white
let image = UIImage(named: "Arrow.png")
let checkmark = UIImageView(frame:CGRect(x:0, y:0, width:(image?.size.width)!, height:(image?.size.height)!));
checkmark.image = image
cell.accessoryView = checkmark
let object = objects[indexPath.row] as! NSDate
cell.textLabel!.text = object.description
return cell
}
Sample Arrow Images
Output
Use SF Symbol
let image = UIImage(systemName: "chevron.right")
let accessory = UIImageView(frame:CGRect(x:0, y:0, width:(image?.size.width)!, height:(image?.size.height)!))
accessory.image = image
// set the color here
accessory.tintColor = UIColor.white
cell.accessoryView = accessory
Updated for Swift 4.2 with images attached:
cell.accessoryType = .disclosureIndicator
cell.tintColor = .black
let image = UIImage(named:"disclosureArrow")?.withRenderingMode(.alwaysTemplate)
if let width = image?.size.width, let height = image?.size.height {
let disclosureImageView = UIImageView(frame: CGRect(x: 0, y: 0, width: width, height: height))
disclosureImageView.image = image
cell.accessoryView = disclosureImageView
}
Images you can use:
What it could look like:
Bellow Code is Swift 3.0 code, and will change the accessoryType color as per tintColor.
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
cell.textLabel?.text = "SOME TITLE GOES HERE"
cell.accessoryType = .disclosureIndicator
cell.tintColor = UIColor.blue
let image = UIImage(named:"arrow1")?.withRenderingMode(.alwaysTemplate)
let checkmark = UIImageView(frame:CGRect(x:0, y:0, width:(image?.size.width)!, height:(image?.size.height)!));
checkmark.image = image
cell.accessoryView = checkmark
return cell
}
Swift 5. Extension style ;)
extension UITableViewCell {
func setupDisclosureIndicator() {
accessoryType = .disclosureIndicator
let imgView = UIImageView(frame: CGRect(x: 0, y: 0, width: 7, height: 12))
imgView.contentMode = .scaleAspectFit
imgView.image = UIImage(named: "your_icon_name")
accessoryView = imgView
}
}
Swift 5 & iOS 15 & Xcode 13
Here is an extension which uses SF Symbols, so you have a chevron like the default disclosure indicator one:
extension UITableViewCell {
func addCustomDisclosureIndicator(with color: UIColor) {
let button = UIButton(frame: CGRect(x: 0, y: 0, width: 10, height: 15))
let symbolConfig = UIImage.SymbolConfiguration(pointSize: 15, weight: .regular, scale: .large)
let symbolImage = UIImage(systemName: "chevron.right",
withConfiguration: symbolConfig)
button.setImage(symbolImage?.withTintColor(color, renderingMode: .alwaysOriginal), for: .normal)
button.tintColor = color
self.accessoryView = button
}
}
You can use it like this:
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
cell.addCustomDisclosureIndicator(with: .white) // Here your own color
return cell
}
Swift 5 & iOS 11-15
A combination of some answers
extension UITableViewCell {
func addCustomDisclosureIndicator(with color: UIColor) {
accessoryType = .disclosureIndicator
let disclosureImage = UIImage(named: "arrow_right")?.withRenderingMode(.alwaysTemplate)
let imageWidth = (disclosureImage?.size.width) ?? 7
let imageHeight = (disclosureImage?.size.height) ?? 12
let accessoryImageView = UIImageView(frame: CGRect(x: 0, y: 0, width: imageWidth, height: imageHeight))
accessoryImageView.contentMode = .scaleAspectFit
accessoryImageView.image = disclosureImage
accessoryImageView.tintColor = color
accessoryView = accessoryImageView
}
}

Blur and vibrancy effects on UITableView

I just don't know how to do that. I've tried everything from Stackoverflow and nothing worked. I have a view, image and below all of that tableView in my hierarchy. But table view is still white. Is there somebody who knows how to do this? As I wrote, nothing from here worked.
I want to have this kind of UITableView:
Navigation bar is part of my question too (his blur and vibrancy).
After use of this code:
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:UITableViewCell = self.tableView.dequeueReusableCellWithIdentifier("cell") as UITableViewCell
let backgroundImageView = UIImageView(image: UIImage(named: "background3.png"))
cell.backgroundView = backgroundImageView
var visualEffectView = UIVisualEffectView(effect: UIBlurEffect(style: .Light)) as UIVisualEffectView
visualEffectView.frame = CGRectMake(0, 0, cell.bounds.width, cell.bounds.height)
backgroundImageView.addSubview(visualEffectView)
cell.textLabel?.text = self.field[indexPath.row]
cell.textLabel?.textColor = UIColor.whiteColor()
cell.textLabel?.backgroundColor = UIColor.clearColor()
return cell
}
My tableView now look like this:
And that is logical, because it is the look of the background3.png image.
Subclass UITableViewController.
let effect = UIBlurEffect(style: .Dark)
let resizingMask = UIViewAutoresizing.FlexibleWidth | UIViewAutoresizing.FlexibleHeight
Build a background view like this and stick it into your table view. Notice separator effect, which is new api.
override func viewDidLoad() {
super.viewDidLoad()
let backgroundView = UIView(frame: view.bounds)
backgroundView.autoresizingMask = resizingMask
backgroundView.addSubview(self.buildImageView())
backgroundView.addSubview(self.buildBlurView())
tableView.backgroundView = backgroundView
tableView.separatorEffect = UIVibrancyEffect(forBlurEffect: effect)
}
func buildImageView() -> UIImageView {
let imageView = UIImageView(image: UIImage(named: "coolimage"))
imageView.frame = view.bounds
imageView.autoresizingMask = resizingMask
return imageView
}
func buildBlurView() -> UIVisualEffectView {
let blurView = UIVisualEffectView(effect: effect)
blurView.frame = view.bounds
blurView.autoresizingMask = resizingMask
return blurView
}
Change background colour of cell to clear, so background is visible when you have cells.
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath)as! UITableViewCell
cell.backgroundColor = UIColor.clearColor()
return cell
}
So the solution is really simple. I've find a great tutorial on Youtube:
Swift iOS tutorial - Custom tableview appearance in Xcode 6
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:UITableViewCell = self.tableView.dequeueReusableCellWithIdentifier("cell") as UITableViewCell
var openSansSemibold = UIFont(name: "OpenSans-Semibold", size: 12)?.fontDescriptor().fontDescriptorWithSymbolicTraits(UIFontDescriptorSymbolicTraits.TraitBold)
cell.textLabel?.font = UIFont(descriptor: openSansSemibold!, size: 12)
if(indexPath.row % 2 == 1){
cell.backgroundColor = UIColor.clearColor()
}else{
cell.backgroundColor = UIColor.whiteColor().colorWithAlphaComponent(0.2)
cell.textLabel?.backgroundColor = UIColor.whiteColor().colorWithAlphaComponent(0.0)
cell.detailTextLabel?.backgroundColor = UIColor.whiteColor().colorWithAlphaComponent(0.0)
}
cell.textLabel?.textColor = UIColor.whiteColor()
return cell
}
In viewDidLoad() method:
self.tableView.rowHeight = 70
self.tableView.backgroundView = UIImageView(image: UIImage(named: "background"))
And that is it. Every odd cell has clear color, every even has blurred background. It looks really great!

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