I have a UICollectionView which I would like to populate it with 100 UICollectionViewCells each with its own unique UILabel with text fetched from an array. I'd like to do this programmatically (without the Storyboard).
I've attempted it as posted below, but for some reason only the first cell renders properly.
// Setting up the UICollectionView
- (void)setupCollectionView {
UICollectionViewFlowLayout *layout=[[UICollectionViewFlowLayout alloc] init];
CGRect newFrame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height * 0.5);
self.collectionView=[[UICollectionView alloc] initWithFrame:newFrame collectionViewLayout:layout];
[self.collectionView setDataSource:self];
[self.collectionView setDelegate:self];
[self.collectionView registerClass:[UICollectionViewCell class] forCellWithReuseIdentifier:#"cellIdentifier"];
[self.collectionView setBackgroundColor:[UIColor clearColor]];
[self.view addSubview:self.collectionView];
}
//Trying to generate the unique cells with data
- (UICollectionViewCell *) collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath{
UICollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:#"cellIdentifier" forIndexPath:indexPath];
cell.backgroundColor = [UIColor yellowColor];
UILabel *label = [[UILabel alloc] initWithFrame: cell.frame];
label.text = [self.array objectAtIndex: indexPath.row];
label.textColor = [UIColor blackColor];
[cell.contentView addSubview:label];
return cell;
}
To note: my array is of size 100 with randomly generated numbers.
Your help is appreciated :)
Thanks!
The array's frame should be related to the bounds of its cell, not its cell's frame, who's origin will grow as the indexPath grows. Also, we don't want to unconditionally create the labels, since the cells get reused. Only create a label if one doesn't exist....
UILabel *label = (UILabel *)[cell viewWithTag:99];
if (!label) {
label = [[UILabel alloc] initWithFrame: cell.bounds]; // note use bounds here - which we want to be zero based since we're in the coordinate system of the cell
label.tag = 99;
label.text = [self.array objectAtIndex: indexPath.row];
label.textColor = [UIColor blackColor];
[cell.contentView addSubview:label];
}
// unconditionally setup its text
NSNumber *number = self.myArrayOfRandomNumbers[indexPath.row];
label.text = [number description];
Related
I implemented TableView with ADLively TableView.
But if I scroll tableView, the cell's texts become to be piled up again and again....
Using "cell.textLabel" is good, adding UILabel is not good than that but if I use "cell.textLabel", I can't resize width of textLabel.
(I want to add UIImageView on the left and right side of text)
So now, I use the way to add UILabel.
What should I do?
Here is the code.
- (void)viewDidLoad {
CGRect rect = CGRectMake(0, 50, 320, self.view.frame.size.height-150);
self.tableView = [[ADLivelyTableView alloc]initWithFrame:rect style:UITableViewStylePlain];
self.tableView = (ADLivelyTableView *)self.tableView;
self.tableView.initialCellTransformBlock = ADLivelyTransformFan;
self.tableView.delegate = self;
self.tableView.dataSource = self;
self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
[self.view addSubview: self.tableView];
//self.tableView.backgroundColor = [UIColor blueColor];
[self.tableView registerClass:[UITableViewCell class] forCellReuseIdentifier:#"Cell"];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [self.section count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
[self updateCell:cell atIndexPath:indexPath];
if (cell == nil){
myCellView = [[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:#"Cell"];
NSMutableArray *set = [self.section objectAtIndex:indexPath.row];
tableTitleLabel = [[UILabel alloc] initWithFrame:CGRectMake(50, 7, 220, 30)];
tableTitleLabel.text = [set objectAtIndex:0];
[tableTitleLabel setNumberOfLines:0];
tableTitleLabel.backgroundColor = [UIColor clearColor];
tableTitleLabel.textColor = [UIColor blackColor];
tableTitleLabel.font = [UIFont fontWithName:#"HiraKakuProN-W3" size:15];
tableTitleLabel.adjustsFontSizeToFitWidth = YES;
tableTitleLabel.minimumScaleFactor = 10.0f;
[myCellView.contentView addSubview:tableTitleLabel];
}
NSMutableArray *set = [self.section objectAtIndex:indexPath.row];
[(UILabel *)[cell.contentView viewWithTag:1] setText:[set objectAtIndex:0]];
return cell;
}
- (void)updateCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath
{
NSMutableArray *set = [self.section objectAtIndex:indexPath.row];
tableTitleLabel = [[UILabel alloc] initWithFrame:CGRectMake(50, 7, 220, 30)];
tableTitleLabel.text = [set objectAtIndex:0];
[tableTitleLabel setNumberOfLines:0];
tableTitleLabel.backgroundColor = [UIColor clearColor];
tableTitleLabel.textColor = [UIColor blackColor];
tableTitleLabel.font = [UIFont fontWithName:#"HiraKakuProN-W3" size:15];
tableTitleLabel.adjustsFontSizeToFitWidth = YES;
tableTitleLabel.minimumScaleFactor = 10.0f;
[cell.contentView addSubview:tableTitleLabel];
}
It is not a good idea to keep adding subviews in cell on scroll but if you do not want to change the code that you have already written, use the following to remove all subviews of that cell before you call you updateCell method.
for (UIView *view in [cell subviews])
{
[view removeFromSuperview];
}
I want to add 2 imageViews on the Left and Right and a cell textLabel on the Center on TableView.
The 2 imageViews has different role and action.
(Being able to touch, hidden and not hidden)
Now the left side imageView is on the top of the center textLabel.
So I want to change the textLabel's width and x position not to be on the top of imageViews.
I tried this code but it didn't work.
CGRect frame = CGRectMake(40, 0, 200, 40);
cell.textLabel.frame = frame;
and I also tried to add UILabel on the tableView.
But I will implement TableViewCell animation and if I add UILabel, it doesn't work.
So I don't use this way.
How can I solve it?
here is the code.
- (void)viewDidLoad {
tableView = [[UITableView alloc]initWithFrame:rect style:UITableViewStylePlain];
tableView.delegate = self;
tableView.dataSource = self;
self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
[self.view addSubview: self.tableView];
self.tableView.backgroundColor = [UIColor clearColor];
[self.tableView registerClass:[UITableViewCell class] forCellReuseIdentifier:#"Cell"];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
[self updateCell:cell atIndexPath:indexPath];
return cell;
}
- (void)updateCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath
{
NSMutableArray *set = [self.section objectAtIndex:indexPath.row];
cell.backgroundColor = [UIColor blueColor];
cell.textLabel.textColor = [UIColor blackColor];
cell.textLabel.font = [UIFont fontWithName:#"HiraKakuProN-W3" size:15];
cell.textLabel.adjustsFontSizeToFitWidth = YES;
cell.textLabel.minimumScaleFactor = 10.0f;
cell.textLabel.numberOfLines = 0;
}
you need to override the layoutSubviews for your UItableviewCell class
- (void)layoutSubviews {
[super layoutSubviews];
CGSize size = self.bounds.size;
self.textLabel.frame = CGRectMake(2.0f, 4.0f, size.width, size.height); // or customize
self.textLabel.contentMode = UIViewContentModeScaleAspectFit;
}
Choice-2
crate the UILabel and subview to cell.contentView
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(4, 4, 200, 30)];
label.text = #"Test";
[cell.contentView addSubview:label];
Update
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
[self updateCell:cell atIndexPath:indexPath];
if (cell == nil){
myCellView = [[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:#"Cell"];
UILabel *orderLbl = [[UILabel alloc] initWithFrame:CGRectMake(1, 13, 176, 21)];
[orderLbl setTag:1];
orderLbl.textColor = [UIColor whiteColor];
[orderLbl setBackgroundColor:[UIColor clearColor]];
[orderLbl setTextAlignment:NSTextAlignmentCenter];
[cell.contentView addSubview:orderLbl];
}
[(UILabel *)[cell.contentView viewWithTag:1] setText:[NSString stringWithFormat:#"test"]];
return cell;
}
Better you can use Custom Textlabel with your desired frame requirement.
Give a tag for the textlabel and find out the label in cellForRowAtIndexPath as following :
UILabel *myLabel = (UILabel *)[cell.contentView viewWithTag:givenTagValue];
Then apply your required behaviour for this label as you want.
Hope it helps..
In such cases I prefer creating custom subclass and apply layout as I wanted so if I get any autolayout warning I always know it's because layout is not correct.
Actually, changing the frame the textLabel in cell is NOT allowed in TableView. The width of frame for the textlabel of each cell relates to the cell, developer couldn't set it programmatically. However, I worked out a feasible solution: we may not change the frame of the textLabel, but we may change the source text alternatively. If we can truncate the source string in advance, this problem is overcome.
//Assign each element in the array a row in table view
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
var myCell = myTableView.dequeueReusableCell(withIdentifier: "The Cell")
if myCell == nil {
myCell = UITableViewCell(style: UITableViewCellStyle.value1, reuseIdentifier: "The Cell")
}
myCell?.accessoryType = UITableViewCellAccessoryType.none
// If the text is too long (longer than 25 chars), the text will be truncated
// The lenght of label cannot be set effectively here, so I truncate the source string alternatively
var myString: String = sectionArray[indexPath.row]
if myString.characters.count > 25 {
let myIndex = myString.index(myString.startIndex, offsetBy: 25)
myString = myString.substring(to: myIndex)
myString += "..."
}
myCell?.textLabel?.text = myString
myCell?.detailTextLabel?.text = "\(NSDate())"
return myCell!
}
That supports to work.
I made custom cell with scrollViewon right side of the cell and imageView on left side. Now when I click on imageView I get correct value for indexPath.row, but when I click on scrollView indexPath.row is returning value from last image that was clicked. Any suggestions how to fix this?
EDIT:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *hlCellID = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:hlCellID];
if(cell == nil) {
cell = [[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault reuseIdentifier:hlCellID];
cell.accessoryType = UITableViewCellAccessoryNone;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
}
UIScrollView *scrollView = (UIScrollView *)[cell viewWithTag:16];
scrollView.backgroundColor = [UIColor colorWithRed:1.0 green:0.0 blue:0.0 alpha:1.0];
scrollView.delegate = self;
scrollView.scrollEnabled = YES;
scrollView.contentSize = CGSizeMake(scrollView.frame.size.width,scrollView.frame.size.height);
[scrollView setShowsHorizontalScrollIndicator:NO];
[scrollView setShowsVerticalScrollIndicator:NO];
int i=0;
for(i=0;i<15;i++){
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0+i*100, 0, 100, 100)];
label.text = #"HELLO";
label.textColor = [UIColor blackColor];
label.backgroundColor = [UIColor clearColor];
label.textAlignment = NSTextAlignmentCenter;
label.font = [UIFont fontWithName:#"ArialMT" size:18];
[scrollView addSubview:label];
scrollView.contentSize = CGSizeMake(scrollView.frame.size.width+i*label.frame.size.width,scrolView.frame.size.height);
}
return cell;
}
UIScrollView *scrollView = (UIScrollView *)[cell viewWithTag:16];
Change above line with following.
UIScrollView *scrollView = (UIScrollView *)[cell viewWithTag:indexPath.row];
i hope this works for you..
You should look at this doc reference: responder chain
Basically your event doesn't goes uphill the responder chain because scroll view captures it. I don't know what you are trying to achieve but having scrollview inside a scrollview(because tables are scrollviews by their nature) is bad idea and is really hard to achieve.
I have a UITextField in a UITableView header. When the user enters anything in the UITextFields, the entry gets added to a NSMutableArray.
I want to create a new UITableCell with the value of the UITextField entry whenever textFieldShouldReturn is called.
I tried using reloadData but that seems to empty my array completely.
Any suggestions? Thanks
- (BOOL)textFieldShouldReturn:(UITextField *)task
{
[task resignFirstResponder];
[self.tasksArray addObject:task.text];
NSLog(#"Test %#", self.tasksArray);
}
My cellForRowAtIndexPath
- (UITableViewCell *)tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
SwipeTableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (!cell) {
cell = [[SwipeTableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier];
}
[cell setDelegate:self];
[cell.contentView setBackgroundColor:[UIColor whiteColor]];
// Setting the default inactive state color to the tableView background color
[cell setDefaultColor:self.tableView.backgroundView.backgroundColor];
[cell setSelectionStyle:UITableViewCellSelectionStyleGray];
[cell.textLabel setText:self.task.text];
self.view = tableView;
cell.mode = SwipeTableViewCellModeExit;
return cell;
}
My UITableView header :
- (UIView *)tableView:(UITableView *)tableView
viewForHeaderInSection:(NSInteger)section{
float width = tableView.bounds.size.width;
int fontSize = 18;
int padding = 1;
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0, 0,width, fontSize+11)];
view.backgroundColor = [UIColor colorWithWhite:0 alpha:0];
view.userInteractionEnabled = YES;
view.tag = section;
UITextField *task = [[UITextField alloc] initWithFrame:CGRectMake(padding, 2,
width - padding , fontSize + 11)];
task.text = #"Type here";
task.borderStyle = UITextBorderStyleRoundedRect;
task.textAlignment = NSTextAlignmentCenter;
task.backgroundColor = [UIColor whiteColor];
task.textColor = [UIColor blackColor];
task.delegate = self;
task.font = [UIFont boldSystemFontOfSize:fontSize];
[view addSubview:task];
self.tasksArray = [[NSMutableArray alloc] init];
return view;
}
viewDidLoad
- (void)viewDidLoad {
[super viewDidLoad];
self.tasksArray = [NSMutableArray arrayWithCapacity:0];
self.title = #"Test";
self.navigationController.navigationBar.tintColor = [UIColor darkGrayColor];
UIView *backgroundView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)];
[backgroundView setBackgroundColor:[UIColor colorWithRed:227.0 / 255.0
green:227.0 / 255.0
blue:227.0 / 255.0
alpha:1.0]];
[self.tableView setBackgroundView:backgroundView];
}
Remove [cell.textLabel setText:self.task.text];
And then,
Insert [self.yourTableOutletName reloadData]; after [self.tasksArray addObject:task.text];
Now your code will reload the tableView after adding a object into self.taskArray.
And then,
To reflect your array in tablView use this line.
Insert [cell.textLabel setText:[self.tasksArray objectAtIndex:indexPath.row]]; after [cell setSelectionStyle:UITableViewCellSelectionStyleGray];
This line pulls the data incorrectly: [cell.textLabel setText:self.task.text];
self.view = tableView;
It should be from your array.
Also you never reload data, that should be the last line in textFieldShouldReturn
After adding a font and a shadow to some UILabels I noticed that the table view animation lags when the view is popped off the stack (a side swipe like FB/Path uses). The side swipe was smooth until I added the UILabel shadows.
I think I might be adding it it the wrong place so that the label properties are being added incorrectly maybe. Please take a look at the following cellForRowAtIndexPath: method below:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString * cellReuseIdentifier = #"cellReuseIdentifier";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellReuseIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellReuseIdentifier];
}
UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 2, self.view.bounds.size.width, 200)];
imageView.image = [UIImage imageNamed:#"rest.jpg"];
[cell.contentView addSubview:imageView];
UILabel *titleLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, 2, 320, 30)];
titleLabel.text = (NSString *)[[publicDataArray objectAtIndex:indexPath.row] objectForKey:#"title"];
titleLabel.backgroundColor = [UIColor clearColor];
titleLabel.textColor = [UIColor whiteColor];
[titleLabel setFont:[UIFont fontWithName:#"HelveticaNeue" size:24]];
titleLabel.layer.shadowColor = [[UIColor whiteColor] CGColor];
titleLabel.layer.shadowOpacity = 0.7;
[cell.contentView addSubview:titleLabel];
UILabel *detailLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, 160, cell.bounds.size.width, 30)];
detailLabel.text = (NSString *)[[publicDataArray objectAtIndex:indexPath.row] objectForKey:#"description"];
detailLabel.backgroundColor = [UIColor clearColor];
detailLabel.textColor = [UIColor whiteColor];
[detailLabel setFont:[UIFont fontWithName:#"HelveticaNeue" size:18]];
detailLabel.layer.shadowColor = [[UIColor whiteColor] CGColor];
detailLabel.layer.shadowOpacity = 0.7;
[cell.contentView addSubview:detailLabel];
cell.contentView.backgroundColor = [UIColor clearColor];
return cell;
}
thanks for any help.
You're always adding new subviews. So whenever you scroll the table view your cells are getting more and more content added into them.
Create all your subviews when the cell is created and then just update the subviews settings. Something like:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString * cellReuseIdentifier = #"cellReuseIdentifier";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellReuseIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellReuseIdentifier];
UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 2, self.view.bounds.size.width, 200)];
imageView.tag = 123123;
[cell.contentView addSubview:imageView];
UILabel *titleLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, 2, 320, 30)];
titleLabel.tag = 234234];
titleLabel.backgroundColor = [UIColor clearColor];
titleLabel.textColor = [UIColor whiteColor];
[titleLabel setFont:[UIFont fontWithName:#"HelveticaNeue" size:24]];
titleLabel.layer.shadowColor = [[UIColor whiteColor] CGColor];
titleLabel.layer.shadowOpacity = 0.7;
[cell.contentView addSubview:titleLabel];
UILabel *detailLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, 160, cell.bounds.size.width, 30)];
detailLabel.tag = 345345];
detailLabel.backgroundColor = [UIColor clearColor];
detailLabel.textColor = [UIColor whiteColor];
[detailLabel setFont:[UIFont fontWithName:#"HelveticaNeue" size:18]];
detailLabel.layer.shadowColor = [[UIColor whiteColor] CGColor];
detailLabel.layer.shadowOpacity = 0.7;
[cell.contentView addSubview:detailLabel];
cell.contentView.backgroundColor = [UIColor clearColor];
}
UIImageView *imageView = (UIImageView *)[cell viewWithTag:123123];
imageView.image = [UIImage imageNamed:#"rest.jpg"];
UILabel *titleLabel = (UILabel *)[cell viewWithTag:234234];
titleLabel.text = (NSString *)[[publicDataArray objectAtIndex:indexPath.row] objectForKey:#"title"];
UILabel *detailLabel = (UILabel *)[cell viewWithTag:345345];
detailLabel.text = (NSString *)[[publicDataArray objectAtIndex:indexPath.row] objectForKey:#"description"];
return cell;
}
Since text attributes never change, move the code that sets them inside the if statement. Keep only the code that sets the image and the text of your labels outside the if statement. Cells are reused, so the attributes such as font etc. will remain with the cell even after it gets "recycled". In the else branch add code that finds existing labels in the cell. Otherwise, you keep adding the same label to the cell multiple times.
You add subviews, even after dequeueing instead of initializing a new cell. Make sure all the code that creates and adds subviews are only done on initializing a cell. If you need to refer to views in the cell for configuring, subclass UITableViewCell.
Also, shadow rendering could be slowing it down too, add a shadowpath to make the rendering more efficient:
add to your tableView:cellForRowAtIndexPath: method:
...
CGPathRef shadowPath = [UIBezierPath bezierPathWithRect:detailLabel.layer.bounds].CGPath;
detailLabel.layer.shadowPath = shadowPath;
...
This article from Twitter Engineering gives you a great overview: http://engineering.twitter.com/2012/02/simple-strategies-for-smooth-animation.html
Basically, you want to avoid using subviews but instead draw your content directly with Quartz. It's the single best thing you can do to improve performance. Also: Avoid transparency! In Instruments, you can also use the Core Animation instrument and activate "Color Blended Layers" to see where transparent views are being composed:
Replace your code with this :
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString * cellReuseIdentifier = #"cellReuseIdentifier";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellReuseIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellReuseIdentifier];
UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 2, self.view.bounds.size.width, 200)];
imageView.image = [UIImage imageNamed:#"rest.jpg"];
imageView.tag =1;
[cell.contentView addSubview:imageView];
UILabel *titleLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, 2, 320, 30)];
titleLabel.text = (NSString *)[[publicDataArray objectAtIndex:indexPath.row] objectForKey:#"title"];
titleLabel.backgroundColor = [UIColor clearColor];
titleLabel.tag = 2;
titleLabel.textColor = [UIColor whiteColor];
[titleLabel setFont:[UIFont fontWithName:#"HelveticaNeue" size:24]];
titleLabel.layer.shadowColor = [[UIColor whiteColor] CGColor];
titleLabel.layer.shadowOpacity = 0.7;
[cell.contentView addSubview:titleLabel];
UILabel *detailLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, 160, cell.bounds.size.width, 30)];
detailLabel.tag = 3;
detailLabel.text = (NSString *)[[publicDataArray objectAtIndex:indexPath.row] objectForKey:#"description"];
detailLabel.backgroundColor = [UIColor clearColor];
detailLabel.textColor = [UIColor whiteColor];
[detailLabel setFont:[UIFont fontWithName:#"HelveticaNeue" size:18]];
detailLabel.layer.shadowColor = [[UIColor whiteColor] CGColor];
detailLabel.layer.shadowOpacity = 0.7;
}
UIImageView *tempImgView = (UIImageView *)[cell viewWithTag:1];
tempImgView.image = [UIImage imageNamed:#""];// Here you can set any image by reusing imageview without allocating again and again
UILabel *tempLabel;
tempLabel = (UILabel *)[cell viewWithTag:2];
tempLabel.text = #"";// Here you can access your title label and can set its properties without allocating again
tempLabel = (UILabel *)[cell viewWithTag:3];
tempLabel.text = #"";// Here you can access your detailLabel label and can set its properties without allocating again
[cell.contentView addSubview:detailLabel];
cell.contentView.backgroundColor = [UIColor clearColor];
return cell;
}
You need create custom table view cell with a class. This code you added many label then shadow show no correctly.
code like this.
(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString * cellReuseIdentifier = #"cellReuseIdentifier";
UITableCustomViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellReuseIdentifier];
if (cell == nil)
{
cell = [[UITableCustomViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellReuseIdentifier];
}
cell.imageView.image = [UIImage imageNamed:#"rest.jpg"];
cell.titleLabel.text = (NSString *)[[publicDataArray objectAtIndex:indexPath.row] objectForKey:#"title"];
cell.detailLabel.text = (NSString *)[[publicDataArray objectAtIndex:indexPath.row] objectForKey:#"description"];
return cell;
}