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method scanFloat was deprecated in iOS 13.0,
func scanFloat(_ result: UnsafeMutablePointer<Float>?) -> Bool
Scans for a float value, returning a found value by reference.
I can use for loop to solve it.
any other advice?
Please read the documentation.
There is an improved replacement
func scanFloat(representation: Scanner.NumberRepresentation = .decimal) -> Float?
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i have implemented XCTest case for each module and i'm looking for how to know that launch Image is added in xcasset using xctest case.
Not entirely sure what you're going for here.
You could check if LaunchImage is available by checking the bundle images for the name.
func checkIfLaunchImageAvailable() -> Bool {
for imageName in Bundle.main.paths(forResourcesOfType: "png", inDirectory: nil) {
if imageName.contains("LaunchImage"), UIImage(named: imageName) != nil {
print("Launch image is available!")
return true
}
}
return false
}
And could check using XCTAssertTrue:
XCTAssertTrue(checkIfLaunchImageAvailable)
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I'm loading around 500 rows of data into a List. It was okay when I had 10 rows but now that I have 500 it's extremely slow. Is there anything I can do to help it's performance?
List {
SegmentedControl(selection: $feedType) {
ForEach(FeedType.allCases.identified(by: \.self)) { type in
Text(type.rawValue)
}
}
ForEach(store.stories) { story in
NavigationButton(destination: Text("")) {
StoryRow(story: story)
}
}
}
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I have a video inside my device but I want to extract the following details of the video(In flutter/dart)-
1.When the video was taken.
2.Duration of the video
3.Type of the Video
4.When the video was taken
Currently i am using Ff-mpeg plugin but it is taking too long time before it returns metadata information.
You may need to use FFMPEG as follows
import 'package:flutter_ffmpeg/flutter_ffmpeg.dart';
class VideoDetail {
final FlutterFFmpeg _flutterFFmpeg = new FlutterFFmpeg();
VideoDetail() {
_flutterFFmpeg
.getMediaInformation("<file path or uri>")
.then((info) => print(info));
}
}
Do not forget to add dependency
flutter_ffmpeg: ^0.1.1
For more information please visit
https://pub.dartlang.org/packages/flutter_ffmpeg
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I've searched and searched but it would appear my Google-fu is weak.
Does anyone know what the minimum purchase price is for an IAP consumable on WP8?
Thanks
Currently, IAP products can be sold for free (0.0$) and up to 499.99$. Free IAP items are OK and are even a user experience best practice in order to get consumers used to the idea of in-app purchases in your app.
Here's a list of all allowed WP8 product prices in USD: 0.00$, 0.99$, 1.29$, 1.49$, 1.99$, 2.49$, 2.99$, 3.49$, 3.99$, 4.49$, 4.99$, 5.99$, 6.99$, 7.99$, 8.99$, 9.99$, 10.99$, 11.99$, 12.99$, 13.99$, 14.99$, 15.99$, 16.99$, 17.99$, 18.99$, 19.99$, 20.99$, 21.99$, 22.99$, 23.99$, 24.99$, 25.99$, 26.99$, 27.99$, 28.99$, 29.99$, 30.99$, 31.99$, 32.99$, 33.99$, 34.99$, 35.99$, 36.99$, 37.99$, 38.99$, 39.99$, 40.99$, 41.99$, 42.99$, 43.99$, 44.99$, 45.99$, 46.99$, 47.99$, 48.99$, 49.99$, 50.99$, 59.99$, 69.99$, 79.99$, 89.99$, 99.99$, 109.99$, 119.99$, 129.99$, 139.99$, 149.99$, 159.99$, 169.99$, 179.99$, 189.99$, 199.99$, 209.99$, 219.99$, 229.99$, 239.99$, 249.99$, 299.99$, 349.99$, 399.99$, 449.99$, 499.99$.