Where do I find my youtube v3 data API quota limit? - youtube

on this page (https://developers.google.com/youtube/v3/getting-started) google says:
You can find the quota available to your application in the Developers Console.
I went to my Developer Console, and it shows me how many requests I made, but it does not show my exact quota (for my free account). Does anybody know how to access this information? The url for the developer console is https://console.developers.google.com/
Thanks!

Navigate to your Developer Console
Under "APIs & Services" (default page) click on the API you're looking for
Click "Quotas" in the left hand side bar
This will give you a generalized view of your usage over time for that particular API.
Update for July 2020
Check out the IAM Admin/Quotas page for a simplified view of your usage against your total quotas.
You can change your project in the left of the top bar and search per API with the dropdown options on the page.
Clicking any of the listed quotas will show you additional metrics, e.g. a graph of requests over time.

🔰🔰 For server/web-based apps 🔰🔰
The valid steps as of February 21, 2021:
Go to Console: https://console.developers.google.com/ & check if correct project is selected*
Click on the Library option on the left menu
Click on the YouTube Data API 3 option
Click on the Manage button on the Youtube Data API 3 page
Then click on Quotas on the left menu on the Manage page
Lastly, expand the Queries section to see the quota usage.
*Make sure the project/service is selected which is using the YouTube API

go to :
https://console.developers.google.com/apis/dashboard?project=your_app_name
where the your_app_name is your lowcased youtube api application's name.
Click at top left's three lined menu icon.
In to-right slided menu hover/click the IAM&Admin list item and in an another list you will see that 'quota'!

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I have created a Microsoft Teams configurable tab with Angular and the Microsoft Teams Javascript library. From this tab I would like to be able to click a button which will "pre-compose" a message in the chat of the channel/chat of where the configurable tab is installed. So when the button is clicked, Teams should navigate to the "Posts" tab of the channel/chat and fill in the text/url/string in the chat and let the user decide to press enter to send it.
I've read the documentation but I cannot conclude that this is possible. I've looked at creating a task module but this only seems to be able to open dialogs to get the user to fill in data and call a service. The bot documentation also seems to mention filling the compose box of the chat but the documentation is not very clear in specifying how the bot should be called from e.g. tabs.
was able to deep link to group chat Tab by setting contextType property. Could you Please try deeplinking to group chat with the below syntax:
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iOS version reports in Firebase Analytics?

I replaced the Google Analytics SDK with the Firebase SDK. I'm looking to generate some of the previously-obvious reports. For example, I want to see the breakdown of users by iOS version. I know this data is collected per https://support.google.com/firebase/answer/6317486?hl=en but not sure how to actually see the data.
It seems that the option provided by #alexkaessner is not valid anymore.
An alternative is:
Firebase Console -> Analytics -> Dashboard -> What is your audience like? and changing the tab to Devices which also shows OS version.
For some reason when clicking on View "All Users" audience doesn't show OS versions. It seems that Firebase will drop this support soon and use Google Analytics instead, where you can see a better breakdown.
I managed to get the data with linking my Firebase project to Google Analytics. I think this is quite new, but done quite easy with a few clicks.
Use the sidebar to navigate to:
Audiences > All Users > Change "User by Platform" Dropdown
See the screenshots how to get there:
Here is the way to get the exact number of users of the specific iOS version.
Have found it here: gist
Go in the Firebase Analytics Dashboard
Filter iOS Platform only
Scroll down, select Device under the "What is your audience like?" widget
Export the CSV data (top right corner, there's a download button with Download CSV option)
Open the file (e.g in Google Sheet) and scroll to the iOS breakdown raw data
In the gist there is also a Xcode Playground script to print out the statistics.
All credit goes to zntfdr
I found a way to do this WITHOUT linking to Google Analytics.
Go to Firebase > Analytics > Audiences
Select "All Users" in the Audience list (if "All users" is not displayed on the first page, you may need to press the button at the bottom of the table, to see the next page of data)
In the pane that says "Users > by App Version", change it to "Users > by OS with version"
NOTE: The view only lists the top 7 items. In order to see more detail, you can to create a comparison that selects specific iOS versions.
You'd have to view in Google Analytics. After linking Firebase with Google Analytics, you can find the report in Google Analytics like this:
Open Google Analytics Dashboard
Click Audiences and click on the audience you'd like to view, for example "All Users". This will take you back to "Users" but now it will show different metrics
Locate the one that says "Users | by App version".
Click the "by App version" drop-down and change to "OS with version"
You can find the detailed report from Google Analytics:
Press the link to go to Google Analytics from Firebase Dashboard or https://analytics.google.com/ to see your project there
In Google Analytics: Audience->All Users you can see all numbers for Users by OS.
If you'd like to have separately iOS/Android, you can "Add Comparison +" to filter iOS
The final report will contain user count per iOS
Go to devices models report
Firebase->Dashboard->Device model->View device models
Find Drop down menu below table
(It's header of devices list table)
Choice os with version

how many members download the app from App Store

Am new to iOS,
successfully I can submit the app to app store but I want know how many members are dowloaded my app, I connect to iTunes and searched into the sales and trends am not understand where I have to get installation/download
in google play store showing the download count ,
where I can get the download/installation count in iOS
pls help me ....!
Login to itunesconnect.apple.com.
Tap on 'App Analytics'.
Select your app from the list.
On the top menu bar, select 'Metrics'.
On the side menu bar, select 'Installations'.
Only owner of the application can see total downloads of the application. Third person can't able to see total downloads of the application.
Also you can find total download with the below path.
1. Login to itunesconnect.apple.com
2. Click on "Sales and Trends"
3. Select "Range" for lifetime.
How To Check Download Count
AppStore
Goto: https://appstoreconnect.apple.com/login
Click on : Sales and Trends
Click : Units from the left tab
Change Filter : Click date and change to range:lifetime
All the best Good luck to all.
Agreed on #shahnilay86 and #Basheer

Google Analytics showing message: Bad Event Tracking Code

Google Analytics is showing message "Bad Event Tracking Code" for several my projects. Even for mobile app profile too.
"The message: "The Landing Pages report has a (not set) entry. Verify that tracking code for property (my app name) sends a _trackPageview hit and that it does this before sending any events."
Has somebody got similar issue?
and how to solve this issue because I read about this and can't figure out what is wrong.
I think an issue with you tracking code that have to generate with you google analytics account Here it is step by step description about how to Setting Up Google analytics for Your App
step:1
Go to www.google.com/analytics. The homepage should appear like so:
step:2:
If you do not have a Google account, you will need to create one now by selecting Create an Account on the top-right side of the page.
or sign in in this page.
Once you have logged in, you simply need to click the Access Google Analytics button on the top right.
Step:3
The first screen you see lists all of your accounts.
If you have clients, typically you will have one account set up for each.
If you are new to Google Analytics you will only have the first account you set up.
step:4
Select the Admin view on the top right.
To see the main dashboard area for managing your Accounts, Properties, and Views.
step:5
Select the Property drop-down and click on the Create new property item, like so:
step:6
Google then asks you to submit the details for the app you want to track.
Make sure to choose Mobile app at the top and enter the information as required.
In the Setting up your property section, enter "Cloud App" for the App Name.
step:7
After accepting the terms of service, the website takes you to a page with your tracking ID and the download link for the SDK.
Before you do anything else, write down your app’s Tracking ID, which will be of the form ID UA-XXXXXXXX-Y.
Keep the ID handy, because you will need it soon. For full of description please visit raywenderlich blog
I have received similar errors. However, after testing and checking all the tags, all seem to be in order. I read on PBS that these are false positive alerts, where the errors in fact in correct.
http://spiblog.pbs.org/2014/08/the-art-of-analytics-google-analytics.html

Moderation / Submission Settings of Youtube Direct

I have been trying to change the Submission Mode to NEW but it still on NEW OR EXISTING even after clicking on Save Changes button. I don't want users to submit existing videos and the "Submit an Existing Video" button should not be there. Any suggestions?
There's an unfortunate bug in the way that YouTube Direct uses Guice that causes the configuration object to get cached and reused as long as the JVM that is running YouTube Direct remains active. In practice, this normally means that the new settings will take effect after a couple of hours.
In general, our focus is on YouTube Direct Lite right now. If you'd like to learn more, please see
http://code.google.com/p/youtube-direct-lite/
You can customize the JavaScript code directly to not display the Existing Video tab in YouTube Direct Lite.

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