I'm trying to grab a user's location using XCode 7.1 & for iOS 9.1.
I don't see any errors in the code, but I keep getting this same error every time I try getting the location. Error finding location: The operation couldn’t be completed. (kCLErrorDomain error 0.)
Here's my code:
import UIKit
import AVFoundation
import CoreLocation
class secondview: UIViewController, CLLocationManagerDelegate {
var player = AVPlayer() // Audio Player
let locationManager = CLLocationManager() // Location Manager
override func viewDidLoad() {
super.viewDidLoad()
//PlayEntryAudio() // Start playing entry audio
locationManager.requestWhenInUseAuthorization()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyHundredMeters
locationManager.requestLocation()
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
if let location = locations.first {
print("Current location: \(location)")
} else {
// ...
}
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
print("Error finding location: \(error.localizedDescription)")
}
func PlayEntryAudio(){
print("Got here")
let url = NSURL(string: "https://9147abb4.ngrok.io/track.mp4")!
let playerItem = AVPlayerItem( URL:url)
player = AVPlayer(playerItem:playerItem)
player.play()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
Edit 01: Noticed that I wasn't getting an alert asking me to get location, so I tried adding locationManager.requestWhenInUseAuthorization() to no success.
Related
I am trying to get user location in my iPhone app. It has specified in info.plist needed permission (use location even if app is not offline). But still I do not see that my delegate is triggered at least once meaning I do not get even current location. Here is the code:
import UIKit
import CoreLocation
class ViewController: UIViewController, CLLocationManagerDelegate {
var locationManager = CLLocationManager();
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
locationManager.delegate = self
if (CLLocationManager.authorizationStatus() == CLAuthorizationStatus.notDetermined) {
self.locationManager.requestAlwaysAuthorization();
}
locationManager.distanceFilter = kCLDistanceFilterNone
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.startUpdatingLocation()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let userLocation:CLLocation = locations[0]
let long = userLocation.coordinate.longitude;
let lat = userLocation.coordinate.latitude;
print(lat)
}
func locationManager(manager: CLLocationManager!, didFailWithError error: NSError!)
{
locationManager.stopUpdatingLocation()
if ((error) != nil)
{
print(error)
}
}
Could somebody point me out possible problems?
Try to remove locationManager.stopUpdatingLocation() in locationManager(manager: CLLocationManager!, didFailWithError error: NSError!). It should work.
I want to get the current longitude and latitude of a location using Swift and display them via labels. I tried to do this but nothing displays on the labels.
import UIKit
import CoreLocation
class ViewController: UIViewController, CLLocationManagerDelegate{
#IBOutlet weak var longitude: UILabel!
#IBOutlet weak var latitude: UILabel!
let locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
if (CLLocationManager.locationServicesEnabled()) {
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
} else {
println("Location services are not enabled");
}
}
// MARK: - CoreLocation Delegate Methods
func locationManager(manager: CLLocationManager!, didFailWithError error: NSError!) {
locationManager.stopUpdatingLocation()
removeLoadingView()
if (error) != nil {
print(error)
}
}
func locationManager(manager: CLLocationManager!, didUpdateLocations locations: [AnyObject]!) {
var locationArray = locations as NSArray
var locationObj = locationArray.lastObject as CLLocation
var coord = locationObj.coordinate
longitude.text = coord.longitude
latitude.text = coord.latitude
longitude.text = "\(coord.longitude)"
latitude.text = "\(coord.latitude)"
}
}
IMHO, you are over complicating your code when the solution you are looking is pretty simple.
I have done it by using the following code:
First create an instance of CLLocationManager and Request Authorization
var locManager = CLLocationManager()
locManager.requestWhenInUseAuthorization()
then check if the user allowed authorization.
var currentLocation: CLLocation!
if
CLLocationManager.authorizationStatus() == .authorizedWhenInUse ||
CLLocationManager.authorizationStatus() == .authorizedAlways
{
currentLocation = locManager.location
}
to use it just do this
label1.text = "\(currentLocation.coordinate.longitude)"
label2.text = "\(currentLocation.coordinate.latitude)"
Your idea of setting them to the label.text is correct, however the only reason I can think of is that the user is not giving you permission and that is why your current Location data will be nil.
However you would need to debug and tell us that.
Also the CLLocationManagerDelegate is not necessary.
Hopefully this helps. Ask away if you have doubts.
For Swift 3:
First you need to set allowance to receive User's GPS in the info.plist.
Set: NSLocationWhenInUseUsageDescription with a random String.
And/or: NSLocationAlwaysUsageDescription with a random String.
Then:
import UIKit
import MapKit
class ViewController: UIViewController {
var locManager = CLLocationManager()
var currentLocation: CLLocation!
override func viewDidLoad() {
super.viewDidLoad()
locManager.requestWhenInUseAuthorization()
if (CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedWhenInUse ||
CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedAlways){
guard let currentLocation = locManager.location else {
return
}
print(currentLocation.coordinate.latitude)
print(currentLocation.coordinate.longitude)
}
}
}
Done.
Despite other advice you should use the CLLocationManagerDelegate to safely retrieve a location (without using it you may get null locations when the location manager doesn't have enough time to update). I strongly recommend wrapping the location manager code within a static shared helper (something along these lines):
class Locator: NSObject, CLLocationManagerDelegate {
enum Result <T> {
case .Success(T)
case .Failure(ErrorType)
}
static let shared: Locator = Locator()
typealias Callback = (Result <Locator>) -> Void
var requests: Array <Callback> = Array <Callback>()
var location: CLLocation? { return sharedLocationManager.location }
lazy var sharedLocationManager: CLLocationManager = {
let newLocationmanager = CLLocationManager()
newLocationmanager.delegate = self
// ...
return newLocationmanager
}()
// MARK: - Authorization
class func authorize() { shared.authorize() }
func authorize() { sharedLocationManager.requestWhenInUseAuthorization() }
// MARK: - Helpers
func locate(callback: Callback) {
self.requests.append(callback)
sharedLocationManager.startUpdatingLocation()
}
func reset() {
self.requests = Array <Callback>()
sharedLocationManager.stopUpdatingLocation()
}
// MARK: - Delegate
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
for request in self.requests { request(.Failure(error)) }
self.reset()
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: Array <CLLocation>) {
for request in self.requests { request(.Success(self)) }
self.reset()
}
}
Then in view did load (or anywhere else you need to get the current location) run:
Locator.shared.locate { result in
switch result {
case .Success(locator):
if let location = locator.location { /* ... */ }
case .Failure(error):
/* ... */
}
}
In Swift
import UIKit
import CoreLocation
class ViewController: UIViewController, CLLocationManagerDelegate {
//Labels outlets
#IBOutlet var localityTxtField: UITextField!
#IBOutlet var postalCodeTxtField: UITextField!
#IBOutlet var aAreaTxtField: UITextField!
#IBOutlet var countryTxtField: UITextField!
let locationManager = CLLocationManager()
//View Didload
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
//Button Location
#IBAction func findMyLocation(_ sender: AnyObject) {
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
CLGeocoder().reverseGeocodeLocation(manager.location!, completionHandler: {(placemarks, error)->Void in
if (error != nil) {
print("Reverse geocoder failed with error" + (error?.localizedDescription)!)
return
}
if (placemarks?.count)! > 0 {
print("placemarks",placemarks!)
let pm = placemarks?[0]
self.displayLocationInfo(pm)
} else {
print("Problem with the data received from geocoder")
}
})
}
func displayLocationInfo(_ placemark: CLPlacemark?) {
if let containsPlacemark = placemark {
print("your location is:-",containsPlacemark)
//stop updating location to save battery life
locationManager.stopUpdatingLocation()
let locality = (containsPlacemark.locality != nil) ? containsPlacemark.locality : ""
let postalCode = (containsPlacemark.postalCode != nil) ? containsPlacemark.postalCode : ""
let administrativeArea = (containsPlacemark.administrativeArea != nil) ? containsPlacemark.administrativeArea : ""
let country = (containsPlacemark.country != nil) ? containsPlacemark.country : ""
localityTxtField.text = locality
postalCodeTxtField.text = postalCode
aAreaTxtField.text = administrativeArea
countryTxtField.text = country
}
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Error while updating location " + error.localizedDescription)
}
}
In current thread a solution was proposed without delegate but in Xcode 9.1 testing in simulator it did not work, location was nil. This code worked:
import UIKit
import MapKit
class ViewController: UIViewController, CLLocationManagerDelegate {
var locationManager: CLLocationManager!
override func viewDidLoad() {
super.viewDidLoad()
if (CLLocationManager.locationServicesEnabled())
{
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation])
{
let location = locations.last! as CLLocation
/* you can use these values*/
let lat = location.coordinate.latitude
let long = location.coordinate.longitude
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
I am junior but I solved it in this way:
I have created extension of my class inherited CLLocationManagerDelegate and following steps:
1.Import CoreLocation to your ViewController
import CoreLocation
2.Then initialize location manager and location variables inside your ViewController.
var locManager = CLLocationManager()
var currentUserLocation: CLLocation!
Inside viewDidLoad() request location init delegate and requestUsageDescription
locManager.requestWhenInUseAuthorization()
locManager.delegate = self
locManager.requestLocation()
Then I have just created extension for my viewController inheriting CLLocationManagerDelegate
extension theNameOfYourViewController: CLLocationManagerDelegate{
func locationManager(_ manager: CLLocationManager, didFailWithError error: Swift.Error) {
print(error)
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
// .requestLocation will only pass one location to the locations array
// hence we can access it by taking the first element of the array
if let location = locations.first {
print(location.coordinate.latitude)
print(location.coordinate.longitude)
}
}
}
Just remember to change the names according your needs also whenever you need location just use the function request location
locManager.requestLocation()
I agree with Kevin above, but if you're looking for less code for something simpler the following will suffice:
Make sure to use the CLLocationManagerDelegate
Swift 4:
In viewDidLoad you can add the following
locationManager.requestWhenInUseAuthorization()
if (CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedWhenInUse) || (CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedAlways) {
currentLocation = locationManager.location
print(currentLocation.coordinate.latitude)
print(currentLocation.coordinate.longitude)
}
}
And for the first request respond once the user gives or denies permission:
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
if status == .authorizedWhenInUse {
locationManager.requestLocation()
currentLocation = locationManager.location
print(currentLocation.coordinate.latitude)
print(currentLocation.coordinate.longitude)
//Process location information and update.
}
Make sure to add the following keys to Info.plist:
Privacy - Location When In Use Usage Description
Privacy - Location Always and When In Use Usage Description
Create User class:
import Foundation
import CoreLocation
import MapKit
class User: NSObject, ObservableObject {
#Published var position = CLLocationCoordinate2D(latitude: 0.0, longitude: 0.0)
let manager = CLLocationManager()
override init() {
super.init()
manager.delegate = self
manager.requestWhenInUseAuthorization()
manager.requestLocation()
}
}
extension User: CLLocationManagerDelegate {
func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) {
print("Location services authorization request")
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
print("User location updated")
print("Updated position: \(locations.first?.coordinate.latitude ?? 00)")
if let location = locations.first {
self.position = location.coordinate
}
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Failed to find user's location: \(error.localizedDescription)")
}
}
Update
Swift 5+
Xcode 13+
Add these permission in info plist
<key>NSLocationWhenInUseUsageDescription</key>
<string>This app needs your location to show nearby services</string>
<key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
<string>This app needs your location to show nearby services</string>
<key>NSLocationAlwaysUsageDescription</key>
<string>This app needs your location to show nearby services</string>
Import this in your view controller
import CoreLocation
in viewDidLoad()
override func viewDidLoad() {
locationManager.requestWhenInUseAuthorization()
locationManager.requestLocation()
}
Create extension like this
extension RegisterViewController : CLLocationManagerDelegate {
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("error:: \(error.localizedDescription)")
}
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
if status == .authorizedWhenInUse {
locationManager.requestLocation()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
if let locationSafe = locations.last {
locationManager.stopUpdatingLocation()
let latitude = locationSafe.coordinate.latitude
let longitude = locationSafe.coordinate.longitude
self.currentLatitude = latitude
self.currentLongitude = longitude
print(" Lat \(latitude) , Longitude \(longitude)")
}
if locations.first != nil {
print("location:: \(locations[0])")
}
}
}
Run and check this
I want to make app can get location (latitude & longitude) with no internet, and someone tell me use CCLocationManager, here.
And I testing with my code:
var locationManager:CLLocationManager!
#IBOutlet weak var locationTextField: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
let authstate = CLLocationManager.authorizationStatus()
if(authstate == CLAuthorizationStatus.NotDetermined){
print("Not Authorised")
locationManager.requestWhenInUseAuthorization()
}
print("first")
locationTextField.text = "11"
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
print("success \(locations.count)")
let location:CLLocation = locations[locations.count - 1] as CLLocation
print("aa:\(location.coordinate.latitude) \(location.coordinate.longitude)aa")
locationTextField.text = location.description
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
print("Couldn't get your location with \(error.description)")
}
But it just work with internet and when I turn off wifi, my app log: Couldn't get your location with Error Domain=kCLErrorDomain Code=0 "The operation couldn’t be completed. (kCLErrorDomain error 0.)"
Maybe I'm wrong somewhere, any helps, thanks.
I'd like to show my location on iOS app by using Google Maps SDK. However, it cannot get my location. I referred the following documents, document1, document2
This is my code. It only shows the map of United Kingdom.
Please help me to solve the problem.
import UIKit
class SearchVC: UIViewController,CLLocationManagerDelegate{
///Google Map
#IBOutlet weak var mapView:GMSMapView!
let locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
locationManager.delegate = self
locationManager.requestWhenInUseAuthorization()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func locationManager(manager:CLLocationManager!, didChangeAuthorizationStatus status: CLAuthorizationStatus){
if status == .AuthorizedWhenInUse{
locationManager.startUpdatingLocation()
mapView.myLocationEnabled = true
mapView.settings.myLocationButton = true
}
}
func locationManager(manager:CLLocationManager!, didUpdateLocations locations:[AnyObject]!){
if let location = locations.first as? CLLocation{
mapView.camera = GMSCameraPosition(target:location.coordinate, zoom:15,bearing:0, viewingAngle:0)
locationManager.stopUpdatingLocation()
}
}
}
Heres some code to parse your location... I think your just having an issue extracting the location info for the map view to load
func locationManager(manager: CLLocationManager!, didUpdateLocations locations: [AnyObject]!) {
CLGeocoder().reverseGeocodeLocation(manager.location, completionHandler: { (placemarks, error) -> Void in
if (error != nil) {
println("Error:" + error.localizedDescription)
return
}
if placemarks.count > 0 {
let pm = placemarks[0] as CLPlacemark
pm.location.coordinate;
mapView.camera = GMSCameraPosition(target:pm.location.coordinate, zoom:15,bearing:0, viewingAngle:0)
locationManager.stopUpdatingLocation()
}else {
println("Error with data")
}
}
I haven't compiled this code and I'm not swift savvy but hopefully this helps
To change your location go to Edit Scheme...
Then select whatever location you want to simulate
The problem:
func locationManager(manager:CLLocationManager!, didChangeAuthorizationStatus status: CLAuthorizationStatus)
This function is only truly called when the authorization status changes. For instance when you first run the app, it will ask to enable location services. Once you hit yes, this function will run. Next time you run the app, the authorization status won't change, because it was previously enabled.
The fix:
override func viewDidLoad() {
super.viewDidLoad()
locationManager.requestWhenInUseAuthorization()
if CLLocationManager.locationServicesEnabled() {
locationManager.delegate = self
locationManager.startUpdatingLocation()
mapView.myLocationEnabled = true
mapView.settings.myLocationButton = true
}
}
Now everytime the view loads, it will start updating location as opposed to when the authorization status changes. Make sure that you also add the key: value pair into info.plist (NSLocationWhenInUseUsageDescription: {authorizatinon message string}).
I want to get the current longitude and latitude of a location using Swift and display them via labels. I tried to do this but nothing displays on the labels.
import UIKit
import CoreLocation
class ViewController: UIViewController, CLLocationManagerDelegate{
#IBOutlet weak var longitude: UILabel!
#IBOutlet weak var latitude: UILabel!
let locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
if (CLLocationManager.locationServicesEnabled()) {
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
} else {
println("Location services are not enabled");
}
}
// MARK: - CoreLocation Delegate Methods
func locationManager(manager: CLLocationManager!, didFailWithError error: NSError!) {
locationManager.stopUpdatingLocation()
removeLoadingView()
if (error) != nil {
print(error)
}
}
func locationManager(manager: CLLocationManager!, didUpdateLocations locations: [AnyObject]!) {
var locationArray = locations as NSArray
var locationObj = locationArray.lastObject as CLLocation
var coord = locationObj.coordinate
longitude.text = coord.longitude
latitude.text = coord.latitude
longitude.text = "\(coord.longitude)"
latitude.text = "\(coord.latitude)"
}
}
IMHO, you are over complicating your code when the solution you are looking is pretty simple.
I have done it by using the following code:
First create an instance of CLLocationManager and Request Authorization
var locManager = CLLocationManager()
locManager.requestWhenInUseAuthorization()
then check if the user allowed authorization.
var currentLocation: CLLocation!
if
CLLocationManager.authorizationStatus() == .authorizedWhenInUse ||
CLLocationManager.authorizationStatus() == .authorizedAlways
{
currentLocation = locManager.location
}
to use it just do this
label1.text = "\(currentLocation.coordinate.longitude)"
label2.text = "\(currentLocation.coordinate.latitude)"
Your idea of setting them to the label.text is correct, however the only reason I can think of is that the user is not giving you permission and that is why your current Location data will be nil.
However you would need to debug and tell us that.
Also the CLLocationManagerDelegate is not necessary.
Hopefully this helps. Ask away if you have doubts.
For Swift 3:
First you need to set allowance to receive User's GPS in the info.plist.
Set: NSLocationWhenInUseUsageDescription with a random String.
And/or: NSLocationAlwaysUsageDescription with a random String.
Then:
import UIKit
import MapKit
class ViewController: UIViewController {
var locManager = CLLocationManager()
var currentLocation: CLLocation!
override func viewDidLoad() {
super.viewDidLoad()
locManager.requestWhenInUseAuthorization()
if (CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedWhenInUse ||
CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedAlways){
guard let currentLocation = locManager.location else {
return
}
print(currentLocation.coordinate.latitude)
print(currentLocation.coordinate.longitude)
}
}
}
Done.
Despite other advice you should use the CLLocationManagerDelegate to safely retrieve a location (without using it you may get null locations when the location manager doesn't have enough time to update). I strongly recommend wrapping the location manager code within a static shared helper (something along these lines):
class Locator: NSObject, CLLocationManagerDelegate {
enum Result <T> {
case .Success(T)
case .Failure(ErrorType)
}
static let shared: Locator = Locator()
typealias Callback = (Result <Locator>) -> Void
var requests: Array <Callback> = Array <Callback>()
var location: CLLocation? { return sharedLocationManager.location }
lazy var sharedLocationManager: CLLocationManager = {
let newLocationmanager = CLLocationManager()
newLocationmanager.delegate = self
// ...
return newLocationmanager
}()
// MARK: - Authorization
class func authorize() { shared.authorize() }
func authorize() { sharedLocationManager.requestWhenInUseAuthorization() }
// MARK: - Helpers
func locate(callback: Callback) {
self.requests.append(callback)
sharedLocationManager.startUpdatingLocation()
}
func reset() {
self.requests = Array <Callback>()
sharedLocationManager.stopUpdatingLocation()
}
// MARK: - Delegate
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
for request in self.requests { request(.Failure(error)) }
self.reset()
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: Array <CLLocation>) {
for request in self.requests { request(.Success(self)) }
self.reset()
}
}
Then in view did load (or anywhere else you need to get the current location) run:
Locator.shared.locate { result in
switch result {
case .Success(locator):
if let location = locator.location { /* ... */ }
case .Failure(error):
/* ... */
}
}
In Swift
import UIKit
import CoreLocation
class ViewController: UIViewController, CLLocationManagerDelegate {
//Labels outlets
#IBOutlet var localityTxtField: UITextField!
#IBOutlet var postalCodeTxtField: UITextField!
#IBOutlet var aAreaTxtField: UITextField!
#IBOutlet var countryTxtField: UITextField!
let locationManager = CLLocationManager()
//View Didload
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
//Button Location
#IBAction func findMyLocation(_ sender: AnyObject) {
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
CLGeocoder().reverseGeocodeLocation(manager.location!, completionHandler: {(placemarks, error)->Void in
if (error != nil) {
print("Reverse geocoder failed with error" + (error?.localizedDescription)!)
return
}
if (placemarks?.count)! > 0 {
print("placemarks",placemarks!)
let pm = placemarks?[0]
self.displayLocationInfo(pm)
} else {
print("Problem with the data received from geocoder")
}
})
}
func displayLocationInfo(_ placemark: CLPlacemark?) {
if let containsPlacemark = placemark {
print("your location is:-",containsPlacemark)
//stop updating location to save battery life
locationManager.stopUpdatingLocation()
let locality = (containsPlacemark.locality != nil) ? containsPlacemark.locality : ""
let postalCode = (containsPlacemark.postalCode != nil) ? containsPlacemark.postalCode : ""
let administrativeArea = (containsPlacemark.administrativeArea != nil) ? containsPlacemark.administrativeArea : ""
let country = (containsPlacemark.country != nil) ? containsPlacemark.country : ""
localityTxtField.text = locality
postalCodeTxtField.text = postalCode
aAreaTxtField.text = administrativeArea
countryTxtField.text = country
}
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Error while updating location " + error.localizedDescription)
}
}
In current thread a solution was proposed without delegate but in Xcode 9.1 testing in simulator it did not work, location was nil. This code worked:
import UIKit
import MapKit
class ViewController: UIViewController, CLLocationManagerDelegate {
var locationManager: CLLocationManager!
override func viewDidLoad() {
super.viewDidLoad()
if (CLLocationManager.locationServicesEnabled())
{
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation])
{
let location = locations.last! as CLLocation
/* you can use these values*/
let lat = location.coordinate.latitude
let long = location.coordinate.longitude
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
I am junior but I solved it in this way:
I have created extension of my class inherited CLLocationManagerDelegate and following steps:
1.Import CoreLocation to your ViewController
import CoreLocation
2.Then initialize location manager and location variables inside your ViewController.
var locManager = CLLocationManager()
var currentUserLocation: CLLocation!
Inside viewDidLoad() request location init delegate and requestUsageDescription
locManager.requestWhenInUseAuthorization()
locManager.delegate = self
locManager.requestLocation()
Then I have just created extension for my viewController inheriting CLLocationManagerDelegate
extension theNameOfYourViewController: CLLocationManagerDelegate{
func locationManager(_ manager: CLLocationManager, didFailWithError error: Swift.Error) {
print(error)
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
// .requestLocation will only pass one location to the locations array
// hence we can access it by taking the first element of the array
if let location = locations.first {
print(location.coordinate.latitude)
print(location.coordinate.longitude)
}
}
}
Just remember to change the names according your needs also whenever you need location just use the function request location
locManager.requestLocation()
I agree with Kevin above, but if you're looking for less code for something simpler the following will suffice:
Make sure to use the CLLocationManagerDelegate
Swift 4:
In viewDidLoad you can add the following
locationManager.requestWhenInUseAuthorization()
if (CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedWhenInUse) || (CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedAlways) {
currentLocation = locationManager.location
print(currentLocation.coordinate.latitude)
print(currentLocation.coordinate.longitude)
}
}
And for the first request respond once the user gives or denies permission:
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
if status == .authorizedWhenInUse {
locationManager.requestLocation()
currentLocation = locationManager.location
print(currentLocation.coordinate.latitude)
print(currentLocation.coordinate.longitude)
//Process location information and update.
}
Make sure to add the following keys to Info.plist:
Privacy - Location When In Use Usage Description
Privacy - Location Always and When In Use Usage Description
Create User class:
import Foundation
import CoreLocation
import MapKit
class User: NSObject, ObservableObject {
#Published var position = CLLocationCoordinate2D(latitude: 0.0, longitude: 0.0)
let manager = CLLocationManager()
override init() {
super.init()
manager.delegate = self
manager.requestWhenInUseAuthorization()
manager.requestLocation()
}
}
extension User: CLLocationManagerDelegate {
func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) {
print("Location services authorization request")
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
print("User location updated")
print("Updated position: \(locations.first?.coordinate.latitude ?? 00)")
if let location = locations.first {
self.position = location.coordinate
}
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Failed to find user's location: \(error.localizedDescription)")
}
}
Update
Swift 5+
Xcode 13+
Add these permission in info plist
<key>NSLocationWhenInUseUsageDescription</key>
<string>This app needs your location to show nearby services</string>
<key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
<string>This app needs your location to show nearby services</string>
<key>NSLocationAlwaysUsageDescription</key>
<string>This app needs your location to show nearby services</string>
Import this in your view controller
import CoreLocation
in viewDidLoad()
override func viewDidLoad() {
locationManager.requestWhenInUseAuthorization()
locationManager.requestLocation()
}
Create extension like this
extension RegisterViewController : CLLocationManagerDelegate {
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("error:: \(error.localizedDescription)")
}
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
if status == .authorizedWhenInUse {
locationManager.requestLocation()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
if let locationSafe = locations.last {
locationManager.stopUpdatingLocation()
let latitude = locationSafe.coordinate.latitude
let longitude = locationSafe.coordinate.longitude
self.currentLatitude = latitude
self.currentLongitude = longitude
print(" Lat \(latitude) , Longitude \(longitude)")
}
if locations.first != nil {
print("location:: \(locations[0])")
}
}
}
Run and check this