iOS8 navigationBar top right corner of the black [duplicate] - ios

I am getting a really strange animation behaviour when pushing another view controller that has the bottom bar hidden with hidesBottomBarWhenPushed. The first thread I found was that: Strange animation on iOS 7 when using hidesBottomBarWhenPushed in app built targeting <= iOS 6 but as my application is only build and run on iOS7 it is not the case for my problem.
Please see the following video that shows the problem (look in the top right corner):
https://dl.dropboxusercontent.com/u/66066789/ios7.mov
This strange animation shadow only occurs when hidesBottomBarWhenPushed is true.
How can I fix that?

Solved my problem:
self.tabBarController.tabBar.hidden=YES;
In the second view controller is the way to go.

Leo Natan is correct. The reason for this blur effect is because the entire Tab Bar Controller is being animated underneath the navigation controller, and behind that view is a black UIWindow by default. I changed the UIWindow background color to white and that fixed the issue.
hidesBottomBarWhenPushed seems to work great with UITabBars (iOS 7/8).

Turn off the Translucent property of Navigation Bar in Storyboard.

In My Case, I had TabBarViewController with UINavigationController in each tabs & faced similar issue. I used,
nextScreen.hidesBottomBarWhenPushed = true
pushViewToCentralNavigationController(nextScreen)
It works fine when nextScreen is UITableViewController subclass & applied auto layout. But, It does not work fine when nextScreen is UIViewController. I found it depends on nextScreen auto layout constraints.
So I just updated my currentScreen with this code -
override func viewWillDisappear(animated: Bool) {
super.viewWillDisappear(animated)
self.tabBarController?.tabBar.hidden = true
}
For more details - https://stackoverflow.com/a/39145355/2564720

An elegant way of doing this, while keeping transparency, is to add this to the root UIViewController:
- (void)viewWillAppear:(BOOL)animated {
[UIView animateWithDuration:0.35f animations:^{
self.tabBarController.tabBar.alpha = 1.0f;
}];
}
- (void)viewWillDisappear:(BOOL)animated {
[UIView animateWithDuration:0.35f animations:^{
self.tabBarController.tabBar.alpha = 0.0f;
}];
}
This way you'll get a nice fade-in/fade-out animation of the tab bar.

What if in the second view controller in viewWillAppear you put
[self.navigationController setToolbarHidden:YES animated:NO];

Related

iOS 10 Beta makes navigation bar buttons and title disappear on pushViewController

EDIT: Please watch the video of my issue here:
https://www.dropbox.com/sh/lzgs9mahx5mea13/AADLYfLQix7MDleDN1ER81qVa?dl=0
I have had an app live in app store which works perfectly fine on iOS 9.
However on iOS 10 (tested on device iPhone 6s with latest beta), when the cell on the master view controller is selected and the detail view is "pushed", my navigation bar's title and navigation bar buttons disappear.
Only the back button is visible.
Even if I pop back to the master by clicking back button or swiping back, they don't come back. After popping back, even the "master's" title and bar buttons are gone. I have no clue how to troubleshoot this as there are no errors.
IN my code, I am not hiding the navigation bar anywhere nor doing anything fancy with the navigation controller.
Screenshots from view hierarchy insprector:
Notice how the title and my right bar buttons on behind a few other views. the back button is at the very front. This shows that the buttons and title are not hidden, they are being covered by 3 extra views: UIVisualEffectView, _UIVisualEffectBackdropView and _UIVIsualEffectFilterView
Also in the video, you will notice that if i do a half swipe back, then cancel the swipe, the bar buttons come back. But the title doesn't.
After returning to the master, notice the master's nav bar stuff is overlaid with 2 other private class views:
I push to detail programmatically:
Relevant code:
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{
[self.tableView deselectRowAtIndexPath:indexPath animated:YES];
PlaylistDetailViewController *pdvc = (PlaylistDetailViewController*)[self.storyboard instantiateViewControllerWithIdentifier:#"PlaylistDetailViewController"];
pdvc.indexPath=indexPath;
[self.navigationController pushViewController:pdvc animated:YES];
}
I ran into this problem too, and all the solutions suggested so far are either:
too complicated
doesn't work
In the end I found out that this was caused because of the updated draw cycle for UINavigationBar in iOS10.
To get around this I had to fix it with:
self.navigationController.navigationBarHidden = YES;
self.navigationController.navigationBarHidden = NO;
It's basically triggering the navigationbar to redraw.
It's still annoying how they can just push out a new version of OS that breaks something this significant.
I ran into this same issue but it was caused from using a custom UINavigationBar that was adding a blur view. It looks like something has changed with iOS10 that when adding a title or buttons to the navigation bar they are being added at a specific index instead of being appended to the subview stack.
I was able to overcome this issue by overriding the method insertSubview:atIndex and making sure the blurView was always inserted at the back of the subview stack.
I was getting the same issue like u facing now. There are some changes i did in my code and its working. In my viewWillAppear write a code of navigation in dispatch_async
dispatch_async(dispatch_get_main_queue(), ^{
//BACK BUTTON CALLING
//NAVIGATION TITLE
});
[super viewWillAppear:animated];
This will help you to set your title and back button with the help of main queue.
actually, i just figured out a minute ago. I am using a custom GKFadeNavigationController from github.com/gklka/GKFadeNavigationController AFter removing it, that fixes the issue.
Same problem applies if you are using the LTNavigationBar library (https://github.com/ltebean/LTNavigationBar)
The workaround for me was to change the code in UINavigationBar+Awesome.m:
Replace
[[self.subviews firstObject] insertSubview:self.overlay atIndex:0];
with
[[self.subviews firstObject] insertSubview:self.overlay atIndex:self.subviews.count -1];
Swift 3.0 workaround for this:
Subclass UINavigationBar and override insertSubview(_ view: UIView, at index: Int)
override func insertSubview(_ view: UIView, at index: Int) {
if let _ = view as? UIVisualEffectView {
super.insertSubview(view, at: 0)
} else {
super.insertSubview(view, at: self.subviews.count - 1)
}
}
I found a solituion for my work. Create a view (viewBackground) with all the images and colors that conform the navigation bar and then y convert it in a image and use it like a background.
UIGraphicsBeginImageContextWithOptions(viewBackground.bounds.size, viewBackground.opaque, 0.0);
[viewBackground.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage * img = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
[[UINavigationBar appearance] setBackgroundImage:img forBarMetrics:UIBarMetricsDefault];
[self.navigationController.navigationBar setBackgroundImage:img forBarMetrics:UIBarMetricsDefault];

Custom animation for UINavigationBar setItems/ pushNavigationItem / popNavigationItem?

I'm using a UINavigationBar in a regular UIViewController (not a UINavigationController) and updating the contents of the navigation bar using setItems:animated, pushNavigationItem:animated and popNavigationItem:animated, with animated set to YES.
Works fine, except that I would like the crossfade animation of the navigation bar, rather than the built-in animation which "pushes" the previous bar to left or right.
So far the only way I can see how to do this would be to manually set the title, left and right contents of the bar, using setLeftBarButtonItems:animated, setRightBarButtonItems:animated and probably a custom view for the title with setTitleView so that I can do the crossfade.
Anybody has a better solutions to my problem?
Just tried this and it worked:
[UIView transitionWithView:self.navBar duration:2.0f options:UIViewAnimationOptionTransitionCrossDissolve animations:^{
myNavigationItem.leftBarButtonItem = newLeftItem;
myNavigationItem.rightBarButtonItem = newRightItem;
myNavigationItem.title = #"My New Title";
} completion:nil];

iOS 7 Status Bar Collides With NavigationBar

I have a view controller in my app that has a navigation bar dragged on it in the storyboard. It was working fine in the iOS 6 but in iOS 7 it look like this:
The status bar and the navigation bar should no collide with each other. I have seen a lot of such questions on the stack overflow but they didn't of much help to me.
Some questions say that i should use this "self.edgesForExtendedLayout = UIRectEdgeNone;" but it didn't work. Some say i should remove the navigation bar and embed it inside the navigation controller that i cannot do due to the way my program is implemented. Some solutions suggests to use the view bounds and all but it didn't work for me as well.
What is the one thing that can help me resolve this issue. Thanks in advance!
UPDATE: I have embedded the view controller inside a uinavigation controller. Removed the navigation bar that was earlier manually added in it. Now it looks ok in the storyboard but when i run it, it shows the following:
It is showing text from another view controller that is currently behind it that is its parent view controller. Means its transparent now. Can anyone point out what i am doing wrong?
The latest version of the iOS has brought many visual changes and from a developer's point of view, the navigation and status bar are two noticeable changes.
The status bar is now transparent and navigation bar behind it shows through. The navigation bar image can even be extended behind the status bar.
First of all, if you are a beginner and have just started iOS development and are confused the way status bar and navigation bar is working, you can simply go through a blog post HERE that i found very useful. It has all the information related to navigation and status bar in iOS 7.
Now coming to the answer of your question. First of all i can see two different problems. One is that your status bar and navigation bar are both kind of colliding with each other as shown by you in the question with an image.
PROBLEM: Well the problem is that your have earlier dragged a navigation bar in your view controller which was working in iOS 6 correctly but with the arrival of iOS 7 SDK, this approach is resulting in status bar and navigation bar overlapping with each other.
SOLUTION to First Problem: You can either use UIBarPositionTopAttached or you can use view bounds and frames, i can also suggest and link you to Apple's documentation and bla bla bla but that would take some time for you to solve the issue.
The best and the most easiest way to solve this issue is to just embed your view controller inside a navigation controller and thats it. You can do it by just selecting the view controller and going to Editor > Embed In > Navigation Controller. (If there is any content on your old navigation bar, you can first drag it down, embed the view controller in navigation controller and then move the bar buttons on the new navigation bar and then delete the old navigation bar)
SOLUTION to Second Problem: This solution is for your specific question that you have mentioned in the update and is not for the general public reading this. As you can see that navigation and status bar is not visible and a transparent area is showing the parent view controller. I am not really use why you are facing this issue but most probably because of some third party library like ECSlidingView or any other is involved. You can select this view controller in your storyboard and set the background color of the view to be the same as your navigation bar. This will stop showing the parent view controller behind and your navigation bar and status bar will start showing. Now you can cover the rest of your view controller with text view or what ever your are using in it.
Hope this helps!
The navigation bar is too close to the status bar because starting in iOS 7, the status bar is more of an overlay over the whole view controller's view. Since your navigation bar is at (0, 0), the status bar will show on top of the navigation bar. To solve this, simply move the navigation bar down (or, as others have said), create a constraint between the navigation bar and the topLayoutGuide.
When you do that, you will see that there is now a 20 point gap between the navigation bar and the top of the screen. That's because you just moved the navigation bar down 20 points. "But UINavigationController can do it right!" Absolutely, and it does so by implementing UIBarPositioningDelegate on your view controller. This is a one-method protocol that should be implemented like this:
- (UIBarPosition)positionForBar:(id<UIBarPositioning>)bar {
return UIBarPositionTopAttached;
}
After adding your view controller as the delegate for the navigation bar, you'll notice the navigation bar is still shifted down 20 points, but its background will extend up underneath the status bar, just like in UINavigationController.
Another thing you're seeing is that the navigation bar is translucent, meaning anything underneath the navigation bar will be visible to some extent. The translucent property on UINavigationBar is set to YES by default on iOS 7. Before iOS 7, the default was NO.
you can simply do this:
1) add a constrain between the Navigation Bar and Top Layout Guide (select navigationBar, hold ctrl key and go to Bottom Layout Guide, unhold ctrl key)
2) select vertical spacing:
3) set constant to 0:
Result:
UPDATE
In your AppDelegate file you can add this:
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool
{
// Prevent Navigationbar to cover the view
UINavigationBar.appearance().translucent = false
}
I suggest you in your viewDidLoad method you try:
self.navigationController.navigationBar.translucent = NO;
(by default it is yes now)
https://developer.apple.com/library/ios/documentation/uikit/reference/UINavigationBar_Class/Reference/UINavigationBar.html#//apple_ref/occ/instp/UINavigationBar/translucent
This works for me i hope you also have same luck :).
Add below code in your view.
-(void) viewDidLayoutSubviews
{
CGRect tmpFram = self.navigationController.navigationBar.frame;
tmpFram.origin.y += 20;
self.navigationController.navigationBar.frame = tmpFram;
}
It basically change location of navigation bar.
This is new feature with IOS7. Instead of staring at 20 px navigation bar in IOS7 staring at 0 px. As a solution shift the whole view downwards to 20 px or you can use image for navigation bar with height 64px.
In case it still helps someone, this is what worked for me for moving the Navigation Bar little bit down in ios 7 and above:
-(void)viewWillLayoutSubviews
{
float iosVersion = 7.0;
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= iosVersion) {
// iOS 7+
CGRect viewFrame = self.view.frame;
viewFrame.origin.y += 10;
self.view.frame = viewFrame;
}
}
On a device with ios 6.1 and below the Navigation Bar will be unchanged, as it was before.
And this is what I used to make the contents of the Status Bar lighter:
-(UIStatusBarStyle)preferredStatusBarStyle{
return UIStatusBarStyleLightContent;
}
If your UIViewController is NOT in a UINavigationController and you're using UIStoryBoard, you can set the "iOS 6/7 Deltas" to 20 for the delta Y, for every subview that needs to be offset from the UIStatusBar.
Using Swift:
As #Scott Berrevoets said in his answer you need to implement the method positionForBar in the protocol UIBarPositioningDelegate, but as the UINavigationBarDelegate protocol implements this protocol :
public protocol UINavigationBarDelegate : UIBarPositioningDelegate {
...
}
You only need to set the delegate of the UINavigationBar you set using Storyboard and implement the method and it's done, like in this way:
class ViewController: UIViewController, UINavigationBarDelegate {
#IBOutlet weak var navigationBar: UINavigationBar!
override func viewDidLoad() {
super.viewDidLoad()
self.navigationBar.delegate = self
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func positionForBar(bar: UIBarPositioning) -> UIBarPosition {
return UIBarPosition.TopAttached
}
}
NOTE:
It's worth to mention if you set the position of the y-axis of the navigation bar, let's say to 40 from the top, then it will extend underneath to the top from this position, to simulate the behaviour of the UINavigationController you need to set to 20 from the top.
I hope it will help you.
First, set UIViewControllerBasedStatusBarAppearance to NO in Info.plist.
Then, in AppDelegate's application:didFinishLaunchingWithOptions: method add:
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7) {
[application setStatusBarStyle:UIStatusBarStyleLightContent];
self.window.clipsToBounds = YES;
self.window.frame = CGRectMake(0, 20, self.window.frame.size.width, self.window.frame.size.height-20);
self.window.bounds = CGRectMake(0, 20, self.window.frame.size.width, self.window.frame.size.height);
}
return YES;
In iOS 7 app occupies 100 % of screen size.This not a problem .
http://www.doubleencore.com/2013/09/developers-guide-to-the-ios-7-status-bar/
in earlier iOS window start after statusbar and in iOS 7 window starts from 0px in earlier version view height is 460 (iPhone 4s and earlier) and 548 (iPhone 5) but in iOS 7 view height is 480 (iPhone 4s and earlier) and 568 (iPhone 5 and later) so you have to start view arrangement after 2o px or you have to start view from 20px.
you can write below code in rootviewcontroller or in all viewcontroller for set view from 20px
#define IOS7_HEIGHT 64
- (void)viewDidLayoutSubviews {
NSString *currSysVer = [[UIDevice currentDevice] systemVersion];
if ([currSysVer compare:#"7.0" options:NSNumericSearch] != NSOrderedAscending)
{
CGRect frame=[self.view frame];
if (frame.origin.y!=IOS7_HEIGHT) {
frame.origin.y = IOS7_HEIGHT;
frame.size.height -= IOS7_HEIGHT;
[self.view setFrame:frame];
[self.view layoutSubviews];
}
}
}
here height is 64 because 20 for statusbar and 44 for navigationbar.
try below code it will help you. and your problem will be solved.
For the ones who are having problems implementing #Masterfego 's solution (which is also the official, but I have had problems with Xcode 6.3 and automatic constraints), this is what I did:
I have a UIViewController with an added Navigation Bar. I selected the NAvigation bar and added a height constraint of 64px. We later see a warning that the navbar will be higher (but this is what we do). Finally, you can see that the Status bar looks nice and has the same color as the navbar. :)
PS: I can't post images yet.
You can probably create constraints that are attached to the top layout guide to specify the navigation bar's position relative to the status bar. See the iOS 7 UI Transition Guide: Appearance and Behavior section for more information about using the layout guides.
it's the best answer.
But I wanted know how to use a Storyboard and dragged UINavigationBar on it.
When I implemented the delegate method, and set the return result to UIBarPositionTopAttached, it did not work.
- (void)viewDidLoad{
self.navigationbar.delegate = self;
}
- (UIBarPosition)positionForBar:(id<UIBarPositioning>)bar{
NSLog(#"Got it");
//
// CGRect frame = self.navigaitonBar.frame;
//
// frame = CGRectMake(0, 20, CGRectGetWidth(frame), CGRectGetHeight(frame));
// self.navigaitonBar.frame = frame;
//
// NSLog(#"frame %f",frame.origin.y);
return UIBarPositionTopAttached;
}
If you use Xcode 6 and Swift, you can make it:
Open to info.plist file of your app.
Add a ViewControllerBasedStatusBarAppearance Boolean key if it is not existing and assign value “NO”.
Add “Status bar style” key if it is not existing and select “Opaque black style” value to it.
I was facing issue when full screen ModalViewController was opening from my MainViewController, NavigationBar position was getting changed when user was coming back to MainViewController from ModalViewController.
Issue which I noticed is status bar height was not getting included when user came back to MainViewController. Please debug and check origin of your NavigationBar before and after coming back to your ViewController.
// This method will adjust navigation bar and view content.
private func adjustNavigationControllerIfNeeded() {
var frame = self.view.frame
let navigationBarHeight = self.navigationController!.navigationBar.frame.size.height
if(frame.origin.y == navigationBarHeight && !UIApplication.shared.isStatusBarHidden) {
// If status bar height is not included but it is showing then we have to adjust
our Navigation controller properly
print("Adjusting navigation controller")
let statusBarHeight = UIApplication.shared.statusBarFrame.height
frame.origin.y += statusBarHeight // Start view below navigation bar
frame.size.height -= statusBarHeight
self.view.frame = frame
self.navigationController!.navigationBar.frame.origin.y = statusBarHeight // Move navigation bar
}
}
And call it from viewWillAppear method -
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
self.adjustNavigationControllerIfNeeded()
}

Switching rootViewController with MMDrawerController: weird behaviour of the transition animation

I'm switching the rootViewController of the AppDelegate's window at some point of the app lifecycle. I'm trying to animate such switch this way:
[UIView transitionFromView:self.window.rootViewController.view
toView:self.otherViewController.view
duration:0.65f
options:UIViewAnimationOptionTransitionFlipFromRight
completion:^(BOOL finished){
self.window.rootViewController = self.otherViewController;
}];
Animation is performed but it looks like the second view's height does not fill the screen height, and it suddenly fits the whole screen height once the animation has finished. I hope I've explained properly... what could be happening?
Thanks
EDIT: I've noticed this behavior appears when self.otherViewController.view is a MMDrawerController. I tested the code transitioning from a UINavigationController to another UINavigationController and nothing strange is shown... Has anybody experienced this?
We may have come up with a solution here:
https://github.com/mutualmobile/MMDrawerController/issues/48

presentViewController black background instead of transparent

I have a view that I wish to present to the user in the standard way (sliding up from the bottom of the screen). About half this view is a transparent background and the bottom half has some input fields (imagine the way the keyboard pops up). When I call [self presentViewController] on the rootViewController, it slides the view up, but then about half a second later, where the view used to be transparent it is replaced with black instead. This happens with both presentViewController and presentModalViewController. How to change this behaviour?
This is possible, and rockybalboa provides a solution to this issue in the forum post on raywenderlich.com:
iOS 8 UIModalPresentationCurrentContext is not transparent?
That solution being, quoting balboa's answer, in Objective-C:
Before iOS 8, you do this:
[backgroundViewController setModalPresentationStyle:UIModalPresentationCurrentContext];
[backgroundViewController presentViewController:_myMoreAppsViewController animated:NO completion:nil];
in iOS 8, you have to do this:
backgroundViewController.providesPresentationContextTransitionStyle = YES;
backgroundController.definesPresentationContext = YES;
[overlayViewController setModalPresentationStyle:UIModalPresentationOverCurrentContext];
To supplement the above code with the Swift equivalent:
backgroundViewController.providesPresentationContextTransitionStyle = true
backgroundController.definesPresentationContext = true
overlayViewController.modalPresentationStyle = .OverCurrentContext
Having implemented this using Xcode 6.3 beta 3 on iOS 8.1 with Swift 1.2, it works perfectly.
Just a comment that I viewed three different SO questions on this - the more recent now marked as duplicates - prior to finding and attempting the Ray Wenderlich forum solution.
As far as I know, transparent background is not supported when you presents a model view controller. Try retain the controller in your root view controller and simply add subview to the root view controller.
In the end, it looks like it's not possible for it to be transparent, I've got around this by adding this view as a subview outside of the bounds of the root view controller, and then slid it into place using an animation block. Not a lot of extra code, but it would have been nice to be able to use standard iOS behaviour to do it.
I had a similar problem with the black background appearing after a short delay when creating the controller with
Disclaimer *vc = [[Disclaimer alloc]init];
What solved the problem for me was to create a corresponding object in IB and instantiate the viewcontroller using it's storyboard ID:
Disclaimer *vc = (Disclaimer *)[self.storyboard instantiateViewControllerWithIdentifier:#"SBIDDisclaimer"];
[self presentViewController:vc animated:YES completion:nil];
I guess doing it via IB does some additional initialisations.
Using SWIFT 4, just add this code to the view controller you want to have a transparent background.
override func viewDidLoad()
{
super.viewDidLoad()
self.modalPresentationStyle = .overFullScreen
self.view.backgroundColor = UIColor.clear
}

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