Set label or text field to annotation title - ios

Edit: Original Statement:
I have a navigation controller embedded with a mapView on one view controller and it push segues into a second view controller by the use of a callout. The User hits the info key on the callout and they segue into the second view controller where they have to fill out a form. Once they hit the back key in the second view controller navigation bar, how would I link the first two lines of the form they filled out to be the title and subtitle of the pin?
Update: I've gone mad, because I have googled and re-made my XCode project to fulfill this one objective. I don't like to leave tasks uncompleted. I am getting nil for my string and text field when I return back towards the first view controller.
first view controller.h file
#import <UIKit/UIKit.h>
#import "mapKit/Mapkit.h"
#import "thePinsViewController.h"
#interface ViewController : UIViewController <MKMapViewDelegate, MKAnnotation, thePinsViewController> {
MKMapView *mapViewing;
MKPointAnnotation *annot;
}
#property(nonatomic, retain) IBOutlet MKMapView *mapViewing;
#end
first view controller.m file
#import "ViewController.h"
#interface ViewController ()
#end
#implementation ViewController
#synthesize coordinate = _coordinate;
// This is your IBOutlet
#synthesize mapViewing;
// Initiate when the user holds the map to place a pin
- (void) addGestureRecognizerToMapView {
UILongPressGestureRecognizer *lpgr = [[UILongPressGestureRecognizer alloc]
initWithTarget:self action:#selector(handleLongPress:)];
// User needs to press for [insert number in decimal format] seconds
lpgr.minimumPressDuration = 1.0;
[mapViewing addGestureRecognizer:lpgr];
}
// This method fires when you add a pin
- (void)handleLongPress:(UIGestureRecognizer *)gestureRecognizer
{
if (gestureRecognizer.state != UIGestureRecognizerStateBegan) {
return;
}
CGPoint touchPoint = [gestureRecognizer locationInView: mapViewing];
CLLocationCoordinate2D touchMapCoordinate = [mapViewing convertPoint:touchPoint toCoordinateFromView:mapViewing];
annot = [[MKPointAnnotation alloc] init];
annot.title = #"a";
annot.subtitle = #"SubTitle";
annot.coordinate = touchMapCoordinate;
[mapViewing addAnnotation:annot];
}
// This is your manual callout box
// with a rightDisclosureButton embedded in it
- (MKAnnotationView *)mapView:(MKMapView *)sender viewForAnnotation:(id <MKAnnotation>)annotation
{
MKAnnotationView *annotationView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#""];
// This gives the user permission to see or not see the callout box
annotationView.canShowCallout = YES;
// This is the info button in the callout box
UIButton *rightDisclosureButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
annotationView.rightCalloutAccessoryView = rightDisclosureButton;
return annotationView;
}
- (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control {
thePinsViewController *scoobydoo = [[thePinsViewController alloc] init];
[self performSegueWithIdentifier:#"heylisten" sender:view];
scoobydoo.delegate = self;
}
- (void) didFirstFieldChange:(NSString*)newValue{
// Change your annotation title here
annot.title = newValue;
}
- (void) didSecondFieldChange:(NSString*)newValue{
// Change your annotation title here
annot.subtitle = newValue;
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
[mapViewing setDelegate:self];
[self addGestureRecognizerToMapView];
}
second view controller.h file
#import <UIKit/UIKit.h>
#protocol thePinsViewController <NSObject>
- (void) didFirstFieldChange:(NSString*)newValue;
- (void) didSecondFieldChange:(NSString*)newValue;
#end
#interface thePinsViewController : UIViewController
#property (nonatomic, weak) id<thePinsViewController> delegate;
#property(nonatomic, strong) IBOutlet UITextField *helloWorldTextField;
#property(nonatomic, strong) IBOutlet UITextField *helloWorldTextField2;
#property(nonatomic, strong) NSString *helloWorldString;
#end
second view controller.m file
#import "thePinsViewController.h"
#interface thePinsViewController ()
#end
#implementation thePinsViewController
#synthesize helloWorldTextField;
#synthesize helloWorldTextField2;
#synthesize helloWorldString;
- (void) firstFieldChanged{
if ( [self.delegate performSelector:#selector(didFirstFieldChange:)] ){
[self.delegate didFirstFieldChange:helloWorldTextField.text];
}
}
- (void) secondFieldChanged{
if ( [self.delegate performSelector:#selector(didSecondFieldChange:)] ){
[self.delegate didSecondFieldChange:helloWorldTextField2.text];
}
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
helloWorldString = helloWorldTextField.text;
}

You should add a delegate pattern to pass the info from your second view controller back to your first view controller.
PinInformationViewController.h
#protocol PinInformationViewControllerProtocol <NSObject>
- (void) didFirstFieldChange:(NSString*)newValue;
- (void) didSecondFieldChange:(NSString*)newValue;
#end
#interface PinInformationViewController : UIViewController
#property (nonatomic, weak) id<PinInformationViewControllerProtocol> delegate;
#end
PinInformationViewController.m
- (void) firstFieldChanged{
if ( [self.delegate performSelector:#selector(didFirstFieldChange:)] ){
[self.delegate didFirstFieldChange:myTextField.text];
}
}
- (void) secondFieldChanged{
if ( [self.delegate performSelector:#selector(didSecondFieldChange:)] ){
[self.delegate didSecondFieldChange:myOtherTextField.text];
}
}
FirstViewController.m
- (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control {
pinInformationViewController *scoobydoo = [[pinInformationViewController alloc]init];
scoobydoo.delegate = self;
annot.title = scoobydoo.helloWorldString;
[self performSegueWithIdentifier:#"heylisten" sender:view];
}
- (void) didFirstFieldChange:(NSString*)newValue{
// Change your annotation title here
}
- (void) didSecondFieldChange:(NSString*)newValue{
// Change your annotation subtitle here
}

Related

how to place location icon on mapkit objective c

I am new in objective c.I have created a project which consist of a mapView
In ViewController.h in ny project,
#import <UIKit/UIKit.h>
#import "MapKit/MapKit.h"
#interface ViewController : UIViewController
#property (weak, nonatomic) IBOutlet MKMapView *mapView;
#end
In ViewController.m file i have viewDidLoad
- (void)viewDidLoad {
[super viewDidLoad];
mapView.showsUserLocation=YES;
// Do any additional setup after loading the view, typically from a nib.
}
I want to give coordinates of more then one location in my code, and I want to show loc.png icon on map corresponding to those coordinates. how can I accomplish this task? And how to zoom the map to maximum scale ?
Form this link you can download my sample project: https://drive.google.com/file/d/0B5pNDpbvZ8SnZGZnU1ZfbjZMRWs/view?usp=sharing
I had working on your question and this are my results, use this code, now Iam using a custom class that implements the MKAnnotation protocol
EDITED
Place.h
#import <Foundation/Foundation.h>
#import <MapKit/MapKit.h>
#interface Place : NSObject<MKAnnotation>
#property (nonatomic) CLLocationCoordinate2D coordinate;
// Title and subtitle for use by selection UI.
#property (nonatomic, nullable) NSString *title;
#property (nonatomic, nullable) NSString *subtitle;
-(id)initWithCoordinates:(CLLocationCoordinate2D) coordinates andName:(NSString*)name;
#end
Place.m
#import "Place.h"
#implementation Place
#synthesize coordinate,title,subtitle;
-(id)initWithCoordinates:(CLLocationCoordinate2D) coordinates andName:(NSString*)name
{
self = [super init];
if(self)
{
[self setTitle:name];
[self setCoordinate:coordinates];
}
return self;
}
#end
Modified Code
#import "ViewController.h"
#import "Place.h"
#interface ViewController () <MKMapViewDelegate>
#property NSMutableArray * arrayOfLocations;
#end
#implementation ViewController
#synthesize mapView;
- (void)viewDidLoad {
[super viewDidLoad];
mapView.showsUserLocation=YES;
self.arrayOfLocations = [NSMutableArray arrayWithObjects:[[Place alloc] initWithCoordinates:CLLocationCoordinate2DMake(40.416691, -3.700345) andName:#"MADRID"],
[[Place alloc] initWithCoordinates:CLLocationCoordinate2DMake(35.416691, -3.700345) andName:#"SOMEWARE IN THE MAP"],
[[Place alloc] initWithCoordinates:CLLocationCoordinate2DMake(35.416691, -40.700345) andName:#"SOMEWARE IN THE MAP1"],
[[Place alloc] initWithCoordinates:CLLocationCoordinate2DMake(20.416691, -50.700345) andName:#"SOMEWARE IN THE MAP2"], nil];
[self.mapView setDelegate:self];
[self.mapView addAnnotations:self.arrayOfLocations];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (nullable MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation
{
MKAnnotationView * annotationView = [mapView dequeueReusableAnnotationViewWithIdentifier:#"testAnnotationView"];
if(annotationView == nil){
annotationView = [[MKAnnotationView alloc]initWithAnnotation:annotation reuseIdentifier:#"testAnnotationView"];
annotationView.image = [UIImage imageNamed:#"loc.png"];
annotationView.canShowCallout = true;
}
return annotationView;
}
#end
Hope this helps you,
This is how it looks

Tap on Annotation on MkMapKit, return name

The problem I'm working on is:
I have a MKMapKit and whenever a user taps on a building, street, the name pops up from the mapView, like so:
I have my own class AddressAnnotation, like so:
AddressAnnotation.h
#import <Foundation/Foundation.h>
#import <MapKit/MapKit.h>
#interface AddressAnnotation : NSObject <MKAnnotation>
- (id)initWithName:(NSString *)name address:(NSString *)address coordinate:(CLLocationCoordinate2D)coordinate;
#end
AddressAnnotation.m
#import "AddressAnnotation.h"
#import <AddressBook/AddressBook.h>
#interface AddressAnnotation()
#property (nonatomic, copy) NSString *name;
#property (nonatomic, copy) NSString *address;
#property (nonatomic, assign) CLLocationCoordinate2D theCoordinate;
#end
#implementation AddressAnnotation
- (id)initWithName:(NSString*)name address:(NSString*)address coordinate:(CLLocationCoordinate2D)coordinate {
if ((self = [super init])) {
if ([name isKindOfClass:[NSString class]]) {
self.name = name;
} else {
self.name = #"";
}
self.address = address;
self.theCoordinate = coordinate;
}
return self;
}
- (NSString *)title {
return _name;
}
- (NSString *)subtitle {
return _address;
}
- (CLLocationCoordinate2D)coordinate {
return _theCoordinate;
}
And in my main MapViewController, I can specify a point and add a pin to that location, but that isn't what I want. I just want to be able to tap on a object and have their name pop up.
I couldn't find a question similar to this; please inform me if I've duplicated a question.
Thank you.
If you want a balloon to pop up above your annotation when you tap it. You use can MKMapViewDelegate in your controller.
-(MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation{
// do this so you dont run the code for any other annotation type (eg blue dot for where your location is)
if([annotation isKindOfClass:[AddressAnnotation class]]){
MKPinAnnotationView* pv = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#"spot"];
pv.pinColor = MKPinAnnotationColorPurple;
// decorate the balloon
UIImageView* iv = [[UIImageView alloc] initWithImage:[UIImage imageNamed:#"something.png"]];
iv.frame = CGRectMake(0, 0, 30, 30);
pv.leftCalloutAccessoryView = iv;
pv.rightCalloutAccessoryView = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
// (default title and subtitle of the balloon will be taken from the annoation object)
// allow balloon to show when tapping
pv.canShowCallout = YES;
return pv;
}
return nil;
}

MKAnnotation - How to display a button on the annotation bubble

I am trying to use a map to set annotation in it, where the user wants to put it.
I want the user to touch the screen where he wants to put a pin, and by clicking on the appeared pin, he can be redirected to another view where he can put details.
I followed several tutorials to make the button appear on the right of the callout, but this does not work...
Here is my code :
MAPpin is the NSObject file :
MAPpin.h :
#import <Foundation/Foundation.h>
#import <MapKit/MapKit.h>
#interface MAPpin : NSObject <MKAnnotation> {
CLLocationCoordinate2D coordinate;
NSString *title;
NSString *subtitle;
}
#property (weak, nonatomic) IBOutlet MKMapView *mapView;
#property (nonatomic, assign) CLLocationCoordinate2D coordinate;
#property (nonatomic, copy) NSString *title;
#property (nonatomic, copy) NSString *subtitle;
#end
MAPpin.m :
#import "MAPpin.h"
#implementation MAPpin
#synthesize coordinate,title,subtitle, mapView;
#end
And my view controller :
MAPwelcomeViewController.h
#import <UIKit/UIKit.h>
#import <MAPKit/MKAnnotation.h>
#import "MAPAppDelegate.h"
#import "MAPpin.h"
#interface MAPwelcomeViewController : UIViewController <MKMapViewDelegate>
- (IBAction)longpress:(UILongPressGestureRecognizer *)sender;
#property (weak, nonatomic) IBOutlet MKMapView *mapView;
#end
and the MAPwelcomeViewController.m :
#import "MAPwelcomeViewController.h"
#import "MAPpin.h"
#import "myAnnotation.h"
#define METERS_PER_MILE 1609.344
#interface MAPwelcomeViewController ()
#end
#implementation MAPwelcomeViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
{
[super viewDidLoad];
_mapView.showsUserLocation = YES;
}
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
//1
CLLocationCoordinate2D zoomLocation;
zoomLocation.latitude = 40.740848;
zoomLocation.longitude= -73.991145;
// 2
MKCoordinateRegion viewRegion = MKCoordinateRegionMakeWithDistance(zoomLocation, 0.3*METERS_PER_MILE, 0.3*METERS_PER_MILE);
[self.mapView setRegion:viewRegion animated:YES];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)mapView:(MKMapView *)mapView didUpdateUserLocation:(MKUserLocation *)userLocation
{
MKCoordinateRegion region = MKCoordinateRegionMakeWithDistance(userLocation.coordinate, 800, 800);
[self.mapView setRegion:[self.mapView regionThatFits:region] animated:YES];
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
#pragma mark -MapView Delegate Methods
//6
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation {
//7
if([annotation isKindOfClass:[MKUserLocation class]])
return nil;
//8
static NSString *identifier = #"myAnnotation";
MKPinAnnotationView * annotationView = (MKPinAnnotationView*)[self.mapView dequeueReusableAnnotationViewWithIdentifier:identifier];
if (!annotationView)
{
//9
annotationView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:identifier];
annotationView.pinColor = MKPinAnnotationColorPurple;
annotationView.animatesDrop = YES;
annotationView.canShowCallout = YES;
}else {
annotationView.annotation = annotation;
}
annotationView.rightCalloutAccessoryView = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
return annotationView;
}
- (IBAction)longpress:(UILongPressGestureRecognizer *)sender {
CGPoint point = [sender locationInView:self.mapView];
CLLocationCoordinate2D loccoord = [self.mapView convertPoint:point toCoordinateFromView:self.mapView];
myAnnotation *ann = [[myAnnotation alloc] initWithCoordinate:loccoord title:#"Test"];
[self.mapView addAnnotation:ann];
}
#end
So following (http://www.codigator.com/tutorials/mapkit-tutorial-for-ios-beginners/"this links") I added the following method :
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation
But when I run the app, no button is showing... what do you think I am doing wrong ?
Thanks in advance,
regards !
Most likely, the map view's delegate is not set so the viewForAnnotation delegate method never gets called and the map view creates a default red pin with no callout accessory button.
In the storyboard, right-click on the map view control and connect its delegate outlet to the View Controller.
Or, in code, in the viewDidLoad method, before setting showsUserLocation, set the delegate programmatically:
self.mapView.delegate = self;
Some unrelated comments...
Once the button is appearing, to handle the user tapping the callout accessory, a recommended approach is to implement the calloutAccessoryControlTapped delegate method. See the answer to MKAnnotationView Push to View Controller when DetailDesclosure Button is Clicked for an example.
A separate issue I should point out is that the gesture handler method isn't checking the gesture recognizer's state before creating an annotation. So what can happen is multiple pins can get created while the user is still doing a single long press. To avoid this, add a check like this at the top of the longpress: method:
if (sender.state != UIGestureRecognizerStateBegan)
{
return;
}
Another unrelated thing is that the code is creating an annotation of type myAnnotation by doing myAnnotation alloc but the annotation class you've shown is of type MAPpin.
Finally, adding an MKMapView as an IBOutlet and property in the MAPpin class is completely unnecessary. You should remove it from there before it leads to confusion.

Can't set title on MKPinAnnotationView

I have followed this tutorial:
http://www.shawngrimes.me/2011/04/custom-map-pins-for-mapkit/#comment-193
but I can't add a title and description
(see my code here http://pastebin.com/03mDLc9q)
You are trying to set name and description as properties of your annotation's view, you should be using title and subtitle on your annotation object - MyAnnotationClass, the annotation view will use title and subtitle of this object when the callout is rendered.
I changed your code to work here: http://pastebin.com/YRGYhQev
#interface MyAnnotationClass : NSObject<MKAnnotation>
#property (nonatomic, retain) NSString *title;
#property (nonatomic, retain) NSString *subtitle;
#property (nonatomic, readonly) CLLocationCoordinate2D coordinate;
-(id) initWithCoordinate:(CLLocationCoordinate2D) coordinate;
#end
MyAnnotationClass.m
#import "MyAnnotationClass.h"
#implementation MyAnnotationClass
-(id) initWithCoordinate:(CLLocationCoordinate2D) coordinate{
self=[super init];
if(self){
_coordinate = coordinate;
}
return self;
}
-(void) dealloc{
[_title release];
[_subtitle release];
[super dealloc];
}
#end
ViewController.h
#import <UIKit/UIKit.h>
#import <MapKit/MapKit.h>
#interface ViewController : UIViewController<MKMapViewDelegate> {
IBOutlet MKMapView *_myMapView;
NSArray *_myAnnotations;
}
#property (nonatomic, retain) NSArray *myAnnotations;
#property (nonatomic, retain) IBOutlet MKMapView *myMapView;
#end
ViewController.m
#import "ViewController.h"
#import "AppDelegate.h"
#import <MapKit/MapKit.h>
#import <CoreLocation/CoreLocation.h>
#import "PlaceMark.h"
#import "MyAnnotationClass.h"
#interface ViewController ()
#end
#implementation ViewController
#synthesize myMapView = _myMapView;
#synthesize myAnnotations = _myAnnotations;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
-(void) viewDidLoad{
AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication]delegate];
//Initialize annotation
MyAnnotationClass *commuterLotAnnotation=[[MyAnnotationClass alloc] initWithCoordinate:CLLocationCoordinate2DMake(appDelegate.latitude , appDelegate.longitude)];
commuterLotAnnotation.title = #"Hello title";
commuterLotAnnotation.subtitle = #"Correct";
MyAnnotationClass *overflowLotAnnotation=[[MyAnnotationClass alloc] initWithCoordinate:CLLocationCoordinate2DMake(appDelegate.latitude , appDelegate.longitude)];
overflowLotAnnotation.title = #"Hello title";
overflowLotAnnotation.subtitle = #"Correct";
//Add them to array
self.myAnnotations=[NSArray arrayWithObjects:commuterLotAnnotation, overflowLotAnnotation, nil];
//Release the annotations now that they've been added to the array
[commuterLotAnnotation release];
[overflowLotAnnotation release];
//add array of annotations to map
[_myMapView addAnnotations:_myAnnotations];
}
-(MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id)annotation{
static NSString *parkingAnnotationIdentifier=#"ParkingAnnotationIdentifier";
if([annotation isKindOfClass:[MyAnnotationClass class]]){
//Try to get an unused annotation, similar to uitableviewcells
MKAnnotationView *annotationView=[_myMapView dequeueReusableAnnotationViewWithIdentifier:parkingAnnotationIdentifier];
//If one isn't available, create a new one
if(!annotationView){
annotationView=[[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:parkingAnnotationIdentifier];
//Here's where the magic happens
annotationView.image=[UIImage imageNamed:#"apple.gif"];
annotationView.canShowCallout = YES;
}
return annotationView;
}
return nil;
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
I see that the tutorial has the MyAnnotationClass interface as:
#interface MyAnnotationClass : NSObject
When I used MKAnnotation I set my annotation interface up as:
#interface MyAnnotationClass : MKAnnotationView <MKAnnotation>
Then in the MyAnnotationClass.m file I have the following methods:
- (NSString *)title{
return self.name;
}
- (NSString *)subtitle{
return self.description;
}

trying to pass text from tableview to a view with a map

I have a UITableView that opens a view with a map, i called Mapa class. I am having problems passing any kind of text information from this table view to the map. I need to send a string text to be the title of my map, and the coordinates of a CLLocation.
Here is part of the code
MyTableView.m:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
instMapa = [[Mapa alloc] initWithNibName:#"Mapa" bundle:nil];
instMapa.mytext = #"pass text to be the title";
[self.navigationController pushViewController:instMapa animated:YES];
}
Mapa.h
#import <UIKit/UIKit.h>
#import <MapKit/MapKit.h>
#import <MapKit/MKAnnotation.h>
#class MapViewAnnotation;
#interface Mapa : UIViewController <MKMapViewDelegate> {
IBOutlet MKMapView *mapView;
NSString *stringTitle;
NSString *mytext;
MapViewAnnotation *newAnnotation;
}
#property (nonatomic, retain) IBOutlet MKMapView *mapView;
#property (nonatomic, retain) NSString *stringTitle;
#property (nonatomic, retain) NSString *mytext;
#property (nonatomic, retain) MapViewAnnotation *newAnnotation;
#end
Mapa.m
#import "Mapa.h"
#import "MapViewAnnotation.h"
#implementation Mapa
#synthesize mapView;
#synthesize stringTitle;
#synthesize mytext;
#synthesize newAnnotation;
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
CLLocationCoordinate2D location;
location.latitude = (double) 51.501468;
location.longitude = (double) -0.141596;
// Add the annotation to our map view
newAnnotation = [[MapViewAnnotation alloc] initWithTitle:mytext andCoordinate:location];
[self.mapView addAnnotation:newAnnotation];
}
// When a map annotation point is added, zoom to it (1500 range)
- (void)mapView:(MKMapView *)mv didAddAnnotationViews:(NSArray *)views
{
MKAnnotationView *annotationView = [views objectAtIndex:0];
id <MKAnnotation> mp = [annotationView annotation];
MKCoordinateRegion region = MKCoordinateRegionMakeWithDistance([mp coordinate], 1500, 1500);
[mv setRegion:region animated:YES];
[mv selectAnnotation:mp animated:YES];
}
// Received memory warning
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
}
// If the view unloads, release the map view
- (void)viewDidUnload {
}
- (void)dealloc {
[newAnnotation release];
[mytext release];
[stringTitle release];
[mapView release];
[super dealloc];
}
#end
MapViewAnnotation.h
#import <Foundation/Foundation.h>
#import <MapKit/MapKit.h>
#interface MapViewAnnotation : NSObject <MKAnnotation> {
NSString *title;
CLLocationCoordinate2D coordinate;
}
#property (nonatomic, copy) NSString *title;
#property (nonatomic, readonly) CLLocationCoordinate2D coordinate;
- (id)initWithTitle:(NSString *)ttl andCoordinate:(CLLocationCoordinate2D)c2d;
#end
MapViewAnnotation.m
#implementation MapViewAnnotation
#synthesize title, coordinate;
- (id)initWithTitle:(NSString *)ttl andCoordinate:(CLLocationCoordinate2D)c2d {
[super init];
title = ttl;
coordinate = c2d;
return self;
}
- (void)dealloc {
[title release];
[super dealloc];
}
#end
Thanks for the help!
From your question, I understand that; you need to pass the string value of the selected table view cell to your map view.
For that you need to write this code in your didSelectRowAtIndexPath,
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
instMapa.mytext = cell.textLabel.text;

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