How can I specify a lifetime for closure arguments? [duplicate] - closures

This question already has answers here:
How to declare a higher-ranked lifetime for a closure argument?
(3 answers)
Returning a higher-kinded closure that captures a reference
(1 answer)
Why does this closure require inlining or `dyn`? What does `dyn` do here?
(1 answer)
Expected bound lifetime parameter, found concrete lifetime [E0271]
(1 answer)
Closed last year.
Playpen link: http://is.gd/EpX6lM
I have a closure that takes a slice and returns a subslice of it. Compiling the following code on rust-1.0.0-beta-2 fails:
trait OptionalFirst {
fn optional_first<'a>(&self, x: &'a [usize]) -> &'a [usize];
}
impl<F> OptionalFirst for F where F: Fn(&[usize]) -> &[usize] {
fn optional_first<'a>(&self, x: &'a [usize]) -> &'a [usize] {
(*self)(x)
}
}
fn main() {
let bc: Box<OptionalFirst> = Box::new(
|x: &[usize]| -> &[usize] {
if x.len() != 0 {
&x[..1]
}
else {
&x[..0]
}
}) as Box<OptionalFirst>;
let a: [usize; 3] = [1, 2, 3];
let b: &[usize] = bc.optional_first(&a);
println!("{:?}", b);
}
I know how to define a lifetime in a closure's type (using for <'a>), but I don't know how to specify it in the closure's implementation.

Your implementation impl<F> OptionalFirst for F where F: Fn(&[usize]) -> &[usize] is expecting a bound lifetime parameter, for the constraint F: Fn(&[usize]) -> &[usize] is, expanded to full form: F: for<'a> Fn(&'a [usize]) -> &'a [usize].
That is, at the time you call the function, it will determine what values to select for the lifetime (they are generics).
A closure, however, cannot have any bound lifetime parameters; they are by stuck using concrete lifetime parameters. They lack the facility to wire output lifetimes to input lifetimes generically as you want: they are by very design concrete and not generic. I haven’t thought about this in great depth, but it might be possible to counteract this for generic lifetime parameters; it is not, however, something that is implemented as far as I am aware.
If you want something like this, try using a function rather than a closure. When you’re not using any of the environment there’s no benefit to using closures beyond the typically lower verbosity.
Here’s what you end up with:
fn bc(x: &[usize]) -> &[usize] {
if x.len() != 0 {
&x[..1]
} else {
&x[..0]
}
}
Playpen

You can create a closure with bound lifetime parameters, you just have to get the compiler to infer that type correctly. It can be done like this:
fn main() {
let bc: Box<Fn(&[usize]) -> &[usize]> = Box::new(
|x| {
if x.len() != 0 {
&x[..1]
}
else {
&x[..0]
}
});
let a: [usize; 3] = [1, 2, 3];
let b: &[usize] = bc(&a);
println!("{:?}", b);
}
However, what I don't know is how to cast it further into Box<OptionalFirst>.

Related

With closures as parameter and return values, is Fn or FnMut more idiomatic?

Continuing from How do I write combinators for my own parsers in Rust?, I stumbled into this question concerning bounds of functions that consume and/or yield functions/closures.
From these slides, I learned that to be convenient for consumers, you should try to take functions as FnOnce and return as Fn where possible. This gives the caller most freedom what to pass and what to do with the returned function.
In my example, FnOnce is not possible because I need to call that function multiple times. While trying to make it compile I arrived at two possibilities:
pub enum Parsed<'a, T> {
Some(T, &'a str),
None(&'a str),
}
impl<'a, T> Parsed<'a, T> {
pub fn unwrap(self) -> (T, &'a str) {
match self {
Parsed::Some(head, tail) => (head, &tail),
_ => panic!("Called unwrap on nothing."),
}
}
pub fn is_none(&self) -> bool {
match self {
Parsed::None(_) => true,
_ => false,
}
}
}
pub fn achar(character: char) -> impl Fn(&str) -> Parsed<char> {
move |input|
match input.chars().next() {
Some(c) if c == character => Parsed::Some(c, &input[1..]),
_ => Parsed::None(input),
}
}
pub fn some_v1<T>(parser: impl Fn(&str) -> Parsed<T>) -> impl Fn(&str) -> Parsed<Vec<T>> {
move |input| {
let mut re = Vec::new();
let mut pos = input;
loop {
match parser(pos) {
Parsed::Some(head, tail) => {
re.push(head);
pos = tail;
}
Parsed::None(_) => break,
}
}
Parsed::Some(re, pos)
}
}
pub fn some_v2<T>(mut parser: impl FnMut(&str) -> Parsed<T>) -> impl FnMut(&str) -> Parsed<Vec<T>> {
move |input| {
let mut re = Vec::new();
let mut pos = input;
loop {
match parser(pos) {
Parsed::Some(head, tail) => {
re.push(head);
pos = tail;
}
Parsed::None(_) => break,
}
}
Parsed::Some(re, pos)
}
}
#[test]
fn try_it() {
assert_eq!(some_v1(achar('#'))("##comment").unwrap(), (vec!['#', '#'], "comment"));
assert_eq!(some_v2(achar('#'))("##comment").unwrap(), (vec!['#', '#'], "comment"));
}
playground
Now I don't know which version is to be preferred. Version 1 takes Fn which is less general, but version 2 needs its parameter mutable.
Which one is more idiomatic/should be used and what is the rationale behind?
Update: Thanks jplatte for the suggestion on version one. I updated the code here, that case I find even more interesting.
Comparing some_v1 and some_v2 as you wrote them I would say version 2 should definitely be preferred because it is more general. I can't think of a good example for a parsing closure that would implement FnMut but not Fn, but there's really no disadvantage to parser being mut - as noted in the first comment on your question this doesn't constrain the caller in any way.
However, there is a way in which you can make version 1 more general (not strictly more general, just partially) than version 2, and that is by returning impl Fn(&str) -> … instead of impl FnMut(&str) -> …. By doing that, you get two functions that each are less constrained than the other in some way, so it might even make sense to keep both:
Version 1 with the return type change would be more restrictive in its argument (the callable can't mutate its associated data) but less restrictive in its return type (you guarantee that the returned callable doesn't mutate its associated data)
Version 2 would be less restrictive in its argument (the callable is allowed to mutate its associated data) but more restrictive in its return type (the returned callable might mutate its associated data)

Conflicting lifetime requirements when storing closure capturing returned value

EDIT:
I'm trying to create a vector of closures inside a function, add a standard closure to the vector, and then return the vector from the function. I'm getting an error about conflicting lifetimes.
Code can be executed here.
fn vec_with_closure<'a, T>(f: Box<FnMut(T) + 'a>) -> Vec<Box<FnMut(T) + 'a>>
{
let mut v = Vec::<Box<FnMut(T)>>::new();
v.push(Box::new(|&mut: t: T| {
f(t);
}));
v
}
fn main() {
let v = vec_with_closure(Box::new(|t: usize| {
println!("{}", t);
}));
for c in v.iter_mut() {
c(10);
}
}
EDIT 2:
Using Rc<RefCell<...>> together with move || and the Fn() trait as opposed to the FnMut()m as suggested by Shepmaster, helped me produce a working version of the above code. Rust playpen version here.
Here's my understanding of the problem, slightly slimmed down:
fn filter<F>(&mut self, f: F) -> Keeper
where F: Fn() -> bool + 'static //'
{
let mut k = Keeper::new();
self.subscribe(|| {
if f() { k.publish() }
});
k
}
In this method, f is a value that has been passed in by-value, which means that filter owns it. Then, we create another closure that captures f by-reference. We are then trying to save that closure somewhere, so all the references in the closure need to outlive the lifetime of our struct (I picked 'static for convenience).
However, f only lives until the end of the method, so it definitely won't live long enough. We need to make the closure own f. It would be ideal if we could use the move keyword, but that causes the closure to also move in k, so we wouldn't be able to return it from the function.
Trying to solve that led to this version:
fn filter<F>(&mut self, f: F) -> Keeper
where F: Fn() -> bool + 'static //'
{
let mut k = Keeper::new();
let k2 = &mut k;
self.subscribe(move || {
if f() { k2.publish() }
});
k
}
which has a useful error message:
error: `k` does not live long enough
let k2 = &mut k;
^
note: reference must be valid for the static lifetime...
...but borrowed value is only valid for the block
Which leads to another problem: you are trying to keep a reference to k in the closure, but that reference will become invalid as soon as k is returned from the function. When items are moved by-value, their address will change, so references are no longer valid.
One potential solution is to use Rc and RefCell:
fn filter<F>(&mut self, f: F) -> Rc<RefCell<Keeper>>
where F: Fn() -> bool + 'static //'
{
let mut k = Rc::new(RefCell::new(Keeper::new()));
let k2 = k.clone();
self.subscribe(move || {
if f() { k2.borrow_mut().publish() }
});
k
}

Can you clone a closure?

A FnMut closure cannot be cloned, for obvious reasons, but a Fn closure has an immutable scope; is there some way to create a "duplicate" of a Fn closure?
Trying to clone it results in:
error[E0599]: no method named `clone` found for type `std::boxed::Box<std::ops::Fn(i8, i8) -> i8 + std::marker::Send + 'static>` in the current scope
--> src/main.rs:22:25
|
22 | fp: self.fp.clone(),
| ^^^^^
|
= note: self.fp is a function, perhaps you wish to call it
= note: the method `clone` exists but the following trait bounds were not satisfied:
`std::boxed::Box<std::ops::Fn(i8, i8) -> i8 + std::marker::Send> : std::clone::Clone`
Is it safe to somehow pass a raw pointer to a Fn around, like:
let func_pnt = &mut Box<Fn<...> + Send> as *mut Box<Fn<...>>
Technically, the above works, but it seems quite weird.
Here's an example of what I'm trying to do:
use std::thread;
struct WithCall {
fp: Box<Fn(i8, i8) -> i8 + Send>,
}
impl WithCall {
pub fn new(fp: Box<Fn(i8, i8) -> i8 + Send>) -> WithCall {
WithCall { fp: fp }
}
pub fn run(&self, a: i8, b: i8) -> i8 {
(self.fp)(a, b)
}
}
impl Clone for WithCall {
fn clone(&self) -> WithCall {
WithCall {
fp: self.fp.clone(),
}
}
}
fn main() {
let adder = WithCall::new(Box::new(|a, b| a + b));
println!("{}", adder.run(1, 2));
let add_a = adder.clone();
let add_b = adder.clone();
let a = thread::spawn(move || {
println!("In remote thread: {}", add_a.run(10, 10));
});
let b = thread::spawn(move || {
println!("In remote thread: {}", add_b.run(10, 10));
});
a.join().expect("Thread A panicked");
b.join().expect("Thread B panicked");
}
playground
I have a struct with a boxed closure in it, and I need to pass that struct to a number of threads. I can't, but I also can't clone it, because you can't clone a Box<Fn<>> and you can't clone a &Fn<...>.
What you are trying to do is call a closure from multiple threads. That is, share the closure across multiple threads. As soon as the phrase "share across multiple threads" crosses my mind, my first thought is to reach for Arc (at least until RFC 458 is implemented in some form, when & will become usable across threads).
This allows for safe shared memory (it implements Clone without requiring its internal type to be Clone, since Clone just creates a new pointer to the same memory), and so you can have a single Fn object that gets used in multiple threads, no need to duplicate it.
In summary, put your WithCall in an Arc and clone that.
use std::sync::Arc;
use std::thread;
type Fp = Box<Fn(i8, i8) -> i8 + Send + Sync>;
struct WithCall {
fp: Fp,
}
impl WithCall {
pub fn new(fp: Fp) -> WithCall {
WithCall { fp }
}
pub fn run(&self, a: i8, b: i8) -> i8 {
(self.fp)(a, b)
}
}
fn main() {
let adder = WithCall::new(Box::new(|a, b| a + b));
println!("{}", adder.run(1, 2));
let add_a = Arc::new(adder);
let add_b = add_a.clone();
let a = thread::spawn(move || {
println!("In remote thread: {}", add_a.run(10, 10));
});
let b = thread::spawn(move || {
println!("In remote thread: {}", add_b.run(10, 10));
});
a.join().expect("thread a panicked");
b.join().expect("thread b panicked");
}
playground
Old answer (this is still relevant): It is quite unusual to have a &mut Fn trait object, since Fn::call takes &self. The mut is not necessary, and I think it adds literally zero extra functionality. Having a &mut Box<Fn()> does add some functionality, but it is also unusual.
If you change to a & pointer instead of an &mut things will work more naturally (with both &Fn and &Box<Fn>). Without seeing the actual code you're using, it's extremely hard to tell exactly what you're doing, but
fn call_it(f: &Fn()) {
(*f)();
(*f)();
}
fn use_closure(f: &Fn()) {
call_it(f);
call_it(f);
}
fn main() {
let x = 1i32;
use_closure(&|| println!("x is {}", x));
}
(This is partly due to &T being Copy and also partly due to reborrowing; it works with &mut as well.)
Alternatively, you can close-over the closure, which likely works in more situations:
fn foo(f: &Fn()) {
something_else(|| f())
}
A FnMut closure cannot be cloned, for obvious reasons.
There's no inherent reason a FnMut can't be cloned, it's just a struct with some fields (and a method that takes &mut self, rather than &self or self as for Fn and FnOnce respectively). If you create a struct and implement FnMut manually, you can still implement Clone for it.
Or is it safe to somehow pass a raw pointer to a Fn around, like:
let func_pnt = &mut Box<Fn<...> + Send> as *mut Box<Fn<...>>
Technically the above works, but it seems quite weird.
Technically it works if you're careful to ensure the aliasing and lifetime requirements of Rust are satisfied... but by opting in to unsafe pointers you're putting that burden on yourself, not letting the compiler help you. It is relatively rare that the correct response to a compiler error is to use unsafe code, rather than delving in to the error and tweaking the code to make it make more sense (to the compiler, which often results in it making more sense to humans).
Rust 1.26
Closures implement both Copy and Clone if all of the captured variables do. You can rewrite your code to use generics instead of a boxed trait object to be able to clone it:
use std::thread;
#[derive(Clone)]
struct WithCall<F> {
fp: F,
}
impl<F> WithCall<F>
where
F: Fn(i8, i8) -> i8,
{
pub fn new(fp: F) -> Self {
WithCall { fp }
}
pub fn run(&self, a: i8, b: i8) -> i8 {
(self.fp)(a, b)
}
}
fn main() {
let adder = WithCall::new(|a, b| a + b);
println!("{}", adder.run(1, 2));
let add_a = adder.clone();
let add_b = adder;
let a = thread::spawn(move || {
println!("In remote thread: {}", add_a.run(10, 10));
});
let b = thread::spawn(move || {
println!("In remote thread: {}", add_b.run(10, 10));
});
a.join().expect("Thread A panicked");
b.join().expect("Thread B panicked");
}
Before Rust 1.26
Remember that closures capture their environment, so they have a lifetime of their own, based on the environment. However, you can take references to the Fn* and pass those around further, or store them in a struct:
fn do_more<F>(f: &F) -> u8
where
F: Fn(u8) -> u8,
{
f(0)
}
fn do_things<F>(f: F) -> u8
where
F: Fn(u8) -> u8,
{
// We can pass the reference to our closure around,
// effectively allowing us to use it multiple times.
f(do_more(&f))
}
fn main() {
let val = 2;
// The closure captures `val`, so it cannot live beyond that.
println!("{:?}", do_things(|x| (x + 1) * val));
}
I would say that it is not universally safe to convert the Fn* to a raw pointer and pass it around, due to the lifetime concerns.
Here is the working code in 1.22.1
The intent is to make this work.
let x = |x| { println!("----{}",x)};
let mut y = Box::new(x);
y.clone();
The original code as suggested at the top was used.
I started with cloning a Fn closure.
type Fp = Box<Fn(i8, i8) -> i8 + Send + Sync>;
Ended up adding Arc around Fp in the struct WithCall
Play rust : working code
Gist : working code in 1.22.1

Passing a closure to a recursive function

I'm working on a quad tree. Using a closure to determine when a region should be split seems like a good idea.
pub fn split_recursively(&mut self, f: |Rect| -> bool) {
...
self.children.as_mut().map(|children| {
children.nw.split_recursively(f);
children.ne.split_recursively(f);
children.sw.split_recursively(f);
children.se.split_recursively(f);
});
}
The above is what I have tried, but I get
error: cannot move out of captured outer variable
children.se.split_recursively(f);
For each of the four children.
I then tried wrapping the closure in a RefCell
fn split_recursively(&mut self, f: &RefCell<|Rect| -> bool>)
and calling it
let should_split = (*f.borrow_mut())(self.rect);
but Rust doesn't like that either:
error: closure invocation in a & reference
I know how to work around this by passing a function pointer and &mut to a rng (because splitting should in part depend on randomness), but a closure would be more elegant. Is there any way to get this to work with a closure? If not, would it be possible with unboxed closures?
Unboxed closures do work but they are currently feature-gated and add complexity.
#![feature(unboxed_closures)]
use std::ops::Fn;
fn main() {
let f = |&: x: uint| println!("Recurse {}!", x);
recursive(&f, 0);
}
fn recursive(f: &Fn<(uint,), ()>, depth: uint) {
if depth < 10 {
f.call((depth,)); // Cannot be invoked like f(depth) currently.
recursive(f, depth + 1);
} else {
()
}
}
(Rust-Playpen link)
Searching around, I found an easy solution. Just call the closure in a closure:
fn main() {
let f = |x: uint| println!("Recurse {}!", x);
recursive(f, 0);
}
fn recursive(f: |uint| -> (), depth: uint) {
if depth < 10 {
f(depth);
recursive(|x| f(x), depth + 1);
} else {
()
}
}
(Rust-Playpen link)
This has a performance impact compared to unboxed closures but it's definitely easier to read. Your choice.

Return a closure from a function

Note that this question pertains to a version of Rust before 1.0 was released
Do I understand correctly that it is now impossible to return a closure from a function, unless it was provided to the function in its arguments? It is very useful approach, for example, when I need the same block of code, parameterized differently, in different parts of program. Currently the compiler does not allow something like this, naturally:
fn make_adder(i: int) -> |int| -> int {
|j| i + j
}
The closure is allocated on the stack and is freed upon returning from a function, so it is impossible to return it.
Will it be possible to make this work in future? I heard that dynamically-sized types would allow this.
This can't ever work for a stack closure; it needs to either have no environment or own its environment. The DST proposals do include the possibility of reintroducing a closure type with an owned environment (~Fn), which would satisfy your need, but it is not clear yet whether that will happen or not.
In practice, there are other ways of doing this. For example, you might do this:
pub struct Adder {
n: int,
}
impl Add<int, int> for Adder {
#[inline]
fn add(&self, rhs: &int) -> int {
self.n + *rhs
}
}
fn make_adder(i: int) -> Adder {
Adder {
n: int,
}
}
Then, instead of make_adder(3)(4) == 7, it would be make_adder(3) + 4 == 7, or make_adder(3).add(&4) == 7. (That it is Add<int, int> that it is implementing rather than just an impl Adder { fn add(&self, other: int) -> int { self.n + other } is merely to allow you the convenience of the + operator.)
This is a fairly silly example, as the Adder might just as well be an int in all probability, but it has its possibilities.
Let us say that you want to return a counter; you might wish to have it as a function which returns (0, func), the latter element being a function which will return (1, func), &c. But this can be better modelled with an iterator:
use std::num::{Zero, One};
struct Counter<T> {
value: T,
}
impl<T: Add<T, T> + Zero + One + Clone> Counter<T> {
fn new() -> Counter<T> {
Counter { value: Zero::zero() }
}
}
impl<T: Add<T, T> + Zero + One + Clone> Iterator<T> for Counter<T> {
#[inline]
fn next(&mut self) -> Option<T> {
let mut value = self.value.clone();
self.value += One::one();
Some(value)
}
// Optional, just for a modicum of efficiency in some places
#[inline]
fn size_hint(&self) -> (uint, Option<uint>) {
(uint::max_value, None)
}
}
Again, you see the notion of having an object upon which you call a method to mutate its state and return the desired value, rather than creating a new callable. And that's how it is: for the moment, where you might like to be able to call object(), you need to call object.method(). I'm sure you can live with that minor inconvenience that exists just at present.

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