iOS application using Facebook -- rejected - ios

During my app review I received the following:
"17.2: Apps that require users to share personal information, such as email address and date of birth, in order to function will be rejected
Specifically, your app uses Facebook login for authentication purposes only, but does not include account-based features offered by that site, which is not allowed on the App Store.
In order for Facebook to be the only authentication mechanism available, your app must include significant account-specific functionality from Facebook. Pulling profile information, or sharing are not sufficient account-based features for Facebook to be the only authentication mechanism available.
It would be appropriate to implement your own authentication mechanism, or implement significant account-specific functionality from Facebook."
My Question:
What are some examples of "significant account-specific functionality from Facebook"?
Would allowing users to choose pictures from their Facebook for their profile, or displaying mutual friends using my app pass this requirement?
*Note: I'm building a dating app kind of like Tinder
Thanks!

There is certainly a bit of gray area here. But the question you need to ask yourself is, "how can I make my app useful to users who can't login via Facebook?"
If the answer really is "I can't" then your app does indeed require Facebook authentication. It's not useful to anyone who does not have a Facebook account. A contrived example of this could be, for example, "Facebook Group Finder", an app that scans your interests on Facebook and suggests Facebook groups for you to join. If you don't have a Facebook account, then this app can be of no use to you.
Clearly, Apple however believes that your app does not fall into that category of apps. It has useful functionality that should not require a Facebook account to use. According to Apple's review notes, it sounds like your app just requires Facebook credentials so that a user can log in, and does not use any Facebook APIs or information from Facebook beyond that point (or perhaps, it uses them, but using them is not crucial to its operation).
If this is the case, it sounds like you could replace the Facebook account requirement with a requirement for the user to create an account on your website (or whatever) instead, and not really have any loss of functionality compared to a Facebook login. Apple is asking you to add that as a login alternative.
Allowing users to choose pictures from their Facebook profile definitely wouldn't satisfy Apple, since Facebook is not by far the world's only source of pictures. Displaying mutual friends, this probably also wouldn't do it, but it's more of a gray area. It seems like you could just leave the "mutual friends" part out of your app for non-Facebook users.

If you are going to use Facebook log in, apple wants you to use significant account-specific functionality. This means that you should use things from Facebook like user interest or friend list. Using the user name profile pictures are not considered account specific functionality. Apple is saying if you are not using these information then you are not supposed to use Facebook authentication. You have 2 solutions here:
Use the significant account-specific functionality from Facebook ex. interests of friend list.
Apple will accept the use Facebook log in without significant account-specific functionality if you also add your own login and password.
Tender app is using only Facebook log in and it is not rejected because tinder uses your friends list and interest from Facebook. If you can point to apple how you are using information like this they will accept your app.
I am sure of this information because I got it from apple review team member today!

Other authentication means, provide features that user can be able to sign up using his email id. What I understood from above is you have used only fb authentication.

Related

My app got rejected because lacking " significant account-specific functionality from Google"

I made an app using firebase and I have implemented Google account based logIn system to my app because I thought it would good and also helps me for Firebase Invites but my app got rejected by the apple app review team and they are telling that I have to implement "significant account-specific functionality from Google".
My app is like a social networking app something similar to Facebook. Users in the app can invite friends, share content with friends to achieve this I used the Firebase features like real-time database, Storage, Firebase Invites etc... I really don't know what else I should implement to eligible for "significant account-specific functionality from Google."
I have sent an email for help but they haven't responded yet.
Using firebase is perfectly fine in iOS.
1.1 LEGAL: PRIVACY - DATA COLLECTION AND STORAGE - significant account-based features
Read section ii) https://developer.apple.com/app-store/review/guidelines/#data-collection-and-storage
If your core app functionality is not related to a specific social
network (e.g. Facebook, WeChat, Weibo, Twitter, etc.), you must
provide access without a login or via another mechanism.
Since your app is not using any specific social network feature ( facebook,twitter - which demands a login ) you must allow users to provide functionality without login.
You might want to appeal to Appeal board with explanation why user must login in order to use the app ( give examples and screenshots of specific functionality which cannot be used without login ).
If your appeal is rejected you don't have any option but to redesign the app to follow what apple is suggesting. What we have done in past is provide a basic flow without login but once it reaches point where login is must we force user to login ( something like anonymous user).
After 3-4 rejections I found the solution for this problem. I have have implemented a feature called Firebase Invites and for that they must sign in with their Google Account.
According to Appstore guidelines we even can't use third party login for sending invitations. In that situation, I have convinced them that "with this Firebase Invites I can able to see my friends in my Google Account and send them invitations personally". With that answer (they called me by phone) it seems they have convinced and accepted my app.
I had the same rejection this week because I have a Facebook login.
My app was already live, and this is rejection for an update.
There is a change in their guideline. This is new on Sep 1, 2016:
If your core app functionality is not related to a specific social network (e.g. Facebook, WeChat, Weibo, Twitter, etc.), you must provide access without a login or via another mechanism. Pulling basic profile information, sharing to the social network, or inviting friends to use the app are not considered core app functionality.
In essence, they are killing many apps that simply use social networks for single sign on.
A solution right now is to implement your own login account mechanism.

iOS App rejected iTunes 17.2 clause

I've recently had an app rejected due to the 17.2 clause
17.2: Apps that require users to share personal information, such as email address and date of birth, in order to function will be rejected
My app requires users to create a user account before they are able to use the app. All data in the app is tied to a specific user. Rather then create a custom login, it seemed simple enough to get users to signup with Facebook for "one-click" account creation instead of having to fill out a new account form. So I used the Facebook Graph SDK for iOS to accomplish this. However, I did not use any other features from the Facebook SDK and as a result of doing so, my app was rejected. I have a couple of uncertainties I was hoping could be answered.
Can I just implement a custom create account without the risk of getting my app rejected? The custom create account will require fields such as a userName, email, and account passWord.
I read somewhere that in order for Apple to approve custom account creation, the app must have some sort of Privacy Policy. Is this true?
What would classify as a "significant" use of Facebook services to justify the use of Facebook authentication? Would using features such as Share to Facebook and Invite Friends be significant enough to use in the app to get approved?
I'm curious to know how others have solved this problem and any advice or tips would be appreciated.
Facebook is very annoying with this clause. It isn't about how you are using the Facebook SDK, it is about asking users to create an account via any means. You have to justify your features so that they are user-oriented. You can bend the world in your favor on how you do this, though.
For example, even though a feature seems to be completely okay if user doesn't register, you can argue, "for better user experiences, we calculate user's performance on these features, and associate it with the account."
Or, you can go about saying "although this seem to be not user-related, we use the gender information to serve correct content."
Privacy policy is a must. You definitely need that accessible through the app and through the App Store page.
While working to get our app accepted after it got rejected by the same clause, my team spent a whole day trying to relate every major feature to something such that an account was necessary. But the good news is, it got accepted!
On another note, Facebook friend invites are fine, but making users upload a profile picture and create their own contents also need to be explained. They will ask questions such as "who will be able to see these contents?"
It is a tedious process, but more of a, "provide information and I'll let you pass" kind of thing. Good luck!

iOS app got rejected just because of i have used Facebook login only for authentication purposes and no other login option [duplicate]

During my app review I received the following:
"17.2: Apps that require users to share personal information, such as email address and date of birth, in order to function will be rejected
Specifically, your app uses Facebook login for authentication purposes only, but does not include account-based features offered by that site, which is not allowed on the App Store.
In order for Facebook to be the only authentication mechanism available, your app must include significant account-specific functionality from Facebook. Pulling profile information, or sharing are not sufficient account-based features for Facebook to be the only authentication mechanism available.
It would be appropriate to implement your own authentication mechanism, or implement significant account-specific functionality from Facebook."
My Question:
What are some examples of "significant account-specific functionality from Facebook"?
Would allowing users to choose pictures from their Facebook for their profile, or displaying mutual friends using my app pass this requirement?
*Note: I'm building a dating app kind of like Tinder
Thanks!
There is certainly a bit of gray area here. But the question you need to ask yourself is, "how can I make my app useful to users who can't login via Facebook?"
If the answer really is "I can't" then your app does indeed require Facebook authentication. It's not useful to anyone who does not have a Facebook account. A contrived example of this could be, for example, "Facebook Group Finder", an app that scans your interests on Facebook and suggests Facebook groups for you to join. If you don't have a Facebook account, then this app can be of no use to you.
Clearly, Apple however believes that your app does not fall into that category of apps. It has useful functionality that should not require a Facebook account to use. According to Apple's review notes, it sounds like your app just requires Facebook credentials so that a user can log in, and does not use any Facebook APIs or information from Facebook beyond that point (or perhaps, it uses them, but using them is not crucial to its operation).
If this is the case, it sounds like you could replace the Facebook account requirement with a requirement for the user to create an account on your website (or whatever) instead, and not really have any loss of functionality compared to a Facebook login. Apple is asking you to add that as a login alternative.
Allowing users to choose pictures from their Facebook profile definitely wouldn't satisfy Apple, since Facebook is not by far the world's only source of pictures. Displaying mutual friends, this probably also wouldn't do it, but it's more of a gray area. It seems like you could just leave the "mutual friends" part out of your app for non-Facebook users.
If you are going to use Facebook log in, apple wants you to use significant account-specific functionality. This means that you should use things from Facebook like user interest or friend list. Using the user name profile pictures are not considered account specific functionality. Apple is saying if you are not using these information then you are not supposed to use Facebook authentication. You have 2 solutions here:
Use the significant account-specific functionality from Facebook ex. interests of friend list.
Apple will accept the use Facebook log in without significant account-specific functionality if you also add your own login and password.
Tender app is using only Facebook log in and it is not rejected because tinder uses your friends list and interest from Facebook. If you can point to apple how you are using information like this they will accept your app.
I am sure of this information because I got it from apple review team member today!
Other authentication means, provide features that user can be able to sign up using his email id. What I understood from above is you have used only fb authentication.

App got rejected only using Facebook as login option?

I got following email from apple
1.0.1 Binary Rejected June 16, 2015
17.2 Details We noticed that your app uses Facebook login for authentication purposes but does not include account-based features
offered
I got following attachment
From Apple
17.2 - Apps that require users to share personal information, such as email address and date of birth, in order to function will be rejected
17.2 Details
We noticed that your app uses Facebook login for authentication
purposes but does not include account-based features offered by that
site, which is not allowed on the App Store.
Next Steps
Please modify your app to include account-based features of that
social network or use your own authentication mechanism.
what is the reason behinds it.
I have study the following links
https://www.parse.com/questions/app-rejected-facebook-login-doesnt-complete
App got rejected because only using Facebook as login option?
Apple rejected app 10.6 because Facebook opens Safari to login
Apple review Guidelines says here
5.1.1 Data Collection and Storage
(ii) If your app doesn’t include significant account-based features,
let people use it without a log-in. Apps may not require users to
enter personal information to function, except when directly relevant
to the core functionality of the app or required by law. If your core
app functionality is not related to a specific social network (e.g.
Facebook, WeChat, Weibo, Twitter, etc.), you must provide access
without a login or via another mechanism. Pulling basic profile
information, sharing to the social network, or inviting friends to use
the app are not considered core app functionality.
I've a published app that has an optional login feature without any "account-based features".
I think providing a "continue as guest" option will fix the issue.
This means that your app didn't implement another feature of Facebook anywhere else in your application, if you're asking for explanation. If you make an app that just has Facebook's Log-in API, but nothing else, then your app will be rejected. Find another feature of Facebook (such as sharing or invites) that you can implement somewhere in your application, and try again.
A few possible steps you can take:
Ask App Store review people for clarification. Wait until you didn’t
get a response from them
You can make user registration optional or only prompt for it where
it actually requires
Try it.
Add note, while submitting app,the purpose of using Facebook login in resolution center without uploading new build it will be approve.
If still you face any issue then add some functionality of user login.
For Ex: Use of facebook login is for keeping all records of user in our database and also explain a bit about your app functionality why you use login feature.Hope it will help
Also check
iPhone app rejection 17.2: app requires users sign in with their Facebook accounts

Can we add Twitter permissions on demand in an iOS app?

We are making an iOS app that has two points of integration with Twitter:
1. User can use Twitter account to login (or FB account or just email/password)
2. User can share his freshly done work to twitter (just post a tweet)
So for some users we need a read/write access to twitter, but for some only minimal permission for loggin in would be enough and I wouldn't like to scare users away by asking for a write permission on the first login, when they might not even realize the app can share their work to Twitter.
Is it somehow possible to request only login permissions on first start and tweeting permission only on a first Tweeting need?
P.S.
We are not going to use the built-in iOS sharing sheets, because they are good only for sharing to either FB OR Twitter OR elsewhere. We want to offer sharing to Twitter, Facebook, Email and maybe somewhere else simultaneously, in a foursquare app style
I'm not familiar with the recent changes, but I believe that the permission is the one you set in https://dev.twitter.com/apps. So no, you can't do it. I don't think you can do that on facebook as well.
(sidebar: twitter's documentation now is complete mess. I can't find any useful information there)

Resources