Urban Airship SDK Integration in iOS & push notification - ios

We have integrated Urban SDK using these guidelines.
We have tried to check the push notification using ad hoc profile where we have set below values in AirshipConfig.plist
inProduction=YES
productionAppKey=OUR PRODUCTION KEY
productionAppSecret= OUR PRODUCTION SECRET
Please check the below code which we have implemented in the AppDelegate file of project.
-(void) applicationDidFinishLaunching: (UIApplication *)application
{
.
.
.
.
UAConfig *config = [UAConfig defaultConfig];
config.automaticSetupEnabled=NO;
[UAirship takeOff:config];
if ([[UIApplication sharedApplication] respondsToSelector:#selector(registerUserNotificationSettings:)])
{
NSLog(#"------------REGISTER DEVICE------------: >= 8");
[[UIApplication sharedApplication] registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:(UIUserNotificationTypeSound | UIUserNotificationTypeAlert | UIUserNotificationTypeBadge) categories:nil]];
}
else
{
NSLog(#"------------REGISTER DEVICE------------: <8 ");
[[UIApplication sharedApplication] registerForRemoteNotificationTypes:
(UIUserNotificationTypeBadge | UIUserNotificationTypeSound | UIUserNotificationTypeAlert)];
}
.
.
.
.
}
#pragma mark Remote Notification methods
-(void) application:(UIApplication *)app didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)devToken // Device Registration
{
[[UAirship push] appRegisteredForRemoteNotificationsWithDeviceToken:devToken];
}
- (void)application:(UIApplication *)application didRegisterUserNotificationSettings:(UIUserNotificationSettings *)notificationSettings
{
[[UAirship push] appRegisteredUserNotificationSettings];
}
-(void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error
{
NSLog(#"%#", error);
}
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
{
NSLog(#"NOTIFICATION------------ didReceiveRemoteNotification ------------ %#", userInfo);
[[UAirship push] appReceivedRemoteNotification:userInfo applicationState:application.applicationState];
}
When we are trying to send the notification to the registered device token, the server shows that device token as INACTIVE Device token.
Please show me what should I do for this.

So, first it looks like you are missing a few app delegate methods.
Urban Airship handles APNS registration. Remove your manual registration calls as UA will just override them, and instead, enable notifications with [UAirship push].userPushNotificationsEnabled = YES;. It should prompt the user to accept notifications, and then the Urban Airship channel should be opted in.

Related

IOS 9 push notification - didRegisterForRemoteNotificationsWithDeviceToken not being call

I'm using an iphone with ios 9.3
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
UIUserNotificationType types = (UIUserNotificationType) (UIUserNotificationTypeBadge | UIUserNotificationTypeSound | UIUserNotificationTypeAlert);
UIUserNotificationSettings *settings = [UIUserNotificationSettings settingsForTypes:types categories:nil];
[[UIApplication sharedApplication] registerUserNotificationSettings:settings];
return YES;
}
After the notification registration this method is call:
- (void)application:(UIApplication *)application didRegisterUserNotificationSettings:(UIUserNotificationSettings *)notificationSettings
{
//register to receive notifications
[application registerForRemoteNotifications];
}
After the [application registerForRemoteNotifications], the system popup appears, i accept the notification but the method:
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *) deviceToken
Is never call, what am i missing?
This works great on ios 8
ok it may sound stupid but it started to work, without changing a line of code...
This happened after rebooting wifi router and computer, maybe the router has blocking the connection.
Thanks for your answesr, and if someone is having similar problem check out this post: didRegisterForRemoteNotificationsWithDeviceToken not called in ios8, but didRegister...Settings is

APNS device token is getting generated incorrect

I have integrated apple push notification and facing a strange problem in my application. when I directly install the application via Xcode through usb connection then the device token is being generate stored in database correctly and push notification is working fine. but when I create IPA and install the app via created ipa in the same device then the device token is getting generated wrong and push notification is not working. Below is my code:
if ([[UIApplication sharedApplication] respondsToSelector:#selector(registerUserNotificationSettings:)]) {
[[UIApplication sharedApplication] registerUserNotificationSettings: [UIUserNotificationSettings settingsForTypes:(UIUserNotificationTypeSound | UIUserNotificationTypeAlert | UIUserNotificationTypeBadge) categories:nil]];
} else {
[[UIApplication sharedApplication] registerForRemoteNotificationTypes:
(UIUserNotificationTypeBadge | UIUserNotificationTypeSound | UIUserNotificationTypeAlert)];
}
application.applicationIconBadgeNumber = 0;
#ifdef __IPHONE_8_0
- (void)application:(UIApplication *)application didRegisterUserNotificationSettings:(UIUserNotificationSettings
*)notificationSettings {
[application registerForRemoteNotifications];
}
#endif
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData
*)deviceToken {
const unsigned *tokenData = deviceToken.bytes;
NSString *deviceTokenString = [NSString stringWithFormat:#"%08x%08x%08x%08x%08x%08x%08x%08x", ntohl(tokenData[0]),ntohl(tokenData[1]),ntohl(tokenData[2]),ntohl(tokenData[3]),ntohl(tokenData[4]),ntohl(tokenData[5]),ntohl(tokenData[6]),ntohl(tokenData[7])];
[[NSUserDefaults standardUserDefaults]setObject:deviceTokenString forKey:#"devicetoken"];
NSLog(#"Device Token = %#", deviceTokenString);
}
//Failed to Register for Remote Notifications
- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error {
NSLog(#"Error in registration. Error: %#", error);
}
The device Token depends on the certificate you signed your application with. If you install directly it is the dev-certificate, while when signing for AdHoc it is a distribution certificate. For push you need a corresponding distribution or development certificate packed on your server.

Method not being called: - (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken

Been stuck on this forever, but could not get the following methods to be called. I am able to get the phone to ask for permission but after that it gets stuck.
- (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken
{
NSLog(#"My token is: %#", deviceToken);
}
- (void)application:(UIApplication*)application didFailToRegisterForRemoteNotificationsWithError:(NSError*)error
{
NSLog(#"Failed to get token, error: %#", error);
}
I have tried quite a few things including:
1) everything offered in the following stackoverflow post: why didRegisterForRemoteNotificationsWithDeviceToken is not called
2) Looking at this technical note from Apple: https://developer.apple.com/library/ios/technotes/tn2265/_index.html
3) This entire tutorial: http://www.raywenderlich.com/32960/apple-push-notification-services-in-ios-6-tutorial-part-1 (so hopefully my certificates are all good)
4) (And yes I have internet connection)
Does anyone have any possible solutions? I have been rattling my brains out for the last 2-3 days and have already had to factory reset my phone twice, as well as change the date on my phone N^e number of times in order to get the notification popup to appear to test over and over again.
Would love any help! Thanks!
Here is what I am using to call... (tried a few other versions):
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
//other stuff not related
if ([application respondsToSelector:#selector(registerUserNotificationSettings:)]) {
#ifdef __IPHONE_8_0
UIUserNotificationSettings *settings = [UIUserNotificationSettings settingsForTypes:(UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound | UIRemoteNotificationTypeAlert) categories:nil];
[application registerUserNotificationSettings:settings];
[application registerForRemoteNotifications];
#endif
} else {
UIRemoteNotificationType myTypes = UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeSound;
[application registerForRemoteNotificationTypes:myTypes];
}
return YES;
}
iOS 8 introduced a change in the flow of registration that requires explicitly asking to register remote notifications after getting permission from the user.
You are calling this code?
[[UIApplication sharedApplication] registerUserNotificationSettings: settings];
And implementing this in your Application Delegate?
- (void) application:(UIApplication *)application didRegisterUserNotificationSettings:(UIUserNotificationSettings *)notificationSettings
{
[application registerForRemoteNotifications];
}
That said, the old APIs are now deprecated but are still required if you plan to support iOS 7. To support both you can check to see if UIApplication responds to the new selector:
if ([[UIApplication sharedApplication] respondsToSelector:#SEL(registerUserNotificationSettings:)]) {
// iOS 8
[[UIApplication sharedApplication] registerUserNotificationSettings: settings];
// [[UIApplication sharedApplication] registerForRemoteNotifications]
// will be called in your UIApplicationDelegate callback
} else {
// iOS 7
[[UIApplication sharedApplication] registerForRemoteNotifications];
}

Why is it recommended to call registerUserNotificationSettings before registering with the push notification service

I was going to new remote notifications API of iOS 8, when I found this in the docs:
"It is recommended that you call this method before you schedule any
local notifications or register with the push notification service"
I could not understand why is it said so. I have the impression that the two method calls:
registerUserNotificationSettings
and
registerForRemoteNotifications
are now independent and one does not effect other. Then why it is recommended to call one before another?
You can find this in Apple documentation:
If you want your app’s remote notifications to display alerts, play sounds, or perform other user-facing actions, you must call the registerUserNotificationSettings: method to request the types of notifications you want to use. If you do not call that method, the system delivers all remote notifications to your app silently.
IOS 8 , for fetch device token and register remote notification we need to apply a different process.
if (IS_OS_8_OR_LATER) {
//Right, that is the point
UIUserNotificationSettings *settings = [UIUserNotificationSettings settingsForTypes:(UIRemoteNotificationTypeBadge
|UIRemoteNotificationTypeSound
|UIRemoteNotificationTypeAlert) categories:nil];
[[UIApplication sharedApplication] registerUserNotificationSettings:settings];
}else{
// Register for push notifications
[application registerForRemoteNotificationTypes:
UIRemoteNotificationTypeBadge |
UIRemoteNotificationTypeAlert |
UIRemoteNotificationTypeSound];
}
///////////Again we need to define
#ifdef __IPHONE_8_0
- (void)application:(UIApplication *)application didRegisterUserNotificationSettings:(UIUserNotificationSettings *)notificationSettings
{
//register to receive notifications
[application registerForRemoteNotifications];
}
- (void)application:(UIApplication *)application handleActionWithIdentifier:(NSString *)identifier forRemoteNotification:(NSDictionary *)userInfo completionHandler:(void(^)())completionHandler
{
//handle the actions
if ([identifier isEqualToString:#"declineAction"]){
}
else if ([identifier isEqualToString:#"answerAction"]){
}
}
Then we can get the device token in ios 8

Urban Airship iOS Push Notifications Not Received By iOS Device

I have tried to set up Urban Airship to deliver push notifications to my iOS application with no luck.
Here are the things I have:
Developer Provisioning profile with push notifications enabled
Push Notification Certificate on device and uploaded to Urban Airship
No errors anywhere - UA's error console is empty and I checked that my Device token is active
Here is some snippets from my AppDelegate.m file
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
//Push notifications
[[UIApplication sharedApplication] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeAlert)];
//Init Airship launch options
NSMutableDictionary *takeOffOptions = [[NSMutableDictionary alloc] init];
[takeOffOptions setValue:launchOptions forKey:UAirshipTakeOffOptionsLaunchOptionsKey];
// Create Airship singleton that's used to talk to Urban Airship servers.
// Please populate AirshipConfig.plist with your info from http://go.urbanairship.com
[UAirship takeOff:takeOffOptions];
// Register for notifications
[[UAPush shared] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeBadge |
UIRemoteNotificationTypeSound |
UIRemoteNotificationTypeAlert)];
[UAirship setLogging:YES];
}
- (void)application:(UIApplication *)app didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)devToken {
// Updates the device token and registers the token with UA
NSLog(#"APN device token: %#", devToken);
[[UAPush shared] registerDeviceToken:devToken];
}
None of the following methods are ever called when I send a notification through UA's "Test Push Notification" tab, or send a CURL command through terminal
- (void)application:(UIApplication *)app didFailToRegisterForRemoteNotificationsWithError:(NSError *)err {
NSLog(#"Error in registration. Error: %#", err.description);
}
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
{
NSLog(#"Received push notification with userInfo:%#", userInfo);
}
- (void)handleNotification:(NSDictionary *)notification applicationState:(UIApplicationState)state
{
NSLog(#"Received push notification with notification:%#", notification);
}
I have tried sending test push notifications with the app closed and iOS does not do anything either. I checked in Settings on the iphone and went to my app and it shows push is enabled for badges and banners. I'm running iOS 6.1 on an iPhone 5.
I figured it out - I must have missed this line from the documentation:
[[UAPush shared] handleNotification:[launchOptions valueForKey:UIApplicationLaunchOptionsRemoteNotificationKey]
applicationState:application.applicationState];

Resources