Xcode Substitutions [closed] - ios

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Closed 7 years ago.
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I have created an application that works on Mac Os X that displays an HTML5 program in JQuery Mobile that I programmed using Fluid. I would like to program another version of this application that works on iPhone and, if possible, other iOS devices. I am trying to download Xcode, but the file is so large that my browser first says that it is going to take 14 days, then it just says "Cancled." And yes, I have tryed it with a stronger WiFi conection, the same thing happened. I heard that Apple start-up discs have Xcode on them, but I can't find any of them. Is there a substitution for Xcode that you can use to program iOS devices?

There is no substitute. Have you tried downloading it via the App Store?

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Dual whatsapp on iphone [closed]

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Closed 6 days ago.
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Is there any possibility to have two whatsapp account on iphone by using app without chatge.
On Android I used Parallel Space but it is not supported for ios.
I tried Whatsapp Buissines, but there I can not receive messages from groups if I am not creating them, so I am wondering how is possible to have two normal accounts on ios.
Thanks
I tried to find an app in AppStore but I didn't found anything what is free of charge

Where are automatic screenshots stored? [closed]

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Closed 4 months ago.
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When an app goes into the background, iOS automatically takes screenshots to use in the app carousel.
I'm trying to find where automatic screenshots are stored.
I found several possible options, but nothing.
/Library/Caches/Snapshots/$(BUNDLE_IDENTIFIER)/
/var/mobile/Containers/Data/Application/$APP_ID/Library/Caches/Snapshots/
I found that screenshots will be saved here:
/Library/Developer/CoreSimulator/Devices/{DEVICE_ID}/data/Containers/Data/Application/{APP_ID}/Library/SplashBoard/Snapshots/sceneID:{BUNDLE_ID}-default
Note: The screenshot will be saved only if you minimize the application (go to the home screen or another application).
They are not stored anywhere such that you can access them.

How to connect bluetooth mouse to the app [closed]

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Closed 5 years ago.
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I want to connect bluetooth mouse with one of my iOS app.
I search a lot for that and I found that without jailbreaking, iOS does not have mouse support.
So, is it true? if yes then is there any way to connect any external Bluetooth device with the iOS app?
There is no way your magic mouse would connect to your iOS device. magic mouse needs OSX lion or higher. iOS is just not compitable with mice.
In short, without jailbreaking, iOS does not have mouse support.
Hope this helps!

How can I extract data from third party apps from an iPad? [closed]

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Closed 9 years ago.
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I've got an iPad that's got some important data stuck inside one of the apps, with no way to get it off (basically, it has a syncing problem with an external server). It's a third party app from the app store. I'd like to manually access the app's data, in the hope that I can extract it manually. How do I go about this using iTunes/XCode?
Install iExplorer, plug the iPad into your Mac and then use iExplorer to retrieve the data files.
Update: When I wrote this answer in 2013, this above was the case. However, Apple changed the security model in iOS 8.3 so that it's no longer possible for third party apps to access files in the app sandbox.
The makers of iExplorer have a detailed support page covering this issue.

How to run newer app version on unsupported iOS versions? [closed]

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Closed 9 years ago.
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I like the redesigned version of Evernote and want to install it on my iPod touch 4th gen. with iOS 6.1.3. I opened up its plist file, looked for any parameter that would relate to iOS version restriction but I couldn't find any.
Does anyone know where/how I can edit the source code so I can use it on my iPod touch?
You can't just edit the minimum OS version and expect it to work. There are several problems with that.
The app bundle is read-only, and code-signed. Any changes to it and it won't run. You could probably solve #1 on a jailbroken phone.
App developers tend to use OS features and APIs from the minimum OS version without any runtime testing that those features are available, because the system is supposed to prevent the app from running on earlier OS versions. If you defeat the minimum OS check and the developer uses a class or method that is not in the older OS, the app will crash.

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