Black screen when launching my app on iPhone - ios

I wanted to disable the launch screen view when app is launched so I deleted the "Launch screen interface file base name" line in the 'Info'.
Since I did it, I get black screen whenever I launch my app.
How can I fix it?

I have found the solution - in General > Main Interface > Main.storyboard.
For some reason it wasn't selected.

Related

iOs After Launch Screen is loaded black screen

Hey I hope someone can help me.
So far I've only done the User interface of a multiview app, no coding done.
And I wanted to check it in the simulator.
Now, the launch Screen loads correctly, but then the screen goes black instead of showing the first view controller. And nothing in the debugger.
-Edit: After editing the info.plist, I do now get an error in the debugger
regarding to a missing SceneDelegate.
info.plist
You have to set Main Storyboard from Project general tab.
General -> Main Interface

Where else can a splash screen come from without a LaunchScreen.storyboard?

What are the different ways to set up a splash screen in Swift?
I have one project in which I am getting the splash screen while executing the project but I don't understand where the splash screen comes from.
I know one way of getting the splash screen is from LaunchScreen.storyboard but in this project there is no splash screen added, even though one is still being shown. I want to know how and where it comes from.
Perhaps the project is using a different storyboard for the Launch Screen.
Check the ‘Launch screen interface file base name’ property in the ‘Info.plist’ file. The value for this key should tell you about the name of the file that contains the Launch Screen.
If you create a folder named ‘Splash Screen’ and put your splash image there then it will take the splash screen from there automatically.

iOS Xcode LaunchScreen Storyboard not displaying

I'm trying to use Xcode's LaunchScreen storyboard as my launch screen? All the questions that have previously been asked about this refer back to the old launch image or .xib method - trying to do it now with the new LaunchScreen storyboard that Xcode automatically generates instead. I've selected the LaunchScreen storyboard as my launch screen file in my Deployment Info:
The storyboard itself confirms that it is set as the launch screen in it's file inspector.
And the info.plist file reflects this as well.
And yet, it doesn't work. The LaunchScreen storyboard never shows - it just goes straight to the first screen in my main storyboard. Using Xcode 7.2 and deploying to iOS 9.
Enable these two settings for the LaunchScreen.storyboard
If you are using xcode 11.2 you'll need to remove the app and execute it again to see the launch screen. I have to do this every time I modify the launch screen in order to see the new changes.
Another thing to make sure is that Launch Screen File is set to Launch Screen.storyboard
**Delete the app from the device. Re-run. **
In my case I had all the suggested settings set correctly but continued to have the original blank launchscreen. In the spirit of AmJa's suggestion regarding a "cache" problem, I deleted my app from my device and reinstalled. Reinstalling did the trick for me on both my devices and simulators.
In case anyone else runs into this issue, I resolved it by simply deleting the ViewController on my LaunchScreen storyboard (leaving me with an empty storyboard), creating a new ViewController and resetting the Storyboard entry point to that new ViewController. There may be some sort of bug with XCode 7.2 with respect to the LaunchScreen storyboard and default entry point into the auto-created View Controller, but then again, I've tried replicating this 3 times and it hasn't ever repeated itself, so maybe not.
In storyboard, in ViewController scene, I had to check Is Initial View Controller for storyboard to be seen as Launch Storyboard.
Suprisingly this is not checked when you add first View Controller. Xcode 11.
Just in case it helps someone.
Scenario, I created my new project and copied a old Launch Image from another project. And then started getting the launch image but when I wanted to change it to new image then still i was viewing the old image it was stuck for ever as launch image no matter what I do.
Then I reset my Simulator and restarted my iPhone and there you go I stared getting the new image. This looks like that somewhere in the documents or cache the devices store the old image until you reset the phone.
Thanks
As #abanet, mentioned in his answer, anyone who uses Xcode 11.2 and above, they have to delete their app and launch it again to see launch screen changes. It's not reflecting immediately. It looks like a bug from Xcode definitely not an intension.
How to fix for Xcode 11.0 and above:
Do this: https://stackoverflow.com/a/41287094/2190175 if you haven't already, and after that:
Delete app from device / simulator
Restart device / simulator
Reason: Launch Screen part of storyboard is cached during development and doesn't change until you remove app from device / simulator and reinstall it completely.
Other solutions didn't work for me, but this did:
Toggle on and off Device Orientation (e.g. support Upside Down) and Hide Status Bar in General.
I'm not sure which one did the trick, but it's working now.
If you don't see anything and your Launchscreen.storyboard only has an ImageView in it, then it might actually be showing the storyboard but not the image. Try putting a button in it or something. I've discovered that my Launchscreen.storyboard is actually showing but won't show any images and I don't know why.
The issue can be also that the "LaunchScreen.storyboard" is not added to this target.
To fix this open "LaunchScreen.storyboard" then press on "File Inspector" and under "Target Membership" add it to the needed target.
I tried everything mentioned here, the only thing that worked for me was creating a new LaunchScreen file. I'm using Xcode 12.1
(Don't forget to update the reference in the targets settings)
I was banging my head against a wall with this since Xcode 10.1 does not include a launch option for the new 11" iPad Pro when you create a new iOS Launch Image set, and without it, the iPad Pro doesn't display correctly, leaving me no choice but to get this working with a Launch Screen storyboard.
I tried combinations of so many things, but I wanted to post what ended up making it work 100% of the time (which was, in fact, a combination of a number of things).
As you have no doubt read, for the UIImageView within the Launch Screen storyboard, you should NOT include the extension (.jpg or .png). So many posts say that, but leave out that the reason is that you should create a new image set within Images.xcassets (NOT Launch Screen image set, but just image set) and name it whatever you want (for instance, "Launch-Default"). Then, drag and drop the desired .jpg or .png into the new image set. You will then use the name of that image set within the UIImageView in the storyboard and everything should work fine (the image should even show up inside of Interface Builder).
Also, within the General settings for the project, make sure to set the Launch Screen File to your new storyboard.
You need to add App orientation specific Launch Screen.
LaunchScreen Portrait: https://app.box.com/s/hfoeuvsy68iu913keb8p5hs1z9fdz3jk
LaunchScreen Landscape : https://app.box.com/s/o9q5nkrvk2ewdh57oiiar85zf658olgj
Drag LaunchScreen.storyboard & LaunchScreenBackground.png to Xcode sidebar. Then specify LaunchScreen in Xcode General page. See attach image
In my case, the problem was that the image for the logo was taken from a different target. Make sure that the image is from the main target of the application, and reset the simulator via menu Device/Erase All Content ad Settings...
In my case a few image views cover the whole parent view of the launch screen (e.g. pinned to the view edges). I had to uncheck the Resize view from NIB in the Attribute inspector for the launch storyboard and finally it worked for me (just do not forget to manually delete the old app from the simulator)
In my case the background color of the view (full screen) was set to a "missing" color literal! After trying all above of course ;(
A jpg image does a problem change the extension to png or use another png image
Worked like a charm for me
in xcode9 swift4 LaunchScreen storyboard, use .jpg image & uncheck clear graphics context for imageview. it's absolutly working.

iPhone full height isn't being used

I inherited an iOS app and I've found that the full height isn't being used. Here's a pic on the iPhone 6:
Seems like it's stuck on an iPhone 4 resolution.
iOS deployment target: 7.1
Any ideas how to make the height fit to full screen for the entire app? Thank you!
The default launch screen is not utilizing the full size of the phone. You may need to create a launch screen first.
To create the launch screen go to File and then New File. Under the
User Interface tab select Launch Screen and save it.
From here, in your project file, select Targets and then Deployment
Info. Under app icons and images, change the Launch Main Screen to
main.
This should fix your issue!
To resolve the issue, follow the below steps:
Navigate to project settings
Under "App Icons and Launch Images" click on "Use Asset Catalog"
Select "Migrate" on the popup that appears.
This should fix the issue.
Here is a link to the reference where I've previously found this answer: Black bars appear in app

Swift Launch Screen Remove [duplicate]

I've created a browser app, but every time it launches, the LaunchScreen.xib pops up first for a second or so. How can I stop this screen from appearing?
Click on you project, in the Info tab you have the line "Launch screen interface file base name"
You can just remove that line.
Maybe you can fix this by other way.
You can click project, click General, in App Icons and Launch Images frame, click Launch Screen File then choose Main. Your app will start width main scrren (Main.storyboard)
Go to info.plist and remove value of key "Launch screen interface file base name"
Go to info.plist. In that Launch Screen Interface file builder it was set to Lauchscreen.xib by default.
Don't remove that. If removed, I had a blank black space at the top or bottom of screen. Instead rename the xib file which you want to show first!
In Xcode 6.4 you can just specify Main.storboard as your launch file in the Targets -> App Icons and Launch images -> Launch Screen File.
To complete what said Pradeep Banavara here's visualy where it stood in XCODE .
/!\ DO NOT REMOVE "Launch screen interface file base name" ENTRY OF Info.plist. The screen area will become inappropriate.
Resolved my issue:
You can do it by changing the "Launch Screen file" under your target settings on the General tab, Check this link:
http://oleb.net/blog/2014/08/replacing-launch-images-with-storyboards/

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