I just installed iOS 8.3 on my iPhone 4s for testing my program. The swipe doesn't work on swift keyboard even turning on full access in the settings. Does we have to enable something from UITextfield to enable swipe for a specific input type.
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I'm trying to test the layout of an app and I want to change the keyboard settings in the iPad simulator so the keyboard splits. However, I don't see the option to change it anywhere in the keyboard settings.
Is this disabled in the simulator or is there another way to change the keyboard to split? I'm testing on an iPad Pro on iOS 11.3
Apple has decided (for whatever reason) that you can't split the keyboard on iPad Pro (unless you are using the Zoomed display mode). Switch to a smaller iPad simulator to get the split keyboard functionality.
I'm using storyboards in this project. I have been searching for the culprit of this layout bug (see photo) and wasn't able to find one. Here are some more detailed information.
When debugging the app using my iPhone 7plus iOS 11, I'm using the Xcode 9.0 Beta 2.
iOS version of the iPhone 7plus is iOS 11 Beta 9. As of writing, I'm installing the Beta 10 of the iOS 11.
I have a side menu library that has a layout bug in my iPhone 7plus (same OS version) too! But when the app is downloaded from the TestFlight or App Store, that layout bug never appears, but in this particular case, the view stays under the tabBar.
Layout is perfect in my two devices below iOS 11. It is perfect too in iPhone 7plus simulator WITH iOS 10. As of writing, I'm building the project to iPhone 7plus simulator WITH iOS 11.
I have tried toggling everything in the Interface Builder like under opaque bars, etc...
I did add some different colors to some of my views in the storyboard for easier debugging of views using Xcode. And indeed that in iOS 11, the view goes underneath the tabBar while in iOS 10, it does not.
What could be the issue here?
UPDATE:
Think of the view in the photo as a plain UIView. No scrollView, no tableView. Just a UIView, nothing special, not scrollable.
Xcode 9.0 Beta 2's iPhone7plus simulator has a perfect layout.
I have updated my iPhone7plus phone to iOS 11 Beta 10, and layout is still the same.
In my application there is no predictive keyboard showing in simulator.
From setting, It's already ON for predictive keyboard option.
For this same application and same screen, there is predictive keyboard showing on iPhone 6+ device.
Not sure why not there in simulator
If needed below info which i am using:
Xcode 6.0.1
iOS 8.0
iPhone 6+ simulator
OSX 10.10 Yosemite
If these helps to make any setting change.
I have also found one link to make it on, But not working on my case.
As per this link I have attached my screen show of simulator.
Thanks for the help!
You will have to set the autocorrection attribute of your text field to be UITextAutocorrectionTypeDefault or UITextAutocorrectionTypeYes to see the predictive feature
I am currently working on a keyboard extension for iOS 8. Until recently, I was testing the extension exclusively on the iPhone 5 simulator. Upon switching the simulator to the iPhone 6(both simulator and physical phone), 6 Plus, and 4s and clicking on a text field, the keyboard doesn't appear at all. No error is shown either. Thinking that this was a bug in my program, I tested a new program that just had the default code, and the same thing happened. I am using the latest OS X, Xcode, and IOS Simulators.
There is a known issue with 8.1 that causes keyboards to not display in simulator.
Keyboards Known Issue
Additional Keyboards, including 3rd party keyboards, may not appear in
Safari, Maps or 3rd party apps on the Simulator.
Workaround: Keyboards should be testable in Calendar, Spotlight,
Contacts, and Photos.
I interpret this to mean your enclosing app won't work either. My keyboard won't display in Safari or Maps, but works fine in Photos search bar.
You have to clean the project EVERYTIME you change something in the code of an application linked to an App Extension on Xcode 6.1 (Acknowledged bug in Xcode 6.1 release notes)
I have added the keyboard extension target to my iOS 8 app but the buttons are not appearing on my iPhone 5s. I have run the app and keyboard on the simulator and an iPod touch (all running iOS 8) and they work. It is only the phone that does not. I am using Xcode 6 beta and writing in Swift.
It is only the code that is automatically generated when adding the extension.
Any ideas?
Thanks.
Try updating to Xcode 6.0.1 Not the beta. Got released a few days ago from the app store.
Close all text editing apps before checking keyboard extension on device.