After updated Xcode to 7.1
iOS Simulator looks weird as the picture.
Does anyone had the same problem like this?
I can't specify which version of iOS when debugging via the simulator.
After updating xcode 7.1 looking same but you can know which vesion IOS when debugging after running app in simulator ..
Just go to the path:~/Library/Developer/CoreSimulator/Devices
and delete all devices in this folder
Open the Xcode and go to the Devices, add your Simulator.
You have to Manage it from
Window > Device >
Delete all Simulator and Create New Simulator as per requirement
Related
I had crash reports for iOS 11.4.1 on iPhone 8 Plus, so I installed iOS 11.4 by 'Download Simulators' below the iOS Simulator list. It downloaded and shows a green checkmark as installed.
Although my application supports iOS 10.0 (and I can see iOS 10.3.1 for some simulators) iOS 11.4 does not show up for any of the devices. I restarted the application as well.
Anything I'm missing here?
You can add already installed simulator to the list from following option:
Open Similator list (Right side of project name) -> Add additional simulators:
Tap on + add button to add installed simulators to the list
Go for New Scheme option and add a new scheme. You'll find the newly downloaded simulators. Seems like Xcode bug. I just tried the same which worked.
I cannot get an Apple Watch to pair with an iPhone in the simulator even when adding a new device and pairing a watch according to these instructions. I can see from the red disconnected icon at the top of the watch that it's not paired even though Xcode thinks it is? When I tap on the Apple Watch App on the iPhone it says device not paired and to do it in Xcode.
Nothing I've tried has been able to fix including a full reinstall of Xcode. I've also tried deleting derived data as well as everything inside ~/Library/Developer/Xcode/watchOS DeviceSupport.
I also installed the Xcode 10.3 beta yesterday, could this have something to do with it?
Update: I am still not sure what caused the problem but installing Xcode Beta 10.4 fixed this issue for beta version's simulator as well as Xcode 9's simulator. 👍
I am using Appium version 1.3.6,Xcode 6.2 and iPhone Simulator 8.1 or 8.2.
Now when launching the app,App is getting launched but its not opening so it remains stuck to splash screen only.
Kindly provide me the suggestion to get the solution
Try deleting the app from the simulator then deleting the built file and rebuilding the project.
I just updated my iPhone4s to ios7 and xcode to 5.
I am trying to run my app on the iphone which worked for 6.1.x and 4.xx. However,
after the update xcode claims not to find my connected iphone testing my app.
Xcode cannot run using the selected device.
No provisioned iOS devices are available with a compatible iOS version. Connect an iOS device with a recent enough version of iOS to run your application or choose an iOS simulator as the destination?
Window -> Organizer.
Click on device tab.
Click on the iOS device on the left side and click the button 'Use for development'.
Check in Organizer if device is used for development or has lost this property on xcode actualization.
check the organizer like Rauru Ferro said. It might need some time to update the settings in Xcode. You should see a progress bar loading, after that everything should work fine.
I am an iOS noob. I had a project running on the iPhone simulator in Xcode 4.4. To resolve a different issue, I un-installed 4.4 and then installed 4.5.1. Now when I try to run my project on the simulator I get an error "Xcode cannot run using the selected device: No provisioned iOS devices are available with a compatible iOS version. Connect an iOS device with a recent enough version of iOS to run your application or choose an iOS simulator as the destination."
How do I choose an iOS simulator as the destination?
Where do I click?
There should be a menu in the top left region of the toolbar section of the IDE. It should have a run button, a stop button, and then the name of your app and a label saying IOS Device. Click view-->show toolbar if you don't see it. Click on IOS Device and you should get a drop down menu of devices. The simulator should be in that list.
This should do it, its very simple actually
Just in case anyone finds this helpful --
Sometimes your version of xCode doesn't support the deployment targets.
My iOS simulator did not show up as a destination until I set the deployment target down to 7.0 (it seems like 7.1 may not be supported by xCode 5.0, but only 5.1 [not confirmed]).
Hope that helps if anyone stumbles across it.
For me the problem was that the selection in the toolbar only shows up for a certain width of the XCode window
I was able to add devices to the Simulators list by clicking on Window->Devices (Shift+Command+2), and clicking on the + at the bottom left to add Simulators.
After you click on Create, the device(s) will show up
Make sure to set Supported Platforms correctly
I had the same issue. The simulator would run a different device than chosen in the size field under "Simulated Matrix".
I dug around and found in Xcode's menu: Product/Destination. screenshot I was then able to run the simulator for the correct size.
Hope this helps !!