Recently I've migrated to Xcode 7 and iOS 9, review team passed my update. My app is compatible with iOS 7.1+. But, unfortunately, all users with iOS with version prior 9.0 cannot download app from app store and iTunes with following issues. In App store (app downloading failure):
and iTunes (trouble with downloading - cannot find URL on server)
Has anyone already faced this issue?
In Xcode, go to the project settings page.
Screen shot of settings page
Make sure that your Deployment Target setting is set to 8 or less. This setting sets the oldest iOS that your app will be compatible with.
After 40 hours of waiting, ios 8 and 7 users can now download the app.
Related
This question already has answers here:
Install claimed to have succeeded, but application could not be found on device
(41 answers)
Closed 3 years ago.
I am trying to build a new version of an app I am developing that has a previous version on the App Store. I have installed the iOS 13.0 developer beta and Xcode 11.0 beta 5 (11M382q) today, and suddenly I am having issues building my app on my iPhone.
Attempting to install the new version of an app that I have released onto the App Store did not change the app, it is still the latest official release, even though Xcode made the app open on my phone. If I build the app on a simulator my changes are present. I decided to delete the app off of my phone, now it will not reinstall the app, giving the error message Install claimed to have succeeded, but application could not be found on device. bundleid = (my bundle id). This question seems to have the same problem as me but no answers fix my issue. I thought it may have to do with the iPhone Distribution/Development certificate I hold not being valid, yet building a different Xcode project works exactly as expected, with the app showing new features.
I don't know much about how Apple manages things like their Certificates, so if you need more information to diagnose my problem please do not hesitate to ask.
I had the same issue and the problem was that I had downtime on Screen Time enabled. If you reinstall the app with downtime disabled and then add the app to "allowed apps" then it should work from then on.
This may seem a bit convoluted, but I simply deleted Info.plist file and manually re-added everything necessary into the file. Somehow upgrading from Xcode 10 to Xcode 11 beta 5 meant that the file was no longer 'corrupted'.
My current project app settings are xcode 7.3.1,I am using swift 2.2.
My app supports iOS 8 and above. With the recent changes to security and privacy setting for iOS 10, I wanted to know if uploading my app from xcode 7.3.1 will cause any issue/rejection from apple with respect to iOS 10. Is it suggested that I migrate to swift 2.3 and upload the app through xcode 8?Really puzzled
First point: The app store / iTunes Connect doesn't know or care what language your app is written in.
Second point: If you build with Xcode 7.3.1, then you are not linked against iOS 10. Therefore nothing about iOS 10 applies to you. You are running as an iOS 9 (or lower) app, under iOS 9 rules, even on an iOS 10 device.
Conclusion: You're fine; nothing has changed merely because Xcode 8 and iOS 10 exist.
Caveat: But you should check by running on an iOS 10 device anyway!
I'd like to check my app's performance on devices running iOS10 beta without using the Xcode 8 Beta. The main reasons for this are to a) retain the ability to archive & upload the app to the App Store, and b) share the app's codebase with others using Xcode 7.x. As far as I understand (I could be wrong), you can't use an Xcode beta to upload apps to the App Store.
I've tried sharing the apps with the iOS10 beta devices via TestFlight. Though this does work it doesn't quite solve the problem of being able to do proper testing and debugging on the beta device. Thanks for reading.
It is possible but only if you install Xcode 8 along side Xcode 7 (see below) and you connect the iOS 10 device to your computer while running Xcode 8. Once Xcode 8 downloads and processes the iOS 10 device, you will then be able to use the iOS 10 device on that same computer while using Xcode 7.
Rename /Applications/Xcode.app (your Xcode 7 installation) to something like /Applications/Xcode7.app. Then install Xcode 8. This way you can have both installed at the same time.
And you are correct that beta tools can't be used to build and submit to the App Store. Near the very end of the beta, Apple will post the GM version of Xcode and will send an email to developers that they are accepting iOS 10 apps. Using the GM version of Xcode 8 you will be able to submit your iOS 10 app.
I released an update of my app 2 weeks ago on itunes. User is seeing the new app description and screenshots in the app store but downloads previous version and giving UPDATE option rather than OPEN option on itunes page.When I click on UPDATE button then again app downloads updated version.This happens only for iPhone devices with iOS 6 installed in it.For device with iOS 7, app works fine with updated version installed from itunes.
Any one know why this happens?
similar question-IOS - Old version of app being installed from the app store
If the update is targeting 7.0 and you haven't updated the rights & pricing section of the app to disable download of old versions of an app from iCloud I believe that this behavior has been known to happen.
Since yesterday I can not validate the app but in last week it works great and now it didn't. I get the error:
The bundle is invalid. New apps and app updates submitted to the App Store must be built with public.
I'm using xcode 5.1 and SDK 7.1
Have someone any idea?
Problem is not compliance with apple's role. According to apple's news,
Starting May 15, 2014, new apps and app updates submitted to the App
Store must be built with Xcode 5.1.1
Take build with Xcode 5.1.1 and check it. Xcode version info taken into binary during archive process, see this post.
i also had the same problem with Xcode 5.1.1
you have to update your Application loader for resolve this problem because today onwards Apple accept APP Binary only from applications loader,
for latest version of application loader.
go to iTune Connect login with your Apple credential
Go to --> Manage Your Apps
from the bottom links goto Download Application Loader . its 82 MB .dmg
open your project with XCODE 5.1.1
now set your app deployment target to 7.1 or 7.0 (minimum)
now try to upload your binary with latest Application Loader
Thanks