Imagick Resize not working - image-processing

I'm running an \Imagick::resizeImage() on a png file, and the result is TRUE, but nothing is happening to the image. No errors at all.
Here is my code:
$imagick = new \Imagick("/var/www/silex.dev/uploads/media/test.png");
$status = $imagick->resizeImage(200, 200, \Imagick::FILTER_CATROM, 1);
//$status = true
test.png exists. It has 0777, the media/ folder has 0777 and the uploads/ folder has 0777. It just simply isn't resizing.
I have also run:
if( class_exists('\Imagick') )
which resolves true also.
Here's a screenshot of the file properties, the test.png and its file path.
Does anyone know if I am missing something?
Many Thanks

You need to either save the file or send it to a browser to see the resized version. Imagick doesn't alter files in place.
So either $imagick->writeImage("./output.png") or echo $imagick->getImageBlob();.

Related

Timestamps of files in image created with rules_docker's container_image rule are all set to zero

I'm building an docker image with a call like this:
load(
"#io_bazel_rules_docker//container:container.bzl",
"container_image"
)
container_image(
name = "image",
base = "#nginx//image",
files = ["nginx.conf"],
symlinks = {
"/etc/nginx/nginx.conf": "/nginx.conf",
},
tars = [":build_tar"],
tags = ["catalog"],
)
As you can see, the image is supposed to contain the content of the tar archive available at target :build_tar, as well as the nginx.conf file.
The problem is that all the timestamps of the contents of produced image (both files taken from the tar archive as well as nginx.conf file) are set to zero (i.e. midnight Jan 1st 1970).
It looks like the container_image rule is not preserving timestamps. How can I fix this?
Adding enable_mtime_preservation = True param to container_image call fixes the timestamps.
A way to fix it would be to take the image you want to base your container off of, deploy it, then copy the files into it while it is running, and finally repack it for deployment.
I understand that is not ideal but from the searching I've done, that's how everyone recommends doing it.
I am just going to add that I do not completely understand what the image is for so I may be completely wrong on how to fix it.

How do you display errors by editing the php.ini file in HHVM?

I am using CentOS 7 and I have tried to edit the php.ini file located /etc/hhvm/php.ini.
I added the line
display_errors=On
The only two other lines in php.ini are
date.timezone="America/New_York"
hhvm.dynamic_extension_path = /usr/local/lib64/hhvm/extensions
When I try to run a page it shows a blank page (because of fatal error). But when I run the same file from the command line with
$ hhvm filename.php
Then the fatal error is displayed. How can I make errors show up while I develop? In regular PHP I can edit this in php.ini, or even just add lines like these
ini_set('display_startup_errors', 1);
ini_set('display_errors', 1);
error_reporting(E_ALL);
I have no idea how to do this in HHVM.
display_errors may or may not work in HHVM. There have been some issues with it, and I'm not sure what the current status is. You should check your log file.
Make sure you use a numeric value for error_reporting if you set it in the INI file. (Setting it with a constant in code is fine.) This bug prevents constants from working in INI files.

How can I catch corrupt JPEGs when loading an image with imread() in OpenCV?

OpenCV says something like
Corrupt JPEG data: premature end of data segment
or
Corrupt JPEG data: bad Huffman code
or
Corrupt JPEG data: 22 extraneous bytes before marker 0xd9
when loading a corrupt jpeg image with imread().
Can I somehow catch that? Why would I get this information otherwise?
Do I have to check the binary file on my own?
OpenCV (version 2.4) does not overwrite the basic error handling for libjpeg, making them 'uncatchable'. Add the following method to modules/highgui/src/grfmt_jpeg.cpp, right below the definition of error_exit():
METHODDEF(void)
output_message( j_common_ptr cinfo )
{
char buffer[JMSG_LENGTH_MAX];
/* Create the message */
(*cinfo->err->format_message) (cinfo, buffer);
/* Default OpenCV error handling instead of print */
CV_Error(CV_StsError, buffer);
}
Now apply the method to the decoder error handler:
state->cinfo.err = jpeg_std_error(&state->jerr.pub);
state->jerr.pub.error_exit = error_exit;
state->jerr.pub.output_message = output_message; /* Add this line */
Apply the method to the encoder error handler as well:
cinfo.err = jpeg_std_error(&jerr.pub);
jerr.pub.error_exit = error_exit;
jerr.pub.output_message = output_message; /* Add this line */
Recompile and install OpenCV as usual. From now on you should be able to catch libjpeg errors like any other OpenCV error. Example:
>>> cv2.imread("/var/opencv/bad_image.jpg")
OpenCV Error: Unspecified error (Corrupt JPEG data: 1137 extraneous bytes before marker 0xc4) in output_message, file /var/opencv/opencv-2.4.9/modules/highgui/src/grfmt_jpeg.cpp, line 180
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
cv2.error: /var/opencv/opencv-2.4.9/modules/highgui/src/grfmt_jpeg.cpp:180: error: (-2) Corrupt JPEG data: 1137 extraneous bytes before marker 0xc4 in function output_message
(I've submitted a pull request for the above but it got rejected because it would cause issues with people reading images without exception catching.)
Hope this helps anyone still struggling with this issue. Good luck.
It could be easier to fix the error in the file instead of trying to repair the loading function of OpenCV. If you are using Linux you can use ImageMagick to make reparation to a set of images (is usual to have it installed by default):
$ mogrify -set comment 'Image rewritten with ImageMagick' *.jpg
This command changes a property of the file leaving the image data untouched. However, the image is loaded and resaved, eliminating the extra information that causes the corruption error.
If you need more information about ImageMagick you can visit their website: http://www.imagemagick.org/script/index.php
You cannot catch it if you use imread(). However there is imdecode() function that is called by imread(). Maybe it gives you more feedback. For this you would have to load the image into memory on your own and then call the decoder.
It boils down to: You have to dig through the OpenCV sources to solve your problem.
i had to deal with this recently and found a solution over here
http://artax.karlin.mff.cuni.cz/~isa_j1am/other/opencv/
i just need to make 2 edits # $cv\modules\highgui\src\grfmt_jpeg.cpp.
--- opencv-1.0.0.orig/otherlibs/highgui/grfmt_jpeg.cpp 2006-10-16 13:02:49.000000000 +0200
+++ opencv-1.0.0/otherlibs/highgui/grfmt_jpeg.cpp 2007-08-11 09:10:28.000000000 +0200
## -181,7 +181,7 ##
m_height = cinfo->image_height;
m_iscolor = cinfo->num_components > 1;
- result = true;
+ result = (cinfo->err->num_warnings == 0);
}
}
## -405,8 +405,9 ##
icvCvt_CMYK2Gray_8u_C4C1R( buffer[0], 0, data, 0, cvSize(m_width,1) );
}
}
- result = true;
+
jpeg_finish_decompress( cinfo );
+ result = (cinfo->err->num_warnings == 0);
}
}
I am using opencv python package to read some image and also met this error message. This error can not be catch by Python. But if you want to find which image is corrupted without recompiling opencv as #Robbert suggested, you can try the following method.
First, you can pinpoint the directory where the corrupt images reside, which is fairly easy. Then you go to the directory, and use mogrify command line tool provided by ImageMagick to change the image meta info, as suggest by #goe.
mogrify -set comment "errors fixed in meta info" -format png *.jpg
The above command will convert the original jpg image to png format and also clean the original image to remove errors in meta info. When you run mogrify command, it will also output some message about which image is corrupted in the directory so that you can accurately find the corrupted image.
After that, you can do whatever you want with the original corrupted jpg image.
Any one stumbles upon this post and reads this answer.
I had to get hold of a corrupted image file.
These websites can help you corrupt your file
Corrupt a file - The file corrupter you were looking for!
CORRUPT A FILE ONLINE
Corrupt my File
First and the third website was not that much useful.
Second website is interesting as I could set the amount of file that I need to corrupt.
OpenCV version I used here is 3.4.0
I used normal cv2.imread(fileLocation)
fileLocation Location of corrupted image file
OpenCV didn't show any error message for any of the corrupted files used here
First and Third website only gave one file and both had None stored in them, when I tried to print them
Second website did let me decide the amount of file that was needed to be corrupted
Corruption% Opencv message on printing the image
4% None
10% None
25% None
50% None Corrupt JPEG data: 3 extraneous bytes before marker 0x4f
75% None Corrupt JPEG data: 153 extraneous bytes before marker 0xb2
100% Corrupt JPEG data: 330 extraneous bytes before marker 0xc6 None
I guess the only check we have to make here would be
if image is not None:
Do your code or else pop an error
You can redirect stderr to a file, then after imread, search for the string "Huffman" inside that file. After searching the file, empty it. It works for me and now I am able to discard corrupted images and just process good ones.
If you load your image with imdecode, you can check errno :
std::vector<char> datas();
//Load yout image in datas here
errno = 0;
cv::Mat mat = cv::imdecode(datas, -1);
if (errno != 0)
{
//Error
}
(tested on OpenCV 3.4.1)
I found that the issue is in libjpeg. If OpenCV uses it, it gets error
Corrupt JPEG data: 22 extraneous bytes before marker 0xd9
You can try my solution to solve it. It disables JPEG during compilation. After that OpenCV cannot read/write, but it works.
cmake -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX=/usr/local -D BUILD_SHARED_LIBS=OFF -D BUILD_EXAMPLES=OFF -D BUILD_TESTS=OFF -D BUILD_PERF_TESTS=OFF -D WITH_JPEG=OFF -D WITH_IPP=OFF ..
I found an easy solution without the need to recompile openCV.
You can use imagemagick to detect the same errors, however it returns an error as expected. See the description here: https://stackoverflow.com/a/66283167/2887398

get and save path to php.ini file

Is it possible to get the path to the php.ini file with a php script and save this path to a variable? I know I can call phpinfo() to find out the path, but it prints a lot of info and I only need the path to php.ini file and no output at all. Thank you in advance.
Sure, there are two functions related to what you would like to do. The first one is exactly what you're looking for, the second one shows the bigger picture that there can be more than one ini file:
php_ini_loaded_fileDocs - Retrieve a path to the loaded php.ini file.
php_ini_scanned_filesDocs - Return a list of .ini files parsed from the additional ini dir.
Next to that, mind the gap with .user.ini files, they don't show up in php_ini_scanned_files nor phpinfo.
You could exec("php -i | grep php.ini"), and grab that output.
Or you could use outputbuffering (ob_start()), run phpinfo(), get the contents of the outputbuffer (ob_get_contents()) and search trough that (preg_match) to find the php.ini file...
This works on the command line, might also work for the CGI:
ob_start(); phpinfo();
if ( preg_match( '#>(.+)/php.ini#', ob_get_clean(), $matches ) ) {
echo 'php.ini location: ' . trim( $matches[1] ) . '/php.ini';
}

how to set the path to where aapt add command adds the file

I'm using aapt tool to remove some files from different folders of my apk. This works fine.
But when I want to add files to the apk, the aapt tool add command doesn't let me specify the path to where I want the file to be added, therefore I can add files only to the root folder of the apk.
This is strange because I don't think that developers would never want to add files to a subfolder of the apk (res folder for example). Is this possible with aapt or any other method? Cause removing files from any folder works fine, and adding file works only for the root folder of the apk. Can't use it for any other folder.
Thanks
The aapt tool retains the directory structure specified in the add command, if you want to add something to an existing folder in an apk you simply must have a similar folder on your system and must specify each file to add fully listing the directory. Example
$ aapt list test.apk
res/drawable-hdpi/pic1.png
res/drawable-hdpi/pic2.png
AndroidManifest.xml
$ aapt remove test.apk res/drawable-hdpi/pic1.png
$ aapt add test.apk res/drawable-hdpi/pic1.png
The pic1.png that will is added resides in a folder in the current working directory of the terminal res/drawable-hdpi/ , hope this answered your question
There is actually a bug in aapt that will make this randomly impossible. The way it is supposed to work is as the other answer claims: paths are kept, unless you pass -k. Let's see how this is implemented:
The flag that controls whether the path is ignored is mJunkPath:
bool mJunkPath;
This variable is in a class called Bundle, and is controlled by two accessors:
bool getJunkPath(void) const { return mJunkPath; }
void setJunkPath(bool val) { mJunkPath = val; }
If the user specified -k at the command line, it is set to true:
case 'k':
bundle.setJunkPath(true);
break;
And, when the data is being added to the file, it is checked:
if (bundle->getJunkPath()) {
String8 storageName = String8(fileName).getPathLeaf();
printf(" '%s' as '%s'...\n", fileName, storageName.string());
result = zip->add(fileName, storageName.string(),
bundle->getCompressionMethod(), NULL);
} else {
printf(" '%s'...\n", fileName);
result = zip->add(fileName, bundle->getCompressionMethod(), NULL);
}
Unfortunately, the one instance of Bundle used by the application is allocated in main on the stack, and there is no initialization of mJunkPath in the constructor, so the value of the variable is random; without a way to explicitly set it to false, on my system I (seemingly deterministically) am unable to add files at specified paths.
However, you can also just use zip, as an APK is simply a Zip file, and the zip tool works fine.
(For the record, I have not submitted the trivial fix for this as a patch to Android yet, if someone else wants to the world would likely be a better place. My experience with the Android code submission process was having to put up with an incredibly complex submission mechanism that in the end took six months for someone to get back to me, in some cases with minor modifications that could have just been made on their end were their submission process not so horribly complex. Given that there is a really easy workaround to this problem, I do not consider it important enough to bother with all of that again.)

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