Chartboost with Unity 5 on xcode missing linking file - ios

Has anybody used chatboost with unity 5 on IOS? I get a linking error and a warning
warning: directory not found for option '-L/Users/alexm/Downloads/iosFree/LibrariesPlugins/iOS'
ld: library not found for -lChartboost
clang: error: linker command failed with exit code 1 (use -v to see invocation)
On the Android everything is fine. Do I have to do anything extra other what i mentioned on chartboost integration page?

Make sure that if the Chartboost plugin is using some PostprocessBuildPlayer stuff, that is isn't getting clobbered by a different script.
If, in XCode, you check the build phases tab for linked frameworks and you don't see Chartboost.framework, it's likely the build script not running correctly.

Related

"Linker command failed with exit code 1" message when building project after adding RMQClient framework to XCODe 7.3 Project

I am trying to add RMQClient framework to my XCODE 7.3 project.
I am following the steps as specified in https://github.com/rabbitmq/rabbitmq-objc-client as well as in the RabbitMQ official site.
After adding the framework and running Tools->Build I am receiving
ld: framework not found RMQClient
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Error messages and can't import any of the header files from the framework.
Any suggestions for this issue?
Copying the framework package to the Project tree on Xcode solved the problem.
remember to make sure the framework is also linked and files are copied in the Build Phases section

Library not found | linker command failed

I try to build and run my Xcode project but I continue to see it fail due to this issue below.
I tried to clean and build - didn't work
set bitcoede to no - didn't work
reinstall cocoa pods/updatecocoapods - didn't work
Troubleshooting cocoa pods with their link (https://guides.cocoapods.org/using/troubleshooting.html) - didn't work
any ideas? I am using the Firebase cocoa pods and I am in the process of creating a user login page.
ld: library not found for -lPods
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I had something similar. My project is setup a bit differently.
1) First I change my .xcodeproj to a workspace. From "Files->Save As Workspace.." menu option.
2)Ensured that in my project folder that "pod install" had worked and had all the frameworks under the pods folder.
3)Drag the pod.xcodeproj from the project folder into xcode to the top of the project list.
Compiling now succeeded for me.
Hope this helps if you are still having this issue.

PJSIP Siphon(ld: library not found for -lpj-arm-apple-darwin9)

Hi i am using the Siphon application to build my application. I have successfuly upload the binary to itunes store 3 months before. Now have to change the graphic of that app and trying to build the binary but it is giving me the following linker error. Any one can please guide me why it is so.
ld: library not found for -lpj-arm-apple-darwin9
clang: error: linker command failed with exit code 1 (use -v to see invocation)
one thing more i have libpj-arm-apple-darwin9.a library inside my project.
This error occurs when we copy the project from one place to other. so the path of libraries become changed and
we can solve it by just removing the required libraries by reference and copy the libraries again inside our project.

Library not found for lgcov

I'm using Xcode 4.6 and I've been writing some Unit Tests for an iOS app. I've tried to do some code coverage following from this tutorial: http://supermegaultragroovy.com/2005/11/03/unit-testing-and-code-coverage-with-xcode/ .
I've followed the 3 steps for my AppTests Target:
Check “Generate Test Coverage Files”
Check “Instrument Program Flow”
Add “-lgcov” to “Other Linker Flags”
The problem is that if I hit "Test" I get this error:
ld: library not found for -lgcov
clang: error: linker command failed with exit code 1 (use -v to see invocation)
How can I fix this?
I think it's caused by your xcode version. Apple remove the library code-coverage needed after xcode 4.3. You need to add one file to your project manually. You can see check this blog for more details: http://www.gerardcondon.com/blog/2012/02/21/code-coverage-updates-for-xcode-4-dot-3/
You can try this. I tried but failed since my project include C++ code. I think that's because xcode 4.6 has not supported this feature...

Linker errors building iOS app with Simperium

I'm getting linker errors when integrating Simperium into my app:
ld: duplicate symbol _OBJC_CLASS_$_DDASLLogger in
/Users/zulfi_shah/Documents/ContactsJournal-TestSimperium/SimpleList/Simperium.framework/Simperium(DDASLLogger.o) and
/Users/zulfi_shah/Library/Developer/Xcode/DerivedData/SimpleList-cxdtxuubxyczhgcyxbixtjtvzkct/Build/Intermediates/SimpleList.build/Debug-iphonesimulator/SimpleList.build/Objects-normal/i386/DDASLLogger.o
for architecture i386 clang: error: linker command failed with exit
code 1 (use -v to see invocation)
The issue seems to be with DDASLLogger which is included in CocoaHTTP package. I also saw the same issue with Reachability classes before.
How do I ensure Simperium framework plays nice with other libraries in my binary?
Thanks.
We're updating the library on our end to avoid these name clashes. This should be fixed soon.
In the meantime, if you encounter this problem (with Simperium or any other library) you can remove your own versions of the conflicting library from your target. You can do this in a couple ways:
Select each corresponding file for the conflicting library, open the browser on the right, and uncheck the box next to your target name.
Select your Project, then your target, go to Build Phases | Compile Sources, and remove the source files for the conflicting library.
This is not very friendly, hence why we'll be fixing it soon.

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