Regenerating the provisioning profile does not solve missing entitlement - ios

I am sure this question has been asked before, specially -
Build 1.0.0 does not contain the correct beta entitlement. For more information, see the iTunes Connect Developer Guide
and
App "does not contain the correct beta entitlement"
Also apple suggests the same work to do - recreate the distribution profiles.
As I was encountering this problem, I went through all these steps.
So, I removed old profiles, regenerated them and reloaded them in xcode, restarted xcode. Then I cleaned and archived again, I made sure the the archived binary is using the new profile and checked that the "beta-reports-active" is set to 1 (true)
But, still no luck and I keep getting the same error message. After the binary is uploaded it keep saying "To use TestFlight Beta Testing, this build must contain the correct beta entitlement. For more information, see the FAQ."
That's why it's going to be frustrating and posting this question in a hope if there is a secondary reason?

Finally I had to remove the TestFlight SDK (version 3.0) which was included in my project from older versions.
Now the error is gone.

Related

Upgrade's application-identifier entitlement string does not match installed application -> rejecting upgrade

I have an iOS app that is now around 3 years old. It is signed with an enterprise profile. We have released seven versions of the software, the last time being almost a year ago. Currently we are trying to do a new release but have found that due to the new security rules in iOS8 that iOS 8.1.3 devices and greater cannot upgrade and must delete and reinstall.
In researching I found similar issues for people who are signing the app with a different profile, but our app is being signed with the same profile. The error claims that our old application-identifier contained a wildcard, which I cannot figure out since we have never changed the bundle id(but, in the developer portal our general appId for all our apps is com.company.*).
I have found that if I build both version 1 and version 2 of the app with Xcode 6.4 I can upgrade successfully and if I build both versions of the app with Xcode 5.1 I can upgrade successfully, the problem is when trying to install a version of the app built with Xcode 6.4 over a version built with Xcode 5.1
The error we get when we attempt the upgrade is:
"Upgrade's application-identifier entitlement string (6Q39SSX4QT.com.company.appName) does not match installed application's application-identifier string (6Q39SSX4QT.com.company.*)"
I have seen some references to needing to include an entitlements.plist file in our app, we have a AppName.entitlements plist file, but none of our apps have a entitlements.plist file(and our other apps do not exhibit this problem though they have been upgraded multiple times since Xcode 5.1 released).
Anyone have any ideas?
Thanks!
Open Xcode - > Window -> Devices
Click on your device and remove the app you are trying to install from the installed apps list.
Try running now.
After doing some further reading, I found this answer to be helpful. In my case, I am building via a grunt script so I can modify my archive/sign/package step to insert the entitlements during the codesign step.
If you follow the steps I linked, you will want to make sure your entitlements.plist file contains the wildcard as shown below:
<key>application-identifier</key>
<string>com.company.*</string>
If you are doing the app packaging manually, you may want to look at iResign. This will create the entitlements.plist file for you and inject it while signing your app.
I wish there was better documentation available from Apple on this. I cannot get the same effect in XCode no matter what I specify in my target's Code Entitlements settings.
I have just had this error - it was because I had changed the development team used to sign the app. Ie I used our company's distribution profile to sign the development version and the client's distribution profile to sign a release version.
Check that the team id in the entitlements is the correct team id (printed in the error message) -> then its the installed app that is wrong. Also check that you haven't specified an application-identifier in an entitlements file. I didn't have an entitlements file at all.
In this case simply delete the app on the device and reinstall it fresh.
Chris

iTunes Connect: Your app has one or more issues

I am a bit frustrated because since yesterday i try to upload a new version of my Egg-Timer app to itunes connect. The upload itself works but after the upload finished i always get this email:
Dear developer,
We have discovered one or more issues with your recent delivery for "IsI Egg Timer". To process your delivery, the following issues must be corrected:
Invalid Signature - Code object is not signed at all. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose "Clean All" in Xcode, delete the "build" directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/library/ios/documentation/Security/Conceptual/CodeSigningGuide/Introduction/Introduction.html
Once these issues have been corrected, you can then redeliver the corrected binary.
Regards,
The App Store team
I already tried to change the provisioning profile in the build settings (build settings < code signing) with the same result. I downloaded a new profile, changed code signing identity to i phone developer, iOS distribution and iOS developer - always the same result.
Perhaps anyone can help me out.
Thx
The message is clear, you didnt sign your app before submitting into the App Store. So what you have to do is>
Go to the Dev Portal and generate the distribution certificate.
Apply this certificate to your project (If you are using the most recent Xcode version you may want to leave the Automatic option when choosing certificate)
And then you should be able to submit your app without any trouble into the app store.
Please follow these guide https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/SubmittingYourApp/SubmittingYourApp.html
Hope it helps.

iOS app 'The application could not be verified' only on one device

I have two iphone devices( 4s and 5 ) connected to my computer and i am trying to install an application in both the devices. It installs pretty well in iphone 5 but it gives an error 'The application could not be verified.' when attempted to install in the iphone 4s device.
The UDIDs of both the devices have been added in the provisioning profile generated for the application.
Also, to add a note, I have just updated my iphone version to 8.1.3 in my 4s device. I am not sure though if the error has anything to do with it.
Any help on this would be much appreciated. I have been stuck on this for some time now.
EDIT:
I just connected this to another iPhone device and the issue seems to be there again. Basically this means that the app, for some reason, installs only in the phone which I have been using for some time now and not in any other phone. Once again, I am pretty sure that the provisioning profile contains the UDIDs of all these 3 devices.
I had something similar happen to me just recently. I updated my iPhone to 8.1.3, and started getting the 'application could not be verified' error message from Xcode on an app that installed just fine on the same iOS device from the same Mac just a few days ago.
I deleted the app from the device, restarted Xcode, and the app subsequently installed on the device just fine without any error message. Not sure if deleting the app was the fix, or the problem was due to "the phase of the moon".
As I notice The application could not be verified. raise up because in your device there is already an app installed with the same bundle identifier.
I got this issue because in my device there is my app that download from App store. and i test its update Version from Xcode. And i used same identifier that is live app and my development testing app. So i just remove app-store Live app from my device and this error going to be fix.
just delete the app and try again, it happens to me when i try to launch over a device that has the same app but generated by an ipa file.
You probably used the "Fix Issue" option in Xcode when plugging in a new device. Old question but I believe this is the actual answer to WHY this is happening. When you install an app on a device it is signed with a specific development provisioning profile. If, for instance, you plug in another device that is not registered on your developer account Xcode will ask you to "fix the issue". When you press that the device is added and another provisioning profile is created/modified. If you try to overwrite an existing app you'll receive that error. Deleting the app and reinstalling it works since the profile has been altered. I find this often happens when a Team is set and a member plugs in a new device then Xcode "Fixes" the problem.
Might have figured it out... Deleting the app from the device worked for me, as others mentioned before (thanks!).
I think the reason is that the app on the device was actually signed with a separate provisioning profile, specifically a distribution profile in my case.
I faced this issue a lot. I am not sure if this is the issue, but I think, when xCode saw that there is an app with the same bundle identifier as of the app, I am trying to install, it didn't allow me. So, I had to delete the older one and attempted to install and it worked. However sometimes for testing purpose, I needed multiple version of the same app and in that case, I would change the bundle identifier and try to install. It only works if, I am using an wildcard provisioning profile.
To others not using RubyMotion and don't think that deleting the app is acceptable (as in, you want to do upgrade testing). Check out the bottom of these docs from Apple:
https://developer.apple.com/library/ios/technotes/tn2319/_index.html
It looks like they changed something in 8.1.3 to check for this new rule.
The Fix
"[Add] the installed application’s application-identifier value, as logged in the second parentheses, to the previous-application-identifiers entitlement’s array value for the app being installed (by resigning it or re-building it) and requesting new special provisioning profiles as shown below."
<key>previous-application-identifiers</key>
<array>
<string>{Your Old App ID Prefix}.YourApp.Bundle.ID</string>
</array>
EDIT:
In order to do this, you need special provisioning profiles. You can request these from Apple:
"To enable signing with the previous-application-identifiers entitlement new special provisioning profiles are required that can be obtained by going to the Contact US page and requesting them." (from the docs linked above).
Had the same issue on my iPad running 8.1.3 Deleting the app and installing again fixed the issue. I use two different provisioning profiles on two different machines and that could have caused this issue.
Working & tested solution, which does not require to delete application:
It looks like AppStore Distribution Provisioning Profile or just iOS Distribution certificate have special permissions and "Could not be verified..." problem does not apply to them. They will always override previous certificate.
In other words: AppStore release will install successfully, even if already installed (testing, adhoc or enterprise) app has been signed by the certificate from different team.
If you are lucky and have previously uploaded app to the AppStore account owned by the same team as in certificate you have a problem with - then things are very simple: just download & install app from AppStore.
When it installs - app certificate will be the same as the one you want to test with and problem goes away.
If your app is not on the AppStore yet - iTunesConnect beta comes to the rescue:
Disclaimer: I did not tested this but since cert an prev are the same as AppStore release, I bet it works:
Archive your app with AppStore provisioning profile (iOS Distribution cert) and upload to iTunesConnect (to the account owned by the same developer team as included in the provisioning profile not you want to run).
Invite person with the device you want to run on (yourself?) to beta test.
Download & install the app from iTunes connect beta.
Now you are able to install your testing version.
The application could not be verified" , in your device there could be already an app installed with the same bundle identifier.
So Simple solution Just delete the App & try again..
....
TL;DR answer - There is no real solution besides "delete app and reinstall".
This answer is not satisfactory for many situations, when you have an existing database that needs to not get deleted within the app.
Lukasz and plivesey are the only ones with solutions that don't require delete, but neither worked for me.
I resolved this issue by changing the Build System to legacy in xcode.
I had the same problem but the mentioned solutions above didn't work for me. Even I had no previous app on device, I got this error when deploying on my device.
How to do:
Simply, go to menu File > Project Setting, inside Share Project Settings, change Build System from "New Build System (default)" to "Lagacy Build System".
I also encountered the same issue. Deleting the app didn't work, but when I tried deleting another app which was the current one's 'parent'(I copied the whole project from the previous app, modified some urls and images, then I clicked 'Run' and saw the unhappy 'could not be verified' dialog). Seems the issue is related to provisioning and code signing and/or some configurations of the project. Very tricky.
I had changed the team but I forgot to change it in my Tests target it so it caused that. Maybe this helps someone.
Just had the same problem and I found out that the issue is with expired certificate.
My app was distributed (AdHoc) through firebase and few days ago app was working just fine.
Today I've realized that I can't install it because 'The application could not be verified'.
Finally I realized that certificate that I was using for app signing has expired 2 days ago.
You need to upload it again and you'll be able to install it.
I had the same problem. But, I realised I was using a single plist with (debug) and (release) configuration, like this.
So, I changed few things..
Keeping a separate scheme for (release).
I added a new scheme for development purposes.
Edited the new scheme > run > Build Configuration > and set it to (release)
Generated a new archive using the new scheme and voila!!..
I'm able to install on all my devices.
My case:
jailbreak'ed iPhone
Final solution:
Install tweak AppSync Unified via Cydia
to bypass signing/certificate verification
Same issue occurred for me when I was installing through link. I tried to install using different link. Then I could install the app.

iOS & XCode5 App publishing fails - Error ITMS-9000: "The binary you tried to upload was invalid"

I was already looking through some other threads here with the ITMS-Error 9000, but they didn't help me to get my App passing the submission to the App Store.
I have NO errors or warnings inside XCode.
The App is perfectly working on iOS Devices & Simulators.
EDIT: What I have already tried:
Changed Deployment Target from iOS 7.1 to 7.0
Checked the Bundle ID in iTunesConnect and inside Xcode
Checked for any errors and warnings --- removed / fixed them
Do you have any additional ideas what it could be? Without any errors or further information it is hard to find out what the reason is.
UPDATE2::
If I try "just" to "Validate" instead of "Distribute" in the organizer after Archiviing it i get the following Error
Its an Issue with Apple's Server I tried validating the app it said "Unable to process app at this time due to general error" a quick search about it on SO said its got nothing to do with our code or project but some process running at Apples server
Assuming that your binary icons does not meet as per apple's human interface guidelines.
It most probably seems to be the issue with the profile you are signing your app with. You got to make sure that your are signing the app rightly with proper distribution profile. Also check out for the bundle identifier and make sure that it is same as the one you have given in itunes connect.
Check this link!
You should be creating the binary with the simulator or some device connected.
Try it:
Unconnect iOS device from your Mac,
Dont select any simulator, just leave it as it is, iOS device option
Archive it
Publish it
Make sure you're using a provisioning profile for the App Store (not for Ad Hoc distribution)
Then select this profile when building your app.
I would guess this all has something to do with Apple making system changes to prepare for iOS 8 and in doing so somethings got broken.
The issues look to have just been resolved by Apple. I just successfully submitted an app that was previous showing the same problem you had. If you look at your Provisioning Profiles, you should notice that Apple has removed your app's previous Distribution Profiles.
To get your submission working again, all you have to do is recreate your App Store and Ad Hoc provisioning profile, but make sure to use a new name and you should be good to go. You were not alone on this one. A bunch of people experienced the same problem and there were a lot of posts about it on the official Apple Dev forums.
Please check the Distribution Profile that you are signing your app with at iTunes Connects. make sure that it is still valid. I had same issue couple days back and after a struggle , i found out that somehow my provisioning profile was not valid anymore. Creating a new profile and submitting app with it solved my issue.
Apple have deleted corrupted provisionning, you just have to regenerate it and make submission works again !
Connect to your iOS Developer
Certificates, Identifiers & Profiles
Provisioning Profiles / Distribution
Here you can see some certificates missing. You have to re-create (Distribution / AdHoc). Note, you have to change certificates name !
In Xcode, refresh your certificates, set the right one in Build Settings, and submit...
I called today the Apple Developer Support and i get one very very simple answear to this issue.
You have to create all your certificates, provisioning profiles etc with Apples SAFARI browser.
It is not working "always" proper with Mozilla Firefox or other Browsers. So if you get such an error, try to recreate it with Safari! It worked like a charm!

No .app bundle found in the package, while uploading with Application Loader

I know there are already several questions on the subject, but I am really desperate. I don't know what else to do than to look for an advice here.
So, I have an app ready to be uploaded.
I have checked all the pre-steps, before trying to upload:
Bundle ID matches in info.plist, iTunesConnect, Apple developer, Provisioning profile
Game works perfectly when I run it on the device, in app purchase works with a test user, and not a single issue appears
Here are some screenshots with some info:
What I have noticed is that there isn't any Provisioning Profile selected:
Yet, when I select the provisioning profile I made earlier, I get this error. When I clock "Fix" it changes it back to none provisioning profile selected.
I don't know if that's the cause of the trouble
All in all, this is the Error I get:
This is my first time that I'm uploading an app with in app purchase. So I might missed some obvious step. I really hope that somebody will see the problem here, because I've been trying to fight this for 2 days now :(
When you see "iPhone Developer" in the code signing identity, that means Xcode will automatically select a matching identity to sign the app (It doesn't mean that no profile is selected).
From what I can see it looks like "iPhone Developer" is chosen for both Debug and Release configurations which will likely cause a problem because you cannot submit a Developer signed app to the App Store, it must be signed with a Distribution certificate and Distribution profile.
You will need to ensure that you have created a Distribution Certificate and profile to sign your app with before archiving it and submitting it via Xcode.
I would recommend you read up on how app store distribution works from the Apple documentation here:
https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/Introduction/Introduction.html
Then if you still are having trouble, read the trouble shooting guide from the docs here:
https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/Troubleshooting/Troubleshooting.html
I have had a similar problem. We received an APP from an external provider and re-signed the APP ourselves using our own certificate and provisioning profile. When uploading the APP with Application Loader I received the error ITMS-90167: No .app bundles found in the package.
I have sierra installed on my Mac and I am using XCode 8.0 but had an old version of Application Loader (3.0) that was installed separately. Using this version of Application Loader I got the message. If I instead used the Application Loader that is part of Xcode (from the XCode/Open Developer Tool menu), ie version 3.6 everything worked out great and the ipa file was successfully uploaded to ITunesConnect.

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