I'm preparing for the Azure Machine Learning exam, and here is a question confuses me.
You are designing an Azure Machine Learning workflow. You have a
dataset that contains two million large digital photographs. You plan
to detect the presence of trees in the photographs. You need to ensure
that your model supports the following:
Solution: You create a Machine
Learning experiment that implements the Multiclass Decision Jungle
module. Does this meet the goal?
Solution: You create a Machine Learning experiment that implements the
Multiclass Neural Network module. Does this meet the goal?
The answer for the first question is No while for second is Yes, but I cannot understand why Multiclass Decision Jungle doesn't meet the goal since it is a classifier. Can someone explain to me the reason?
I suppose that this is part of a series of questions that present the same scenario. And there should be definitely some constraints in the scenario.
Moreover if you have a look on the Azure documentation:
However, recent research has shown that deep neural networks (DNN)
with many layers can be very effective in complex tasks such as image
or speech recognition. The successive layers are used to model
increasing levels of semantic depth.
Thus, Azure recommends using Neural Networks for image classification. Remember, that the goal of the exam is to test your capacity to design data science solution using Azure so better to use their official documentation as a reference.
And comparing to the other solutions:
You create an Azure notebook that supports the Microsoft Cognitive
Toolkit.
You create a Machine Learning experiment that implements
the Multiclass Decision Jungle module.
You create an endpoint to the
Computer vision API.
You create a Machine Learning experiment that
implements the Multiclass Neural Network module.
You create an Azure
notebook that supports the Microsoft Cognitive Toolkit.
There are only 2 Azure ML Studio modules, and as the question is about constructing a workflow I guess we can only choose between them. (CNTK is actually the best solution as it allows constructing a deep neural network with ReLU whereas AML Studio doesn't, and API call is not about data science at all).
Finally, I do agree with the other contributors that the question is absurd. Hope this helps.
This question is indeed part of a series of questions that present the same scenario with multiple options. Both of the solutions approach the problem as a multi-class classification problem, which is correct. However, the key element here is dimensionality.
Your inputs (images) are highly dimensional which requires a deep learning approach in order to be effective. A decision jungle won't be able to learn effectively in such a high dimensional feature space, where a NN has higher chances to do so.
I hope it helps.
Are there any known approaches of making a machine learn calculus?
I've learnt that it is quite simple to teach calculating derivatives because it is possible to implement an algorithm.
Meanwhile, an implementation of integration is possible but is rarely or never fully implemented due to the algorithmic complexity.
I am curious whether there are any academic successes in the field of using machine learning science to evaluate and calculate integrals.
Edit
I am interested in teaching a computer to integrate using neural networks or similar methods.
My personal opinion it is not possible to feed into NN enough rules for integrating. Why? Because NN are good for linear regression ( AKA approximation ) or logical regression ( AKA classification ). Integration is neither of them. It is calculation task according to some strict algorithms. So from this prospective it's good idea to use some mathematical ways to integrate.
Update on 2020-10-23
Right now I'm in position of being ashamed by new developments according to news. Facebook recently announced that they developed some kind of AI, which is good in solving integrations.
There quite a few number of maths software that will compute derivatives and integral calculus for you. Some of the popular software include MATLAB, Maple, Mathematica, etc. These software will help you learn quite easily.
As for you making a machine learn calculus ...
You can read up on the following on wikipedia or other books,
Newton's Method - Solve the roots of a function numerically
Monte Carlo Integration - uses RNG to compute numeric integration
Runge Kutta Method - Solves ODE's iteratively
There are many more. These are just the ones I was taught in undergraduate school. They are also fairly simple to understand, depending on your level of academia. But in general, people have been try to numerically compute solutions to models since Newton. Computers have just made everything a lot easier.
I am working on testing several Machine Learning algorithm implementations, checking whether they can work as efficient as described in the papers and making sure they could offer a great power to our statistic NLP (Natural Language Processing) platform.
Could u guys show me some methods for testing an algorithm implementation?
1)What aspects?
2)How?
3)Do I have to follow some basic steps?
4)Do I have to consider diversity specific situations when using different programming languages?
5)Do I have to understand the algorithm? I mean, does it offer any help if I really know what the algorithm is and how it works?
Basically, we r using C or C++ to implement the algorithm and our working env is Linux/Unix. Our testing methods only focus on black box testing and testing input/output of functions. I am eager to improve them but I dont have any better idea now...
Great Thx!! LOL
For many machine learning and statistical classification tasks, the standard metric for measuring quality is Precision and Recall. Most published algorithms will make some kind of claim about these metrics, or you could implement them and run these tests yourself. This should provide a good indicative measure of the quality you can expect.
When you talk about efficiency of an algorithm, this is usually some statement about the time or space performance of an algorithm in terms of the size or complexity of its input (often expressed in Big O notation). Most published algorithms will report an upper bound on the time and space characteristics of the algorithm. You can use that as a comparative indicator, although you need to know a little bit about computational complexity in order to make sure you're not fooling yourself. You could also possibly derive this information from manual inspection of program code, but it's probably not necessary, because this information is almost always published along with the algorithm.
Finally, understanding the algorithm is always a good idea. It makes it easier to know what you need to do as a user of that algorithm to ensure you're getting the best possible results (and indeed to know whether the results you are getting are sensible or not), and it will allow you to apply quality measures such as those I suggested in the first paragraph of this answer.
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What is machine learning ?
What does machine learning code do ?
When we say that the machine learns, does it modify the code of itself or it modifies history (database) which will contain the experience of code for given set of inputs?
What is a machine learning ?
Essentially, it is a method of teaching computers to make and improve predictions or behaviors based on some data. What is this "data"? Well, that depends entirely on the problem. It could be readings from a robot's sensors as it learns to walk, or the correct output of a program for certain input.
Another way to think about machine learning is that it is "pattern recognition" - the act of teaching a program to react to or recognize patterns.
What does machine learning code do ?
Depends on the type of machine learning you're talking about. Machine learning is a huge field, with hundreds of different algorithms for solving myriad different problems - see Wikipedia for more information; specifically, look under Algorithm Types.
When we say machine learns, does it modify the code of itself or it modifies history (Data Base) which will contain the experience of code for given set of inputs ?
Once again, it depends.
One example of code actually being modified is Genetic Programming, where you essentially evolve a program to complete a task (of course, the program doesn't modify itself - but it does modify another computer program).
Neural networks, on the other hand, modify their parameters automatically in response to prepared stimuli and expected response. This allows them to produce many behaviors (theoretically, they can produce any behavior because they can approximate any function to an arbitrary precision, given enough time).
I should note that your use of the term "database" implies that machine learning algorithms work by "remembering" information, events, or experiences. This is not necessarily (or even often!) the case.
Neural networks, which I already mentioned, only keep the current "state" of the approximation, which is updated as learning occurs. Rather than remembering what happened and how to react to it, neural networks build a sort of "model" of their "world." The model tells them how to react to certain inputs, even if the inputs are something that it has never seen before.
This last ability - the ability to react to inputs that have never been seen before - is one of the core tenets of many machine learning algorithms. Imagine trying to teach a computer driver to navigate highways in traffic. Using your "database" metaphor, you would have to teach the computer exactly what to do in millions of possible situations. An effective machine learning algorithm would (hopefully!) be able to learn similarities between different states and react to them similarly.
The similarities between states can be anything - even things we might think of as "mundane" can really trip up a computer! For example, let's say that the computer driver learned that when a car in front of it slowed down, it had to slow down to. For a human, replacing the car with a motorcycle doesn't change anything - we recognize that the motorcycle is also a vehicle. For a machine learning algorithm, this can actually be surprisingly difficult! A database would have to store information separately about the case where a car is in front and where a motorcycle is in front. A machine learning algorithm, on the other hand, would "learn" from the car example and be able to generalize to the motorcycle example automatically.
Machine learning is a field of computer science, probability theory, and optimization theory which allows complex tasks to be solved for which a logical/procedural approach would not be possible or feasible.
There are several different categories of machine learning, including (but not limited to):
Supervised learning
Reinforcement learning
Supervised Learning
In supervised learning, you have some really complex function (mapping) from inputs to outputs, you have lots of examples of input/output pairs, but you don't know what that complicated function is. A supervised learning algorithm makes it possible, given a large data set of input/output pairs, to predict the output value for some new input value that you may not have seen before. The basic method is that you break the data set down into a training set and a test set. You have some model with an associated error function which you try to minimize over the training set, and then you make sure that your solution works on the test set. Once you have repeated this with different machine learning algorithms and/or parameters until the model performs reasonably well on the test set, then you can attempt to use the result on new inputs. Note that in this case, the program does not change, only the model (data) is changed. Although one could, theoretically, output a different program, but that is not done in practice, as far as I am aware. An example of supervised learning would be the digit recognition system used by the post office, where it maps the pixels to labels in the set 0...9, using a large set of pictures of digits that were labeled by hand as being in 0...9.
Reinforcement Learning
In reinforcement learning, the program is responsible for making decisions, and it periodically receives some sort of award/utility for its actions. However, unlike in the supervised learning case, the results are not immediate; the algorithm could prescribe a large sequence of actions and only receive feedback at the very end. In reinforcement learning, the goal is to build up a good model such that the algorithm will generate the sequence of decisions that lead to the highest long term utility/reward. A good example of reinforcement learning is teaching a robot how to navigate by giving a negative penalty whenever its bump sensor detects that it has bumped into an object. If coded correctly, it is possible for the robot to eventually correlate its range finder sensor data with its bumper sensor data and the directions that sends to the wheels, and ultimately choose a form of navigation that results in it not bumping into objects.
More Info
If you are interested in learning more, I strongly recommend that you read Pattern Recognition and Machine Learning by Christopher M. Bishop or take a machine learning course. You may also be interested in reading, for free, the lecture notes from CIS 520: Machine Learning at Penn.
Machine learning is a scientific discipline that is concerned with the design and development of algorithms that allow computers to evolve behaviors based on empirical data, such as from sensor data or databases. Read more on Wikipedia
Machine learning code records "facts" or approximations in some sort of storage, and with the algorithms calculates different probabilities.
The code itself will not be modified when a machine learns, only the database of what "it knows".
Machine learning is a methodology to create a model based on sample data and use the model to make a prediction or strategy. It belongs to artificial intelligence.
Machine learning is simply a generic term to define a variety of learning algorithms that produce a quasi learning from examples (unlabeled/labeled). The actual accuracy/error is entirely determined by the quality of training/test data you provide to your learning algorithm. This can be measured using a convergence rate. The reason you provide examples is because you want the learning algorithm of your choice to be able to informatively by guidance make generalization. The algorithms can be classed into two main areas supervised learning(classification) and unsupervised learning(clustering) techniques. It is extremely important that you make an informed decision on how you plan on separating your training and test data sets as well as the quality that you provide to your learning algorithm. When you providing data sets you want to also be aware of things like over fitting and maintaining a sense of healthy bias in your examples. The algorithm then basically learns wrote to wrote on the basis of generalization it achieves from the data you have provided to it both for training and then for testing in process you try to get your learning algorithm to produce new examples on basis of your targeted training. In clustering there is very little informative guidance the algorithm basically tries to produce through measures of patterns between data to build related sets of clusters e.g kmeans/knearest neighbor.
some good books:
Introduction to ML (Nilsson/Stanford),
Gaussian Process for ML,
Introduction to ML (Alpaydin),
Information Theory Inference and Learning Algorithms (very useful book),
Machine Learning (Mitchell),
Pattern Recognition and Machine Learning (standard ML course book at Edinburgh and various Unis but relatively a heavy reading with math),
Data Mining and Practical Machine Learning with Weka (work through the theory using weka and practice in Java)
Reinforcement Learning there is a free book online you can read:
http://www.cs.ualberta.ca/~sutton/book/ebook/the-book.html
IR, IE, Recommenders, and Text/Data/Web Mining in general use alot of Machine Learning principles. You can even apply Metaheuristic/Global Optimization Techniques here to further automate your learning processes. e.g apply an evolutionary technique like GA (genetic algorithm) to optimize your neural network based approach (which may use some learning algorithm). You can approach it purely in form of a probablistic machine learning approach for example bayesian learning. Most of these algorithms all have a very heavy use of statistics. Concepts of convergence and generalization are important to many of these learning algorithms.
Machine learning is the study in computing science of making algorithms that are able to classify information they haven't seen before, by learning patterns from training on similar information. There are all sorts of kinds of "learners" in this sense. Neural networks, Bayesian networks, decision trees, k-clustering algorithms, hidden markov models and support vector machines are examples.
Based on the learner, they each learn in different ways. Some learners produce human-understandable frameworks (e.g. decision trees), and some are generally inscrutable (e.g. neural networks).
Learners are all essentially data-driven, meaning they save their state as data to be reused later. They aren't self-modifying as such, at least in general.
I think one of the coolest definitions of machine learning that I've read is from this book by Tom Mitchell. Easy to remember and intuitive.
A computer program is said to learn from experience E with respect to some class of tasks T and performance measure P, if its performance at tasks in T, as measured by P, improves with experience E
Shamelessly ripped from Wikipedia: Machine learning is a scientific discipline that is concerned with the design and development of algorithms that allow computers to evolve behaviors based on empirical data, such as from sensor data or databases.
Quite simply, machine learning code accomplishes a machine learning task. That can be a number of things from interpreting sensor data to a genetic algorithm.
I would say it depends. No, modifying code is not normal, but is not outside the realm of possibility. I would also not say that machine learning always modifies a history. Sometimes we have no history to build off of. Sometime we simply want to react to the environment, but not actually learn from our past experiences.
Basically, machine learning is a very wide-open discipline that contains many methods and algorithms that make it impossible for there to be 1 answer to your 3rd question.
Machine learning is a term that is taken from the real world of a person, and applied on something that can't actually learn - a machine.
To add to the other answers - machine learning will not (usually) change the code, but it might change it's execution path and decision based on previous data or new gathered data and hence the "learning" effect.
there are many ways to "teach" a machine - you give weights to many parameter of an algorithm, and then have the machine solve it for many cases, each time you give her a feedback about the answer and the machine adjusts the weights according to how close the machine answer was to your answer or according to the score you gave it's answer, or according to some results test algorithm.
This is one way of learning and there are many more...
This question does not have a single "right" answer.
I'm interested in running Map Reduce algorithms, on a cluster, on Terabytes of data.
I want to learn more about the running time of said algorithms.
What books should I read?
I'm not interested in setting up Map Reduce clusters, or running standard algorithms. I want rigorous theoretical treatments or running time.
EDIT: The issue is not that map reduce changes running time. The issue is -- most algorithms do not distribute well to map reduce frameworks. I'm interested in algorithms that run on the map reduce framework.
Technically, there's no real different in the runtime analysis of MapReduce in comparison to "standard" algorithms - MapReduce is still an algorithm just like any other (or specifically, a class of algorithms that occur in multiple steps, with a certain interaction between those steps).
The runtime of a MapReduce job is still going to scale how normal algorithmic analysis would predict, when you factor in division of tasks across multiple machines and then find the maximum individual machine time required for each step.
That is, if you have a task which requires M map operations, and R reduce operations, running on N machines, and you expect that the average map operation will take m time and the average reduce operation r time, then you'll have an expected runtime of ceil(M/N)*m + ceil(R/N)*r time to complete all of the tasks in question.
Prediction of the values for M,R,m, and r are all something that can be accomplished with normal analysis of whatever algorithm you're plugging into MapReduce.
There are only two books that i know of that are published, but there are more in the works:
Pro hadoop and Hadoop: The Definitive Guide
Of these, Pro Hadoop is more of a beginners book, whilst The Definitive Guide is for those that know what Hadoop actually is.
I own The Definitive Guide and think its an excellent book. It provides good technical details on how the HDFS works, as well as covering a range of related topics such as MapReduce, Pig, Hive, HBase etc. It should also be noted that this book was written by Tom White who has been involved with the development of Hadoop for a good while, and now works at cloudera.
As far as the analysis of algorithms goes on Hadoop you could take a look at the TeraByte sort benchmarks. Yahoo have done a write up of how Hadoop performs for this particular benchmark: TeraByte Sort on Apache Hadoop. This paper was written in 2008.
More details about the 2009 results can be found here.
There is a great book about Data Mining algorithms applied to the MapReduce model.
It was written by two Stanford Professors and it if available for free:
http://infolab.stanford.edu/~ullman/mmds.html