This is the code and the problem
There is no wrong when I did select one row before I add the function tableView(......didSelectRowatindexPath...)
So, I thought it's the root cause.
I hope somebody can help me because the wrong info was not so clear that I can understand it well.
What I want to do is change the BarItemName when I did select one row of my popover table.
SwitchA is a var in my popoverviewcontroller, it means which button is pressed.
When the button in "SecondVC" is pressed,it will pass a value to SwitchA and then the popoverviewcontroller can determine which datasource it should show.
PS:this is the popoverviewcontroller's code.
import UIKit
class PopOverView: UIViewController, UITableViewDataSource, UITableViewDelegate {
var SwitchA = 0
var ClassA = ["这个类型","那个类型","这个类型","那个类型","这个类型","那个类型","这个类型","那个类型","这个类型","那个类型"]
var TimeA = ["昨天","今天","明天","昨天","今天","明天"]
var TagA = ["动漫","音乐","游戏","音乐","游戏"]
#IBOutlet weak var TV: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
TV.dataSource = self
TV.delegate = self
self.preferredContentSize = CGSize(width: UIScreen.mainScreen().bounds.width, height: 175)
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int{
if SwitchA == 0 {
return ClassA.count
}
if SwitchA == 1 {
return TimeA.count
}
else {
return TagA.count
}
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell{
if SwitchA == 0 {
let cell = tableView.dequeueReusableCellWithIdentifier("cell") as! UITableViewCell
cell.textLabel?.text = ClassA[indexPath.row]
cell.separatorInset = UIEdgeInsetsZero
cell.preservesSuperviewLayoutMargins = false
cell.layoutMargins = UIEdgeInsetsZero
return cell
}
if SwitchA == 1 {
let cell = tableView.dequeueReusableCellWithIdentifier("cell") as! UITableViewCell
cell.textLabel?.text = TimeA[indexPath.row]
cell.separatorInset = UIEdgeInsetsZero
cell.preservesSuperviewLayoutMargins = false
cell.layoutMargins = UIEdgeInsetsZero
return cell
}
else {
let cell = tableView.dequeueReusableCellWithIdentifier("cell") as! UITableViewCell
cell.textLabel?.text = TagA[indexPath.row]
cell.separatorInset = UIEdgeInsetsZero
cell.preservesSuperviewLayoutMargins = false
cell.layoutMargins = UIEdgeInsetsZero
return cell
}
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 35.0
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath, animated: false)
if SwitchA == 0 {
let VC = self.storyboard!.instantiateViewControllerWithIdentifier("SecondVC") as! XiaoNei_HuoDong
VC.ClassName.title = ClassA[indexPath.row]
}
if SwitchA == 1 {
let VC = self.storyboard!.instantiateViewControllerWithIdentifier("SecondVC") as! XiaoNei_HuoDong
VC.TimeName.title = TimeA[indexPath.row]
}
else {
let VC = self.storyboard!.instantiateViewControllerWithIdentifier("SecondVC") as! XiaoNei_HuoDong
VC.TagName.title = TagA[indexPath.row]
}
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
And this is the code of "SecondVC":
import UIKit
class XiaoNei_HuoDong: UIViewController,UITableViewDelegate,UITableViewDataSource, UIPopoverPresentationControllerDelegate{
#IBOutlet weak var TagName: UIBarButtonItem!
#IBOutlet weak var TimeName: UIBarButtonItem!
#IBOutlet weak var ClassName: UIBarButtonItem!
#IBOutlet weak var huodongTV: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
huodongTV.dataSource = self
huodongTV.delegate = self
huodongTV.showsVerticalScrollIndicator = false
let options = PullToRefreshOption()
options.backgroundColor = UIColor(red: 239/255, green: 239/255, blue: 244/255, alpha: 1)
options.indicatorColor = UIColor.blackColor()
huodongTV.addPullToRefresh(options: options, refreshCompletion: { [weak self] in
// some code
self!.huodongTV.reloadData()
self!.huodongTV.stopPullToRefresh()
})
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int{
return 3
}
func tableView(tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
return 1.0
}
func tableView(tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
return 1.0
}
// Row display. Implementers should *always* try to reuse cells by setting each cell's reuseIdentifier and querying for available reusable cells with dequeueReusableCellWithIdentifier:
// Cell gets various attributes set automatically based on table (separators) and data source (accessory views, editing controls)
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath){
self.huodongTV.deselectRowAtIndexPath(indexPath, animated: false)
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell{
if indexPath.row == 0 {
let cell:HuoDong_2 = tableView.dequeueReusableCellWithIdentifier("huodong2") as! HuoDong_2
cell.ClubB1.image = UIImage(named: "test")!
cell.ClubB2.image = UIImage(named: "test")!
cell.ClubS1.image = UIImage(named: "focus")!
cell.ClubS2.image = UIImage(named: "focus")!
cell.Tag1.image = UIImage(named: "更新")!
cell.Tag2.image = UIImage(named: "更新")!
cell.View1.image = UIImage(named: "view")!
cell.View2.image = UIImage(named: "view")!
cell.Newest.image = UIImage(named: "club rank")
return cell
}
else {
let cell:HuoDong = tableView.dequeueReusableCellWithIdentifier("huodong1") as! HuoDong
cell.ClubB1.image = UIImage(named: "test")!
cell.ClubB2.image = UIImage(named: "test")!
cell.ClubS1.image = UIImage(named: "focus")!
cell.ClubS2.image = UIImage(named: "focus")!
cell.Tag1.image = UIImage(named: "更新")!
cell.Tag2.image = UIImage(named: "更新")!
cell.View1.image = UIImage(named: "view")!
cell.View2.image = UIImage(named: "view")!
return cell
}
}
func tableView(tableView: UITableView, willDisplayCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath){
cell.layer.transform = CATransform3DMakeScale(0.1, 0.1, 1)
UIView.animateWithDuration(0.25, animations: {
cell.layer.transform = CATransform3DMakeScale(1, 1, 1)
})
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
if indexPath.row == 0 {
return self.view.frame.width * 240.0 / 400.0
}
else {
return self.view.frame.width * 200.0 / 400.0
}
}
// MARK: - PopOverforsegue
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "Class1"{
let VC = segue.destinationViewController as! PopOverView
VC.SwitchA = 0
VC.modalPresentationStyle = UIModalPresentationStyle.Popover
VC.popoverPresentationController?.delegate = self
}
if segue.identifier == "Time1"{
let VC = segue.destinationViewController as! PopOverView
VC.SwitchA = 1
VC.modalPresentationStyle = UIModalPresentationStyle.Popover
VC.popoverPresentationController?.delegate = self
}
if segue.identifier == "Tag1"{
let VC = segue.destinationViewController as! PopOverView
VC.SwitchA = 2
VC.modalPresentationStyle = UIModalPresentationStyle.Popover
VC.popoverPresentationController?.delegate = self
}
}
func adaptivePresentationStyleForPresentationController(controller: UIPresentationController) -> UIModalPresentationStyle {
return UIModalPresentationStyle.None
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
I think problem is timing of initialize.
Try this:
SecondVC
var tagNameStr = ""
override func viewDidLoad() {
super.viewDidLoad()
TagName.title = tagNameStr // here
...
}
FirstVC
if SwitchA == 0 {
let VC = self.storyboard!.instantiateViewControllerWithIdentifier("SecondVC") as! XiaoNei_HuoDong
VC.tagNameStr = ClassA[indexPath.row]
}
Hope this helps!
UPDATE
This is sample code.
(ViewController -|segue|-> SecondViewController)
class ViewController: UIViewController {
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if let vc = segue.destinationViewController as? SecondViewController {
vc.buttonTitle = "IOhYES"
}
}
}
class SecondViewController: UIViewController {
#IBOutlet weak var buttonItem: UIBarButtonItem!
var buttonTitle = ""
override func viewDidLoad() {
super.viewDidLoad()
buttonItem.title = buttonTitle
}
}
Please check IBOutlet connection.
Related
I'm trying to display details from a table row onto another viewController, there are three entities which I want to display on the second VC. Two UILabel and one UIImageView. While in the first VC I'm able to view, when in the second VC, it says 'Optional("")', And don't know how to unwrap it.
import UIKit
class ViewController: UIViewController, UITextFieldDelegate, UITableViewDelegate,UITableViewDataSource, UICollectionViewDataSource, UICollectionViewDelegate {
#IBOutlet var nameForUser: UITextField!
#IBOutlet var loginButton: UIButton!
#IBOutlet var tableView: UITableView!
let allEvents = Events.allEvents
var nextScreenRow: Events!
override func viewDidLoad() {
super.viewDidLoad()
//nameForUser.text! = "Please Enter Name Here"
// Do any additional setup after loading the view, typically from a nib.
//let userName = nameForUser.text
}
func textFieldDidBeginEditing(textField: UITextField) {
textField.text = ""
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.allEvents.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("eventsCell")!
let event = self.allEvents[indexPath.row]
//print(" row \(indexPath.row)")
cell.textLabel?.text = event.eventName
cell.imageView?.image = UIImage(named: event.imageName)
cell.detailTextLabel?.text = event.entryType
//cell.textLabel?.text = allEvents[indexPath.row]
return cell
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
nextScreenRow = allEvents[indexPath.row]
let view : DetailedEventViewController = self.storyboard?.instantiateViewControllerWithIdentifier("trytry") as! DetailedEventViewController
self.navigationController?.pushViewController(view, animated: true)
print("Selected section \(indexPath.section), row \(indexPath.row)")
print(nextScreenRow.eventName)
view.eventDetails = nextScreenRow.eventName
print(view.eventDetails)
view.typeOfEvent = nextScreenRow.entryType
view.myImage = UIImage(named: nextScreenRow.imageName)
//even the 'print' is used, it is displaying here, but not in the next VC
}
func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
return true
}
func collectionView(collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return self.allEvents.count
}
func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let sec = collectionView.dequeueReusableCellWithReuseIdentifier("eventsSec", forIndexPath: indexPath) as! GridCollectionViewCell
let event = self.allEvents[indexPath.row]
sec.imageView.image = UIImage(named: event.imageName)
sec.caption.text = event.entryType
return sec
}
func collectionView(collectionView: UICollectionView, didSelectItemAtIndexPath indexPath: NSIndexPath) {
performSegueWithIdentifier("tryToConnect2", sender: self)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if (segue.identifier == "successfulLogin"){
segue.destinationViewController as! TabController
//let userName = nameForUser.text
//controller.userName = userName
}
}
#IBAction func loginButtonWhenPressed(sender: UIButton) {
let userName = nameForUser.text
if userName == "" {
let nextController = UIAlertController()
nextController.title = "Error!"
nextController.message = "Please enter a name"
let okAction = UIAlertAction(title: "okay", style: UIAlertActionStyle.Default) {
action in self.dismissViewControllerAnimated(true, completion: nil)
}
nextController.addAction(okAction)
self.presentViewController(nextController, animated: true, completion: nil)
}
}
}
And here is my second VC:
import UIKit
class DetailedEventViewController: UIViewController {
#IBOutlet weak var imageView: UIImageView!
#IBOutlet weak var deatiledEvent: UILabel!
#IBOutlet weak var eventType: UILabel!
var eventDetails = ""
var typeOfEvent = ""
var myImage: UIImage?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
#IBAction func viewTheElemnts(sender: AnyObject) {
deatiledEvent.text = eventDetails
print(deatiledEvent.text)
eventType.text = typeOfEvent
imageView.image = myImage
}
}
Help would be appreciated greatly. Thank you.
You are creating an instance of DetailedEventViewController in the didSelectRowAtIndexPath and setting the value there. But actually you are moving to DetailedEventViewController using segue. So you should add those values in the prepareForSegue: method.
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?)
{
if (segue.identifier == "trytry")
{
let selectedIndex = self.tableView.indexPathForCell(sender as! UITableViewCell)
nextScreenRow = allEvents[selectedIndex.row]
let view = segue.destinationViewController as! DetailedEventViewController
view.eventDetails = nextScreenRow.eventName
view.typeOfEvent = nextScreenRow.entryType
view.myImage = UIImage(named: nextScreenRow.imageName)
}
}
Unwrap your eventName like this :
view.eventDetails = nextScreenRow.eventName! as String
print(view.eventDetails) view.typeOfEvent = nextScreenRow.entryType
view.myImage = UIImage(named: nextScreenRow.imageName)
self.navigationController?.pushViewController(view, animated: true
I'm getting errors whenever I try to reference the viewTable in the viewDidLoad AFTER I click on a cell to transition with the segue. Thanks a lot!!
Basically I can't use the segue unless I comment out the tableview references in view did load... but I need those in order to use the search bar and im sure it will cause problems on the way back...
class ViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet var tableView: UITableView! {
didSet {
print("tableView is set")
}
}
let searchController = UISearchController(searchResultsController: nil)
let textCellIdentifier = "TextCell"
var buildings: [(String,String)] = []
var filteredBuildings = [(String,String)]()
var goToIndex: Int?
override func viewDidLoad() {
super.viewDidLoad()
print(tableView)
var buildingTuples = loadBuildings()
for tuple in buildingTuples {
self.buildings.append(tuple)
}
self.goToIndex = -1
searchController.searchResultsUpdater = self
searchController.dimsBackgroundDuringPresentation = false
definesPresentationContext = true
tableView!.tableHeaderView = searchController.searchBar
}
func filterContentForSearchText(searchText: String, scope: String = "All") {
filteredBuildings = buildings.filter { building in
return building.0.lowercaseString.containsString(searchText.lowercaseString)
}
self.tableView.reloadData()
}
// MARK: UITextFieldDelegate Methods
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
//return self.buildings.count
if searchController.active && searchController.searchBar.text != "" {
return filteredBuildings.count
}
return buildings.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
/*
let cell = tableView.dequeueReusableCellWithIdentifier(textCellIdentifier, forIndexPath: indexPath)
let row = indexPath.row
cell.textLabel?.text = buildings[row].0
return cell
*/
let cell = tableView.dequeueReusableCellWithIdentifier(textCellIdentifier, forIndexPath: indexPath)
let tuple: (String, String)
if searchController.active && searchController.searchBar.text != "" {
tuple = filteredBuildings[indexPath.row]
} else {
tuple = buildings[indexPath.row]
}
cell.textLabel?.text = tuple.0
return cell
}
// MARK: UITableViewDelegate Methods
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
//tableView.deselectRowAtIndexPath(indexPath, animated: true)
let row = indexPath.row
self.goToIndex = indexPath.row
self.performSegueWithIdentifier("MainToLocation", sender: self)
//print(buildings[row].0)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "MainToLocation" {
let locationViewController = (segue.destinationViewController as! LocationViewController)
locationViewController.building = self.buildings[self.goToIndex!]
}
}
extension ViewController: UISearchResultsUpdating {
func updateSearchResultsForSearchController(searchController: UISearchController) {
filterContentForSearchText(searchController.searchBar.text!)
}
}
You can try this..
let destinationVC = self.storyboard!.instantiateViewControllerWithIdentifier("viewController") as! NextViewController
var alreadyPushed = false
if let vc = self.navigationController?.viewControllers {
for viewController in vc {
if let viewController = viewController as? NextViewController {
self.navigationController?.popToViewController(viewController, animated: true)
print("Push your controller")
alreadyPushed = true
break
}
}
}
if alreadyPushed == false {
self.navigationController?.pushViewController(destinationVC, animated: true)
}
I added the ParallaxHeaderView folder but I'm getting an error saying that it undeclared.
import UIKit
class TimelineViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet weak var tableView: UITableView!
let cellData = CellData()
let tableViewCellIdentifier = "tableCell"
let bottomCellIdentifier = "bottomTableCell"
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
let headerImage = UIImage(named: "Shreyas.png")
Getting error on this line
let headerView: ParallaxHeaderView = ParallaxHeaderView.parallaxHeaderViewWithImage(headerImage, forSize: CGSizeMake(self.view.frame.size.width, 200.0)) as! ParallaxHeaderView
// Tap Gesture to return to previous view
headerView.userInteractionEnabled = true
let tapGesture = UITapGestureRecognizer(target: self, action: "headerTapped")
headerView.addGestureRecognizer(tapGesture)
// Label settings
headerView.headerTitleLabel.font = UIFont(name: "HelveticaNeue-Medium", size: CGFloat(32.0))
headerView.headerTitleLabel.text = "Shreyas Papinwar"
headerView.headerTitleLabel.frame.origin.y -= 60.0
self.tableView.tableHeaderView = headerView
tableView.dataSource = self
tableView.delegate = self
}
override func preferredStatusBarStyle() -> UIStatusBarStyle {
return UIStatusBarStyle.LightContent
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject!) {
if segue.identifier == "facebook.Segue" {
let webVC: WebViewController = segue.destinationViewController as! WebViewController
webVC.webURL = "https://facebook.com/the3seconds"
}
else if segue.identifier == "twitterSegue" {
let webVC: WebViewController = segue.destinationViewController as! WebViewController
webVC.webURL = "https://twitter.com/spapinwar"
}
else if segue.identifier == "docSegue" {
let webVC: WebViewController = segue.destinationViewController as! WebViewController
webVC.webURL = "http://github.com"
}
else if segue.identifier == "sheetSegue" {
let webVC: WebViewController = segue.destinationViewController as! WebViewController
webVC.webURL = "http://google.com"
}
else {
print("Unexpected segue identifier: \(segue.identifier)")
}
}
// MARK: - UITableViewDataSource methods
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 2
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if section == 0 {
return cellData.cells.count
}
else {
return 1
}
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
if indexPath.section == 0 {
let cell = tableView.dequeueReusableCellWithIdentifier(tableViewCellIdentifier, forIndexPath: indexPath) as! TimelineTableViewCell
let entry = cellData.cells[indexPath.row]
let cellDate = entry.date
let cellLineImage = UIImage(named: entry.line)
cell.tableCellDate.text = cellDate
cell.tableCellLineImage.image = cellLineImage
cell.tableCellLabel.text = entry.labelText
return cell
}
else {
let bottomCell = tableView.dequeueReusableCellWithIdentifier(bottomCellIdentifier, forIndexPath: indexPath) as! BottomTableViewCell
return bottomCell
}
}
// MARK: - UITableView methods
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
if indexPath.section == 0 {
return CGFloat(160.0)
}
else {
return CGFloat(300.0)
}
}
// MARK: - UITableViewDelegate methods
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath, animated: true)
let row = indexPath.row
print(cellData.cells[row].labelText)
}
// MARK: UIScrollViewDelegate methods
func scrollViewDidScroll(scrollView: UIScrollView) {
let header: ParallaxHeaderView = self.tableView.tableHeaderView as! ParallaxHeaderView
header.layoutHeaderViewForScrollViewOffset(scrollView.contentOffset)
self.tableView.tableHeaderView = header
}
// MARK: - Helper methods
func headerTapped() {
self.dismissViewControllerAnimated(true, completion: nil)
}
}
If you want to add a headerViews to your tableView? You'll need couple of UITableViewDelegate methods.
tableView:viewForHeaderInSection:
tableView:heightForHeaderInSection
And you can use XIB files for creating custom headerView. XIB files allows you more than default.
i have two sections
1.MapViewController
2.TypesTableViewController
when i run my app and call TypesTableViewController and when it opens it shows all cells selected i want it to be unchecked
please help me and check my code
1.MapViewController
class MapViewController: UIViewController {
#IBOutlet weak var mapCenterPinImage: UIImageView!
#IBOutlet weak var pinImageVerticalConstraint: NSLayoutConstraint!
var searchedTypes = ["bakery", "bar", "cafe", "grocery_or_supermarket", "restaurant"]
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "Types Segue" {
let navigationController = segue.destinationViewController as! UINavigationController
let controller = navigationController.topViewController as! TypesTableViewController
controller.selectedTypes = searchedTypes
controller.delegate = self
}
}
}
// MARK: - TypesTableViewControllerDelegate
extension MapViewController: TypesTableViewControllerDelegate {
func typesController(controller: TypesTableViewController, didSelectTypes types: [String]) {
searchedTypes = controller.selectedTypes.sort()
dismissViewControllerAnimated(true, completion: nil)
}
}
2.TypesTableViewController
protocol TypesTableViewControllerDelegate: class {
func typesController(controller: TypesTableViewController, didSelectTypes types: [String])
}
class TypesTableViewController: UITableViewController {
let possibleTypesDictionary = ["bakery":"Bakery", "bar":"Bar", "cafe":"Cafe", "grocery_or_supermarket":"Supermarket", "restaurant":"Restaurant"]
var selectedTypes: [String]!
weak var delegate: TypesTableViewControllerDelegate!
var sortedKeys: [String] {
return possibleTypesDictionary.keys.sort()
}
// MARK: - Actions
#IBAction func donePressed(sender: AnyObject) {
delegate?.typesController(self, didSelectTypes: selectedTypes)
}
// MARK: - Table view data source
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return possibleTypesDictionary.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("TypeCell", forIndexPath: indexPath)
let key = sortedKeys[indexPath.row]
let type = possibleTypesDictionary[key]!
cell.textLabel?.text = type
cell.imageView?.image = UIImage(named: key)
cell.accessoryType = (selectedTypes!).contains(key) ? .Checkmark : .None
return cell
}
// MARK: - Table view delegate
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath, animated: true)
let key = sortedKeys[indexPath.row]
if (selectedTypes!).contains(key) {
selectedTypes = selectedTypes.filter({$0 != key})
} else {
selectedTypes.append(key)
}
tableView.reloadData()
}
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
//toggle checkmark on and off
if tableView.cellForRow(at: indexPath)?.accessoryType == .checkmark {
tableView.cellForRow(at: indexPath)?.accessoryType = .none
}
else {
tableView.cellForRow(at: indexPath)?.accessoryType = .checkmark
}
//add animation so cell does not stay selected
tableView.deselectRow(at: indexPath, animated: true)
}
Not sure what you are doing in your code. If you want to uncheck then change below line to
cell.accessoryType = (selectedTypes!).contains(key) ? .Checkmark : .None
to
cell.accessoryType = (selectedTypes!).contains(key) ? . None : . Checkmark
Updated:- second part of the answer to get only checkmark cells,
change as below
#IBAction func donePressed(sender: AnyObject) {
let rowCount = tableView.numberOfRowsInSection(0)
selectedTypes.removeAll()
for var index = 0; index < rowCount; ++index {
let cell = tableView.cellForRowAtIndexPath(NSIndexPath(forRow: index, inSection: 0)) as! YourCell
if cell.accessoryType = .Checkmark{
let key = sortedKeys[index]
selectedTypes.append(key)
}
delegate?.typesController(self, didSelectTypes: selectedTypes)
}
}
I have just changed from a UITableViewController to a UITableView, and everything is working fine, with the exception of the search bar, which when tapping on a key on the keyboard will crash the app with the error:
Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'unable to dequeue a cell with identifier rideCell - must register a nib or a class for the identifier or connect a prototype cell in a storyboard'
I haven't changed anything in terms of the code. Someone suggested changing:
let cell = tableView.dequeueReusableCellWithIdentifier("rideCell", forIndexPath: indexPath) as! RideCell
to:
let cell = tableView.dequeueReusableCellWithIdentifier("rideCell") as! RideCell
but that didn't help at all.
Any suggestions?
EDIT:
Here is my code as requested:
class InitalViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
#IBOutlet var tableView: UITableView!
#IBOutlet weak var searchBar: UISearchBar!
var rideName = ""
var parkPassed: Park!
var searchResults = NSArray()
var loadingIndicator = UIActivityIndicatorView()
var backgroundLabel = LabelWithInsets()
var refreshSpinner = UIRefreshControl()
func handleRefresh(refreshControl: UIRefreshControl) {
DataManager.sharedInstance.loadRides(parkPassed.name!.stringByReplacingOccurrencesOfString(" ", withString: ""))
refreshControl.endRefreshing()
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
backgroundLabel.textAlignment = NSTextAlignment.Center
backgroundLabel.textColor = UIColorFromRGB(0x424242)
backgroundLabel.numberOfLines = 0
refreshSpinner.addTarget(self, action: "handleRefresh:", forControlEvents: UIControlEvents.ValueChanged)
tableView.addSubview(refreshSpinner)
//refreshControl = refreshSpinner
self.tableView.tableHeaderView = searchBar
self.tableView.contentOffset = CGPointMake(0, CGRectGetHeight(searchBar.frame))
self.navigationController?.navigationBar.barTintColor = UIColorFromRGB(0x0096FF)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "updateTableView", name: "onRidesLoadedNotification", object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "displayError", name: "onRidesLoadFailedNotification", object: nil)
}
override func viewWillAppear(animated: Bool) {
if DataManager.sharedInstance.rideArray.count == 0 {
tableView.separatorStyle = UITableViewCellSeparatorStyle.None
loadingIndicator.frame = CGRectMake((view.bounds.width / 2) - 25, (view.bounds.height / 2) - 50, 50, 50)
loadingIndicator.activityIndicatorViewStyle = UIActivityIndicatorViewStyle.Gray
view.addSubview(loadingIndicator)
loadingIndicator.startAnimating()
backgroundLabel.text = "Loading rides..."
backgroundLabel.frame = CGRectMake(0, (view.bounds.height / 2) - 80, view.bounds.width, 30)
view.addSubview(backgroundLabel)
}
DataManager.sharedInstance.loadRides(parkPassed.name!.stringByReplacingOccurrencesOfString(" ", withString: ""))
UIApplication.sharedApplication().setStatusBarStyle(UIStatusBarStyle.LightContent, animated: false)
if NSUserDefaults.standardUserDefaults().arrayForKey("favourites") != nil {
let tempFavourites: NSArray = NSUserDefaults.standardUserDefaults().arrayForKey("favourites")!
favouritesArray = tempFavourites.mutableCopy() as! NSMutableArray
}
}
#IBAction func dismiss(sender: AnyObject) {
self.dismissViewControllerAnimated(true, completion: nil)
}
func updateTableView() {
tableView.reloadData()
tableView.separatorStyle = UITableViewCellSeparatorStyle.SingleLine
loadingIndicator.removeFromSuperview()
backgroundLabel.removeFromSuperview()
}
func displayError() {
loadingIndicator.removeFromSuperview()
backgroundLabel.removeFromSuperview()
backgroundLabel.text = "Failed to load rides. Please check your internet connection."
backgroundLabel.frame = CGRectMake(0, (view.bounds.height / 2) - 80, view.bounds.width, 60)
view.addSubview(backgroundLabel)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func viewDidAppear(animated: Bool) {
println(DataManager.sharedInstance.rideArray.count)
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("rideCell", forIndexPath: indexPath) as! RideCell
var ride: Ride
if tableView == self.searchDisplayController?.searchResultsTableView {
ride = DataManager.sharedInstance.getRideByName(searchResults[indexPath.row].name)!
} else {
ride = DataManager.sharedInstance.rideAtLocation(indexPath.row)!
}
cell.rideNameLabel.text = ride.name
var dateSinceUpdate = NSDate().timeIntervalSinceDate(ride.updated!)
var secondsSinceUpdate = Int(dateSinceUpdate)
var timeSinceUpdate = printSecondsConvert(secondsSinceUpdate)
cell.updatedLabel.text = timeSinceUpdate
if ride.waitTime == "Closed" {
cell.waitTimeLabel.text = ride.waitTime!
cell.timeBackgroundView.backgroundColor = getColorFromNumber(80)
cell.waitTimeLabel.font = UIFont(name: "Avenir", size: 13)
} else {
cell.waitTimeLabel.text = "\(ride.waitTime!)m"
cell.timeBackgroundView.backgroundColor = getColorFromNumber(ride.waitTime!.toInt()!)
cell.waitTimeLabel.font = UIFont(name: "Avenir", size: 17)
}
AsyncImageLoader.sharedLoader().cancelLoadingURL(cell.rideImageView.imageURL)
cell.rideImageView.image = UIImage(named: "Unloaded")
cell.rideImageView.imageURL = NSURL(string: ride.rideImageSmall!)
return cell
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if tableView == self.searchDisplayController?.searchResultsTableView {
return searchResults.count
} else {
return DataManager.sharedInstance.rideArray.count
}
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let currentCell = tableView.cellForRowAtIndexPath(indexPath) as! RideCell!
rideName = currentCell.rideNameLabel.text!
performSegueWithIdentifier("showDetail", sender: self)
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if (segue.identifier == "showDetail") {
var viewController = segue.destinationViewController as! DetailViewController
viewController.currentRide = DataManager.sharedInstance.getRideByName(rideName)
viewController.parkPassed = parkPassed
}
}
func filterContentForSearchText(searchText: NSString) {
let resultPredicate = NSPredicate(format: "name contains[cd] %#", searchText) //Use either contains or beginswith
searchResults = (DataManager.sharedInstance.rideArray as NSArray).filteredArrayUsingPredicate(resultPredicate)
}
func searchDisplayController(controller: UISearchDisplayController!, shouldReloadTableForSearchString searchString: String!) -> Bool {
self.filterContentForSearchText(searchString)
return true
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 71
}
func tableView(tableView: UITableView, editActionsForRowAtIndexPath indexPath: NSIndexPath) -> [AnyObject]? {
var cell = tableView.cellForRowAtIndexPath(indexPath) as! RideCell
let favourite = UITableViewRowAction(style: .Normal, title: " ") { action, index in
if favouritesArray.containsObject(cell.rideNameLabel.text!) {
favouritesArray.removeObject(cell.rideNameLabel.text!)
} else {
favouritesArray.addObject(cell.rideNameLabel.text!)
}
NSUserDefaults.standardUserDefaults().setObject(favouritesArray, forKey: "favourites")
tableView.setEditing(false, animated: true)
}
if favouritesArray.containsObject(cell.rideNameLabel.text!) {
favourite.backgroundColor = UIColor(patternImage: UIImage(named: "Unfavourite")!)
} else {
favourite.backgroundColor = UIColor(patternImage: UIImage(named: "Favourite")!)
}
return [favourite]
}
func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
return true
}
func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
}
}
Call next code in viewDidLoad method of view controller that contains your table view:
If you created RideCell in xib:
tableView.registerNib(UINib(nibName: "RideCell", bundle: nil),
forCellReuseIdentifier: "rideCell")
If you created RideCell in code:
tableView.registerClass(RideCell.self, forCellReuseIdentifier: "rideCell")
In your viewDidLoad you have to register the custom cell to your UITableView using this function:
func registerNib(_ nib: UINib,forCellReuseIdentifier identifier: String)