Integrate Amazon Payments on iOS (Swift or Objective-C) - ios

We are making an app that can sell event tickets from an iOS app. Right now I have implemented Paypal and Stripe payments on my app to charge the customer.
I was asked to integrate Amazon payments on our "NATIVE iOS" app to charge the user of purchased event tickets. I found the integration instructions on the Amazon Payment site but it seems to be compatible for websites only. See https://payments.amazon.com/developer
This was written on their home page:
"Login and Pay with Amazon is the fast, easy and secure way to pay on desktop, tablet and mobile." - https://payments.amazon.com/home
Can you show me how to do it on Swift or Objective-C?
Note: This is about charging the client for payment of a product and not integrating the normal Amazon login or Amazon web services which I think is a different thing from "Amazon Payments" which should be similar to Stripe and Paypal.

From: https://payments.amazon.com/documentation/lpwa/201749840#201749840
Note: The Amazon Payments service has been designed and developed for use within a web browser only. Our Service cannot be used within a native application (including, without limitation, iOS, Android, RIM and Windows operating systems). Amazon Payments reserves the right to suspend the Payment Account of any user of our services that has implemented our Service within a native application.

Check out this resource I found some time back:
http://www.chupamobile.com/resources/amazon-mobile-payment
However, I am not one hundred percent sure you can actually integrate Amazon Payments into the iOS app natively, as there isn't an official SDK or API that you can use for Android or iOS. However what you could try to do is integrate their C# SDK into your project and then access it through your app.
Hope that helps.

Related

Is there a server-less option for capturing ApplePay payments?

I successfully setup ApplePay in my iOS application but I could not connect to a payment provider (like Stripe) because they all require a server of some kind to process the payments. My app runs completely server-less via the Firebase Firestore and Google storage back-end services.
Question - is there a payment provider that connects with ApplePay without the need for a server?
I've setup PayPal and they offer a completely server-less option, I assume there has to be at least one provider doing this?
I don't have the expertise or money to create & run the server in question.
You will need a server to integrate Apple Pay directly into your iOS app. That said, a workaround would be to use a no-code solution like Payment Links within a WebView. That said, this will not scale particularly well and you will have a hard time handling fulfillment without a server and Webhooks.

Using MS graph API in production environment

I am integrating Onenote with my application. I am using MS Graph API's for getting data from Onenote. To consume the api's I am generating the token as mentioned at link get auth tokens.
I am registering my application at MS application registration portal. Do we need to purchase any kind of paid license to use services provided by MS graph API's.
The app registration process seems simple and doesn't differentiate between applications that can be used in production/test environment.
The app registration process seems simple and doesn't differentiate
between applications that can be used in production/test environment.
Apps registered in the app registration portal can be used for production or test environments. There isn't any switch that needs to be set when you're ready to ship. Congrats on shipping your app to production!
Do we need to purchase any kind of paid license to use services
provided by MS graph API's.
We don't charge for access to the API. Some of the services exposed in Graph via APIs require licenses like Intune. It sounds like you're using OneNote so as long as users of your app are already using OneNote you're fine to access their notes via our API. Just be sure not to DDOS us :)
If you can share, our community would love to hear about your app!

Stripe Connect payment in iOS

We want to integrate Stripe Connect with iOS application to transfer amount from one person to person.
Let's say, I want to transfer $100 to my sister's account using Stripe Connect Standalone/Managed Account. And we also want to take business commission from sender which includes stripe commission also.
We have gone through Sharing Customers also but won't be able to find any solution for Stripe Connect with iOS SDK.
We have also checked iOS SDK.
Can anyone please guide us how to integrate Stripe Connect with iOS mobile app in above scenario?
How can we transfer payment to end customer?
Do we need to integrate through iOS SDK or web page?
Stripe's iOS and Android SDKs serve the same purpose in a mobile application as Checkout or Stripe.js do in a web application: they take payment information and produce a token in return.
Once the token has been created, it must then be sent to a backend server where it can be used in API requests sent with the secret key. You can't create charges or transfers directly from your mobile app -- that must be handled by an external server.
(Also, please note that there might be compliance issues with what you're trying to do. I recommend you reach out to Stripe's support to explain your usecase and make sure it's something that Stripe can support.)
You can easily integrate Stripe Connect with your iOS app check the following link
https://github.com/gurunglaxman0/StripeConnect-iOS
Once you connect your stripe user id with server you can create charges and application fee using Stripe Api's from backend

Facebook/Google usage requirements in iOS app to get Apple's approval?

I have developed an iOS app that uses Amazon AWS services. To Authenticate users through Amazon Cognito I am using Facebook and Google login as external identity providers. Apple just rejected my application because I'm using Facebook and Google just for login purposes and am not making extensive use of their features.
My employer wants to setup a Facebook/Google+ page for the application where the app will post on behalf of the app users. Does anyone know if this use-case would be good enough for Apple to approve the app? I would also want to know what the minimum requirements of using features are that would be acceptable for Apple. Thanks!

PayPal iOS SDK - Payment not available for apps with a Mobile SDK type of integration

I'm making and iPad app which uses the PayPal iOS SDK for payments. The problem is that I cannot Log in to PayPal from the app. I can only pay by credit card.
When you create an application on the PayPal developer page there is this message:
Important: Currently, Log in with PayPal is not available for apps with a Mobile SDK type of integration.
So my question are:
1.When will it be available?
2.If I publish my app now will it work when it will be available or I will need to update?
3.Why there is login button? It confuses the user. They have a button for login but they can only pay by credit card.
You can see the screen by clicking this link.
Thank you.
Josh from PayPal here. My apologies -- I think the messaging here could be improved.
Log In with PayPal is an oauth2 identity service, which you could use (say) to let users log in to your app using their PayPal account instead of having to create an account with your service.
The log in button you see in the PayPal Mobile SDKs, in contrast, is intended to let folks pay using their PayPal wallet, which does require that they log in. This does work, now, with a "Mobile SDK type of integration".
Hope that clears things up a bit.

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