Change attribute output from model - ruby-on-rails

Is there any way to change the output of an attribute from inside the model?
For example, if I have an attribute called bar in a Foo class, I would like it to be displayed titleized.
I tried by defining it inside the model:
def bar
self.bar.titleize
end
But got an stack level too deep error, because it was redefining itself recursively.
Perhaps the most logical way would be to handle it when I save the record, which I will finally maybe do. But I was wondering if it would be possible something like this.

You can refer to overriden bar method with super:
def bar
super.titleize
end

Related

Accessing view_context in Model

Within a model I have the following method:
def some_method
some_obj.new(view_c: view_context).create_some_links
end
An exception is thrown with the following message:
undefined local variable or method `view_context'
I am fully aware that it is not good practice to call view-related methods from your model, but nonetheless: Is it possible to access view_context from the model so that I can pass it along to a Plain Old Ruby Object (PORO) which creates some links?
Update: From the code I have above, one suggestion might be to simply create and call the PORO directly in the view. However: pretend that the code requires it to go through the model in order to create the right PORO.
view_context doc
Unless you pass the view_context to the method it is impossible:
model layer has nothing to do with view layer.
model itself can not possibly know anything about view context.
model has no access to view context.
Here's how you'd pass a view to the method (while being in the view):
#model_instance.some_method(self) # self is the view itself
Now, slight method change does the trick:
def some_method(view_context)
some_obj.new(view_c: view_context).create_some_links
end

Does this method that changes an instance variable belong in my Rails controller or model?

I have a basic "best practice" question about controllers and instance variables.
Say you have an instance variable in anew or update action in a controller, is it ok to modify that instance variable via a private method in the controller? Or should the method exist in the model?
e.g. in this example below, I need to loop through the attributes of an instance variable, and add or remove something. For example, if I am using nested attributes 3 layers deep and have to remove certain attributes, change them and then add them back in. I know this may seem strange, but assume it is necessary.
def new
#some_thing = SomeThing.new(:some_params)
do_something_to_inst_var # method call
#some_thing.save
end
private
def do_something_to_inst_var
#some_thing.addresses.each do |address|
# modify it in some way
end
end
Or is this bad practice? Should this be a method in the model and should be called like:
#some_thing.do_something_to_inst_var
OR
should we explicitly pass the instance variable to the method like:
def new
#some_thing = SomeThing.new(:some_params)
do_something_to_inst_var(#some_thing) # method call
#some_thing.save
end
private
def do_something_to_inst_var(some_thing)
some_thing.addresses.each do |addresses|
# modify it in some way
end
end
I'm looking for some clarity here, with an example if possible. I'm still learning and trying to improve and I didn't find an answer by searching.
Rails applications should have "thin controllers" and "fat models" for a couple of reasons:
Each object should handle only its own responsibilities. A controller should just be about connecting the web, the the model and the view, which thanks to Rails doesn't take much code. If a controller method refers repeatedly to methods of the same model, it's incorrectly taking on model responsibilities; we say that it's not cohesive or that it has "Feature Envy". It is more likely that if the model changes the controller will have to change in parallel.
It's easier to test models than to test controllers.
Fix it by writing a method in the model that does the model-specific work and call it in the controller (your second option). (Eventually your model will get too fat and you'll have to break it up too, but that's another story.) For example:
class SomeThingsController
def new
#some_thing = SomeThing.new(:some_params)
#some_thing.do_something # method call
#some_thing.save
end
end
class SomeThing
def do_something
addresses.each do |address|
# modify it in some way
end
end
end
Regarding instance variables.
Define them only if necessary. Presumably the one in your example is needed for the view.
Assuming an instance variable is justified at all, there's no reason not to refer to it in private methods of the class that contains it. That's what they're for. So your first option (referring directly to the instance variable) is a bit better than your third option (passing it in). But, as discussed above, extracting a model method is better than both of the other two options.
In my opinion Modifying #instance_vars from private method is okay if your controller is just 100 lines long.
Imagine a scenario where there are 500 LOC in your controller and after a struggle of a couple of hours you found out that the #intance_var is being modified by some private method.
Helpful tips:
create small private methods with single responsibility
put ! at the end of method_name! indicating that it modifies something. Specially this is helpful when you see my_private_method!, ! makes you realize that its modifying something.
lets not put code in controller that do not belong here.
There is one more option:
In Controller:
def new
#some_thing = SomeThing.new(:some_params)
#some_thing_modified = #some_thing.modify_somehow(params)
#some_thing_modified.save
end
In SomeThing Model:
def modify_somehow(params)
result = self.clone
# ... modify result ...
return result
end
Because modify_somehow is now pure function (assuming you don't do anything in ... modify result ... part, that makes it impure), what you gain here is Referential transparency. Main benefit of referential transparency is that you can determine what function/method invocation will do, only by looking at its arguments, and get result of its work only via return value, and not via side effects. This makes your code more predictable, which in turn makes it easier to understand and debug.
There are of course disadvantages: Because you create new object this option can be less performant, it's also more verbose than its alternatives.
Functional programming concepts, like referential transparency, are not very popular in Rails community (probably because of how OO-centric Ruby is). But referential transparency is there if you want it, with its pros and cons.

Rails - How do Controllers pass instance variables to Views...can it be stopped?

I understand and appreciate that by putting # in front of a variable name in a Controller that it becomes available in whatever View is loaded. This is wonderfully useful, but I would like to understand the magic. How does it happen, and can it be stopped?
I am trying to DRY my CRUDdy resource controllers using inheritance, placing most of the logic in ApplicationController. The superclass should refer to the abstract variables #resource (for a single resource), #resources (for a collection of resources), and #parent_resource (for the parent resource when #resource is nested), but ideally the view would get more concrete names, for example;#customer, #customers, and #sales_territory respectively. Can this be done without sending duplicates of all objects (once in the abstract name, and once in the concrete name) to the view?
As I write this, the possibilities that come to mind are;
protected instance variables...does Ruby have such a thing, and
if so does the Controller magic hand them to the View?
setting the generic named variables to nil before render/redirect
using a protected empty method defined in the subclass to instead of
abstract named instance variables
What is the right choice in how to implement this?
What I'm assuming is happening here, is that there's a bunch of controllers in your app that literally just do the same thing and so you are wanting to make use of inheritance to DRY it up.
That being said, I'm not entirely sure the ApplicationController is the right place to dump all of this functionality as in the future if you had new controllers, they would also inherit all of this functionality without necessarily needing it.
I would do something like this:
Assuming you have controllers like this:
lions_controller.rb
tigers_controller.rb
hippos_controller.rb
and they pretty much have similar functionality... I would create a "Base" controller and then setup inheritance on child controllers. I would then also make an action that sets the "logical" defaults of child controllers, something like this.
AnimalsController.rb
class AnimalsController < ApplicationController
class_attribute :resource_class, :parent_resource_class
protected
def self.set_resource_attributes(options={})
self.resource_class = options[:resource_class]
self.parent_resource_class = options[:parent_resource_class]
end
end
LionsController.rb
class LionsController < AnimalsController
#call methods in AnimalsController here, start with setting the resource name
set_resource_attributes :resource_class => Lion, :parent_resource_class => Animal
end
and so on and so forth... the other thing that may be useful is to make use of the methods "instance_variable_set" so that you can set instance variable names in the view that actually make sense... You can make use of the class variables you just set to do this... so for example, lets re-open the AnimalsController.rb class:
class AnimalsController < ApplicationController
def show
instance_variable_set("##{self.resource_class.name.underscore}".to_sym, self.resource_class.find(params[:id]))
#... all the regular show stuff
end
end
This way, when you go to the lions#show path, what you will get in your view is access to a variable named #lion which will be set and contain an instance of the Lion class found through ActiveRecord.
Of course this pseudo code I threw in here can be cleaned up and DRY'd a bit more, but hopefully you get where I'm going with it. Hopefully this helps.

What's the difference between sending :include to class and directly defining method in second class definition?

Recently I had to add a method to Redmine's core class. I was unable to use inheritance, so I've done something like this:
require_dependency 'time_entry_query'
class TimeEntryQuery < Query
def my_new_method(foo, bar)
end
end
and it works perfectly - my method is added to all new objects. However, I've seen someone declaring the new method in their own module instead and then sending :include to class, so it become a mixin. Here's an example:
module Patches
module SomeClassPatch
def my_new_method
end
end
and somewhere in app's initialization:
SomeClass.send(:include, Patches::SomeClassPatch) unless SomeClass.include? (Patches::SomeClassPatch)
What's difference between these two methods and which one should I use?
There are two differences:
When you use a mixin, there is a clear place where your "patch" methods can live. If I wonder "Hmm, where's this my_new_method" coming from, and I look at, say, TimeEntryQuery.ancestors or TimeEntryQuery.instance_method(:my_new_method).owner, that will return Patches::SomeClassPatch. So I know I have to look for a file named lib/patches/some_class_patch.rb somewhere to find where it is probably defined. (I could try source_location as well, but that is not always reliable.)
Mixing in a module into a class makes the module the superclass of the class it is being mixed into. So, if there already is a my_new_method defined in TimeEntryQuery, your first option will overwrite it, whereas in your second option, your method will become the super method of that method. IOW: with your second option, your new method won't be called unless the already existing method calls super.

overriding as_json for as_json(:includes => :association)

I have two classes, Foo and Bar. Foo has_many Bars. Bar is actually the superclass of several classes that are sharing a STI table.
I want to make a dump of my Foo records including their associated Bars. To do this I call
Foo.all.to_json(:incude => :bars)
The initial problem is that I want to be able to distinguish between the different kinds of Bar classes. Rails makes this distinction via the type column in the Bar table, but that column isn't included in the json serialization of the Ber records.
So, I overrode to_json in the Bar class to include the type attribute. when I call to_json on an instance of Bar, I get the new results, but when I call to_json on Foo and include its Bars, I get the old to_json (i.e. without the type attribute included).
I've since given up on this and am going with a different approach, but I'm still curious about what's going on here. Maybe I should be using as_json instead of to_json? I still don't understand the different between those two methods.
I can't replicate this. It behaves properly in my test class.
Let's call class #1 Foo and Foo is included as an argument to Bar. In the Bar.to_json(foo), add this:
foo.class.ancestors.each do |c|
has_json = c.instance_methods.include?(:to_json)
p "#{c} has to_json: #{has_json}"
if has_json
p "Owner: #{c.instance_method(:to_json).owner}"
end
end
It might shed some light on the call hierarchy and also whether your instance variable is getting to_json from the right class.

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