iPad Pro screenshot sizes for app review - ipad

I couldn't find any documentation on IPad Pro iTunes connect screenshots sizes.
i tried to look up the screenshot sizes on apple documentation but it does not include the iPad pro yet.
what App Preview and Screenshots sizes should i design to for the iPad Pro?

It is 2048x2732. If you want to create it in xcode 7.1 simulator then you have to set the scale to 100%, otherwise it creates lower resolution screenshot.

It is written in the itunesConnect when you log in to your account.
You can now upload screenshots that are optimized for the iPad Pro. Screenshots for iPad Pro must be 2732 x 2048 pixels or 2048 x 2732 pixels in the JPG or PNG format. They also must be in the RGB color space and can’t contain alpha channels.

(4 years later..)
New requirements are:
From Apple site: https://help.apple.com/app-store-connect/#/devd274dd925

Related

Screenshots made on an iPhone XR are not accepted for 6.5 inch screenshots on App Store Connect

I just bought a new iPhone XR so I could make the screenshots for my App Store app. Starting March 27th 2019, you need to provide 6.5" (new phone models) screenshots:
However, App Store Connect is not accepting my screenshots made with this device. After further research, I found out that iPhone XR is actually 6.1":
I am not from the iOS world (I mainly work with Google and Android), so I am wondering if I am missing something, or are the docs wrong?
The iPhone XR and iPhone XS Max are the same size: 414x896. The reason your screen shot is coming out the wrong size is that the iPhone XR is double resolution, where as the iPhone XS Max is triple resolution. But that's not a problem. If your screen shot is coming out as 828x1792, just run it through any basic image-munging app, such as Preview, and change the size to 150% of its current size:
828 * 1.5 = 1242
1792 * 1.5 = 2688
That gives you the required size, 1242x2688.
(Note, however, that you do not need any device merely in order to generate a screen shot acceptable to the App Store. Screen shots from the various Xcode Simulators will do just fine. Even an app that has functionality that doesn't quite work on the Simulator can be tweaked to generate its normal interface so that you can take the screen shot. I have nine apps currently on the App Store, each with an accepted set of screen shots, and not one of those screen shots was taken on a device.)
The table is slightly misleading, the inclusion of the iPhone XR in that list actually means that it will show the iPhone XS Max screenshots if you visit the App Store listing of your app from an iPhone XR.
What is actually relevant when uploading a "6.5 inch" screenshot is the required size of the image, which is 1242x2688 or 2688x1242 pixels. The screenshots made on an iPhone XR are 828x1792 pixels in size (source: iosres.com), that's why your screenshots got rejected.
Although iPhone XR and XS Max screens has the same size in terms of POINTS, they are not the same in terms of PIXELS (and inches).
XR: 6.1in, 828x1792 #2x
XS Max: 6.5in, 1242x2688 #3x <--- you want this one.
There is confusion for required size because the spec says to use 6.5in screen for both XR and XS Max, implying they're both the same size.
Just use the XS Max simulator to take screenshots and you should be good. I tried it just now, got the needed size.

6.5 inch (iPhone XS Max, iPhone XR) screenshot is required

For earlier versions of my app, I was able to submit an app with just a single device screenshot that was on 5.5 inch (iPhone 6s Plus, iPhone 7 Plus, iPhone 8 Plus).
But, while uploading an update to the app now, got to know that 6.5 inch (iPhone XS Max, iPhone XR) screenshot is also required in addition to the existing 5.5-inch display screenshot.
I just want to know is this a recent change in the requirement by Apple or am I missing on something?
Moreover, is there any workaround or alternate available if I don't have iPhone XR or XS Max?
This question seems especially aged to answer now as No good answer is here. I think this will be useful to new Apple developers or flutter developers. Many need to accomplish this issue as they may not have a mac book or many apple resources.
We have two options. The first one is to use a different simulator on Xcode & MacBook or Resize screenshots images. One can use img2go.com to do this.
For the first choice, suggested simulator use
Apple iPhone 11 Pro Max for 6.5
Apple iPhone 8 Plus for 5.5
For the second option, Take screenshots on any iPhone and resize them as
iPhone 6.5" Display (414 x 896 px)
iPhone 5.5" Display (414 x 736 px)
Please keep in mind that applications' resized screenshots work only if the app is a 100% responsive application.
i am sorry for previious answer
it is required now, if after taking screnshot from simulator or real device you are still getting error saying wrong size you go to any photo editor
i am using sketch and make a rectangle of size given by apple and insert your screenshot into that rectangle and export that rectangle as a png then you will be able to upload that

App Store Connect Mixing Screenshots and Previews

We are on the verge of uploading our first production app to the App Store. I have taken screenshots using an iPhone 8 (4.7"), an iPhone X (5.8"), and an iPad (9.7").
Now, I understand based on Apple's documentation that it is valid to upload these "alternative sizes" (aside: these alternative sizes are ~70% of iOS devices but I digress) and the sizes will be upscaled accordingly to the larger sizes of iPhone (5.5") and iPhone X (6.5", XS Max only as of this writing), and iPad Pro (10.5", 11", 12.9").
My issue is that the promo video for my app was produced at the conventional HD 1080x1920 (valid for 5.5") and 1200x1600 (valid for 12.9"). I can of course downscale these, but ideally I would like to keep the original higher resolution. So my question is: if I upload a mixed bag of assets, will e.g. an iPad Pro still display my preview video AND the upscaled smaller images from my 9.7" upload? Will an iPhone X, which has its own images but a promo uploaded only for 5.5" still show that iPhone 5.5" promo? In most general terms, can I mix and match sizes and expect the App Store to provide assets to the user appropriately?
I spoke with Apple. The short of it is that App Previews (video) and App Screenshots (stills) are separate entities, so you can mix and match. That said, according to the rep with whom I spoke they will never upscale images or video for you. So you should always use the largest device size. He suggested that any images I had in a lower scale I scale up in Photoshop and then submit.

size of iPad pro launch image 2x?

I have search many sites and many posts but could not find information.Can anyone tell me size of pixel for launch image for iPad pro 12" inches.Thank you.
They are no longer support launch images and will not be adding the iPad pro launch image size to asset catalogs.
You should use Launch Screen Files for iPad Pro instead of Launch Images. First, from iPad Pro, iOS don't support Launch Images, so you can not find the right sizes for iPad Pro's launch images in Xcode 7.1 and leter. Second, if you don't use Launch Screen File, you app running on iPad Pro will be scaled, which is so called 'Display Zoom'.
1x will be 1366x 1024 in portrait
2x will be 2732x2048 in portrait
It's the same size as the screen resolution.
2732-by-2048 resolution at 264 pixels per inch (ppi)
As per Apple's website

How does iOS handles different versions of image?

I am using three versions of image:
abc.png
abc#2x.png
abc#3x.png
I just want to know that if I use abc.png wherever this image is used, does all the versions are automatically picked according to iPhone resolution or I have to make an image asset for this.
I did a Google search but nothing satisfactory found.
When we use any image in your app it pick the image according to the device resolution which set constraint by the APPle Inc.
The Asset is listed below for more clarity:
iPad 2 and iPad mini (#1x)
iPad (Air) and iPad mini (Retina) (#2x)
iPhone 4s (#2x)
iPhone 6 and iPhone 5 (#2x)
iPhone 6 Plus (#3x)
For all images and icons, the PNG format is recommended. You should avoid using interlaced PNGs.
I wish it'll help you.Let me know if further more concern.
only write #"abc".
it selects the desired image automatically

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