I have created an app for iphone and ipad. App install perfectly in iphone but does not install in some iphone. I have use xcode for this app and already add UDID in apple's site for developing. I am using iphone-4 for testing and works fine in developing mode. I am new in ios. So I think, I forget any step for installing. Please write in step wise if possible.
Thanks in advance.
You may need to check your Project Info in your Xcode.
see here
Make sure the iOS Version of your iPhone is equal or bigger than the target value in your project
Related
When I create a program and run it in iOS 9 simulator everything works fine. The app gets created and saved in path like:
/Users/MichalKolar/Library/Developer/CoreSimulator/Devices/567DCC64-3388-4A7B-A14C-677210F1A24A/data/Containers/Bundle/Application/6E72B743-051D-4232-A3F6-7FB94A1F317E
It is visible in the simulator and it nicely works. I want to give it to a friend of mine to do some testing:
I deploy the same simulator on his Mac and his xCode, same iOS version
I copy the folder 6E72.... to the same folder structure on his Mac
I verify that both the .APP and hidden .PLIST files are successfully
copied
I launch the simulator in my friends Mac...
...and I do NOT see the application there.
Please advise - what is wrong? It behaves this way even for the simplest application (just a blank page, no specifics)... Tested in xCode 7.1 and 7.2 beta. iOS 8.4 apps are not problematic, just the iOS 9 are.
Thank you!
I think you can't do what you are trying to do. Btw why not building app on his Mac if he has Xcode ?
You must use TestFlight or Ad-hoc distribution to make available app for testers. Or if your friend is near you, deploy app directly on his/your iPhone.
i've developped an application using QtQuick, it's running great on Android and ios simulator. now i want to test it in iPhone or ios real device.
So do i need to pay for that, or there is a way to test it for free.
In the build file for iosSimulator there a file with the app in the folder "Release-iphonesimulator", will this file work on the device ?
Recently, Xcode 7 beta 4 was released and one of the main features is that you no longer need to pay for deploying to your own device, all you need is your simple apple account.
After you do all the "Configure Device for Development in Xcode" stuff
Using Qt 5.5 (the newest) build your project and before trying to deploy it to your device, go to the place where the build for iphone is, and open it with Xcode 7 beta 4 (the .xcodeproj) and try to run it, it will fail and will ask you if you want to fix the project, say yes and again it will fail but no problem, now go to Qt and you should be able to deploy the app to your iphone. This worked for me!
application context: ios7, xcode 5, written with titanium appcelerator (sdk 3.1.3GA), previous version compatibility was as the image says (directly from itunes connect)
the complete error is
this bundle does not support one or more devices. supported by the revious app version. your app update must continue to support all devices previously supported. your declare supported device in Xcode with the Targeted Device Family build setting. Refer to QA1623 for additional information: https://developer.apple.com/library/ios/qa/qa1623/_index.html
Now. I checked in the building settings as what the message says and the results is attached as images.
as you can see, I should cover all the apple devices (iphone/ipad), but still giving me the same error. anybody knows why?
thanks in advance
Your app was previously supported iPad too. You cannot drop support for a device family (iPhone or iPad) in an update. Make your app universal in project settings>General tab.
The solution for my problem was to simply rebuild the archive from titanium (publish app to apple store) and then archive the app.
I have selected Universal device for universal target.
no issue were found.
so it seems actually there's no problem in the process, but still don't know why there was that device compatibility problem.
Extremely new to the xcode / ios world, so I apologise in advance .....
My dev machine is an old mac-mini running Snow Leopard and xcode 4.2
I have built an executeable that I want to put on my ipad, which is running at ios7.
In xcode, I did all the provisioning stuff and I see the following message :
The version of iOS on "Daves iPad" does not match any of the versions
of iOS supported for development with this installation of the iOS
SDK. Please restore the device to a version of the OS listed below,
or update to the latest version of the iOS SDK
I'm not sure I can ( or want ) to do either of these things. As far as I know xcode5 won't run on my machine, and I don't really want to downgrade my iPad to ios 5
Am I missing the point? Should I expect to be able to run ios5 executeables under ios7? If I should, how do I get them on to the ipad?
Yes, you can run iOS 5 executables on iOS 7, but you can't run a debug session on an iOS 7 device from anything older than Xcode 4.6.3.
I think the best you're going to be able to do is to build the app, package it into an IPA, then install it on your device and run it from iTunes.
You can create .ipa file from xcode, here is the link. But before that you should have installed provision profile for app distribution. Your testing devices should be listed there in iOS Provisioning Profiles (Distribution) on Apple Developer Member center -> Certificates, Identifiers & Profiles.
How do I install iOS 4.2 Beta on my iPad device to test my apps against?
I have installed the Xcode 4.2 development suit and use Monotouch to test in the emulator on 4.2, but can't figure out how to get 4.2 on my physical iPad.
Ian
Download the iOS 4.2 image for iPad on your machine. Double click to mount it in Finder. Open iTunes, click on your iPad device, and then Option+click on the Update button. this will open a dialog to browse for the local iOS image.
Officially you need be an iPhone Developer: http://developer.apple.com/devcenter/ios/index.action
Will find the info there.
Or you can go the unsafe route and download the firmware from a site and install, but I dont recommend that.