Protocol inheritance + delegates in Swift - ios

I have a class with a delegate. I create a subclass, which also has a delegate. I wanted to let the protocol used for the second delegate extend the protocol used for first delegate:
protocol MySuperClassProtocol {
func foo()
}
class MySuperClass {
var delegate:MySuperClassProtocol?
}
protocol MySubClassProtocol:MySuperClassProtocol {
func bar()
}
class MySubClass: MySuperClass {
override var delegate:MySubClassProtocol? // compiler error - "cannot override..."
func test() {
delegate?.foo()
delegate?.bar()
}
}
class UserClass:MySubClassProtocol {
func foo() {
println("foo!")
}
func bar() {
println("bar")
}
}
Is there a way to solve this? The only possible solution I see is to make the 2 protocols independent of each other, and use different names. Like this:
protocol MySuperClassProtocol {
func foo()
}
class MySuperClass {
var mySuperClassDelegate:MySuperClassProtocol?
}
protocol MySubClassProtocol {
func bar()
}
class MySubClass: MySuperClass {
var mySubClassDelegate:MySubClassProtocol?
func test() {
mySuperClassDelegate?.foo()
mySubClassDelegate?.bar()
}
}
class UserClass:MySuperClassProtocol, MySubClassProtocol {
func foo() {
println("foo!")
}
func bar() {
println("bar")
}
}
But this looks a bit weird + will not let me use naming convention for delegate- "delegate".

Sorry for necroposting, the only one solution i found is:
protocol SuperClassDelegate {
func first_method()
}
class SuperClass {
var delegate: SuperClassDelegate?
func do_something() {
delegate?.first_method()
}
}
protocol SubClassDelegate: SuperClassDelegate {
func second_method()
}
class SubClass: SuperClass {
private var subDelegate: SubClassDelegate?
override var delegate: SuperClassDelegate? {
get { return self.subDelegate }
set { self.subDelegate = newValue as! SubClassDelegate? }
}
//override func do_something() {
// super.do_something()
// subDelegate?.second_method()
//}
func do_something_other() {
//subDelegate?.first_method()
self.do_something()
subDelegate?.second_method()
}
}
class InheritanceAndDelegation: SubClassDelegate {
let obj = SubClass()
init() {
obj.delegate = self
}
internal func first_method() {
print("Hello from SuperClass")
}
internal func second_method() {
print("Hello from SubClass")
}
func check() {
obj.do_something_other()
}
}
let inheritanceAndDelegation = InheritanceAndDelegation()
inheritanceAndDelegation.check()
//prints:
//Hello from SuperClass
//Hello from SubClass
Commented code works too. Hope it will be useful for someone.

I was trying to find an ideal solution to this for some time, but could not come up with anything better that this:
protocol BaseDelegateProtocol: class { }
class BaseDelegate: BaseDelegateProtocol { }
class BaseActor {
weak var delegate: BaseDelegate? = nil
}
// MARK: -
protocol ConcreteDelegateProtocol: class {
func doSomething()
}
class ConcreteDelegate: BaseDelegate, ConcreteDelegateProtocol {
func doSomething() {
// Do something
}
}
class ConcreteActor: BaseActor {
private weak var concreteDelegate: ConcreteDelegateProtocol? = nil
override var delegate: BaseDelegate? {
didSet {
concreteDelegate = delegate as? ConcreteDelegateProtocol
}
}
}
Above works in XCode 7 / Swift 2.
This pattern allows adopting more and more protocols on the way down inheriting from BaseDelegate.
There is no need to inherit protocols one from the other, which helps keeping things isolated.
didSet observer on delegate property is automatically called for superclasses, therefore no need to call super.<blah> explicitly, and no risk to 'forget' doing so
Concrete delegate properties can be kept private on each level of inheritance, thereby reducing the clutter.

You can do it in another way, you can add the delegate variable in Subclass and use it to access the SuperClassProtocol also using delegate?.foo().
protocol MySuperClassProtocol {
func foo()
}
class MySuperClass {
//var delegate:MySuperClassProtocol?
}
protocol MySubClassProtocol:MySuperClassProtocol {
func bar()
}
class MySubClass: MySuperClass {
var delegate:MySubClassProtocol?
func test() {
delegate?.foo()
delegate?.bar()
}
}
class UserClass:MySubClassProtocol {
func foo() {
println("foo!")
}
func bar() {
println("bar")
}
}
But the issue with this approach is you can never use MySuperClassProtocol independently unless you create a new SubClass of MySuperClass only for declaring delegate variable.

Related

Add a generic delegate to a base class in Swift

Ideally, I want to create a BaseViewController class that takes in a protocol type (of a delegate) and have a weak variable as the delegate. Something like this:
class BaseViewController<Delegate: AnyObject> {
weak var delegate: Delegate?
init(delegate: Delegate) {
self.delegate = delegate
super.init(...)
}
}
And then inherit from a view controller like so:
protocol MyDelegate: AnyObject {
func funcA()
func funcB()
}
class SomeViewController: BaseViewController<MyDelegate> {
func doSomething() {
delegate?.funcA()
}
}
This doesn't work as the compiler complains:
'BaseViewController' requires that 'MyDelegate' be a class type
How can I work this around to achieve what I need?
Thanks in advance :)
Thats because in swift protocols doesn't confirm to them selves, you can't use "MyProtocol" as concrete type confirming to protocol "MyDelegate"
What you can rather do is
protocol MyDelegate: AnyObject {
func funcA()
func funcB()
}
class BaseViewController<Delegate: MyDelegate> {
weak var delegate: Delegate?
init(delegate: Delegate) {
self.delegate = delegate
super.init(...)
//keeping OPs code as is
}
}
class SomeOtherDelegateClass: MyDelegate {
func funcA() {
//some code here
}
func funcB() {
//some code here
}
}
class SomeViewController: BaseViewController<SomeOtherDelegateClass> {
func doSomething() {
self.delegate?.funcA()
}
}
EDIT 1:
As OP mentioned in comment, he is trying to introduce a generic property in BaseViewController that will simply hold a weak reference to any instance whose class is decided/declared by Child classes of BaseViewController using generics, I am simplifying the above answer a bit
Try this
protocol MyDelegate {
func funcA()
func funcB()
}
class BaseViewController<Delegate> where Delegate: AnyObject {
weak var delegate: Delegate?
init(delegate: Delegate) {
self.delegate = delegate
super.init(...)
//keeping OPs code as is
}
}
class SomeOtherDelegateClass: MyDelegate {
func funcA() {
//some code here
}
func funcB() {
//some code here
}
}
class SomeViewController: BaseViewController<SomeOtherDelegateClass> {
func doSomething() {
self.delegate?.funcA()
}
}
protocol MyDelegate2 {
func funcABCD()
}
class SomeOtherDelegateClass2: MyDelegate2 {
func funcABCD() {
//some code here
}
}
class SomeViewController2: BaseViewController<SomeOtherDelegateClass2> {
func doSomething() {
self.delegate?.funcABCD()
}
}
TBH, I really dont see much of benefit of this design! Probably you need to revisit the code structure and see if you can come up with better code structure :)
You should set your delegate as a constraint for the generic type T in BaseViewController:
protocol MyDelegate: AnyObject {
func funcA()
func funcB()
}
class Delegated1: MyDelegate {
func funcA() { print("A1") }
func funcB() {}
}
class Delegated2: MyDelegate {
func funcA() { print("A2") }
func funcB() {}
}
class BaseViewController<T: MyDelegate>: UIViewController {
var delegate: T?
func doSomething() {
delegate?.funcA()
}
}
class SomeViewController1: BaseViewController<Delegated1> {}
class SomeViewController2: BaseViewController<Delegated2> {}
class TestClass {
let viewController1: SomeViewController1 = {
let viewController = SomeViewController1(nibName: nil, bundle: nil)
viewController.delegate = .init()
return viewController
}()
let viewController2: SomeViewController2 = {
let viewController = SomeViewController2(nibName: nil, bundle: nil)
viewController.delegate = .init()
return viewController
}()
// prints:
// A1
// A2
func myFunc() {
viewController1.doSomething()
viewController2.doSomething()
}
}

How to enforce overriding for grand child class in Swift?

I have below hierarchical inheritance relationship in Swift,
class Base {
func method1() { }
func method2() { }
}
class Child: Base {
override func method1() { }
func method3() { }
}
class GrandChild: Child {
}
Now, I want to enforce GrandChild to override method1() from Base class and method3() from Child class. How can I do so? Any workaround or better approach?
There is no way to do it on the compile time in Swift. The feature of enforcing method override is not present in Swift.
But there is a work around.
You can do that by putting a fatal error fatalError("Must Override").
Consider the following example.
class Base {
func method1() {
fatalError("Must Override")
}
func method2() { }
}
class Child: Base {
override func method1() { }
func method3() {
fatalError("Must Override")
}
}
class GrandChild: Child {
func method1() { }
func method3() { }
}
But the above method will not give any compile time errors. For that there is another workaround.
You can create a protocol.
protocol ViewControllerProtocol {
func method1()
func method3()
}
typealias ViewController = UIViewController & ViewControllerProtocol
So if you implement this protocol and do not implement the methods compiler will generate an error.
As a feature of protocols in Swift you can also provide a default implementation of the methods in a protocol extension.
Hope this helps.

Swift: typaliasing with a protocol?

I'm struggling trying to modelize something that seems basic to me.
Let's consider a fictive service/multicast delegate implementation :
protocol Service { }
protocol Delegate { }
protocol Service1Delegate: Delegate {
func doSomething()
}
protocol Service1: Service {
func foo()
var delegates: [Service1Delegate] { get }
func register(delegate: Service1Delegate)
}
class MyService1: Service1 {
func foo() {
delegates.forEach { $0.doSomething() }
}
private(set) var delegates = [Service1Delegate]()
func register(delegate: Service1Delegate) {
self.delegates.append(delegate)
}
}
class A: Service1Delegate {
func doSomething() {
print("Hello A")
}
}
class B: Service1Delegate {
func doSomething() {
print("Hello B")
}
}
let service1 = MyService1()
service1.register(delegate: A())
service1.register(delegate: B())
service1.foo()
No problem, I get Hello A and Hello B printed.
Now consider a second service
protocol Service2Delegate: Delegate {
func doSomethingElse()
}
protocol Service2: Service {
func bar()
var delegates: [Service2Delegate] { get }
func register(delegate: Service2Delegate)
}
class MyService2: Service2 {
func bar() {
delegates.forEach { $0.doSomethingElse() }
}
private(set) var delegates = [Service2Delegate]()
func register(delegate: Service2Delegate) {
self.delegates.append(delegate)
}
}
Service1 and Service2 both have some code in common relative to delegates that I wish to be made generic.
So I'm introducing a new protocol Delegable like so:
protocol Delegable {
associatedtype D: Delegate
var delegates: [D] { get}
func register(delegate: D)
}
typealias DelegableService = Service & Delegable
and I'd define services like this now
protocol Service1: DelegableService {
func foo()
}
protocol Service2: DelegableService {
func bar()
}
However when implementing them and specifying their delegate type with a typealias, the compiler complains that my implementation do not conform to Delegable
class MyService1: Service1 {
typealias D = Service1Delegate // <- the compiler does not like this, because it's not a concrete type
func foo() {
print("foo")
}
private(set) var delegates = [Service1Delegate]()
func register(delegate: Service1Delegate) {
self.delegates.append(delegate)
}
}
It seems we can only typealias with a concrete type, not a protocol. But the concrete types are unknown for now, and will be of different nature (class A and class B), but they all conform to Service1Delegate.
Is there a solution any way to do that in Swift ?
Not positive I follow your desired outcome, but try this
struct delegateList<T> {
var items: [T]
mutating func add(item: T){
items.append(item)
}
}
protocol Delegable {
var delegates: delegateList<someProtocol>
func register(delegate: someProtocol)
}

Using Selector in Swift 3

I am writing my iOS Application in Swift 3.
I have a UIViewController extension, where I have to check if the controller instance responds to a method. Below is the code that I a trying out.
extension UIViewController {
func myMethod() {
if self.responds(to: #selector(someMethod)) {
}
}}
Here the responds(to:) method throws a compile time error
Use of unresolved identifier "someMethod".
I read in another post, we have to use self inside the selector argument, but even that is throwing some error.
A simple workaround:
#objc protocol SomeMethodType {
func someMethod()
}
extension UIViewController {
func myMethod() {
if self.responds(to: #selector(SomeMethodType.someMethod)) {
//...
self.perform(#selector(SomeMethodType.someMethod))
// or
(self as AnyObject).someMethod?()
//...
}
}
}
A little more Swifty way:
protocol SomeMethodType {
func someMethod()
}
//For all classes implementing `someMethod()`.
extension MyViewController: SomeMethodType {}
//...
extension UIViewController {
func myMethod() {
if let someMethodSelf = self as? SomeMethodType {
//...
someMethodSelf.someMethod()
//...
}
}
}
Create a protocol which requires someMethod()
protocol Respondable {
func someMethod()
}
And a protocol extension which affects only UIViewController instances
extension Respondable where Self : UIViewController {
func myMethod() {
someMethod()
}
}
Adopt the protocol to some of the view controllers
class VC1 : UIViewController, Respondable {
func someMethod() { print("Hello") }
}
class VC2 : UIViewController {}
class VC3 : UIViewController {}
Now call the method in the extension
let vc1 = VC1()
vc1.myMethod() // "Hello"
Otherwise you get a compiler error:
let vc3 = VC3()
vc3.myMethod() // error: value of type 'VC3' has no member 'myMethod'
Swift 4 answer:
If the selector is written as a string you won't get that error.
extension UIViewController {
func myMethod() {
if self.responds(to: "someMethod")) {
}
}
}
And then in the viewcontroller (dont forget the #objc):
#objc func someMethod() -> Void {}

I can't use delegate in my app from my framework

First I make a SDK about Bluetooth
ImyBluetoothManager.swift
public protocol ImyBluetoothManager: NSObjectProtocol {
var delegate: myBluetoothDelegate?{get set}
}
public class myBluetooth {
public static func getManager() -> ImyBluetoothManager? {
return myBluetoothManager.sharedInstance()
}
}
myBluetoothManager.swift
class myBluetoothManager: NSObject, CBCentralManagerDelegate, CBPeripheralDelegate, myBluetoothManager {
static var instance: myBluetoothManager!
var delegate: myBluetoothDelegate? {
get {
return delegate
}
set {
delegate = newValue
}
}
private override init() {}
static func sharedInstance() ->myBluetoothManager {
if self.instance == nil {
self.instance = myBluetoothManager()
self.instance.setup()
self.instance.scanBLE()
}
return self.instance
}
Then I run it and get myBluetooth.framework,and I new a project 'ExampleApp'
ExampleApp
ViewController.swift
import myBluetooth
class ViewController: UIViewController,myBluetoothDelegate {
override func viewDidLoad() {
let test = SiltaBluetooth.getManager()
test?.delegate = self
super.viewDidLoad()
}
}
Then I run ExampleApp,and warning me.
warning: could not load any Objective-C class information. This will
significantly reduce the quality of type information available.

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