Integrating IMA iOS SDK - ios

I have integrated google SDK manually without cocoapods because I'm using it inside a static library. And I have added all the frameworks (AVFoundation,..Etc) needed for IMA SDK.
My app getting crashed whenever I am trying to set IMASettings with the language.
Here is the error:
+[NSDictionary gtm_dictionaryWithHttpArgumentsString:]:
"unrecognized selector sent to"
This is my code :
- (IMASettings *)createIMASettings {
IMASettings *settings = [[IMASettings alloc] init];
settings.language = #"en";
return settings;
}
I have initialized the ads loader here :
self.adsLoader = [[IMAAdsLoader alloc] initWithSettings:[self createIMASettings]];

You miss a category with the method gtm_dictionaryWithHttpArgumentsString
now most likely, this IS part of the SDK but haven't setup the linker right
add -ObjC to your app's linker flags
if that isn't it, you're missing another framework from google - the google toolbox for mac

Related

Can I use react-native app's AppDelegate in ios module?

I am writing iOS SDK wrapper for react native.
And the SDK guide gave me the code :
-(void)didClickOpenOfferwallBtn
{
[AdPopcornOfferwall openOfferWallWithViewController:self delegate:self userDataDictionaryForFilter:nil];
[AdPopcornOfferwall shared].delegate = self;
}
So I think if I can get my react-native App's AppDelegate, (like Androids's getReactApplicationContext or getCurrentActivity functions) I can run the code inside of react-native ios module.
Are there some methods to get my current app's AppDelegate in React Native module?

Calling Paytm SDK using Appcelerator IOS module

I need to Integrate Paytm payment gateway from an Appcelerator project for IOS devices. So I was thinking to use the mobile module to call the SDK. I can build and run their sample SDK using Xcode project and get the result, but having difficulties to implement in my modules. From my understanding:
The SDK is trying to call a webview and send the data then get response from it.
In the SDK ViewController, it extends to UIViewController <PGTransactionDelegate> but the module is extended to TiModule. My guess is that I need to create a ViewController and call it from the module, but somehow it always failed when I build the Appcelerator project using that module. The cause is probably this line in the module function (if I comment it, I can build the project and get the value) :
-(id)makePayment:(id)args {
ViewController *controller = [[ViewController alloc] init];
[[TiApp app] showModalController:controller animated:YES];
NSString *orderID = [args objectAtIndex:0];
return orderID;
}
Is there anyone who able to integrate Appcelerator with Paytm SDK? Any leads or subtle example is very much appreciated.
Paytm SDK : https://github.com/Paytm-Payments/Paytm_iOS_App_Kit
Appcelerator version 4.10
Titanium SDK version 6.1.2.GA
Xcode version 9.1
TBH I am new to both iOS and Appcelerator, but this is client's requirement.

'Could not build module' when importing Google Places / Google Maps - iOS Objective C

I would like to know how I can import these google frameworks (GoogleMaps, GooglePlacePicker, GooglePlaces).
I have tried setting "Allow Non Modular Includes = YES", "Allow Modules Objective C = YES", and "Embedded Content Contains Swift Code = YES".... but am still receiving the same error.
When I #import CoreLocation or any other framework, I do not receive this error. It only shows up for the Google frameworks.
Thank you for any help.
SCREENSHOT OF ERROR

How to provide Aviary Apikey and Secret to Cordova Plugin for iOS

I currently try to get the aviary sdk to run in combination with a cordova app under iOS.
After installing cordova (3.6.3-0.2.13) and the latest Aviary SDK (4.3.0) and the aviary plugin from https://github.com/m1is/AviaryCordovaPlugin I managed to get a simple example app to work with android.
When I try to build the exact same app for iOS with xcode(6.0.1) and i try to call the cordova.plugins.Aviary.show method, I get the following error in the xcode console:
WebKit discarded an uncaught exception in the
webView:decidePolicyForNavigationAction:request:frame:decisionListener:
delegate: You must provide your Aviary
API key before creating an instance of the AFPhotoEditorController.
Please see the Aviary SDK documentation for details.
I understand from reading the SDK documentation for iOS that aviary changed the apikey/secret setup to require it to put it in the code:
The API key and secret must be provided before instantiating an
instance of AFPhotoEditorController.
and here my problem arises: I do not have any idea on how to submit the apikey/secret to the SDK, all tries changing or adding stuff to the Aviary.m file were unsuccessful (probably since I have no knowledge of ObjectiveC.
So I wonder if anybody had the same problem and is able to point me to the right direction on how to setup the apikey and secret so my cordova app would run under iOS.
It looks like the plugin maintainer was focused on android and the iOS version is unfortunately not on the same standard. If you still have this issue you can solve it by manually editing the plugin's iOS code. Just locate the line self.aviary = [[AFPhotoEditorController alloc] initWithImage:image]; in Aviary.m and add the following few lines above it:
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
[AFPhotoEditorController setAPIKey:#"YourAviaryAPIKey" secret:#"YourAviarySecret"];
});

AppLovin SDK reports internal error. Code = -1. IOS

I'm doing everything as in the instructions.
But when I do
[ALInterstitialAd shared].adDisplayDelegate = self;
[ALInterstitialAd shared].adLoadDelegate = self;
[ALInterstitialAd showOver:[[UIApplication sharedApplication] keyWindow]];
I receive code = -1 in
-(void)adService:(ALAdService *)adService didFailToLoadAdWithError:(int)code
AppLovin SDK reports internal error.
In applovin site all ads is ON, and bundle id the same.
What could it be? Thanks
I connect with AppLovin manager and they told me that because my country is not supported
I released my game with "AppLovin SDK reports internal error" and now it's work correctly. I asked Applovin support and they told me it may be because there is no Ad for user to show at this time.

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