Closed. This question needs debugging details. It is not currently accepting answers.
Edit the question to include desired behavior, a specific problem or error, and the shortest code necessary to reproduce the problem. This will help others answer the question.
Closed 7 years ago.
Improve this question
i create simple delphi program i use
MTable when make debug this error appear to me
and flag for m_table in
[DCC Error] Data.pas(7): F1026 File not found: 'Ucommon.dcu'
The error message is telling you that the unit named Data uses another unit named Ucommon and that the compiler cannot locate either a .pas source file, or a .dcu compiled unit for Ucommon.
You need to make sure that the compiler has access to Ucommon. Typically that means either:
Adding Ucommon.pas to the project, or
Adding the directory containing Ucommon.pas to the project's search path.
Related
Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed 2 years ago.
Improve this question
I have an iOS project that depends on several external dependencies (swift frameworks, objective C projects, and vanilla C). All of a sudden (with no code changes that I can see), the builds have begun failing, flagging errors:
I am on Xcode 11.3.1 with Swift 5.
This error persists even after reverting to an earlier revision of the project that was known to compile, and when attempting to build on a new machine with a completely fresh clone of the project.
I am at a complete loss at this point, any help would be greatly appreciated.
EDIT: I've noticed for some reason my compiler version was set to Swift 4.2 in my Build Settings. Now the project builds....sort of. When I try to archive the project I still have the same problem, but a normal build with Product->Build works.
Unfortunately I am unable to reproduce this error in a small project as I have no idea what change caused it to begin happening.
The solution for this problem was to disable optimizations in the build settings (from "optimize for speed" to "no optimization").
Closed. This question needs debugging details. It is not currently accepting answers.
Edit the question to include desired behavior, a specific problem or error, and the shortest code necessary to reproduce the problem. This will help others answer the question.
Closed 7 years ago.
Improve this question
Recently I have learned how to program a iOS project. I coded by followed a tutorial.But the same code the different result. Maybe there is something wrong with header file? I imported a header file in the same project.Although it made Xcode no warn about "use of undeclared identifier 'UILocalNotification' ", it did't make the effect that I want.And I want to say ,in the tutorial the teacher did't have imported this header file .So mistake must not be here.
Judging by the error, it looks like you might have used a UILocalNotification somewhere in your code that you did not include the proper #import for.
What tutorial were you using? Is there a 'completed project' that they provide that you can compare your code to?
It might be helpful to include any relevant code (from your project) that will aid in the process of troubleshooting the error.
As a side note: Check how recently the tutorial was written-- if it is an older one (for previous versions of XCode), you may need to alter, remove, or add some code in order to fix certain errors.
Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed 7 years ago.
Improve this question
When xcode compile a project, it always stop when encountrt some error.
Is it possible to make xcode compiling no stop?
I hope to count error amount.
your comment welcome
You may try to two possible solutions -
enable Xcode -> Preferences > General > Continue Building After Errors
Set a flag "-ferror-limit=0" to compiler flags in the project settings under the "Language" section of the "Build Settings" tab.
Every .m (source) file is compiled separately, so you can always count how many files failed to compile.
Usually, you cannot count the errors in one single file. The reason is simple, the compiler cannot recover from some errors.
If you know something about compilers, there are two important phases - the syntax analysis and semantic analysis. Semantic analysis triggers errors such as "unknown variable" or "unknown method" and the compiler can usually recover pretty easily. The syntax analysis is a problem though. A missing brace, a missing semicolon, a missing parenthesis - all of those are errors triggered by syntax analysis. When an error is encountered, the compiler tries to recover so that it can continue the compilation. For instance, recovering from a missing parenthesis means adding the missing parenthesis and continue. Sometimes that works, other times it doesn't. If it doesn't, you will get tens or hundreds of errors. Then the compiler will stop. If there are too many errors, it doesn't make sense to try to compile.
Closed. This question does not meet Stack Overflow guidelines. It is not currently accepting answers.
Questions concerning problems with code you've written must describe the specific problem — and include valid code to reproduce it — in the question itself. See SSCCE.org for guidance.
Closed 9 years ago.
Improve this question
Wondering if I can get some direction here; I've got 18 Warnings (which I think are all deprecated functions for SDK(s) for in-ap-advertising. I'm working through them separately. The only error I have is as follows, causing me to be unable to run on both iOS Simulators and on physical devices.
clang: error: no such file or directory: '_ObjC'
The masses of text immediately above this give file paths for what looks like all the compile source paths.
I can confirm that the Build Settings - Linking-Other Linker Flags contains "-all_load" and "_ObjC".
I've had a look about and have found similar questions and tried to transpose the answers into something that will relate to my Error, but am going a bit mad right now because it's probably something really simple :|
Please let me know if you require any further information or screenshots etc., etc.
Regards,
I'm Mad
That should be -ObjC, a hyphen, not _ObjC, an underscore.
Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 9 years ago.
Improve this question
I am new to Delphi and I need help in how to install VerySimpleXML. I would also greatly appreciate a tutorial on how to use it to convert html to xml, if you guys know where I can find such a tutorial.
I've downloaded the VerySimpleXML and it is a single pas file, so there's nothing to install.
To make this unit available to your project(s) you basically can:
Put the file anywhere in your disk and add the file to every project where you want to use it. To add the file to the project use ShiftF11 or via menú in Project/Add to project
Put the file anywhere in your disk and then add that folder to your Delphi library path, globally in Tools/Options/Delphi Options/Library/Library Path.
Put the file anywhere in your disk and then add that folder to your Project search path, in Project/Options/Delphi-Compiler/Search Path.
Put the file in the same folder where your project (dpr) file resides
Once the file is available to the project, you just add Xml.VerySimple to your uses clause in any unit you want to use it, for example:
Unit myUnit;
interface
//whatever
implementation
uses Xml.VerySimple;
The download comes with an example that you may study to learn how to use it.