Multiple Views For One Controller in Swift - ios

I have a controller called PageViewController. Now I have created several view controllers in my storyboard. Ideally I would like to connect all of the view controllers in my storyboard to PageViewController and then when PageViewController is loaded, PageViewController will choose which view to display to the user.
I don't want to create the view programmatically since I'll also have to create numerous layout constraints to each view and that will be time consuming. My questions is this, since I connected multiple view controllers to PageViewController, is there a way for me to tell my app which view controller from the storyboard I want displayed for PageViewController.

Not sure of what you want but you can get your controller from your storyboard using its identifier :
let controller = self.storyboard!.instantiateViewControllerWithIdentifier("myControllerIdentifier") as! MyControllerClass
You can present it using presentViewController:

Related

Where to write code of embed viewcontroller in containerView

I am working on a project which contains 3 container view with 3 child viewcontrollers. I am new at container view So I want to know where to write code of that child view controllers. I load that viewcontrollers with adding child viewcontrollers in containerview with use of seague.
As per I googled, There are demos like they only load viewcontrollers in containerview with just changing background color.
I want to know that If I have to make different classes for that view controllers that embed in containerviews?
Thank you for your help
Yes you have to create UIViewController class for each embedded View Controller.
Doing this will give you control over the embedded View Controllers like normal View Controller do.

IOS: One navigation view controller with many different views - how should I do it?

I'm trying to create an IOS app that has one navigation view controller with several bar buttons, where each button changes the content of the view itself. Most of my views are custom views anyway, so I won't really see any clear previews in the storyboard anyway.
I'm thinking about creating one navigation view controller, and several NIB files to represent each view. Each NIB will have its own class with all the IBOutlets and IBActions.
Then, when a button is clicked in the navigation view controller, just switch to a new view by clearing the old one (removeFromSuperview), and call loadNibNamed to load a new view.
Does this sound reasonable or will all this deserializing be expensive in terms of CPU? Would it be better to just create different viewcontrollers in the storyboard, with segues etc, and copy those nav bar buttons to each view controller?
The simplest solution:
ViewController->
View->
rootViewOne
rootViewTwo
rootViewThree
...
upon your bar button's action,set specific rootView's hidden property to true or false:
self.rootViewOne.hidden = currentIndex == 0
self.rootViewTwo.hidden = currentIndex == 1
self.rootViewThree.hidden = currentIndex == 2
You can add your other view controller/s as child view controller.
In this way, you will have code for different views in their respective view controllers and your main/parent view controller will not be messy.
To add child view controller:
// Get instance of your view controller
UIViewController *childViewController = [UIViewController new];
// Add your view controller as a child view controller
[self addChildViewController:self.loginView];
// Set frame for your childViewController's view
[childViewController.view setFrame:CGRectMake(0.0f, 0.0f, self.view.frame.size.width, self.view.frame.size.height)];
// Add childViewController's view as a subview to your viewcontroller's view
[self.view addSubview:childViewController.view];
// Notify your main/parent controller that a child view controller is being added
[childViewController didMoveToParentViewController:self];
To remove child view controller:
// Notify the childViewController that it will be removed
[childViewController willMoveToParentViewController:nil];
// Remove childViewController's view
[childViewController.view removeFromSuperview];
// Remove childViewController from your main/parent view controller
[childViewController removeFromParentViewController];
Hope this helps.
UPDATE - Embedded swapping by Sandmoose Software:
http://sandmoose.com/post/35714028270/storyboards-with-custom-container-view-controllers
Here's a snippet from the "how-it-works" section:
The segue between ViewController and ContainerViewController is an
embed segue. The segues between ContainerViewController and its two
child view controllers is a custom segue. This custom segue is named
Empty and is a subclass of UIStoryboardSegue. It contains an empty
perform method. The ContainerViewController will take care of moving
the child view controllers into and out of place. However, the fake
segues are needed to create the connections in the storyboard.
If you’re like me you cringe at the thought of having a fake/empty
class like this but the benefit is that it allows us to stay firmly in
the world of storyboard idioms without resorting to programmatically
loading isolated storyboard scenes. It’s one tiny bit of ugliness
which allows us to preserve the usefulness and elegance of
storyboards. The storyboard still visually represents the scenes and
their relationships accurately. We can still use segues to control
what happens.
---------- Old answer below (phfffft!) ------
You pose several different questions here: one regarding custom buttons in the nav bar of a nav controller, another about assigning multiple views to the nav controller, and one about placing the view in separate XIB files, while maintaining IBOutlet connections and such.
The first one calls for a tab bar controller, which you can customize to look in whatever way you deem fit, even like a nav bar (ADC has ready-to-use sample code, "UIKit Catalog (iOS): Creating and Customizing UIKit Controls", which fits your needs).
The second can be done easily in Interface Builder by following any number of instructions freely available on YouTube, at Apple, and elsewhere on the Internet; you'll find it an extremely intuitive process. If you can drag-connect a tab bar controller to a view controller, you can intuit the rest. Otherwise, Apple has sample code for customizing the navigation or transition between views in a single view controller interface. "State Restoration of Child View Controllers" provides the best structure for what you want (just pull out the restoration-related code, and use the rest).
The third is not intuitive at all; and, as far as I know, there are only a couple of sets of instructions that exist for separating views (or other view controllers and their views) from a parent or top-level view controller. Here's one I haven't tried yet, so I'll be interested to hear how it worked for you:
http://digginginswift.com/2015/08/30/making-reusable-views-in-separate-xibs
The technique I use involves creating a storyboard with a single view controller to start, followed by a new view controller embedded in a container view for each of your intended views; then, deleting the view in each of the child view controllers, which leaves place for the views you set up in separate XIBs. They are connected by setting the File's Owner to the parent view controller. I can send you sample code, if you'd like to try a different approach than the aforementioned website offers.

Many to One Segue

I have a ProductDescription ViewController that gets called from a ProductTable UITableView that I have placed in many ViewControllers.
It doesn't seem very efficient to ctrl+drag a segue for each tableView in the Storyboard, as I have approx 20 of them.
How does one do this programmatically?
You have several options within UIKit to programmatically show a view controller without using a segue:
Push a view controller onto the navigation stack:
pushViewController:animated:
showViewController:sender:
Present a view controller modally:
presentViewController:animated:completion:
The real answer here is to use storyboard references. You shouldn't have the same thing in twenty different spots all trying to link to the same view controller to the point of asking this question.
So, let's create Product.storyboard, a storyboard which simply has two view controllers:
ProductTableViewController
ProductDescriptionViewController
And the appropriate segue between the two controllers.
Now, everywhere else in any of your other storyboards that want to use these controllers with this relationship, simply add a storyboard reference, add a container view controller, and add an embed segue between the container view and the appropriate view controller in the product storyboard.
You can accomplish this same effect even without using storyboard references. Ultimately, the main point is to use container views and make embed segues from everywhere you need this relationship to the first of these two controllers, and then there's just a single relationship created between the two product view controllers.

Call view controller with xib from storyboard?

For example, I want to create a button which will always push a simple view controller of the same class.
Of course I can place it in the same storyboard file with other view controllers. But it could be called from everywhere. So it means too many extra links in this storyboard.
Contrawise I didn't try to create another storyboard, not xib. But the view controller I need is so simple that the creating of a new storyboard for it looks like too extra.
You can invoke a view controller using an identifier instead of a unique identifier. Take a look a the method instantiateViewControllerWithIdentifier:
That enables you to create view controllers that "float" in your storyboard, without having segue links cluttering up the storyboard.
Once you've instantiated the view controller, you can then present it modally with presentViewController:animated:completion, push it onto a navigation controller, or whatever.
You can even instantiate a view controller with instantiateViewControllerWithIdentifier, then create your own segue object using initWithIdentifier:source:destination, and invoke that segue if you want to.

How to subview a UITableViewController within another Controller using Storyboards

I have encapsulated all my table view logic on a UITableViewController that is linked to a view. This was done using storyboards.
I would like to embed this logic and view within another view controller / view (kind of like a header information with a scrollable table beneath.)
I have the following components:
CustomViewController which is linked to a UIView (dragged in from storyboard)
CustomTableViewController which is linked to a UITableView (dragged in from storyboard)
Essentially I am trying to mimic the scenario of the Stopwatch in the iOS clock app
What is the beast approach to this?
How is it done programatically?
Can this be done on the storyboard somehow?
Any help would be greatly appreciated. Thanks
Ok figured it out. This solution is iOS 5 specific since this feature was added there. This method works with storyboards.
Setup: The intention is to host one view controllers view and logic within another controller.
Since there is no intrinsic way to reference the child view controller in the storyboard, we need to give the view controller a name. This can be done by filling out the "Identifier" attribute on the controller in the storyboard. NOTE: Make sure you are giving the controller the identifier and not the controllers view.
Instantiate the controller you want to aggregate. This can be done from the hosting controller.
UIViewController *controller = [self.storyboard instantiateViewControllerWithIdentifier:#"ControllerIdentifier"];
Add the child controller to the parent controller
[self addChildViewController: controller];
Add the child controllers view to the parent controllers view. Note if you have a place holder view in the parent controller you wish to add the child view to, then this is where you do it. Here I add it the a UIView called stage in the parent controller.
[self clearStage];
[self.stageView addSubview:controller.view];
presentedController.view.frame = self.stageView.bounds;
And that is it. Pretty simple. I have used it successfully with switching controllers and view in a home made tab control. The sub controller enlists its views in the view lifecycle, so the viewDidLoad, etc all work as expected in this child view controller.
Hopes this helps someone.

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