Preface: I've tried adding tableView.reloadData() to viewWillAppear (...and viewDidLoad, viewDidAppear, etc.) of the UITableViewController that's not updating. I threw in setNeedsDisplay for S's & G's, too.
I have a UITabBarController with 3 tabs on it. Each tab is a TableViewController is backed by Core Data and is populated with NSManagedObjects from one NSManagedObjectContext.
In TableViewController1 I make changes to the cells, the tableView reloads properly and reflects the changes. If I click the tab for TableViewController2, the changes made on TVC1 aren't reflected.
The changes made on TVC1 are persisting between launches, as I see them on TVC2 when I close the app and relaunch it.
What am I missing? Any ideas would be greatly appreciated.
Update
Here's the code in question:
func markFavorite(sender: AnyObject) {
// Store the sender in case you need it later. Might not need this.
clickedFavoriteButton = sender as! UIButton
if resultsSearchController.active {
let indexPath = sender.tag
let selectedSound = self.filteredSounds[indexPath]
print("markFavorite's sender tag is \(indexPath)")
if selectedSound.favorite == 1 {
selectedSound.favorite = 0
} else {
selectedSound.favorite = 1
}
saveManagedObjectContext()
} else {
let indexPath = sender.tag
let selectedSound = self.unfilteredSounds[indexPath]
print("markFavorite's sender tag is \(indexPath)")
if selectedSound.favorite == 1 {
selectedSound.favorite = 0
} else {
selectedSound.favorite = 1
}
saveManagedObjectContext()
}
}
func saveManagedObjectContext() {
if managedObjectContext.hasChanges {
do {
try self.managedObjectContext.save()
} catch {
// catch error here
}
}
self.tableView.reloadData()
}
You should always use a NSFetchedResultsController to display Core Data items in a table view. It comes with delegate methods that update your table as the underlying data changes (even before saving).
To get started, examine the Xcode template (Master-Detail) implementation. Once you get the hang of it you will love it. Everything works pretty much out of the box.
You may have to trigger context.save() manually because core-data isn't saving the data right away.
let context = (UIApplication.sharedApplication().delegate as! AppDelegate).managedObjectContext!
runOnMain() {
do {
try! self.context.save()
} catch let error as NSError {
//Handle any upcoming errors here.
}
}
Its important to run the method on the main thread otherwise you will get an error.
this method should do the job:
func runOnMain(block: dispatch_block_t) {
if NSThread.isMainThread() {
block()
}else{
dispatch_sync(dispatch_get_main_queue(), block)
}
}
Please let me know if this approach worked for you.
You should not try to reload data at any point in view controller lifecycle. Instead create delegates for each tab bar controller, set them properly and call delegate methods only when something really change in your data source. If you are not familiar with delegation you can learn more about it here
Related
[![enter image description here][1]][1]
Hello. I have a tableview like in the picture above and I'm receiving some silent push notifications. Depending on them I need to reload a specific cell from the tableView. Since I'm getting the notification in the AppDelegate and there at the moment I'm reloading the whole tableView...but personally I don't find this the best solution since I only need to update a specific row.
Any hints please how can I update just a specific cell from appDelegate?
if userInfo["notification_type"] as? String == "update_conversation" {
if let rootVC = (self.window?.rootViewController as? UINavigationController)?.visibleViewController {
if rootVC is VoiceViewController {
let chatRoom = rootVC as! VoiceViewController
chatRoom.getConversations()
// the get Conversations method makes a call to api to get some data then I reload the whole tableView
}
}
func getConversations() {
let reachabilityManager = NetworkReachabilityManager()
if (reachabilityManager?.isReachable)! {
ServerConnection.getAllConversation { (data) in
if let _ = data{
self.conversations = data
self.onlineRecent = self.conversations
GlobalMainQueue.async {
self.mainTableView.reloadData()
}
}
}
}
}
This is my getConversation method which is used in VoiceViewController to populate my tableview
Have the app delegate broadcast an app-specific notification center notification (on the main thread). Have the view controller that contains your table view listen for that notification and update the cell in question as needed. That way you don't contaminate your app delegate. The app delegate should only deal with system level app stuff, not business logic.
You could get your row’s cell using self.mainTableView.cellForRow(at:IndexPath(…), and update it directly.
Or, I’ve found you save a load of time and your view controllers end up more reliable using ALTableViewHelper [commercial - available on Framework Central here]. It’s free to try.
The helper does the most of the work - you describe how the data connects to the UITableView. I’ve put together an example (on GitHub here), which I hope is something like what you’re trying to do.
import ALTableViewHelper
class VoiceViewController {
// #objc for the helper to see the var’s, and dynamic so it sees any changes to them
#obj dynamic var conversations: Any?
#obj dynamic var onlineRequest: Any?
func viewDidLoad() {
super.viewDidLoad()
tableView.setHelperString(“””
section
headertext "Conversation Status"
body
Conversation
$.viewWithTag(1).text <~ conversations[conversations.count-1]["title"]
$.viewWithTag(2).text <~ "At \\(dateFormat.stringFromDate(conversations[conversations.count-1]["update"]))"
UpdateButton
$.viewWithTag(1).isAnimating <~ FakeConversationGetter.singleton.busy
“””, context:self)
}
func getConversations() {
let reachabilityManager = NetworkReachabilityManager()
if (reachabilityManager?.isReachable)! {
ServerConnection.getAllConversation { (data) in
if let _ = data {
// change the data on the main thread as this causes the UI changes
GlobalMainQueue.async {
self.conversations = data
self.onlineRequest = self.conversations
}
}
}
}
}
I am a beginner in iOS development, and I want to make an instagram clone app, and I have a problem when making the news feed of the instagram clone app.
So I am using Firebase to store the image and the database. after posting the image (uploading the data to Firebase), I want to populate the table view using the uploaded data from my firebase.
But when I run the app, the dummy image and label from my storyboard overlaps the downloaded data that I put in the table view. the data that I download will eventually show after I scroll down.
Here is the gif when I run the app:
http://g.recordit.co/iGIybD9Pur.gif
There are 3 users that show in the .gif
username (the dummy from the storyboard)
JokowiRI
MegawatiRI
After asynchronously downloading the image from Firebase (after the loading indicator is dismissed), I expect MegawatiRI will show on the top of the table, but the dummy will show up first, but after I scroll down and back to the top, MegawatiRI will eventually shows up.
I believe that MegawatiRI is successfully downloaded, but I don't know why the dummy image seems overlaping the actual data. I don't want the dummy to show when my app running.
Here is the screenshot of the prototype cell:
And here is the simplified codes of the table view controller:
class NewsFeedTableViewController: UITableViewController {
var currentUser : User!
var media = [Media]()
override func viewDidLoad() {
super.viewDidLoad()
tabBarController?.delegate = self
// to set the dynamic height of table view
tableView.estimatedRowHeight = StoryBoard.mediaCellDefaultHeight
tableView.rowHeight = UITableViewAutomaticDimension
// to erase the separator in the table view
tableView.separatorColor = UIColor.clear
}
override func viewWillAppear(_ animated: Bool) {
// check wheter the user has already logged in or not
Auth.auth().addStateDidChangeListener { (auth, user) in
if let user = user {
RealTimeDatabaseReference.users(uid: user.uid).reference().observeSingleEvent(of: .value, with: { (snapshot) in
if let userDict = snapshot.value as? [String:Any] {
self.currentUser = User(dictionary: userDict)
}
})
} else {
// user not logged in
self.performSegue(withIdentifier: StoryBoard.showWelcomeScreen, sender: nil)
}
}
tableView.reloadData()
fetchMedia()
}
func fetchMedia() {
SVProgressHUD.show()
Media.observeNewMedia { (mediaData) in
if !self.media.contains(mediaData) {
self.media.insert(mediaData, at: 0)
self.tableView.reloadData()
SVProgressHUD.dismiss()
}
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: StoryBoard.mediaCell, for: indexPath) as! MediaTableViewCell
cell.currentUser = currentUser
cell.media = media[indexPath.section]
// to remove table view highlight style
cell.selectionStyle = .none
return cell
}
}
And here is the simplified code of the table view cell:
class MediaTableViewCell: UITableViewCell {
var currentUser: User!
var media: Media! {
didSet {
if currentUser != nil {
updateUI()
}
}
}
var cache = SAMCache.shared()
func updateUI () {
// check, if the image has already been downloaded and cached then just used the image, otherwise download from firebase storage
self.mediaImageView.image = nil
let cacheKey = "\(self.media.mediaUID))-postImage"
if let image = cache?.object(forKey: cacheKey) as? UIImage {
mediaImageView.image = image
} else {
media.downloadMediaImage { [weak self] (image, error) in
if error != nil {
print(error!)
}
if let image = image {
self?.mediaImageView.image = image
self?.cache?.setObject(image, forKey: cacheKey)
}
}
}
So what makes the dummy image overlaps my downloaded data?
Answer
The dummy images appear because your table view controller starts rendering cells before your current user is properly set on the tableViewController.
Thus, on the first call to cellForRowAtIndexPath, you probably have a nil currentUser in your controller, which gets passed to the cell. Hence the didSet property observer in your cell class does not call updateUI():
didSet {
if currentUser != nil {
updateUI()
}
}
Later, you reload the data and the current user has now been set, so things start to work as expected.
This line from your updateUI() should hide your dummy image. However, updateUI is not always being called as explained above:
self.mediaImageView.image = nil
I don't really see a reason why updateUI needs the current user to be not nil. So you could just eliminate the nil test in your didSet observer, and always call updateUI:
var media: Media! {
didSet {
updateUI()
}
Alternatively, you could rearrange your table view controller to actually wait for the current user to be set before loading the data source. The login-related code in your viewWillAppear has nested completion handers to set the current user. Those are likely executed asynchronously .. so you either have to wait for them to finish or deal with current user being nil.
Auth.auth etc {
// completes asynchronously, setting currentUser
}
// Unless you do something to wait, the rest starts IMMEDIATELY
// currentUser is not set yet
tableView.reloadData()
fetchMedia()
Other Notes
(1) I think it would be good form to reload the cell (using reloadRows) when the image downloads and has been inserted into your shared cache. You can refer to the answers in this question to see how an asynch task initiated from a cell can contact the tableViewController using NotificationCenter or delegation.
(2) I suspect that your image download tasks currently are running in the main thread, which is probably not what you intended. When you fix that, you will need to switch back to the main thread to either update the image (as you are doing now) or reload the row (as I recommend above).
Update your UI in main thread.
if let image = image {
DispatchQueue.main.async {
self?.mediaImageView.image = image
}
self?.cache?.setObject(image, forKey: cacheKey)
}
I am working on an iOS app in which I have a UITableView which needs to be refreshed on command. I have added a UIRefreshControl object and hooked up a function to it so that whenever I drag down on the table view, my refresh code is supposed to take place. The code fragment is below:
#IBAction func refresh(sender: UIRefreshControl?) {
self.tableView.setContentOffset(CGPointMake(0, self.tableView.contentOffset.y-self.refreshControl!.frame.size.height), animated: true)
sender?.beginRefreshing()
if (profileActivated) {
self.matches = []
let dynamoDBObjectMapper = AWSDynamoDBObjectMapper.defaultDynamoDBObjectMapper()
let queryExpression = AWSDynamoDBScanExpression()
queryExpression.limit = 100;
// retrieving everything
dynamoDBObjectMapper.scan(DDBMatch.self, expression: queryExpression).continueWithBlock({ (task:AWSTask!) -> AnyObject! in
if task.result != nil {
let paginatedOutput = task.result as! AWSDynamoDBPaginatedOutput
//adding all to the matches array
for item in paginatedOutput.items as! [DDBMatch] {
self.matches.append(item)
}
//code to filter and sort the matches array...
self.tableView.reloadData()
}
return nil
})
self.tableView.reloadData()
}
sender?.endRefreshing()
self.tableView.setContentOffset(CGPointMake(0, self.tableView.contentOffset.y - (0.5*self.refreshControl!.frame.size.height)), animated: true)
}
Unfortunately, this code does not quite work right. Whenever I drag down on the refresh control, my table populates but then immediately goes away, and then refreshes about 10-15 seconds later. I inserted some print statements, and the data is all there, it just does not appear for a long time, and I am having trouble making it appear as soon as it is retrieved. I am new to iOS programming so any help would be appreciated.
Thanks in advance
I have some methods that I am calling from the appDelegate to sync changes with persistent storage and iCloud.
The methods and the appDelegate work fine, my app syncs changes fine; however when the app is mergingChanges and persistentStoreDidChange I am trying to refresh the view controller data and change the view controller title to syncing.
I have tried changing the UIViewController title text and it does not change when merging or persistentStoreWillChange, also when using the reloadData() method for the view controller collection the app crashes with an unexpected nil when unwrapping an optional value.
The thing is the project has many tableview & colectionview all within a UITabController so I really need a refresh the data of the view controller in the window not just one specific view. Does anybody know how to refresh the viewcontroller data from the appDelegate ?
func mergeChanges(notification: NSNotification) {
NSLog("mergeChanges notif:\(notification)")
if let moc = managedObjectContext {
moc.performBlock {
moc.mergeChangesFromContextDidSaveNotification(notification)
self.postRefetchDatabaseNotification()
}
}
let vc = CollectionViewController()
let view = self.window?.rootViewController
vc.title = "Syncing"
view?.title = "Syncing"
}
func persistentStoreDidImportUbiquitousContentChanges(notification: NSNotification) {
self.mergeChanges(notification);
}
func storesWillChange(notification: NSNotification) {
NSLog("storesWillChange notif:\(notification)");
if let moc = self.managedObjectContext {
moc.performBlockAndWait {
var error: NSError? = nil;
if moc.hasChanges && !moc.save(&error) {
NSLog("Save error: \(error)");
} else {
// drop any managed objects
}
moc.reset();
}
let vc = CollectionViewController()
vc.title = "Syncing"
// reset UI to be prepared for a totally different
// don't load any new data yet.
}
}
func storesDidChange(notification: NSNotification) {
// here is when you can refresh your UI and
// load new data from the new store
let vc = CollectionViewController()
// vc.collectionView.reloadData()
NSLog("storesDidChange posting notif");
self.postRefetchDatabaseNotification();
}
For above functionality you can use NSNotification Fire that notification to multiple classes when you want to update .
My application is a UITabBarController application and when it first begins, it needs to make a call my Firebase database so that I can populate the UITableView within one of the tabs in the UITabBarController. However, I noticed that the first time I login and go to the TabBarController, the data does not show. I have to go from that tab to another tab, and then back to the original tab to have the data be displayed. However, I want it so that the data displays the first time around. I understand this is an error with the fact that Firebase asynchronously grabs data and that the view loads before all the data is processed but I just can't seem to get it to work as desired.
I tried to query for all the values we want first before we perform the segue, store them into an array, and then send that array to a predefined array in OffersView but that did not seem to work. Here is my attempt:
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if(segue.identifier == "OffersView"){
let barViewControllers = segue.destinationViewController as UITabBarController
let navigationOfferController = barViewControllers.viewControllers![0] as UINavigationController
let offersViewController = navigationOfferController.topViewController as OffersView
offersViewController.offers = offersQuery()
}
func offersQuery() -> [Offer]{
firebaseRef = Firebase(url:"https://OffersDB.firebaseio.com/offers")
//Read the data at our posts reference
firebaseRef.observeEventType(FEventType.ChildAdded, withBlock: { (snapshot) -> Void in
let restaurant = snapshot.value["restaurant"] as? String
let offer = Offer(restaurant: restaurant)
//Maintain array of offers
self.offers.append(offer)
}) { (error) -> Void in
println(error.description)
}
return offers
}
Any help would be much appreciated!
Edit: Im trying to use a completion handler everytime the childAdded call occurs and I am trying to do it like so but I can't seem to get it to work. I get an error saying: 'NSInternalInconsistencyException', reason: 'attempt to insert row 1 into section 0, but there are only 1 rows in section 0 after the update
setupOffers { (result) -> Void in
if(result == true){
var row = self.offers.count
self.tableView.beginUpdates()
var indexPaths = NSIndexPath(forRow: row, inSection: 0)
println(indexPaths)
self.tableView.insertRowsAtIndexPaths([indexPaths], withRowAnimation: UITableViewRowAnimation.Bottom)
}
}
You should segue normally, and inside the UITableViewController, perform the query. Once the query callback is called, you can go ahead and reload the table with -reloadData so it will populate the cells.