I've run into the same problem as found in this question. However, I have a follow-up question. I seem to be in the same situation as the original asker: I have a plist with a hierarchy of dictionaries that define a configuration screen. These are not mutable and will stay the same throughout the application. Since the original discussion seems to focus on problems arising from mutating the dictionary, I must ask for comfirmation: is the order of a dictionary guaranteed the same as they are in the plist, i.e. as it is read (with initWithContentsOfFile)? Can I use allKeys on it in this case to get a correct-order array of keys if the dictionary never changes?
No, the keys are not likely to appear in the same order as your plist file. I can't look under the hood, but I would guess that the keys are ordered in whatever way that provides an efficient look-up. The documentation for allKeys says that the order of the elements in the array is not defined.
If you need an NSDictionary that maintains order, take a look at CHDataStructure's CHOrderedDictionary, which does exactly that. I use it all the time.
I would not assume that the keys will be in any kind of order because allKeys does not guarantee order.
Internally, NSDictionary uses a hash table.
From allKeys description:
The order of the elements in the array
is not defined.
If you want to display values in some order then get the keys, sort the keys array and then get the value for each key.
Nothing at all is guaranteed about order. It’s not even guaranteed that iterating over a dictionary twice will give you the keys in the same order.
Related
To use uisearchdisplaycontroller to specify a search on specific array fields, I found that the syntax caters only to key-value (dictionary?) data. Now, when I need to sort an array, I see again that the methods cater to key references, not mere array indexing. (I've built complex data with keyless arrays, not dictionaries.) Do I understand correctly that I should default to using dictionaries everywhere? Is there any situation to use plain arrays?
I see now the Key-Value Coding Guide (document 1812 of 3894)... should get to it any minute now.
It is NOT mandatory but it will be much comfortable when using NSDictionary.
Also, with the plain array, you can sort it as well without using "%K" at predicate format or using block comparator
I'm making a plist to hold genre synonyms. The list of synonyms for a given genre doesn't have any inherent order to it.
Should I use an array (which implies an order that doesn't exist) or a dictionary (which implies there's a corresponding value for each key, which doesn't exist).
Simply put--to store an unordered set in a plist, how should I represent it and why?
(To clarify: If there were a Set data structure in the plist editor, I would use that, but I only have Array and Dictionary to choose from.)
More details: I'm going to be looking up by the primary representation of the genre, thus the outer data structure in the plist has to be a dictionary.
But then for the synonyms, the only operation necessary is to enumerate them using a block.
So either an array or a dictionary will do. However, I'm concerned that using an array will imply an order that doesn't have any semantic meaning. On the other hand, is it a common occurrence to have dictionaries in plists that don't have a corresponding value?
Editing again to respond to Josh's comments:
I like your idea of converting into an NSSet after reading in the plist. However, I could still do that with a dictionary, right? So not sure why an array is the obvious choice.
If someone else edits the plist, they might think there's a meaning to the order, when in reality, the ordering is arbitrary.
Surprised no-one has defended using a dictionary instead of an array. Is there a reason a dictionary shouldn't be used in a plist for this purpose?
If you don't care about order, then the arbitrary order you get from building an array is equivalent to the arbitrary order you'd get by using a set. You can also very easily convert an array in a plist to an NSSet after reading it back: +[NSSet setWithArray:]
So use an array.
I would just use an array, since you say there's no corresponding key for a dictionary entry.
At the same time, if you're typing in a large number of entries into plist files (www), your fingers may get tired from dealing with the raw XML or plist editor stuff. You might want to consider a different way to save your synonyms?
Use an NSArray if lookup by item is not needed. If lookup is needed use an NSDictionary.
Assuming I have a hash value of some NSObject during runtime.
Is there a way to find a pointer to that object using just hash value?
I don't want to store pointers to objects and their hashes as keys. I imagine that iOS already doas that.
There is no way, not even an unreliable way, to do this.
Many objects have hashes in ways that makes it impossible to reference it. You will have duplicates because of this. One example, as #Martin said, is NSArrays. NSArrays' hashes are just the number of elements in the array.
I'm facing a case in my application where I need a bidirectional dictionary data structure, that means a kind of NSDictionary where your can retrieve a key with a value and a value with a key (all values and keys are unique).
Is there such a kind of data structure in C / ObjectiveC ?
You can do it with a NSDictionary:
allKeysForObject: Returns a new array containing the keys
corresponding to all occurrences of a given object in the dictionary.
(NSArray *)allKeysForObject:(id)anObject Parameters anObject The value to look for in the dictionary. Return Value A new array
containing the keys corresponding to all occurrences of anObject in
the dictionary. If no object matching anObject is found, returns an
empty array.
Discussion Each object in the dictionary is sent an isEqual: message
to determine if it’s equal to anObject.
And:
objectForKey: Returns the value associated with a given key.
(id)objectForKey:(id)aKey Parameters aKey The key for which to return the corresponding value. Return Value The value associated with
aKey, or nil if no value is associated with aKey.
Literally, the answer is No.
As a workaround you may create a helper class which manages two dictionaries.
Another approach is to create a thin wrapper around C++ container which implement this: boost's Bimap.
When using ARC and Objective-C objects as values or keys in C++ containers, they will handle NSObjects quite nicely. That is, they take care of memory management as you would expect - and you even get "exception safety" for free. Additionally, C++ standard containers are also a tad faster, use less memory, and provide more options to optimize (e.g. custom allocators).
This question already has answers here:
What's the difference between a dictionary and an array?
(6 answers)
Closed 10 years ago.
I'm in a dilemma in terms of which of the two I should use. I will be retrieving a group of data via a restful API (returns json) and I'm not sure how I should store them before I display it on my UI View Table.
eg.
{"Events":[{"Id":5,"Name":"Event 1 2013"},{"Id":6,"Name":"Event 2 2013"}]}
I've been reading tutorials and some would use NSMutableArrays while some would use NSMutableDictionary.
How should I go about it?
BTW: I'm displaying the data on UI View table that will redirect the user to another page when tapped and if they decide to go back will have to show the previous view without reloading (uses UinavigationController)
Thanks!
EDIT:
Also, just to give you an idea on what I'm trying to do. I'm trying to follow this tutorial on splitting the data I get into section headers. On this tutorial it's using NSDictionary.
http://www.icodeblog.com/2010/12/10/implementing-uitableview-sections-from-an-nsarray-of-nsdictionary-objects/
If I use NSArray, would that affect the performance?
In NSArray - every item in the collection has an integer index, so there is an explicit order to the items. When you're retrieving/replacing/removing the stored object from the NSARRY,you need to specify the corresponding object index of that stored object.
NSDictionary - derived from the word called entry. Each entry consists of one object that represents the key and a second object that is that key’s value. Within a dictionary, the keys are unique. That is, no two keys in a single dictionary are equal (as determined by isEqual:).When you're retrieving the object from the dictionary you need to specify the key value for the objectForKey
Whenever if you're parsing the plist then NSDictionary would be ideal.You can refer apple's document here for more explanation about NSDictionary.Happy coding :)
The lookup times on NSDictionaries are faster than on NSArrays. That's one of the main advantages. Here's a link to the Apple documentation.
Generally, if you need to access data in an indexed fashion (like you need to for rows in a table) then you should use an array because you can access any specific index using indexOfObject:
Now, if you have a lot of information for each row then you should have an array of either custom objects or an array of dictionaries.
Dictionary are always faster than Arrays. Dictionary maps keys to objects, just like a hash table. It's an associative array.
For searching some value you need to iterate for arrays, in dictionary you retrieve it by key.
If you want the collection to be in some sorted order or arrival order then Array is the proper type for you.
Dictionary lacks when you end up getting two same keys.
And I feel good to use arrays for tableViews as I can directly associate row to index.